valentina/src/libs/vpatterndb/vpassmark.cpp

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/************************************************************************
**
** @file vpassmark.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 1 5, 2019
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2019 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include <QPainterPath>
#include "../ifc/exception/vexceptioninvalidnotch.h"
#include "../vgeometry/vabstractcurve.h"
#include "../vgeometry/varc.h"
#include "../vlayout/vrawsapoint.h"
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#include "../vmisc/compatibility.h"
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#include "../vmisc/testpath.h" // do not remove
#include "../vmisc/vabstractvalapplication.h"
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#include "../vpatterndb/testpassmark.h" // do not remove
#include "vgeometrydef.h"
#include "vpassmark.h"
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#include <QJsonObject>
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#include <QtMath>
const qreal VPassmark::passmarkRadiusFactor = 0.45;
namespace
{
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const qreal passmarkGap = MmToPixel(1.5);
//---------------------------------------------------------------------------------------------------------------------
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auto GetSeamPassmarkSAPoint(const VPiecePassmarkData &passmarkData, const QVector<QPointF> &seamAllowance,
QPointF &point) -> PassmarkStatus
{
bool needRollback = false; // no need for rollback
QVector<VRawSAPoint> ekvPoints;
ekvPoints = VAbstractPiece::EkvPoint(ekvPoints, passmarkData.previousSAPoint, passmarkData.passmarkSAPoint,
passmarkData.nextSAPoint, passmarkData.passmarkSAPoint, passmarkData.saWidth,
&needRollback);
if (needRollback && not seamAllowance.isEmpty())
{
ekvPoints.clear();
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ekvPoints += VRawSAPoint(seamAllowance.at(seamAllowance.size() - 1));
}
if (ekvPoints.isEmpty())
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{ // Just in case
return PassmarkStatus::Error; // Something wrong
}
point = ekvPoints.constFirst(); // NOLINT(cppcoreguidelines-slicing)
return needRollback ? PassmarkStatus::Rollback : PassmarkStatus::Common;
}
//---------------------------------------------------------------------------------------------------------------------
auto PointsToSegments(const QVector<QPointF> &points) -> QVector<QLineF>
{
QVector<QLineF> lines;
if (points.size() >= 2)
{
lines.reserve(points.size() - 1);
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for (int i = 0; i < points.size() - 1; ++i)
{
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QLineF segment = QLineF(points.at(i), points.at(i + 1));
if (segment.length() > 0)
{
lines.append(segment);
}
}
}
return lines;
}
//---------------------------------------------------------------------------------------------------------------------
auto PassmarkLength(const VPiecePassmarkData &passmarkData, qreal width, bool &ok) -> qreal
{
auto ValidateLength = [passmarkData](qreal length)
{
if (length <= accuracyPointOnLine)
{
const QString errorMsg = QObject::tr("Found null notch for point '%1' in piece '%2'. Length is less "
"than minimal allowed.")
.arg(passmarkData.nodeName, passmarkData.pieceName);
VAbstractApplication::VApp()->IsPedantic()
? throw VException(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
return false;
}
return true;
};
qreal length = 0;
if (not passmarkData.passmarkSAPoint.IsManualPasskmarkLength())
{
if (passmarkData.globalPassmarkLength > accuracyPointOnLine)
{
ok = true;
return passmarkData.globalPassmarkLength;
}
length = qMin(width * VSAPoint::passmarkFactor, VSAPoint::maxPassmarkLength);
if (not ValidateLength(length))
{
ok = false;
return length;
}
ok = true;
return length;
}
length = passmarkData.passmarkSAPoint.GetPasskmarkLength();
if (not ValidateLength(length))
{
ok = false;
return length;
}
ok = true;
return length;
}
//---------------------------------------------------------------------------------------------------------------------
auto PassmarkAngle(const VPiecePassmarkData &passmarkData, qreal angle) -> qreal
{
return passmarkData.passmarkSAPoint.IsManualPasskmarkAngle() ? passmarkData.passmarkSAPoint.GetPasskmarkAngle()
: angle;
}
//---------------------------------------------------------------------------------------------------------------------
auto PassmarkWidth(const VPiecePassmarkData &passmarkData, qreal width) -> qreal
{
auto ValidateWidth = [passmarkData](qreal width)
{
if (qAbs(width) <= accuracyPointOnLine)
{
const QString errorMsg =
QObject::tr("Error: notch for point '%1' in piece '%2'. Width is less than minimal allowed.")
.arg(passmarkData.nodeName, passmarkData.pieceName);
VAbstractApplication::VApp()->IsPedantic()
? throw VException(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
}
};
if (not passmarkData.passmarkSAPoint.IsManualPasskmarkWidth())
{
if (qAbs(passmarkData.globalPassmarkWidth) > accuracyPointOnLine)
{
return passmarkData.globalPassmarkWidth;
}
ValidateWidth(width);
return width;
}
ValidateWidth(passmarkData.passmarkSAPoint.GetPasskmarkWidth());
return passmarkData.passmarkSAPoint.GetPasskmarkWidth();
}
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//---------------------------------------------------------------------------------------------------------------------
auto FixNotchPoint(const QVector<QPointF> &seamAllowance, const VPiecePassmarkData &data, QPointF *notch) -> bool
{
QLineF axis = QLineF(data.passmarkSAPoint, *notch);
if (data.passmarkAngleType == PassmarkAngleType::Straightforward)
{
axis.setAngle(PassmarkAngle(data, axis.angle()));
}
// Point is on seam allowance
if (VAbstractCurve::IsPointOnCurve(seamAllowance, *notch))
{ // Fixing distortion
axis.setLength(axis.length() + accuracyPointOnLine * 10);
const QVector<QPointF> points = VAbstractCurve::CurveIntersectLine(seamAllowance, axis);
if (points.size() == 1)
{
*notch = points.constFirst();
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}
return true;
}
// Point is not on seam allowance
axis.setLength(ToPixel(500, Unit::Cm));
const QVector<QPointF> points = VAbstractCurve::CurveIntersectLine(seamAllowance, axis);
if (points.empty())
{
return false;
}
if (points.size() == 1)
{
*notch = points.at(0);
return true;
}
QMap<qreal, int> forward;
for (qint32 i = 0; i < points.size(); ++i)
{
if (points.at(i) == data.passmarkSAPoint)
{ // Always seek unique intersection
continue;
}
const QLineF length(data.passmarkSAPoint, points.at(i));
if (qAbs(length.angle() - axis.angle()) < 0.1)
{
forward.insert(length.length(), i);
}
}
// Closest point is not always want we need. First return point in forward direction if exists.
if (not forward.isEmpty())
{
*notch = points.at(forward.first());
return true;
}
return false;
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateOnePassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF &line) -> QVector<QLineF>
{
Q_UNUSED(passmarkData);
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return {line};
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateTwoPassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF &line,
const QVector<QPointF> &seamAllowance) -> QVector<QLineF>
{
const qreal width = PassmarkWidth(passmarkData, passmarkGap);
QPointF l1p1;
{
QLineF line1 = line;
line1.setAngle(line1.angle() + 90);
line1.setLength(width / 2.);
l1p1 = line1.p2();
}
QPointF l2p1;
{
QLineF line2 = line;
line2.setAngle(line2.angle() - 90);
line2.setLength(width / 2.);
l2p1 = line2.p2();
}
QPointF l1p2;
{
QLineF line1 = QLineF(line.p2(), line.p1());
line1.setAngle(line1.angle() - 90);
line1.setLength(width / 2.);
l1p2 = line1.p2();
}
QPointF l2p2;
{
QLineF line2 = QLineF(line.p2(), line.p1());
line2.setAngle(line2.angle() + 90);
line2.setLength(width / 2.);
l2p2 = line2.p2();
}
QVector<QLineF> lines;
QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
lines.append(QLineF(seg.p2(), seg.p1()));
seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
lines.append(QLineF(seg.p2(), seg.p1()));
return lines;
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateThreePassmarkLines(const VPiecePassmarkData &passmarkData, const QLineF &line,
const QVector<QPointF> &seamAllowance) -> QVector<QLineF>
{
const qreal width = PassmarkWidth(passmarkData, passmarkGap);
QPointF l1p1;
{
QLineF line1 = line;
line1.setAngle(line1.angle() + 90);
line1.setLength(width / 2.);
l1p1 = line1.p2();
}
QPointF l2p1;
{
QLineF line2 = line;
line2.setAngle(line2.angle() - 90);
line2.setLength(width / 2.);
l2p1 = line2.p2();
}
QPointF l1p2;
{
QLineF line1 = QLineF(line.p2(), line.p1());
line1.setAngle(line1.angle() - 90);
line1.setLength(width / 2.);
l1p2 = line1.p2();
}
QPointF l2p2;
{
QLineF line2 = QLineF(line.p2(), line.p1());
line2.setAngle(line2.angle() + 90);
line2.setLength(width / 2.);
l2p2 = line2.p2();
}
QVector<QLineF> lines;
QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
lines.append(QLineF(seg.p2(), seg.p1()));
lines.append(line);
seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
lines.append(QLineF(seg.p2(), seg.p1()));
return lines;
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateTMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line) -> QVector<QLineF>
{
const qreal width = PassmarkWidth(passmarkData, line.length() * 0.75);
QPointF p1;
{
QLineF tmpLine = QLineF(line.p2(), line.p1());
tmpLine.setAngle(tmpLine.angle() - 90);
tmpLine.setLength(width / 2.);
p1 = tmpLine.p2();
}
QPointF p2;
{
QLineF tmpLine = QLineF(line.p2(), line.p1());
tmpLine.setAngle(tmpLine.angle() + 90);
tmpLine.setLength(width / 2.);
p2 = tmpLine.p2();
}
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return {line, {LineCenter({p1, p2}), p2}, {p2, p1}};
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateExternalVMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line) -> QVector<QLineF>
{
constexpr qreal defAngle = 35;
const qreal defWidth = line.length() * qTan(qDegreesToRadians(defAngle));
const qreal width = PassmarkWidth(passmarkData, defWidth * 2.);
const qreal angle = qRadiansToDegrees(qAtan(qAbs(width) / 2. / line.length()));
QLineF l1 = line;
l1.setAngle(l1.angle() - angle);
QLineF l2 = line;
l2.setAngle(l2.angle() + angle);
return {l1, {l2.p2(), l2.p1()}};
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateInternalVMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line,
const QVector<QPointF> &seamAllowance) -> QVector<QLineF>
{
constexpr qreal defAngle = 35;
const qreal defWidth = line.length() * qTan(qDegreesToRadians(defAngle));
const qreal width = PassmarkWidth(passmarkData, defWidth * 2.);
const qreal angle = qRadiansToDegrees(qAtan(qAbs(width) / 2. / line.length()));
QLineF l1 = QLineF(line.p2(), line.p1());
l1.setAngle(l1.angle() + angle);
l1 = VPassmark::FindIntersection(l1, seamAllowance);
QLineF l2 = QLineF(line.p2(), line.p1());
l2.setAngle(l2.angle() - angle);
return {{l1.p2(), l1.p1()}, VPassmark::FindIntersection(l2, seamAllowance)};
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateUMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line,
const QVector<QPointF> &seamAllowance) -> QVector<QLineF>
{
const qreal defWidth = line.length() * VPassmark::passmarkRadiusFactor * 2;
const qreal width = PassmarkWidth(passmarkData, defWidth);
const qreal radius = width / 2.;
QVector<QPointF> points;
QLineF baseLine = line;
QPointF l1p1;
{
QLineF line = baseLine;
line.setAngle(line.angle() - 90);
line.setLength(radius);
l1p1 = line.p2();
}
QPointF l2p1;
{
QLineF line = baseLine;
line.setAngle(line.angle() + 90);
line.setLength(radius);
l2p1 = line.p2();
}
if (baseLine.length() - radius > accuracyPointOnLine)
{
baseLine.setLength(baseLine.length() - radius); // keep defined depth
QPointF l1p2;
{
QLineF line = QLineF(baseLine.p2(), baseLine.p1());
line.setAngle(line.angle() + 90);
line.setLength(radius);
l1p2 = line.p2();
}
QPointF l2p2;
{
QLineF line = QLineF(baseLine.p2(), baseLine.p1());
line.setAngle(line.angle() - 90);
line.setLength(radius);
l2p2 = line.p2();
}
QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
seg = QLineF(seg.p2(), seg.p1());
points.append(seg.p1());
points.append(seg.p2());
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const qreal f1 = QLineF(baseLine.p2(), l1p2).angle();
const qreal f2 = QLineF(baseLine.p2(), l2p2).angle();
VArc arc(VPointF(baseLine.p2()), radius, f1, f2);
arc.SetApproximationScale(VArc::OptimalApproximationScale(radius, f1, f2, 0.3));
points += arc.GetPoints();
seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
points.append(seg.p1());
points.append(seg.p2());
}
else
{
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const qreal f1 = QLineF(baseLine.p1(), l1p1).angle();
const qreal f2 = QLineF(baseLine.p1(), l2p1).angle();
VArc arc(VPointF(baseLine.p1()), radius, f1, f2);
arc.SetApproximationScale(VArc::OptimalApproximationScale(radius, f1, f2, 0.3));
points += arc.GetPoints();
}
return PointsToSegments(points);
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateBoxMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line,
const QVector<QPointF> &seamAllowance) -> QVector<QLineF>
{
const qreal defWidth = line.length() * VPassmark::passmarkRadiusFactor;
const qreal width = PassmarkWidth(passmarkData, defWidth);
QPointF l1p1;
{
QLineF tmp = line;
tmp.setAngle(tmp.angle() - 90);
tmp.setLength(width / 2.);
l1p1 = tmp.p2();
}
QPointF l1p2;
{
QLineF tmp = QLineF(line.p2(), line.p1());
tmp.setAngle(tmp.angle() + 90);
tmp.setLength(width / 2.);
l1p2 = tmp.p2();
}
QPointF l2p1;
{
QLineF tmp = line;
tmp.setAngle(tmp.angle() + 90);
tmp.setLength(width / 2.);
l2p1 = tmp.p2();
}
QPointF l2p2;
{
QLineF tmp = QLineF(line.p2(), line.p1());
tmp.setAngle(tmp.angle() - 90);
tmp.setLength(width / 2.);
l2p2 = tmp.p2();
}
QVector<QPointF> points;
QLineF seg = VPassmark::FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
points.append(seg.p2());
points.append(seg.p1());
seg = VPassmark::FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
points.append(seg.p1());
points.append(seg.p2());
return PointsToSegments(points);
}
//---------------------------------------------------------------------------------------------------------------------
auto CreateCheckMarkPassmark(const VPiecePassmarkData &passmarkData, const QLineF &line,
const QVector<QPointF> &seamAllowance) -> QVector<QLineF>
{
constexpr qreal defAngle = 45;
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qreal defWidth = qAbs(line.length() * qTan(qDegreesToRadians(defAngle)));
if (not passmarkData.passmarkSAPoint.IsPassmarkClockwiseOpening())
{
defWidth *= -1;
}
const qreal width = PassmarkWidth(passmarkData, defWidth);
const qreal angle = qRadiansToDegrees(qAtan(qAbs(width) / line.length()));
if (width > 0)
{ // clockwise
QLineF l1(line.p2(), line.p1());
l1.setAngle(l1.angle() + angle);
l1 = VPassmark::FindIntersection(l1, seamAllowance);
return {{l1.p2(), l1.p1()}, {line.p2(), line.p1()}};
}
QLineF l2(line.p2(), line.p1());
l2.setAngle(l2.angle() - angle);
l2 = VPassmark::FindIntersection(l2, seamAllowance);
return {line, l2};
}
//---------------------------------------------------------------------------------------------------------------------
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auto PassmarkToPath(const QVector<QLineF> &passmark) -> QPainterPath
{
QPainterPath path;
if (not passmark.isEmpty())
{
for (qint32 i = 0; i < passmark.count(); ++i)
{
path.moveTo(passmark.at(i).p1());
path.lineTo(passmark.at(i).p2());
}
path.setFillRule(Qt::WindingFill);
}
return path;
}
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} // namespace
//------------------------------VPiecePassmarkData---------------------------------------------------------------------
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auto VPiecePassmarkData::toJson() const -> QJsonObject
{
QJsonObject dataObject{
{"previousSAPoint", previousSAPoint.toJson()},
{"passmarkSAPoint", passmarkSAPoint.toJson()},
{"nextSAPoint", nextSAPoint.toJson()},
{"saWidth", saWidth},
{"nodeName", nodeName},
{"pieceName", pieceName},
{"passmarkLineType", static_cast<int>(passmarkLineType)},
{"passmarkAngleType", static_cast<int>(passmarkAngleType)},
{"isMainPathNode", isMainPathNode},
{"isShowSecondPassmark", isShowSecondPassmark},
{"passmarkIndex", passmarkIndex},
{"id", static_cast<qint64>(id)},
{"globalPassmarkLength", globalPassmarkLength},
{"globalPassmarkWidth", globalPassmarkWidth},
};
return dataObject;
}
//---------------------------------------------------------------------------------------------------------------------
VPassmark::VPassmark(const VPiecePassmarkData &data)
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: m_data(data),
m_null(false)
{
// Correct distorsion
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if (VGObject::IsPointOnLineSegment(m_data.passmarkSAPoint, m_data.previousSAPoint, m_data.nextSAPoint))
{
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const QPointF p =
VGObject::CorrectDistortion(m_data.passmarkSAPoint, m_data.previousSAPoint, m_data.nextSAPoint);
m_data.passmarkSAPoint.setX(p.x());
m_data.passmarkSAPoint.setY(p.y());
}
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::FullPassmark(const VPiece &piece, const VContainer *data) const -> QVector<QLineF>
{
if (m_null)
{
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return {};
}
if (not piece.IsSeamAllowanceBuiltIn())
{
QVector<QLineF> lines;
lines += SAPassmark(piece, data, PassmarkSide::All);
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if (VAbstractApplication::VApp()->Settings()->IsDoublePassmark() &&
(VAbstractApplication::VApp()->Settings()->IsPieceShowMainPath() || not piece.IsHideMainPath()) &&
m_data.isMainPathNode && m_data.passmarkAngleType != PassmarkAngleType::Intersection &&
m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft &&
m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyRight &&
m_data.passmarkAngleType != PassmarkAngleType::Intersection2 &&
m_data.passmarkAngleType != PassmarkAngleType::Intersection2OnlyLeft &&
m_data.passmarkAngleType != PassmarkAngleType::Intersection2OnlyRight && m_data.isShowSecondPassmark)
{
lines += BuiltInSAPassmark(piece, data);
}
return lines;
}
return BuiltInSAPassmark(piece, data);
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::SAPassmark(const VPiece &piece, const VContainer *data, PassmarkSide side) const -> QVector<QLineF>
{
if (m_null)
{
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return {};
}
if (not piece.IsSeamAllowanceBuiltIn())
{
// Because rollback cannot be calulated if passmark is not first point in main path we rotate it.
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QVector<QPointF> rotatedSeamAllowance;
CastTo(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex), rotatedSeamAllowance);
QVector<QPointF> seamAllowance;
CastTo(piece.SeamAllowancePoints(data), seamAllowance);
return SAPassmark(seamAllowance, rotatedSeamAllowance, side);
}
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return {};
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::SAPassmark(const QVector<QPointF> &seamAllowance, const QVector<QPointF> &rotatedSeamAllowance,
PassmarkSide side) const -> QVector<QLineF>
{
if (m_null)
{
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return {};
}
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// DumpVector(seamAllowance, QStringLiteral("seamAllowance.json.XXXXXX")); // Uncomment for dumping test data
// DumpVector(rotatedSeamAllowance,
// QStringLiteral("rotatedSeamAllowance.json.XXXXXX")); // Uncomment for dumping test data
// DumpPassmarkData(m_data, QStringLiteral("passmarkData.json.XXXXXX")); // Uncomment for dumping test data
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QVector<QLineF> lines = SAPassmarkBaseLine(seamAllowance, rotatedSeamAllowance, side);
if (lines.isEmpty())
{
return lines;
}
lines = CreatePassmarkLines(lines, seamAllowance, side);
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// DumpPassmarkShape(lines, QStringLiteral("passmarkShape.json.XXXXXX")); // Uncomment for dumping test data
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return lines;
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::IsNull() const -> bool
{
return m_null;
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::Data() const -> VPiecePassmarkData
{
return m_data;
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::FindIntersection(const QLineF &line, const QVector<QPointF> &seamAllowance) -> QLineF
{
QLineF testLine = line;
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testLine.setLength(testLine.length() * 10);
QVector<QPointF> intersections = VAbstractCurve::CurveIntersectLine(seamAllowance, testLine);
if (not intersections.isEmpty())
{
return {line.p1(), intersections.constLast()};
}
return line;
}
//---------------------------------------------------------------------------------------------------------------------
auto VPassmark::PassmarkIntersection(const QVector<QPointF> &path, QLineF line, qreal width) const -> QLineF
{
line.setLength(line.length() * 100); // Hope 100 is enough
// DumpVector(path, QStringLiteral("points.json.XXXXXX")); // Uncomment for dumping test data
const QVector<QPointF> intersections = VAbstractCurve::CurveIntersectLine(path, line);
// DumpVector(intersections, QStringLiteral("intersections.json.XXXXXX")); // Uncomment for dumping test data
if (not intersections.isEmpty())
{
if (intersections.constLast() != m_data.passmarkSAPoint)
{
line = QLineF(intersections.constLast(), m_data.passmarkSAPoint);
bool ok = false;
const qreal length = PassmarkLength(m_data, width, ok);
if (not ok)
{
return {};
}
line.setLength(length);
return line;
}
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Notch "
"collapse.")
.arg(m_data.nodeName, m_data.pieceName);
VAbstractApplication::VApp()->IsPedantic()
? throw VExceptionInvalidNotch(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
}
else
{
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Cannot find "
"intersection.")
.arg(m_data.nodeName, m_data.pieceName);
VAbstractApplication::VApp()->IsPedantic()
? throw VExceptionInvalidNotch(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
}
return {};
}
//---------------------------------------------------------------------------------------------------------------------
auto VPassmark::PassmarkStraightforwardBaseLine(const QPointF &seamPassmarkSAPoint) const -> QVector<QLineF>
{
bool ok = false;
const qreal length = PassmarkLength(m_data, m_data.passmarkSAPoint.MaxLocalSA(m_data.saWidth), ok);
if (not ok)
{
return {};
}
QLineF line = QLineF(seamPassmarkSAPoint, m_data.passmarkSAPoint);
line.setLength(length);
return {line};
}
//---------------------------------------------------------------------------------------------------------------------
auto VPassmark::PassmarkBisectorBaseLine(PassmarkStatus seamPassmarkType, const QPointF &seamPassmarkSAPoint,
const QVector<QPointF> &seamAllowance) const -> QVector<QLineF>
{
QLineF edge1;
QLineF edge2;
if (seamPassmarkType == PassmarkStatus::Common)
{
if (m_data.passmarkSAPoint.GetAngleType() == PieceNodeAngle::ByFirstEdgeSymmetry)
{
edge1 = QLineF(seamPassmarkSAPoint, seamAllowance.at(seamAllowance.size() - 2));
edge2 = QLineF(seamPassmarkSAPoint, seamAllowance.at(1));
}
else
{
const QLineF bigLine1 =
VAbstractPiece::ParallelLine(m_data.previousSAPoint, m_data.passmarkSAPoint, m_data.saWidth);
const QLineF bigLine2 =
VAbstractPiece::ParallelLine(m_data.passmarkSAPoint, m_data.nextSAPoint, m_data.saWidth);
edge1 = QLineF(seamPassmarkSAPoint, bigLine1.p1());
edge2 = QLineF(seamPassmarkSAPoint, bigLine2.p2());
}
}
else if (seamPassmarkType == PassmarkStatus::Rollback)
{
edge1 = QLineF(seamPassmarkSAPoint, seamAllowance.at(seamAllowance.size() - 2));
edge2 = QLineF(seamPassmarkSAPoint, seamAllowance.at(1));
}
else
{ // Should never happen
return {};
}
bool ok = false;
const qreal length = PassmarkLength(m_data, m_data.passmarkSAPoint.MaxLocalSA(m_data.saWidth), ok);
if (not ok)
{
return {};
}
edge1.setAngle(edge1.angle() + edge1.angleTo(edge2) / 2.);
edge1.setLength(length);
return {edge1};
}
//---------------------------------------------------------------------------------------------------------------------
auto VPassmark::PassmarkIntersectionBaseLine(const QVector<QPointF> &path, PassmarkSide side) const -> QVector<QLineF>
{
QVector<QLineF> lines;
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection ||
m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft) &&
(side == PassmarkSide::All || side == PassmarkSide::Left))
{
// first passmark
lines += PassmarkIntersection(path, QLineF(m_data.nextSAPoint, m_data.passmarkSAPoint),
m_data.passmarkSAPoint.GetSABefore(m_data.saWidth));
}
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection ||
m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight) &&
(side == PassmarkSide::All || side == PassmarkSide::Right))
{
// second passmark
lines += PassmarkIntersection(path, QLineF(m_data.previousSAPoint, m_data.passmarkSAPoint),
m_data.passmarkSAPoint.GetSAAfter(m_data.saWidth));
}
return lines;
}
//---------------------------------------------------------------------------------------------------------------------
auto VPassmark::PassmarkIntersection2BaseLine(const QVector<QPointF> &path, PassmarkSide side) const -> QVector<QLineF>
{
QVector<QLineF> lines;
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection2 ||
m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft) &&
(side == PassmarkSide::All || side == PassmarkSide::Left))
{
// first passmark
QLineF line(m_data.passmarkSAPoint, m_data.previousSAPoint);
line.setAngle(line.angle() - 90);
lines += PassmarkIntersection(path, line, m_data.passmarkSAPoint.GetSABefore(m_data.saWidth));
}
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection2 ||
m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight) &&
(side == PassmarkSide::All || side == PassmarkSide::Right))
{
// second passmark
QLineF line(m_data.passmarkSAPoint, m_data.nextSAPoint);
line.setAngle(line.angle() + 90);
lines += PassmarkIntersection(path, line, m_data.passmarkSAPoint.GetSAAfter(m_data.saWidth));
}
return lines;
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::BuiltInSAPassmark(const VPiece &piece, const VContainer *data) const -> QVector<QLineF>
{
if (m_null)
{
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return {};
}
const QVector<QLineF> lines = BuiltInSAPassmarkBaseLine(piece);
if (lines.isEmpty())
{
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return {};
}
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QVector<QPointF> points;
CastTo(piece.MainPathPoints(data), points);
return CreatePassmarkLines(lines, points, PassmarkSide::All);
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::BuiltInSAPassmarkBaseLine(const VPiece &piece) const -> QVector<QLineF>
{
if (m_null)
{
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return {};
}
qreal length = 0;
if (not piece.IsSeamAllowanceBuiltIn())
{
bool ok = false;
length = PassmarkLength(m_data, m_data.passmarkSAPoint.MaxLocalSA(m_data.saWidth), ok);
if (not ok)
{
return {};
}
}
else
{
if (m_data.passmarkSAPoint.IsManualPasskmarkLength())
{
length = m_data.passmarkSAPoint.GetPasskmarkLength();
}
else
{
if (m_data.globalPassmarkLength > accuracyPointOnLine)
{
length = m_data.globalPassmarkLength;
}
else
{
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2' with built "
"in seam allowance. User must manually provide length.")
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.arg(m_data.nodeName, m_data.pieceName);
VAbstractApplication::VApp()->IsPedantic()
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? throw VExceptionInvalidNotch(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
return {};
}
}
}
QLineF edge1 = QLineF(m_data.passmarkSAPoint, m_data.previousSAPoint);
QLineF edge2 = QLineF(m_data.passmarkSAPoint, m_data.nextSAPoint);
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edge1.setAngle(edge1.angle() + edge1.angleTo(edge2) / 2.);
edge1.setLength(length);
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return {edge1};
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::SAPassmarkBaseLine(const VPiece &piece, const VContainer *data, PassmarkSide side) const
-> QVector<QLineF>
{
if (m_null)
{
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return {};
}
if (not piece.IsSeamAllowanceBuiltIn())
{
// Because rollback cannot be calulated if passmark is not first point in main path we rotate it.
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QVector<QPointF> rotatedSeamAllowance;
CastTo(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex), rotatedSeamAllowance);
QVector<QPointF> seamAllowance;
CastTo(piece.SeamAllowancePoints(data), seamAllowance);
return SAPassmarkBaseLine(seamAllowance, rotatedSeamAllowance, side);
}
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return {};
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::SAPassmarkBaseLine(const QVector<QPointF> &seamAllowance, const QVector<QPointF> &rotatedSeamAllowance,
PassmarkSide side) const -> QVector<QLineF>
{
if (m_null)
{
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return {};
}
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if (rotatedSeamAllowance.size() < 2)
{
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Seam allowance is "
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"empty.")
.arg(m_data.nodeName, m_data.pieceName);
VAbstractApplication::VApp()->IsPedantic()
? throw VExceptionInvalidNotch(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
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return {}; // Something wrong
}
QPointF seamPassmarkSAPoint;
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const PassmarkStatus seamPassmarkType = GetSeamPassmarkSAPoint(m_data, rotatedSeamAllowance, seamPassmarkSAPoint);
if (seamPassmarkType == PassmarkStatus::Error)
{
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Cannot find "
"position for a notch.")
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.arg(m_data.nodeName, m_data.pieceName);
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VAbstractApplication::VApp()->IsPedantic()
? throw VExceptionInvalidNotch(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
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return {}; // Something wrong
}
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const QVector<QPointF> &path = (m_data.passmarkAngleType == PassmarkAngleType::Straightforward ||
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m_data.passmarkAngleType == PassmarkAngleType::Bisector)
? rotatedSeamAllowance
: seamAllowance;
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if (not FixNotchPoint(path, m_data, &seamPassmarkSAPoint))
{
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Unable to fix a "
"notch position.")
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.arg(m_data.nodeName, m_data.pieceName);
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VAbstractApplication::VApp()->IsPedantic()
? throw VExceptionInvalidNotch(errorMsg)
: qWarning() << VAbstractValApplication::warningMessageSignature + errorMsg;
}
if (m_data.passmarkAngleType == PassmarkAngleType::Straightforward)
{
return PassmarkStraightforwardBaseLine(seamPassmarkSAPoint);
}
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if (m_data.passmarkAngleType == PassmarkAngleType::Bisector)
{
return PassmarkBisectorBaseLine(seamPassmarkType, seamPassmarkSAPoint, path);
}
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if (m_data.passmarkAngleType == PassmarkAngleType::Intersection ||
m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft ||
m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight)
{
return PassmarkIntersectionBaseLine(path, side);
}
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if (m_data.passmarkAngleType == PassmarkAngleType::Intersection2 ||
m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft ||
m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight)
{
return PassmarkIntersection2BaseLine(path, side);
}
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return {};
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::SAPassmarkPath(const VPiece &piece, const VContainer *data, PassmarkSide side) const -> QPainterPath
{
return PassmarkToPath(SAPassmark(piece, data, side));
}
//---------------------------------------------------------------------------------------------------------------------
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auto VPassmark::BuiltInSAPassmarkPath(const VPiece &piece, const VContainer *data) const -> QPainterPath
{
return PassmarkToPath(BuiltInSAPassmark(piece, data));
}
//---------------------------------------------------------------------------------------------------------------------
auto VPassmark::CreatePassmarkLines(const QVector<QLineF> &lines, const QVector<QPointF> &seamAllowance,
PassmarkSide side) const -> QVector<QLineF>
{
if (lines.isEmpty())
{
return {};
}
auto CreateLinesWithCorrection =
[this, side, lines, seamAllowance](
QVector<QLineF> (*create)(const VPiecePassmarkData &passmarkData, const QLineF &, const QVector<QPointF> &))
{
if (m_data.passmarkAngleType == PassmarkAngleType::Straightforward)
{
return (*create)(m_data, lines.constFirst(), seamAllowance);
}
QVector<QLineF> passmarksLines;
if (side == PassmarkSide::All || side == PassmarkSide::Left)
{
passmarksLines += (*create)(m_data, lines.constFirst(), seamAllowance);
}
if (side == PassmarkSide::All || side == PassmarkSide::Right)
{
passmarksLines += (*create)(m_data, lines.constLast(), seamAllowance);
}
return passmarksLines;
};
auto CreateLines =
[this, side, lines](QVector<QLineF> (*create)(const VPiecePassmarkData &passmarkData, const QLineF &))
{
if (m_data.passmarkAngleType == PassmarkAngleType::Straightforward)
{
return (*create)(m_data, lines.constFirst());
}
QVector<QLineF> passmarksLines;
if (side == PassmarkSide::All || side == PassmarkSide::Left)
{
passmarksLines += (*create)(m_data, lines.constFirst());
}
if (side == PassmarkSide::All || side == PassmarkSide::Right)
{
passmarksLines += (*create)(m_data, lines.constLast());
}
return passmarksLines;
};
if (m_data.passmarkAngleType != PassmarkAngleType::Bisector)
{
switch (m_data.passmarkLineType)
{
case PassmarkLineType::TwoLines:
return CreateLinesWithCorrection(CreateTwoPassmarkLines);
case PassmarkLineType::ThreeLines:
return CreateLinesWithCorrection(CreateThreePassmarkLines);
case PassmarkLineType::TMark:
return CreateLines(CreateTMarkPassmark);
case PassmarkLineType::ExternalVMark:
return CreateLines(CreateExternalVMarkPassmark);
case PassmarkLineType::InternalVMark:
return CreateLinesWithCorrection(CreateInternalVMarkPassmark);
case PassmarkLineType::UMark:
return CreateLinesWithCorrection(CreateUMarkPassmark);
case PassmarkLineType::BoxMark:
return CreateLinesWithCorrection(CreateBoxMarkPassmark);
case PassmarkLineType::CheckMark:
return CreateLinesWithCorrection(CreateCheckMarkPassmark);
case PassmarkLineType::OneLine:
default:
return CreateLines(CreateOnePassmarkLines);
}
}
switch (m_data.passmarkLineType)
{
case PassmarkLineType::TMark:
return CreateTMarkPassmark(m_data, lines.constFirst());
case PassmarkLineType::OneLine:
case PassmarkLineType::TwoLines:
case PassmarkLineType::ThreeLines:
case PassmarkLineType::ExternalVMark:
case PassmarkLineType::InternalVMark:
case PassmarkLineType::UMark:
case PassmarkLineType::BoxMark:
case PassmarkLineType::CheckMark:
default:
return {lines.constFirst()};
}
}