Refactor CastTo.
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0bf3d93d7e
commit
9c7ab2fb4a
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@ -409,7 +409,8 @@ auto VPPiece::StickyPosition(qreal &dx, qreal &dy) const -> bool
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return false;
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}
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QVector<QPointF> path = CastTo<QPointF>(GetMappedExternalContourPoints());
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QVector<QPointF> path;
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CastTo(GetMappedExternalContourPoints(), path);
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QRectF boundingRect = VLayoutPiece::BoundingRect(path);
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const qreal stickyDistance = pieceGap+minStickyDistance;
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QRectF stickyZone = QRectF(boundingRect.topLeft().x()-stickyDistance, boundingRect.topLeft().y()-stickyDistance,
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@ -425,7 +426,8 @@ auto VPPiece::StickyPosition(qreal &dx, qreal &dy) const -> bool
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continue;
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}
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QVector<QPointF> piecePath = CastTo<QPointF>(piece->GetMappedExternalContourPoints());
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QVector<QPointF> piecePath;
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CastTo(piece->GetMappedExternalContourPoints(), piecePath);
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QRectF pieceBoundingRect = VLayoutPiece::BoundingRect(piecePath);
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if (stickyZone.intersects(pieceBoundingRect) || pieceBoundingRect.contains(stickyZone) ||
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@ -507,7 +507,8 @@ void VPSheet::ValidateSuperpositionOfPieces() const
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}
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const bool oldSuperpositionOfPieces = piece->HasSuperpositionWithPieces();
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QVector<QPointF> path1 = CastTo<QPointF>(piece->GetMappedExternalContourPoints());
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QVector<QPointF> path1;
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CastTo(piece->GetMappedExternalContourPoints(), path1);
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bool hasSuperposition = false;
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for (const auto &p : pieces)
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@ -517,7 +518,8 @@ void VPSheet::ValidateSuperpositionOfPieces() const
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continue;
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}
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QVector<QPointF> path2 = CastTo<QPointF>(p->GetMappedExternalContourPoints());
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QVector<QPointF> path2;
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CastTo(p->GetMappedExternalContourPoints(), path2);
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bool superposition = VPPiece::PathsSuperposition(path1, path2);
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if (superposition)
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@ -709,7 +709,7 @@ void VPGraphicsPiece::GroupMove(const QPointF &pos)
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QVector<QPointF> path;
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if (not p.isNull() && p->StickyPosition(m_stickyTranslateX, m_stickyTranslateY))
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{
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path = CastTo<QPointF>(p->GetMappedExternalContourPoints());
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CastTo(p->GetMappedExternalContourPoints(), path);
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QTransform m;
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m.translate(m_stickyTranslateX, m_stickyTranslateY);
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path = m.map(path);
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@ -521,7 +521,7 @@ void VPMainGraphicsView::TranslatePiecesOn(qreal dx, qreal dy)
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QVector<QPointF> path;
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if (not p.isNull() && p->StickyPosition(m_stickyTranslateX, m_stickyTranslateY))
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{
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path = CastTo<QPointF>(p->GetMappedExternalContourPoints());
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CastTo(p->GetMappedExternalContourPoints(), path);
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QTransform m;
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m.translate(m_stickyTranslateX, m_stickyTranslateY);
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path = m.map(path);
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@ -225,7 +225,8 @@ void VLayoutConverter::ConvertPathToV0_1_3(QDomElement &node)
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}
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RemoveAllChildren(node);
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QVector<VLayoutPoint> path = CastTo<VLayoutPoint>(StringV0_1_2ToPath(oldPath));
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QVector<VLayoutPoint> path;
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CastTo(StringV0_1_2ToPath(oldPath), path);
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for (auto &point : path)
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{
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@ -1122,15 +1122,20 @@ auto VAbstractPiece::Equidistant(QVector<VSAPoint> points, qreal width, const QS
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QT_WARNING_POP
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}
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QVector<VLayoutPoint> cleaned;
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// Uncomment for debug
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// QVector<VLayoutPoint> cleaned = CastTo<VLayoutPoint>(ekvPoints);
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// CastTo(ekvPoints, cleaned);
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const bool removeFirstAndLast = false;
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ekvPoints = RemoveDublicates(ekvPoints, removeFirstAndLast);
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QVector<VLayoutPoint> cleaned = CastTo<VLayoutPoint>(CheckLoops(ekvPoints));//Result path can contain loops
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ekvPoints = CheckLoops(ekvPoints);
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CastTo(ekvPoints, cleaned);//Result path can contain loops
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cleaned = CorrectEquidistantPoints(cleaned, removeFirstAndLast);
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cleaned = CorrectPathDistortion(cleaned);
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// DumpVector(CastTo<QPointF>(cleaned), QStringLiteral("output.json.XXXXXX")); // Uncomment for dumping test data
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// QVector<QPointF> dump;
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// CastTo(cleaned, dump);
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// DumpVector(dump, QStringLiteral("output.json.XXXXXX")); // Uncomment for dumping test data
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return cleaned;
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}
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@ -2041,76 +2046,10 @@ auto VAbstractPiece::LabelShapePath(const PlaceLabelImg &shape) -> QPainterPath
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if (not p.isEmpty())
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{
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path.moveTo(ConstFirst<QPointF>(p));
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path.addPolygon(CastTo<QPointF>(p));
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QVector<QPointF> polygon;
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CastTo(p, polygon);
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path.addPolygon(polygon);
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}
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}
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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auto VAbstractPiece::ComparePoints(QVector<T> &points, const T &p1, const T &p2, qreal accuracy) -> bool
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{
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if (not VFuzzyComparePoints(p1, p2, accuracy))
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{
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points.append(p2);
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return false;
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}
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if (not points.isEmpty() && p2.TurnPoint())
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{
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points.last().SetTurnPoint(true);
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}
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if (not points.isEmpty() && p2.CurvePoint())
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{
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points.last().SetCurvePoint(true);
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}
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <>
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auto VAbstractPiece::ComparePoints<QPointF>(QVector<QPointF> &points, const QPointF &p1, const QPointF &p2,
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qreal accuracy) -> bool
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{
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if (not VFuzzyComparePoints(p1, p2, accuracy))
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{
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points.append(p2);
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return false;
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}
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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auto VAbstractPiece::CompareFirstAndLastPoints(QVector<T> &points, qreal accuracy) -> void
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{
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if (VFuzzyComparePoints(ConstFirst(points), ConstLast(points), accuracy))
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{
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const T& l = ConstLast(points);
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points.removeLast();
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if (not points.isEmpty() && l.TurnPoint())
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{
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points.last().SetTurnPoint(true);
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}
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if (not points.isEmpty() && l.CurvePoint())
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{
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points.last().SetCurvePoint(true);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <>
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auto VAbstractPiece::CompareFirstAndLastPoints<QPointF>(QVector<QPointF> &points, qreal accuracy) -> void
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{
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if (VFuzzyComparePoints(ConstFirst(points), ConstLast(points), accuracy))
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{
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points.removeLast();
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}
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}
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@ -328,6 +328,74 @@ inline auto VAbstractPiece::RemoveDublicates(const QVector<T> &points, bool remo
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return p;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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inline auto VAbstractPiece::ComparePoints(QVector<T> &points, const T &p1, const T &p2, qreal accuracy) -> bool
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{
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if (not VFuzzyComparePoints(p1, p2, accuracy))
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{
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points.append(p2);
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return false;
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}
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if (not points.isEmpty() && p2.TurnPoint())
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{
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points.last().SetTurnPoint(true);
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}
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if (not points.isEmpty() && p2.CurvePoint())
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{
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points.last().SetCurvePoint(true);
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}
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <>
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inline auto VAbstractPiece::ComparePoints<QPointF>(QVector<QPointF> &points, const QPointF &p1, const QPointF &p2,
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qreal accuracy) -> bool
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{
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if (not VFuzzyComparePoints(p1, p2, accuracy))
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{
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points.append(p2);
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return false;
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}
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return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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inline auto VAbstractPiece::CompareFirstAndLastPoints(QVector<T> &points, qreal accuracy) -> void
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{
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const T& l = ConstLast(points);
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if (VFuzzyComparePoints(ConstFirst(points), l, accuracy))
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{
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points.removeLast();
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if (not points.isEmpty() && l.TurnPoint())
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{
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points.last().SetTurnPoint(true);
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}
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if (not points.isEmpty() && l.CurvePoint())
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{
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points.last().SetCurvePoint(true);
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <>
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inline auto VAbstractPiece::CompareFirstAndLastPoints<QPointF>(QVector<QPointF> &points, qreal accuracy) -> void
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{
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if (VFuzzyComparePoints(ConstFirst(points), ConstLast(points), accuracy))
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{
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points.removeLast();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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inline auto VAbstractPiece::IsInsidePolygon(const QVector<T> &path, const QVector<T> &polygon, qreal accuracy) -> bool
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@ -1198,13 +1198,17 @@ auto VLayoutPiece::LayoutEdgeByPoint(const QPointF &p1) const -> int
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiece::MappedDetailBoundingRect() const -> QRectF
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{
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return BoundingRect(CastTo<QPointF>(GetMappedExternalContourPoints()));
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QVector<QPointF> points;
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CastTo(GetMappedExternalContourPoints(), points);
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return BoundingRect(points);
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}
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//---------------------------------------------------------------------------------------------------------------------
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auto VLayoutPiece::DetailBoundingRect() const -> QRectF
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{
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return BoundingRect(CastTo<QPointF>(GetExternalContourPoints()));
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QVector<QPointF> points;
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CastTo(GetExternalContourPoints(), points);
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return BoundingRect(points);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -1245,24 +1249,30 @@ void VLayoutPiece::SetLayoutAllowancePoints()
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{
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if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
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{
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d->m_layoutAllowance = CastTo<QPointF>(Equidistant(CastTo<VSAPoint>(GetMappedSeamAllowancePoints()),
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d->m_layoutWidth, GetName()));
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QVector<VSAPoint> seamAllowancePoints;
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CastTo(GetMappedSeamAllowancePoints(), seamAllowancePoints);
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CastTo(Equidistant(seamAllowancePoints, d->m_layoutWidth, GetName()), d->m_layoutAllowance);
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if (not d->m_layoutAllowance.isEmpty())
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{
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d->m_layoutAllowance.removeLast();
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d->m_square = qFloor(qAbs(SumTrapezoids(CastTo<QPointF>(GetSeamAllowancePoints()))/2.0));
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QVector<QPointF> points;
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CastTo(GetSeamAllowancePoints(), points);
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d->m_square = qFloor(qAbs(SumTrapezoids(points)/2.0));
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}
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}
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else
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{
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d->m_layoutAllowance = CastTo<QPointF>(Equidistant(CastTo<VSAPoint>(GetMappedContourPoints()),
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d->m_layoutWidth, GetName()));
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QVector<VSAPoint> seamLinePoints;
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CastTo(GetMappedContourPoints(), seamLinePoints);
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CastTo(Equidistant(seamLinePoints, d->m_layoutWidth, GetName()), d->m_layoutAllowance);
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if (not d->m_layoutAllowance.isEmpty())
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{
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d->m_layoutAllowance.removeLast();
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d->m_square = qFloor(qAbs(SumTrapezoids(CastTo<QPointF>(GetContourPoints()))/2.0));
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QVector<QPointF> points;
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CastTo(GetContourPoints(), points);
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d->m_square = qFloor(qAbs(SumTrapezoids(points)/2.0));
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}
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}
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}
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@ -1486,7 +1496,9 @@ auto VLayoutPiece::IsLayoutAllowanceValid() const -> bool
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{
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QVector<VLayoutPoint> base = (IsSeamAllowance() && not IsSeamAllowanceBuiltIn()) ?
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d->m_seamAllowance : d->m_contour;
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return VAbstractPiece::IsAllowanceValid(CastTo<QPointF>(base), d->m_layoutAllowance);
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QVector<QPointF> points;
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CastTo(base, points);
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return VAbstractPiece::IsAllowanceValid(points, d->m_layoutAllowance);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -197,7 +197,9 @@ inline auto operator>>(QDataStream &dataStream, VLayoutPieceData &piece) -> QDat
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{
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QVector<QPointF> points;
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dataStream >> points;
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return CastTo<VLayoutPoint>(points);
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QVector<VLayoutPoint> casted;
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CastTo(points, casted);
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return casted;
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};
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piece.m_contour = ReadPoints();
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@ -100,7 +100,9 @@ QPainterPath VLayoutPiecePath::GetPainterPath() const
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QPainterPath path;
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if (not d->m_points.isEmpty())
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{
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path.addPolygon(QPolygonF(CastTo<QPointF>(d->m_points)));
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QVector<QPointF> points;
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CastTo(d->m_points, points);
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path.addPolygon(QPolygonF(points));
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path.setFillRule(Qt::WindingFill);
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}
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return path;
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@ -126,7 +126,7 @@ QDataStream& operator>>(QDataStream &dataStream, VLayoutPiecePathData &path)
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{
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QVector<QPointF> points;
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dataStream >> points;
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path.m_points = CastTo<VLayoutPoint>(points);
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CastTo(points, path.m_points);
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}
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else
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{
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@ -67,31 +67,36 @@ Q_DECLARE_TYPEINFO(VLayoutPoint, Q_MOVABLE_TYPE); // NOLINT
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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inline auto CastTo(const QVector<T> &points) -> QVector<T>
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inline auto CastTo(const QVector<T> &points, QVector<T> &casted) -> void
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{
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return points;
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Q_UNUSED(points)
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Q_UNUSED(casted)
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}
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//---------------------------------------------------------------------------------------------------------------------
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// upcast
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//upcast
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template <class Derived, class Base, typename std::enable_if<std::is_base_of<Base, Derived>::value>::type* = nullptr>
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inline auto CastTo(const QVector<Base> &points) -> QVector<Derived>
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inline auto CastTo(const QVector<Base> &points, QVector<Derived> &casted) -> void
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{
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QVector<Derived> castedPoints;
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castedPoints.reserve(points.size());
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std::transform(points.begin(), points.end(), castedPoints.begin(), [](const Base &p) { return Derived(p); });
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return castedPoints;
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casted.clear();
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casted.reserve(points.size());
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for (const auto &p : points)
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{
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casted.append(Derived(p));
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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// downcast
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//downcast
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template <class Base, class Derived, typename std::enable_if<std::is_base_of<Base, Derived>::value>::type* = nullptr>
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inline auto CastTo(const QVector<Derived> &points) -> QVector<Base>
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inline auto CastTo(const QVector<Derived> &points, QVector<Base> &casted) -> void
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{
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QVector<Base> castedPoints;
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castedPoints.reserve(points.size());
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std::transform(points.begin(), points.end(), castedPoints.begin(), [](const Base &p) { return p; });
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return castedPoints;
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casted.clear();
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casted.reserve(points.size());
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for (const auto &p : points)
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{
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casted.append(p);
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}
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}
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/*****************************************************************************
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@ -462,9 +462,9 @@ auto VPosition::Crossing(const VLayoutPiece &detail) const -> VPosition::Crossin
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const QRectF layoutBoundingRect = VLayoutPiece::BoundingRect(layoutPoints);
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const QPainterPath layoutAllowancePath = VAbstractPiece::PainterPath(layoutPoints);
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const QVector<QPointF> contourPoints =
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CastTo<QPointF>(detail.IsSeamAllowance() && not detail.IsSeamAllowanceBuiltIn() ?
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detail.GetMappedSeamAllowancePoints() : detail.GetMappedContourPoints());
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QVector<QPointF> contourPoints;
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CastTo(detail.IsSeamAllowance() && not detail.IsSeamAllowanceBuiltIn() ?
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detail.GetMappedSeamAllowancePoints() : detail.GetMappedContourPoints(), contourPoints);
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const QRectF detailBoundingRect = VLayoutPiece::BoundingRect(contourPoints);
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const QPainterPath contourPath = VAbstractPiece::PainterPath(contourPoints);
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@ -688,7 +688,7 @@ QVector<QLineF> VPassmark::FullPassmark(const VPiece &piece, const VContainer *d
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{
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if (m_null)
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{
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return QVector<QLineF>();
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return {};
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}
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if (not piece.IsSeamAllowanceBuiltIn())
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@ -719,16 +719,18 @@ QVector<QLineF> VPassmark::SAPassmark(const VPiece &piece, const VContainer *dat
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{
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if (m_null)
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{
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return QVector<QLineF>();
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return {};
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}
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if (not piece.IsSeamAllowanceBuiltIn())
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{
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// Because rollback cannot be calulated if passmark is not first point in main path we rotate it.
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return SAPassmark(CastTo<QPointF>(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex)), side);
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QVector<QPointF> points;
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CastTo(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex), points);
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return SAPassmark(points, side);
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}
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return QVector<QLineF>();
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||||
return {};
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -736,7 +738,7 @@ QVector<QLineF> VPassmark::SAPassmark(const QVector<QPointF> &seamAllowance, Pas
|
|||
{
|
||||
if (m_null)
|
||||
{
|
||||
return QVector<QLineF>();
|
||||
return {};
|
||||
}
|
||||
|
||||
// Because rollback @seamAllowance must be rotated here.
|
||||
|
@ -800,8 +802,9 @@ QVector<QLineF> VPassmark::BuiltInSAPassmark(const VPiece &piece, const VContain
|
|||
return QVector<QLineF>();
|
||||
}
|
||||
|
||||
return CreatePassmarkLines(m_data.passmarkLineType, m_data.passmarkAngleType, lines,
|
||||
CastTo<QPointF>(piece.MainPathPoints(data)), PassmarkSide::All);
|
||||
QVector<QPointF> points;
|
||||
CastTo(piece.MainPathPoints(data), points);
|
||||
return CreatePassmarkLines(m_data.passmarkLineType, m_data.passmarkAngleType, lines, points, PassmarkSide::All);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -853,7 +856,7 @@ QVector<QLineF> VPassmark::BuiltInSAPassmarkBaseLine(const VPiece &piece) const
|
|||
edge1.setAngle(edge1.angle() + edge1.angleTo(edge2)/2.);
|
||||
edge1.setLength(length);
|
||||
|
||||
return QVector<QLineF>({edge1});
|
||||
return {edge1};
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -861,17 +864,18 @@ QVector<QLineF> VPassmark::SAPassmarkBaseLine(const VPiece &piece, const VContai
|
|||
{
|
||||
if (m_null)
|
||||
{
|
||||
return QVector<QLineF>();
|
||||
return {};
|
||||
}
|
||||
|
||||
if (not piece.IsSeamAllowanceBuiltIn())
|
||||
{
|
||||
// Because rollback cannot be calulated if passmark is not first point in main path we rotate it.
|
||||
return SAPassmarkBaseLine(CastTo<QPointF>(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex)),
|
||||
side);
|
||||
QVector<QPointF> points;
|
||||
CastTo(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex), points);
|
||||
return SAPassmarkBaseLine(points, side);
|
||||
}
|
||||
|
||||
return QVector<QLineF>();
|
||||
return {};
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -879,7 +883,7 @@ QVector<QLineF> VPassmark::SAPassmarkBaseLine(const QVector<QPointF> &seamAllowa
|
|||
{
|
||||
if (m_null)
|
||||
{
|
||||
return QVector<QLineF>();
|
||||
return {};
|
||||
}
|
||||
|
||||
if (seamAllowance.size() < 2)
|
||||
|
|
|
@ -208,12 +208,15 @@ QVector<VLayoutPoint> VPiece::SeamAllowancePoints(const VContainer *data) const
|
|||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VPiece::CuttingPathPoints(const VContainer *data) const
|
||||
{
|
||||
QVector<QPointF> points;
|
||||
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
|
||||
{
|
||||
return CastTo<QPointF>(SeamAllowancePoints(data));
|
||||
CastTo(SeamAllowancePoints(data), points);
|
||||
return points;
|
||||
}
|
||||
|
||||
return CastTo<QPointF>(MainPathPoints(data));
|
||||
CastTo(MainPathPoints(data), points);
|
||||
return points;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -269,7 +272,9 @@ QVector<QPainterPath> VPiece::CurvesPainterPath(const VContainer *data) const
|
|||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QPainterPath VPiece::MainPathPath(const VContainer *data) const
|
||||
{
|
||||
return VPiece::MainPathPath(CastTo<QPointF>(MainPathPoints(data)));
|
||||
QVector<QPointF> points;
|
||||
CastTo(MainPathPoints(data), points);
|
||||
return VPiece::MainPathPath(points);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -349,8 +354,13 @@ bool VPiece::IsSeamAllowanceValid(const VContainer *data) const
|
|||
{
|
||||
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
|
||||
{
|
||||
return VAbstractPiece::IsAllowanceValid(CastTo<QPointF>(UniteMainPathPoints(data)),
|
||||
CastTo<QPointF>(SeamAllowancePoints(data)));
|
||||
QVector<QPointF> mainPathPoints;
|
||||
CastTo<QPointF>(UniteMainPathPoints(data), mainPathPoints);
|
||||
|
||||
QVector<QPointF> seamAllowancePoints;
|
||||
CastTo<QPointF>(SeamAllowancePoints(data), seamAllowancePoints);
|
||||
|
||||
return VAbstractPiece::IsAllowanceValid(mainPathPoints, seamAllowancePoints);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -570,7 +570,10 @@ QVector<VSAPoint> VPiecePath::SeamAllowancePoints(const VContainer *data, qreal
|
|||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QPainterPath VPiecePath::PainterPath(const VContainer *data, const QVector<QPointF> &cuttingPath) const
|
||||
{
|
||||
return MakePainterPath(CastTo<QPointF>(PathPoints(data, cuttingPath)));
|
||||
QVector<VLayoutPoint> points = PathPoints(data, cuttingPath);
|
||||
QVector<QPointF> casted;
|
||||
CastTo(points, casted);
|
||||
return MakePainterPath(casted);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -580,7 +583,7 @@ QVector<QPainterPath> VPiecePath::CurvesPainterPath(const VContainer *data) cons
|
|||
QVector<QPainterPath> paths;
|
||||
paths.reserve(curves.size());
|
||||
|
||||
for(auto &curve : curves)
|
||||
for(const auto &curve : curves)
|
||||
{
|
||||
paths.append(MakePainterPath(curve));
|
||||
}
|
||||
|
@ -1258,7 +1261,7 @@ QString VPiecePath::NodeName(const QVector<VPieceNode> &nodes, int nodeIndex, co
|
|||
{
|
||||
// ignore
|
||||
}
|
||||
return QString();
|
||||
return {};
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -2763,7 +2763,8 @@ void DialogSeamAllowance::ValidObjects(bool value)
|
|||
//---------------------------------------------------------------------------------------------------------------------
|
||||
bool DialogSeamAllowance::MainPathIsClockwise() const
|
||||
{
|
||||
const QVector<QPointF> points = CastTo<QPointF>(CreatePiece().MainPathPoints(data));
|
||||
QVector<QPointF> points;
|
||||
CastTo(CreatePiece().MainPathPoints(data), points);
|
||||
|
||||
if(points.count() < 3)
|
||||
{
|
||||
|
|
|
@ -2093,9 +2093,10 @@ auto VToolSeamAllowance::IsGrainlinePositionValid() const -> bool
|
|||
{
|
||||
QLineF grainLine = m_grainLine->Grainline();
|
||||
const VPiece detail = VAbstractTool::data.GetPiece(m_id);
|
||||
const QVector<QPointF> contourPoints =
|
||||
detail.IsSeamAllowance() && not detail.IsSeamAllowanceBuiltIn() ?
|
||||
CastTo<QPointF>(detail.SeamAllowancePoints(getData())) : CastTo<QPointF>(detail.MainPathPoints(getData()));
|
||||
QVector<QPointF> contourPoints;
|
||||
detail.IsSeamAllowance() && not detail.IsSeamAllowanceBuiltIn()
|
||||
? CastTo(detail.SeamAllowancePoints(getData()), contourPoints)
|
||||
: CastTo(detail.MainPathPoints(getData()), contourPoints);
|
||||
|
||||
QVector<QPointF> points = VAbstractCurve::CurveIntersectLine(contourPoints, grainLine);
|
||||
if (not points.isEmpty())
|
||||
|
|
|
@ -52,7 +52,7 @@ void VisToolPiece::RefreshGeometry()
|
|||
if (GetMode() == Mode::Creation)
|
||||
{
|
||||
m_cachedCurvesPath = m_piece.CurvesPainterPath(GetData());
|
||||
m_cachedMainPathPoints = CastTo<QPointF>(m_piece.MainPathPoints(GetData()));
|
||||
CastTo(m_piece.MainPathPoints(GetData()), m_cachedMainPathPoints);
|
||||
m_cachedMainPath = VPiece::MainPathPath(m_cachedMainPathPoints);
|
||||
}
|
||||
else
|
||||
|
|
|
@ -308,7 +308,8 @@ void TST_VAbstractPiece::EquidistantRemoveLoop() const
|
|||
QFETCH(qreal, width);
|
||||
QFETCH(QVector<QPointF>, ekvOrig);
|
||||
|
||||
const QVector<QPointF> ekv = CastTo<QPointF>(VAbstractPiece::Equidistant(points, width, QString()));
|
||||
QVector<QPointF> ekv;
|
||||
CastTo(VAbstractPiece::Equidistant(points, width, QString()), ekv);
|
||||
|
||||
// Begin comparison
|
||||
ComparePathsDistance(ekv, ekvOrig);
|
||||
|
@ -360,7 +361,8 @@ void TST_VAbstractPiece::LayoutAllowanceRemoveLoop() const
|
|||
QFETCH(qreal, width);
|
||||
QFETCH(QVector<QPointF>, ekvOrig);
|
||||
|
||||
const QVector<QPointF> ekv = CastTo<QPointF>(VAbstractPiece::Equidistant(points, width, QString()));
|
||||
QVector<QPointF> ekv;
|
||||
CastTo(VAbstractPiece::Equidistant(points, width, QString()), ekv);
|
||||
|
||||
// Begin comparison
|
||||
ComparePathsDistance(ekv, ekvOrig);
|
||||
|
@ -402,7 +404,8 @@ void TST_VAbstractPiece::RawPathRemoveLoop() const
|
|||
QFETCH(QVector<VRawSAPoint>, path);
|
||||
QFETCH(QVector<QPointF>, expect);
|
||||
|
||||
QVector<QPointF> res = CastTo<QPointF>(VAbstractPiece::CheckLoops(path));
|
||||
QVector<QPointF> res;
|
||||
CastTo(VAbstractPiece::CheckLoops(path), res);
|
||||
ComparePathsDistance(res, expect);
|
||||
}
|
||||
|
||||
|
@ -962,7 +965,8 @@ void TST_VAbstractPiece::BrokenDetailEquidistant() const
|
|||
QFETCH(qreal, width);
|
||||
QFETCH(QVector<QPointF>, ekvOrig);
|
||||
|
||||
const QVector<QPointF> ekv = CastTo<QPointF>(VAbstractPiece::Equidistant(points, width, QString()));// Take result
|
||||
QVector<QPointF> ekv;
|
||||
CastTo(VAbstractPiece::Equidistant(points, width, QString()), ekv);// Take result
|
||||
|
||||
// Begin comparison
|
||||
ComparePathsDistance(ekv, ekvOrig);
|
||||
|
@ -1074,7 +1078,8 @@ void TST_VAbstractPiece::EquidistantAngleType() const
|
|||
QFETCH(qreal, width);
|
||||
QFETCH(QVector<QPointF>, ekvOrig);
|
||||
|
||||
const QVector<QPointF> ekv = CastTo<QPointF>(VAbstractPiece::Equidistant(points, width, QString()));// Take result
|
||||
QVector<QPointF> ekv;
|
||||
CastTo(VAbstractPiece::Equidistant(points, width, QString()), ekv);// Take result
|
||||
|
||||
// Begin comparison
|
||||
ComparePathsDistance(ekv, ekvOrig);
|
||||
|
|
|
@ -57,10 +57,14 @@ void TST_VLayoutDetail::Case1() const
|
|||
// https://bitbucket.org/dismine/valentina/issue/304/layout-appears-different-than-my-pattern
|
||||
|
||||
VLayoutPiece det = VLayoutPiece();
|
||||
det.SetCountourPoints(CastTo<VLayoutPoint>(InputPointsCase1()));
|
||||
QVector<VLayoutPoint> inputPoints;
|
||||
CastTo(InputPointsCase1(), inputPoints);
|
||||
det.SetCountourPoints(inputPoints);
|
||||
|
||||
// Begin comparison
|
||||
ComparePathsDistance(CastTo<QPointF>(det.GetMappedContourPoints()), OutputPointsCase1());
|
||||
QVector<QPointF> contourPoints;
|
||||
CastTo(det.GetMappedContourPoints(), contourPoints);
|
||||
ComparePathsDistance(contourPoints, OutputPointsCase1());
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -119,10 +123,14 @@ QVector<QPointF> TST_VLayoutDetail::OutputPointsCase1() const //-V524
|
|||
void TST_VLayoutDetail::Case2() const
|
||||
{
|
||||
VLayoutPiece det = VLayoutPiece();
|
||||
det.SetCountourPoints(CastTo<VLayoutPoint>(InputPointsCase2()));
|
||||
QVector<VLayoutPoint> inputPoints;
|
||||
CastTo(InputPointsCase2(), inputPoints);
|
||||
det.SetCountourPoints(inputPoints);
|
||||
|
||||
// Begin comparison
|
||||
ComparePathsDistance(CastTo<QPointF>(det.GetMappedContourPoints()), OutputPointsCase2());
|
||||
QVector<QPointF> contourPoints;
|
||||
CastTo(det.GetMappedContourPoints(), contourPoints);
|
||||
ComparePathsDistance(contourPoints, OutputPointsCase2());
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
@ -160,10 +168,14 @@ QVector<QPointF> TST_VLayoutDetail::OutputPointsCase2() const
|
|||
void TST_VLayoutDetail::Case3() const
|
||||
{
|
||||
VLayoutPiece det = VLayoutPiece();
|
||||
det.SetCountourPoints(CastTo<VLayoutPoint>(InputPointsCase3()));
|
||||
QVector<VLayoutPoint> inputPoints;
|
||||
CastTo(InputPointsCase3(), inputPoints);
|
||||
det.SetCountourPoints(inputPoints);
|
||||
|
||||
// Begin comparison
|
||||
ComparePathsDistance(CastTo<QPointF>(det.GetMappedContourPoints()), OutputPointsCase3());
|
||||
QVector<QPointF> contourPoints;
|
||||
CastTo(det.GetMappedContourPoints(), contourPoints);
|
||||
ComparePathsDistance(contourPoints, OutputPointsCase3());
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -53,7 +53,8 @@ void TST_VPiece::Issue620()
|
|||
VPiece detail;
|
||||
AbstractTest::PieceFromJson(QStringLiteral("://Issue_620/input.json"), detail, data);
|
||||
|
||||
const QVector<QPointF> pointsEkv = CastTo<QPointF>(detail.MainPathPoints(data.data()));
|
||||
QVector<QPointF> pointsEkv;
|
||||
CastTo(detail.MainPathPoints(data.data()), pointsEkv);
|
||||
QVector<QPointF> origPoints = AbstractTest::VectorFromJson<QPointF>(QStringLiteral("://Issue_620/output.json"));
|
||||
|
||||
// Begin comparison
|
||||
|
|
Loading…
Reference in New Issue
Block a user