871 lines
32 KiB
C++
871 lines
32 KiB
C++
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/************************************************************************
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**
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** @file vpassmark.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 1 5, 2019
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2019 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vpassmark.h"
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#include "../vmisc/vabstractapplication.h"
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#include "../ifc/exception/vexceptioninvalidnotch.h"
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#include "../vgeometry/vabstractcurve.h"
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#include "../vgeometry/varc.h"
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namespace
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{
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//---------------------------------------------------------------------------------------------------------------------
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PassmarkStatus GetSeamPassmarkSAPoint(VPiecePassmarkData passmarkData, const QVector<QPointF> &seamAllowance,
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QPointF &point)
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{
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// Correct distorsion
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if (VGObject::IsPointOnLineSegment(passmarkData.passmarkSAPoint, passmarkData.previousSAPoint,
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passmarkData.nextSAPoint))
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{
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const QPointF p = VGObject::CorrectDistortion(passmarkData.passmarkSAPoint, passmarkData.previousSAPoint,
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passmarkData.nextSAPoint);
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passmarkData.passmarkSAPoint.setX(p.x());
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passmarkData.passmarkSAPoint.setY(p.y());
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}
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bool needRollback = false; // no need for rollback
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QVector<QPointF> ekvPoints;
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ekvPoints = VAbstractPiece::EkvPoint(ekvPoints, passmarkData.previousSAPoint, passmarkData.passmarkSAPoint,
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passmarkData.nextSAPoint, passmarkData.passmarkSAPoint, passmarkData.saWidth,
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&needRollback);
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if (needRollback && not seamAllowance.isEmpty())
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{
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ekvPoints.clear();
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ekvPoints += seamAllowance.at(seamAllowance.size()-2);
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}
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if (ekvPoints.isEmpty())
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{ // Just in case
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return PassmarkStatus::Error; // Something wrong
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}
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if (ekvPoints.size() == 1 || ekvPoints.size() > 2)
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{
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point = ekvPoints.first();
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}
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else if (ekvPoints.size() == 2)
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{
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if(passmarkData.passmarkSAPoint.GetAngleType() == PieceNodeAngle::ByFirstEdgeSymmetry ||
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passmarkData.passmarkSAPoint.GetAngleType() == PieceNodeAngle::ByFirstEdgeRightAngle)
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{
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point = ekvPoints.first();
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}
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else
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{
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QLineF line = QLineF(ekvPoints.at(0), ekvPoints.at(1));
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line.setLength(line.length()/2.);
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point = line.p2();
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}
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}
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return needRollback ? PassmarkStatus::Rollback : PassmarkStatus::Common;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool FixNotchPoint(const QVector<QPointF> &seamAllowance, const QPointF ¬chBase, QPointF *notch)
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{
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bool fixed = true;
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if (not VAbstractCurve::IsPointOnCurve(seamAllowance, *notch))
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{
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fixed = false;
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QLineF axis = QLineF(notchBase, *notch);
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axis.setLength(ToPixel(50, Unit::Cm));
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const QVector<QPointF> points = VAbstractCurve::CurveIntersectLine(seamAllowance, axis);
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if (points.size() > 0)
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{
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if (points.size() == 1)
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{
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*notch = points.at(0);
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fixed = true;
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}
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else
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{
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QMap<qreal, int> forward;
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for ( qint32 i = 0; i < points.size(); ++i )
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{
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if (points.at(i) == notchBase)
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{ // Always seek unique intersection
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continue;
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}
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const QLineF length(notchBase, points.at(i));
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if (qAbs(length.angle() - axis.angle()) < 0.1)
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{
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forward.insert(length.length(), i);
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}
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}
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// Closest point is not always want we need. First return point in forward direction if exists.
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if (not forward.isEmpty())
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{
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*notch = points.at(forward.first());
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fixed = true;
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}
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}
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}
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}
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else
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{ // Fixing distortion
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QLineF axis = QLineF(notchBase, *notch);
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axis.setLength(axis.length() + accuracyPointOnLine * 10);
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const QVector<QPointF> points = VAbstractCurve::CurveIntersectLine(seamAllowance, axis);
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if (points.size() == 1)
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{
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*notch = points.first();
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}
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}
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return fixed;
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}
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const qreal passmarkGap = (1.5/*mm*/ / 25.4) * PrintDPI;
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//---------------------------------------------------------------------------------------------------------------------
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QLineF FindIntersection(const QLineF &line, const QVector<QPointF> &seamAllowance)
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{
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QLineF testLine = line;
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testLine.setLength(testLine.length()*10);
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QVector<QPointF> intersections = VAbstractCurve::CurveIntersectLine(seamAllowance, testLine);
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if (not intersections.isEmpty())
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{
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return QLineF(line.p1(), intersections.last());
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}
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return line;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateTwoPassmarkLines(const QLineF &line, const QVector<QPointF> &seamAllowance)
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{
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QPointF l1p1;
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{
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QLineF line1 = line;
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line1.setAngle(line1.angle() + 90);
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line1.setLength(passmarkGap/2.);
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l1p1 = line1.p2();
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}
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QPointF l2p1;
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{
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QLineF line2 = line;
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line2.setAngle(line2.angle() - 90);
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line2.setLength(passmarkGap/2.);
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l2p1 = line2.p2();
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}
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QPointF l1p2;
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{
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QLineF line1 = QLineF(line.p2(), line.p1());
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line1.setAngle(line1.angle() - 90);
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line1.setLength(passmarkGap/2.);
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l1p2 = line1.p2();
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}
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QPointF l2p2;
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{
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QLineF line2 = QLineF(line.p2(), line.p1());
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line2.setAngle(line2.angle() + 90);
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line2.setLength(passmarkGap/2.);
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l2p2 = line2.p2();
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}
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QVector<QLineF> lines;
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QLineF seg = FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
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lines.append(QLineF(seg.p2(), seg.p1()));
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seg = FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
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lines.append(QLineF(seg.p2(), seg.p1()));
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return lines;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateThreePassmarkLines(const QLineF &line, const QVector<QPointF> &seamAllowance)
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{
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QPointF l1p1;
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{
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QLineF line1 = line;
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line1.setAngle(line1.angle() + 90);
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line1.setLength(passmarkGap);
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l1p1 = line1.p2();
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}
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QPointF l2p1;
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{
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QLineF line2 = line;
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line2.setAngle(line2.angle() - 90);
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line2.setLength(passmarkGap);
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l2p1 = line2.p2();
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}
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QPointF l1p2;
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{
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QLineF line1 = QLineF(line.p2(), line.p1());
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line1.setAngle(line1.angle() - 90);
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line1.setLength(passmarkGap);
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l1p2 = line1.p2();
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}
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QPointF l2p2;
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{
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QLineF line2 = QLineF(line.p2(), line.p1());
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line2.setAngle(line2.angle() + 90);
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line2.setLength(passmarkGap);
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l2p2 = line2.p2();
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}
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QVector<QLineF> lines;
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QLineF seg = FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
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lines.append(QLineF(seg.p2(), seg.p1()));
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lines.append(line);
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seg = FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
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lines.append(QLineF(seg.p2(), seg.p1()));
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return lines;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateTMarkPassmark(const QLineF &line)
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{
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QPointF p1;
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{
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QLineF tmpLine = QLineF(line.p2(), line.p1());
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tmpLine.setAngle(tmpLine.angle() - 90);
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tmpLine.setLength(line.length() * 0.75 / 2);
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p1 = tmpLine.p2();
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}
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QPointF p2;
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{
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QLineF tmpLine = QLineF(line.p2(), line.p1());
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tmpLine.setAngle(tmpLine.angle() + 90);
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tmpLine.setLength(line.length() * 0.75 / 2);
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p2 = tmpLine.p2();
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}
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QVector<QLineF> lines;
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lines.append(line);
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lines.append(QLineF(p1, p2));
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return lines;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateVMarkPassmark(const QLineF &line)
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{
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QLineF l1 = line;
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l1.setAngle(l1.angle() - 35);
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QLineF l2 = line;
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l2.setAngle(l2.angle() + 35);
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QVector<QLineF> lines;
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lines.append(l1);
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lines.append(l2);
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return lines;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateVMark2Passmark(const QLineF &line, const QVector<QPointF> &seamAllowance)
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{
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QLineF l1 = QLineF(line.p2(), line.p1());
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l1.setAngle(l1.angle() + 35);
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QLineF l2 = QLineF(line.p2(), line.p1());
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l2.setAngle(l2.angle() - 35);
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QVector<QLineF> lines;
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lines.append(FindIntersection(l1, seamAllowance));
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lines.append(FindIntersection(l2, seamAllowance));
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return lines;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> PointsToSegments(const QVector<QPointF> &points)
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{
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QVector<QLineF> lines;
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if (points.size() >= 2)
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{
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for (int i=0; i < points.size()-1; ++i)
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{
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QLineF segment = QLineF(points.at(i), points.at(i+1));
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if (segment.length() > 0)
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{
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lines.append(segment);
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}
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}
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}
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return lines;
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}
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const qreal passmarkRadiusFactor = 0.45;
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateUMarkPassmark(const QLineF &line, const QVector<QPointF> &seamAllowance)
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{
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const qreal radius = line.length() * passmarkRadiusFactor;
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QPointF l1p1;
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{
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QLineF line1 = line;
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line1.setAngle(line1.angle() + 90);
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line1.setLength(radius);
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l1p1 = line1.p2();
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}
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QPointF l2p1;
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{
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QLineF line2 = line;
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line2.setAngle(line2.angle() - 90);
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line2.setLength(radius);
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l2p1 = line2.p2();
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}
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QPointF l1p2;
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{
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QLineF line1 = QLineF(line.p2(), line.p1());
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line1.setAngle(line1.angle() - 90);
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line1.setLength(radius);
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l1p2 = line1.p2();
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}
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QPointF l2p2;
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{
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QLineF line2 = QLineF(line.p2(), line.p1());
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line2.setAngle(line2.angle() + 90);
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line2.setLength(radius);
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l2p2 = line2.p2();
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}
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QLineF axis = QLineF(line.p2(), line.p1());
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axis.setLength(radius);
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QVector<QPointF> points;
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QLineF seg = FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
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seg = QLineF(seg.p2(), seg.p1());
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seg.setLength(seg.length() - radius);
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points.append(seg.p1());
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points.append(seg.p2());
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VArc arc(VPointF(axis.p2()), radius, QLineF(l1p2, l2p2).angle(), QLineF(l1p2, l2p2).angle()+180);
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arc.SetApproximationScale(10);
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points += arc.GetPoints();
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seg = FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
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seg = QLineF(seg.p2(), seg.p1());
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seg.setLength(seg.length() - radius);
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points.append(seg.p2());
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points.append(seg.p1());
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return PointsToSegments(points);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateBoxMarkPassmark(const QLineF &line, const QVector<QPointF> &seamAllowance)
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{
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const qreal radius = line.length() * passmarkRadiusFactor;
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QPointF l1p1;
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{
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QLineF line1 = line;
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line1.setAngle(line1.angle() + 90);
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line1.setLength(radius);
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l1p1 = line1.p2();
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}
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QPointF l2p1;
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{
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QLineF line2 = line;
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line2.setAngle(line2.angle() - 90);
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line2.setLength(radius);
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l2p1 = line2.p2();
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}
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QPointF l1p2;
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{
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QLineF line1 = QLineF(line.p2(), line.p1());
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line1.setAngle(line1.angle() - 90);
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line1.setLength(radius);
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l1p2 = line1.p2();
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}
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QPointF l2p2;
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{
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QLineF line2 = QLineF(line.p2(), line.p1());
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line2.setAngle(line2.angle() + 90);
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line2.setLength(radius);
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l2p2 = line2.p2();
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}
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QVector<QPointF> points;
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QLineF seg = FindIntersection(QLineF(l1p2, l1p1), seamAllowance);
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points.append(seg.p2());
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points.append(seg.p1());
|
||
|
|
||
|
seg = FindIntersection(QLineF(l2p2, l2p1), seamAllowance);
|
||
|
points.append(seg.p1());
|
||
|
points.append(seg.p2());
|
||
|
|
||
|
return PointsToSegments(points);
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QVector<QLineF> CreatePassmarkLines(PassmarkLineType lineType, PassmarkAngleType angleType, const QLineF &line,
|
||
|
const QVector<QPointF> &seamAllowance)
|
||
|
{
|
||
|
QVector<QLineF> passmarksLines;
|
||
|
|
||
|
if (angleType == PassmarkAngleType::Straightforward
|
||
|
|| angleType == PassmarkAngleType::Intersection
|
||
|
|| angleType == PassmarkAngleType::IntersectionOnlyLeft
|
||
|
|| angleType == PassmarkAngleType::IntersectionOnlyRight
|
||
|
|| angleType == PassmarkAngleType::Intersection2
|
||
|
|| angleType == PassmarkAngleType::Intersection2OnlyLeft
|
||
|
|| angleType == PassmarkAngleType::Intersection2OnlyRight)
|
||
|
{
|
||
|
switch (lineType)
|
||
|
{
|
||
|
case PassmarkLineType::TwoLines:
|
||
|
passmarksLines += CreateTwoPassmarkLines(line, seamAllowance);
|
||
|
break;
|
||
|
case PassmarkLineType::ThreeLines:
|
||
|
passmarksLines += CreateThreePassmarkLines(line, seamAllowance);
|
||
|
break;
|
||
|
case PassmarkLineType::TMark:
|
||
|
passmarksLines += CreateTMarkPassmark(line);
|
||
|
break;
|
||
|
case PassmarkLineType::VMark:
|
||
|
passmarksLines += CreateVMarkPassmark(line);
|
||
|
break;
|
||
|
case PassmarkLineType::VMark2:
|
||
|
passmarksLines += CreateVMark2Passmark(line, seamAllowance);
|
||
|
break;
|
||
|
case PassmarkLineType::UMark:
|
||
|
passmarksLines += CreateUMarkPassmark(line, seamAllowance);
|
||
|
break;
|
||
|
case PassmarkLineType::BoxMark:
|
||
|
passmarksLines += CreateBoxMarkPassmark(line, seamAllowance);
|
||
|
break;
|
||
|
case PassmarkLineType::OneLine:
|
||
|
default:
|
||
|
passmarksLines.append(line);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
switch (lineType)
|
||
|
{
|
||
|
case PassmarkLineType::TMark:
|
||
|
passmarksLines += CreateTMarkPassmark(line);
|
||
|
break;
|
||
|
case PassmarkLineType::OneLine:
|
||
|
case PassmarkLineType::TwoLines:
|
||
|
case PassmarkLineType::ThreeLines:
|
||
|
case PassmarkLineType::VMark:
|
||
|
case PassmarkLineType::VMark2:
|
||
|
case PassmarkLineType::UMark:
|
||
|
case PassmarkLineType::BoxMark:
|
||
|
default:
|
||
|
passmarksLines.append(line);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return passmarksLines;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QVector<QLineF> PassmarkBisector(PassmarkStatus seamPassmarkType, const VPiecePassmarkData &passmarkData,
|
||
|
const QPointF &seamPassmarkSAPoint, const QVector<QPointF> &seamAllowance)
|
||
|
{
|
||
|
QLineF edge1;
|
||
|
QLineF edge2;
|
||
|
|
||
|
if (seamPassmarkType == PassmarkStatus::Common)
|
||
|
{
|
||
|
if (passmarkData.passmarkSAPoint.GetAngleType() == PieceNodeAngle::ByFirstEdgeSymmetry)
|
||
|
{
|
||
|
edge1 = QLineF(seamPassmarkSAPoint, seamAllowance.at(seamAllowance.size() - 2));
|
||
|
edge2 = QLineF(seamPassmarkSAPoint, seamAllowance.at(1));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
const QLineF bigLine1 = VAbstractPiece::ParallelLine(passmarkData.previousSAPoint,
|
||
|
passmarkData.passmarkSAPoint, passmarkData.saWidth );
|
||
|
const QLineF bigLine2 = VAbstractPiece::ParallelLine(passmarkData.passmarkSAPoint, passmarkData.nextSAPoint,
|
||
|
passmarkData.saWidth );
|
||
|
|
||
|
edge1 = QLineF(seamPassmarkSAPoint, bigLine1.p1());
|
||
|
edge2 = QLineF(seamPassmarkSAPoint, bigLine2.p2());
|
||
|
}
|
||
|
}
|
||
|
else if(seamPassmarkType == PassmarkStatus::Rollback)
|
||
|
{
|
||
|
edge1 = QLineF(seamPassmarkSAPoint, seamAllowance.at(seamAllowance.size() - 3));
|
||
|
edge2 = QLineF(seamPassmarkSAPoint, seamAllowance.at(0));
|
||
|
}
|
||
|
else
|
||
|
{ // Should never happen
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
|
||
|
const qreal length = passmarkData.passmarkSAPoint.PassmarkLength(passmarkData.saWidth);
|
||
|
if (not passmarkData.passmarkSAPoint.IsManualPasskmarkLength() && length <= accuracyPointOnLine)
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Found null notch for point '%1' in piece '%2'. Length is less "
|
||
|
"than minimal allowed.")
|
||
|
.arg(passmarkData.nodeName, passmarkData.pieceName);
|
||
|
qApp->IsPedantic() ? throw VException(errorMsg) : qWarning() << errorMsg;
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
|
||
|
edge1.setAngle(edge1.angle() + edge1.angleTo(edge2)/2.);
|
||
|
edge1.setLength(length);
|
||
|
|
||
|
return CreatePassmarkLines(passmarkData.passmarkLineType, passmarkData.passmarkAngleType, edge1, seamAllowance);
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QPainterPath PassmarkToPath(const QVector<QLineF> &passmark)
|
||
|
{
|
||
|
QPainterPath path;
|
||
|
if (not passmark.isEmpty())
|
||
|
{
|
||
|
for (qint32 i = 0; i < passmark.count(); ++i)
|
||
|
{
|
||
|
path.moveTo(passmark.at(i).p1());
|
||
|
path.lineTo(passmark.at(i).p2());
|
||
|
}
|
||
|
|
||
|
path.setFillRule(Qt::WindingFill);
|
||
|
}
|
||
|
return path;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
VPassmark::VPassmark()
|
||
|
: m_data()
|
||
|
{}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
VPassmark::VPassmark(const VPiecePassmarkData &data)
|
||
|
: m_data(data),
|
||
|
m_null(false)
|
||
|
{}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QVector<QLineF> VPassmark::FullPassmark(const VPiece &piece, const VContainer *data) const
|
||
|
{
|
||
|
if (m_null)
|
||
|
{
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
|
||
|
if (not piece.IsSeamAllowanceBuiltIn())
|
||
|
{
|
||
|
QVector<QLineF> lines;
|
||
|
lines += SAPassmark(piece, data, PassmarkSide::All);
|
||
|
if (qApp->Settings()->IsDoublePassmark()
|
||
|
&& not piece.IsHideMainPath()
|
||
|
&& m_data.isMainPathNode
|
||
|
&& m_data.passmarkAngleType != PassmarkAngleType::Intersection
|
||
|
&& m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft
|
||
|
&& m_data.passmarkAngleType != PassmarkAngleType::IntersectionOnlyRight
|
||
|
&& m_data.passmarkAngleType != PassmarkAngleType::Intersection2
|
||
|
&& m_data.passmarkAngleType != PassmarkAngleType::Intersection2OnlyLeft
|
||
|
&& m_data.passmarkAngleType != PassmarkAngleType::Intersection2OnlyRight
|
||
|
&& m_data.isShowSecondPassmark)
|
||
|
{
|
||
|
lines += BuiltInSAPassmark(piece, data);
|
||
|
}
|
||
|
return lines;
|
||
|
}
|
||
|
|
||
|
return BuiltInSAPassmark(piece, data);
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QVector<QLineF> VPassmark::SAPassmark(const VPiece &piece, const VContainer *data, PassmarkSide side) const
|
||
|
{
|
||
|
if (m_null)
|
||
|
{
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
|
||
|
if (not piece.IsSeamAllowanceBuiltIn())
|
||
|
{
|
||
|
// Because rollback cannot be calulated if passmark is not first point in main path we rotate it.
|
||
|
return SAPassmark(piece.SeamAllowancePointsWithRotation(data, m_data.passmarkIndex), side);
|
||
|
}
|
||
|
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QVector<QLineF> VPassmark::SAPassmark(const QVector<QPointF> &seamAllowance, PassmarkSide side) const
|
||
|
{
|
||
|
if (m_null)
|
||
|
{
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
|
||
|
// Because rollback cannot be calulated if passmark is not first point in main path we rotate it.
|
||
|
return MakeSAPassmark(seamAllowance, side);
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
bool VPassmark::IsNull() const
|
||
|
{
|
||
|
return m_null;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
VPiecePassmarkData VPassmark::Data() const
|
||
|
{
|
||
|
return m_data;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QVector<QLineF> VPassmark::MakeSAPassmark(const QVector<QPointF> &seamAllowance, PassmarkSide side) const
|
||
|
{
|
||
|
if (seamAllowance.size() < 2)
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Seam allowance is "
|
||
|
"empty.").arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
return QVector<QLineF>(); // Something wrong
|
||
|
}
|
||
|
|
||
|
QPointF seamPassmarkSAPoint;
|
||
|
const PassmarkStatus seamPassmarkType = GetSeamPassmarkSAPoint(m_data, seamAllowance, seamPassmarkSAPoint);
|
||
|
if (seamPassmarkType == PassmarkStatus::Error)
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Cannot find "
|
||
|
"position for a notch.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
return QVector<QLineF>(); // Something wrong
|
||
|
}
|
||
|
|
||
|
if (not FixNotchPoint(seamAllowance, m_data.passmarkSAPoint, &seamPassmarkSAPoint))
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Unable to fix a "
|
||
|
"notch position.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
}
|
||
|
|
||
|
QVector<QLineF> passmarksLines;
|
||
|
|
||
|
auto PassmarkIntersection = [&passmarksLines, this, seamAllowance]
|
||
|
(QLineF line, qreal width)
|
||
|
{
|
||
|
line.setLength(line.length()*100); // Hope 100 is enough
|
||
|
|
||
|
const QVector<QPointF> intersections = VAbstractCurve::CurveIntersectLine(seamAllowance, line);
|
||
|
if (not intersections.isEmpty())
|
||
|
{
|
||
|
if (intersections.last() != m_data.passmarkSAPoint)
|
||
|
{
|
||
|
line = QLineF(intersections.last(), m_data.passmarkSAPoint);
|
||
|
if (not m_data.passmarkSAPoint.IsManualPasskmarkLength())
|
||
|
{
|
||
|
const qreal length = qMin(width * VSAPoint::passmarkFactor, VSAPoint::maxPassmarkLength);
|
||
|
if (length <= accuracyPointOnLine)
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Found null notch for point '%1' in piece '%2'. Length is "
|
||
|
"less than minimal allowed.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VException(errorMsg) : qWarning() << errorMsg;
|
||
|
return;
|
||
|
}
|
||
|
line.setLength(length);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
line.setLength(m_data.passmarkSAPoint.GetPasskmarkLength());
|
||
|
}
|
||
|
passmarksLines += CreatePassmarkLines(m_data.passmarkLineType, m_data.passmarkAngleType,
|
||
|
line, seamAllowance);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Notch "
|
||
|
"collapse.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2'. Cannot find "
|
||
|
"intersection.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
if (m_data.passmarkAngleType == PassmarkAngleType::Straightforward)
|
||
|
{
|
||
|
const qreal length = m_data.passmarkSAPoint.PassmarkLength(m_data.saWidth);
|
||
|
if (not m_data.passmarkSAPoint.IsManualPasskmarkLength() && length <= accuracyPointOnLine)
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Found null notch for point '%1' in piece '%2'. Length is less "
|
||
|
"than minimal allowed.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
QLineF line = QLineF(seamPassmarkSAPoint, m_data.passmarkSAPoint);
|
||
|
line.setLength(length);
|
||
|
passmarksLines += CreatePassmarkLines(m_data.passmarkLineType, m_data.passmarkAngleType, line,
|
||
|
seamAllowance);
|
||
|
}
|
||
|
}
|
||
|
else if (m_data.passmarkAngleType == PassmarkAngleType::Bisector)
|
||
|
{
|
||
|
passmarksLines += PassmarkBisector(seamPassmarkType, m_data, seamPassmarkSAPoint, seamAllowance);
|
||
|
}
|
||
|
else if (m_data.passmarkAngleType == PassmarkAngleType::Intersection
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight)
|
||
|
{
|
||
|
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight)
|
||
|
&& (side == PassmarkSide::All || side == PassmarkSide::Right))
|
||
|
{
|
||
|
// first passmark
|
||
|
PassmarkIntersection(QLineF(m_data.previousSAPoint, m_data.passmarkSAPoint),
|
||
|
m_data.passmarkSAPoint.GetSAAfter(m_data.saWidth));
|
||
|
}
|
||
|
|
||
|
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft)
|
||
|
&& (side == PassmarkSide::All || side == PassmarkSide::Left))
|
||
|
{
|
||
|
// second passmark
|
||
|
PassmarkIntersection(QLineF(m_data.nextSAPoint, m_data.passmarkSAPoint),
|
||
|
m_data.passmarkSAPoint.GetSABefore(m_data.saWidth));
|
||
|
}
|
||
|
}
|
||
|
else if (m_data.passmarkAngleType == PassmarkAngleType::Intersection2
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight)
|
||
|
{
|
||
|
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection2
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight)
|
||
|
&& (side == PassmarkSide::All || side == PassmarkSide::Right))
|
||
|
{
|
||
|
// first passmark
|
||
|
QLineF line(m_data.passmarkSAPoint, m_data.nextSAPoint);
|
||
|
line.setAngle(line.angle()+90);
|
||
|
PassmarkIntersection(line, m_data.passmarkSAPoint.GetSAAfter(m_data.saWidth));
|
||
|
}
|
||
|
|
||
|
if ((m_data.passmarkAngleType == PassmarkAngleType::Intersection2
|
||
|
|| m_data.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft)
|
||
|
&& (side == PassmarkSide::All || side == PassmarkSide::Left))
|
||
|
{
|
||
|
// second passmark
|
||
|
QLineF line(m_data.passmarkSAPoint, m_data.previousSAPoint);
|
||
|
line.setAngle(line.angle()-90);
|
||
|
PassmarkIntersection(line, m_data.passmarkSAPoint.GetSABefore(m_data.saWidth));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return passmarksLines;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QVector<QLineF> VPassmark::BuiltInSAPassmark(const VPiece &piece, const VContainer *data) const
|
||
|
{
|
||
|
if (m_null)
|
||
|
{
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
|
||
|
const QVector<QPointF> mainPath = piece.MainPathPoints(data);
|
||
|
qreal length = 0;
|
||
|
if (not piece.IsSeamAllowanceBuiltIn())
|
||
|
{
|
||
|
length = m_data.passmarkSAPoint.PassmarkLength(m_data.saWidth);
|
||
|
if (not m_data.passmarkSAPoint.IsManualPasskmarkLength() && length <= accuracyPointOnLine)
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Found null notch for point '%1' in piece '%2'. Length is less "
|
||
|
"than minimal allowed.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (m_data.passmarkSAPoint.IsManualPasskmarkLength())
|
||
|
{
|
||
|
length = m_data.passmarkSAPoint.GetPasskmarkLength();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
const QString errorMsg = QObject::tr("Cannot calculate a notch for point '%1' in piece '%2' with built in "
|
||
|
"seam allowance. User must manually provide length.")
|
||
|
.arg(m_data.nodeName, m_data.pieceName);
|
||
|
qApp->IsPedantic() ? throw VExceptionInvalidNotch(errorMsg) : qWarning() << errorMsg;
|
||
|
return QVector<QLineF>();
|
||
|
}
|
||
|
}
|
||
|
QVector<QLineF> passmarksLines;
|
||
|
|
||
|
QLineF edge1 = QLineF(m_data.passmarkSAPoint, m_data.previousSAPoint);
|
||
|
QLineF edge2 = QLineF(m_data.passmarkSAPoint, m_data.nextSAPoint);
|
||
|
|
||
|
edge1.setAngle(edge1.angle() + edge1.angleTo(edge2)/2.);
|
||
|
edge1.setLength(length);
|
||
|
|
||
|
passmarksLines += CreatePassmarkLines(m_data.passmarkLineType, m_data.passmarkAngleType, edge1, mainPath);
|
||
|
|
||
|
return passmarksLines;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QPainterPath VPassmark::SAPassmarkPath(const VPiece &piece, const VContainer *data, PassmarkSide side) const
|
||
|
{
|
||
|
return PassmarkToPath(SAPassmark(piece, data, side));
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------------------------------------------
|
||
|
QPainterPath VPassmark::BuiltInSAPassmarkPath(const VPiece &piece, const VContainer *data) const
|
||
|
{
|
||
|
return PassmarkToPath(BuiltInSAPassmark(piece, data));
|
||
|
}
|