2016-11-03 19:15:53 +01:00
|
|
|
/************************************************************************
|
|
|
|
**
|
|
|
|
** @file
|
|
|
|
** @author Roman Telezhynskyi <dismine(at)gmail.com>
|
|
|
|
** @date 3 11, 2016
|
|
|
|
**
|
|
|
|
** @brief
|
|
|
|
** @copyright
|
|
|
|
** This source code is part of the Valentine project, a pattern making
|
|
|
|
** program, whose allow create and modeling patterns of clothing.
|
|
|
|
** Copyright (C) 2016 Valentina project
|
|
|
|
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
|
|
|
|
**
|
|
|
|
** Valentina is free software: you can redistribute it and/or modify
|
|
|
|
** it under the terms of the GNU General Public License as published by
|
|
|
|
** the Free Software Foundation, either version 3 of the License, or
|
|
|
|
** (at your option) any later version.
|
|
|
|
**
|
|
|
|
** Valentina is distributed in the hope that it will be useful,
|
|
|
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
** GNU General Public License for more details.
|
|
|
|
**
|
|
|
|
** You should have received a copy of the GNU General Public License
|
|
|
|
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
**
|
|
|
|
*************************************************************************/
|
|
|
|
|
|
|
|
#include "vabstractpiece.h"
|
2016-11-09 14:53:22 +01:00
|
|
|
#include "vabstractpiece_p.h"
|
2016-11-11 19:15:06 +01:00
|
|
|
#include "../vmisc/vabstractapplication.h"
|
2016-11-03 19:15:53 +01:00
|
|
|
|
|
|
|
#include <QLineF>
|
|
|
|
#include <QSet>
|
|
|
|
#include <QVector>
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
VAbstractPiece::VAbstractPiece()
|
2016-11-09 14:53:22 +01:00
|
|
|
: d(new VAbstractPieceData)
|
2016-11-03 19:15:53 +01:00
|
|
|
{}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
VAbstractPiece::VAbstractPiece(const VAbstractPiece &piece)
|
2016-11-09 14:53:22 +01:00
|
|
|
:d (piece.d)
|
|
|
|
{}
|
2016-11-03 19:15:53 +01:00
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
VAbstractPiece &VAbstractPiece::operator=(const VAbstractPiece &piece)
|
|
|
|
{
|
|
|
|
if ( &piece == this )
|
|
|
|
{
|
|
|
|
return *this;
|
|
|
|
}
|
2016-11-09 14:53:22 +01:00
|
|
|
d = piece.d;
|
2016-11-03 19:15:53 +01:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
VAbstractPiece::~VAbstractPiece()
|
|
|
|
{}
|
|
|
|
|
2016-11-09 14:53:22 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
QString VAbstractPiece::GetName() const
|
|
|
|
{
|
|
|
|
return d->m_name;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
void VAbstractPiece::SetName(const QString &value)
|
|
|
|
{
|
|
|
|
d->m_name = value;
|
|
|
|
}
|
|
|
|
|
2016-11-10 10:56:40 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
bool VAbstractPiece::IsForbidFlipping() const
|
|
|
|
{
|
|
|
|
return d->m_forbidFlipping;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
void VAbstractPiece::SetForbidFlipping(bool value)
|
|
|
|
{
|
|
|
|
d->m_forbidFlipping = value;
|
|
|
|
}
|
|
|
|
|
2016-11-10 11:53:02 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
bool VAbstractPiece::IsSeamAllowance() const
|
|
|
|
{
|
|
|
|
return d->m_seamAllowance;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
void VAbstractPiece::SetSeamAllowance(bool value)
|
|
|
|
{
|
|
|
|
d->m_seamAllowance = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
qreal VAbstractPiece::GetSAWidth() const
|
|
|
|
{
|
|
|
|
return d->m_width;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
void VAbstractPiece::SetSAWidth(qreal value)
|
|
|
|
{
|
|
|
|
value >= 0 ? d->m_width = value : d->m_width = 0;
|
|
|
|
}
|
|
|
|
|
2016-11-10 13:06:09 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
2016-11-11 16:55:02 +01:00
|
|
|
QVector<QPointF> VAbstractPiece::Equidistant(const QVector<VSAPoint> &points, qreal width)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
2016-11-11 16:55:02 +01:00
|
|
|
if (width < 0)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
2016-11-11 16:55:02 +01:00
|
|
|
qDebug()<<"Width < 0.";
|
2016-11-10 13:06:09 +01:00
|
|
|
return QVector<QPointF>();
|
|
|
|
}
|
|
|
|
|
2016-11-11 16:55:02 +01:00
|
|
|
QVector<VSAPoint> p = CorrectEquidistantPoints(points);
|
2016-11-10 13:06:09 +01:00
|
|
|
if ( p.size() < 3 )
|
|
|
|
{
|
|
|
|
qDebug()<<"Not enough points for building the equidistant.";
|
|
|
|
return QVector<QPointF>();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p.last().toPoint() != p.first().toPoint())
|
|
|
|
{
|
|
|
|
p.append(p.at(0));// Should be always closed
|
|
|
|
}
|
|
|
|
|
2016-11-11 16:55:02 +01:00
|
|
|
QVector<QPointF> ekvPoints;
|
2016-11-10 13:06:09 +01:00
|
|
|
for (qint32 i = 0; i < p.size(); ++i )
|
|
|
|
{
|
|
|
|
if ( i == 0)
|
|
|
|
{//first point
|
2016-11-11 15:26:00 +01:00
|
|
|
ekvPoints << EkvPoint(p.at(p.size()-2), p.at(p.size()-1),
|
|
|
|
p.at(1), p.at(0), width);
|
2016-11-10 13:06:09 +01:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i == p.size()-1)
|
|
|
|
{//last point
|
|
|
|
if (not ekvPoints.isEmpty())
|
|
|
|
{
|
|
|
|
ekvPoints.append(ekvPoints.at(0));
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
//points in the middle of polyline
|
2016-11-11 15:26:00 +01:00
|
|
|
ekvPoints << EkvPoint(p.at(i-1), p.at(i),
|
|
|
|
p.at(i+1), p.at(i), width);
|
2016-11-10 13:06:09 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
const bool removeFirstAndLast = false;
|
|
|
|
ekvPoints = CheckLoops(CorrectEquidistantPoints(ekvPoints, removeFirstAndLast));//Result path can contain loops
|
|
|
|
return ekvPoints;
|
|
|
|
}
|
|
|
|
|
2016-11-03 19:15:53 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
qreal VAbstractPiece::SumTrapezoids(const QVector<QPointF> &points)
|
|
|
|
{
|
|
|
|
// Calculation a polygon area through the sum of the areas of trapezoids
|
|
|
|
qreal s, res = 0;
|
|
|
|
const int n = points.size();
|
|
|
|
|
|
|
|
if(n > 2)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < n; ++i)
|
|
|
|
{
|
|
|
|
if (i == 0)
|
|
|
|
{
|
|
|
|
//if i == 0, then y[i-1] replace on y[n-1]
|
|
|
|
s = points.at(i).x()*(points.at(n-1).y() - points.at(i+1).y());
|
|
|
|
res += s;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (i == n-1)
|
|
|
|
{
|
|
|
|
// if i == n-1, then y[i+1] replace on y[0]
|
|
|
|
s = points.at(i).x()*(points.at(i-1).y() - points.at(0).y());
|
|
|
|
res += s;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
s = points.at(i).x()*(points.at(i-1).y() - points.at(i+1).y());
|
|
|
|
res += s;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
* @brief CheckLoops seek and delete loops in equidistant.
|
|
|
|
* @param points vector of points of equidistant.
|
|
|
|
* @return vector of points of equidistant.
|
|
|
|
*/
|
|
|
|
QVector<QPointF> VAbstractPiece::CheckLoops(const QVector<QPointF> &points)
|
|
|
|
{
|
|
|
|
const int count = points.size();
|
|
|
|
/*If we got less than 4 points no need seek loops.*/
|
|
|
|
if (count < 4)
|
|
|
|
{
|
|
|
|
qDebug()<<"Less then 4 points. Doesn't need check for loops.";
|
|
|
|
return points;
|
|
|
|
}
|
|
|
|
|
|
|
|
const bool pathClosed = (points.first() == points.last());
|
|
|
|
|
|
|
|
QVector<QPointF> ekvPoints;
|
|
|
|
|
|
|
|
qint32 i, j, jNext = 0;
|
|
|
|
for (i = 0; i < count; ++i)
|
|
|
|
{
|
|
|
|
/*Last three points no need check.*/
|
|
|
|
/*Triangle has not contain loops*/
|
|
|
|
if (i > count-3)
|
|
|
|
{
|
|
|
|
ekvPoints.append(points.at(i));
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
enum LoopIntersectType { NoIntersection, BoundedIntersection, ParallelIntersection };
|
|
|
|
|
|
|
|
QPointF crosPoint;
|
|
|
|
LoopIntersectType status = NoIntersection;
|
|
|
|
const QLineF line1(points.at(i), points.at(i+1));
|
|
|
|
// Because a path can contains several loops we will seek the last and only then remove the loop(s)
|
|
|
|
// That's why we parse from the end
|
|
|
|
for (j = count-1; j >= i+2; --j)
|
|
|
|
{
|
|
|
|
|
|
|
|
j == count-1 ? jNext = 0 : jNext = j+1;
|
|
|
|
QLineF line2(points.at(j), points.at(jNext));
|
|
|
|
|
|
|
|
if(qFuzzyIsNull(line2.length()))
|
|
|
|
{//If a path is closed the edge (count-1;0) length will be 0
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
QSet<qint32> uniqueVertices;
|
|
|
|
uniqueVertices << i << i+1 << j;
|
|
|
|
|
|
|
|
// For closed path last point is equal to first. Using index of the first.
|
|
|
|
pathClosed && jNext == count-1 ? uniqueVertices << 0 : uniqueVertices << jNext;
|
|
|
|
|
|
|
|
const QLineF::IntersectType intersect = line1.intersect(line2, &crosPoint);
|
|
|
|
if (intersect == QLineF::NoIntersection)
|
|
|
|
{ // According to the documentation QLineF::NoIntersection indicates that the lines do not intersect;
|
|
|
|
// i.e. they are parallel. But parallel also mean they can be on the same line.
|
|
|
|
// Method IsPointOnLineviaPDP will check it.
|
|
|
|
if (VGObject::IsPointOnLineviaPDP(points.at(j), points.at(i), points.at(i+1))
|
|
|
|
// Lines are not neighbors
|
|
|
|
&& uniqueVertices.size() == 4
|
|
|
|
&& line1.p2() != line2.p2()
|
|
|
|
&& line1.p1() != line2.p1()
|
|
|
|
&& line1.p2() != line2.p1()
|
|
|
|
&& line1.p1() != line2.p2())
|
|
|
|
{
|
|
|
|
// Left to catch case where segments are on the same line, but do not have real intersections.
|
|
|
|
QLineF tmpLine1 = line1;
|
|
|
|
QLineF tmpLine2 = line2;
|
|
|
|
|
|
|
|
tmpLine1.setAngle(tmpLine1.angle()+90);
|
|
|
|
|
|
|
|
QPointF tmpCrosPoint;
|
|
|
|
const QLineF::IntersectType tmpIntrs1 = tmpLine1.intersect(tmpLine2, &tmpCrosPoint);
|
|
|
|
|
|
|
|
tmpLine1 = line1;
|
|
|
|
tmpLine2.setAngle(tmpLine2.angle()+90);
|
|
|
|
|
|
|
|
const QLineF::IntersectType tmpIntrs2 = tmpLine1.intersect(tmpLine2, &tmpCrosPoint);
|
|
|
|
|
|
|
|
if (tmpIntrs1 == QLineF::BoundedIntersection || tmpIntrs2 == QLineF::BoundedIntersection)
|
|
|
|
{ // Now we really sure that lines are on the same lines and have real intersections.
|
|
|
|
status = ParallelIntersection;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (intersect == QLineF::BoundedIntersection)
|
|
|
|
{
|
|
|
|
if (uniqueVertices.size() == 4
|
|
|
|
&& line1.p1() != crosPoint
|
|
|
|
&& line1.p2() != crosPoint
|
|
|
|
&& line2.p1() != crosPoint
|
|
|
|
&& line2.p2() != crosPoint)
|
|
|
|
{ // Break, but not if lines are neighbors
|
|
|
|
status = BoundedIntersection;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
status = NoIntersection;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (status)
|
|
|
|
{
|
|
|
|
case ParallelIntersection:
|
|
|
|
/*We have found a loop.*/
|
|
|
|
// Theoretically there is no big difference which point j or jNext to select.
|
|
|
|
// In the end we will draw a line in any case.
|
|
|
|
ekvPoints.append(points.at(i));
|
|
|
|
ekvPoints.append(points.at(jNext));
|
|
|
|
i = j;
|
|
|
|
break;
|
|
|
|
case BoundedIntersection:
|
|
|
|
/*We have found a loop.*/
|
|
|
|
ekvPoints.append(points.at(i));
|
|
|
|
ekvPoints.append(crosPoint);
|
|
|
|
i = j;
|
|
|
|
break;
|
|
|
|
case NoIntersection:
|
|
|
|
/*We have not found loop.*/
|
|
|
|
ekvPoints.append(points.at(i));
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return ekvPoints;
|
|
|
|
}
|
|
|
|
|
2016-11-13 10:23:04 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
Q_DECL_CONSTEXPR qreal VAbstractPiece::PointPosition(const QPointF &p, const QLineF &line)
|
|
|
|
{
|
|
|
|
return (line.p2().x() - line.p1().x()) * (p.y() - line.p1().y()) -
|
|
|
|
(line.p2().y() - line.p1().y()) * (p.x() - line.p1().x());
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
qreal VAbstractPiece::MaxLocalSA(const VSAPoint &p, qreal width)
|
|
|
|
{
|
|
|
|
qreal w1 = qApp->toPixel(p.GetSAAfter());
|
|
|
|
if (w1 < 0)
|
|
|
|
{
|
|
|
|
w1 = width;
|
|
|
|
}
|
|
|
|
|
|
|
|
qreal w2 = qApp->toPixel(p.GetSABefore());
|
|
|
|
if (w2 < 0)
|
|
|
|
{
|
|
|
|
w2 = width;
|
|
|
|
}
|
|
|
|
|
|
|
|
return qMax(w1, w2);
|
|
|
|
}
|
|
|
|
|
2016-11-10 13:06:09 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
* @brief EkvPoint return vector of points of equidistant two lines. Last point of two lines must be equal.
|
|
|
|
* @param width width of equidistant.
|
|
|
|
* @return vector of points.
|
|
|
|
*/
|
2016-11-11 16:55:02 +01:00
|
|
|
QVector<QPointF> VAbstractPiece::EkvPoint(const VSAPoint &p1Line1, const VSAPoint &p2Line1,
|
|
|
|
const VSAPoint &p1Line2, const VSAPoint &p2Line2, qreal width)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
2016-11-11 16:55:02 +01:00
|
|
|
if (width < 0)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
|
|
|
return QVector<QPointF>();
|
|
|
|
}
|
|
|
|
|
|
|
|
QVector<QPointF> points;
|
2016-11-11 15:26:00 +01:00
|
|
|
if (p2Line1 != p2Line2)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
|
|
|
qDebug()<<"Last points of two lines must be equal.";
|
|
|
|
return QVector<QPointF>();
|
|
|
|
}
|
|
|
|
|
|
|
|
QPointF CrosPoint;
|
2016-11-11 15:26:00 +01:00
|
|
|
const QLineF bigLine1 = ParallelLine(p1Line1, p2Line1, width );
|
|
|
|
const QLineF bigLine2 = ParallelLine(p2Line2, p1Line2, width );
|
2016-11-10 13:06:09 +01:00
|
|
|
QLineF::IntersectType type = bigLine1.intersect( bigLine2, &CrosPoint );
|
|
|
|
switch (type)
|
|
|
|
{
|
|
|
|
case (QLineF::BoundedIntersection):
|
|
|
|
points.append(CrosPoint);
|
|
|
|
return points;
|
|
|
|
break;
|
|
|
|
case (QLineF::UnboundedIntersection):
|
|
|
|
{
|
2016-11-13 10:23:04 +01:00
|
|
|
const qreal localWidth = MaxLocalSA(p2Line1, width);
|
2016-11-11 15:26:00 +01:00
|
|
|
QLineF line( p2Line1, CrosPoint );
|
2016-11-10 13:06:09 +01:00
|
|
|
|
2016-11-13 20:13:55 +01:00
|
|
|
const QLineF b1 = BisectorLine(p1Line1, p2Line1, p1Line2);
|
|
|
|
const QLineF b2 = BisectorLine(bigLine1.p1(), CrosPoint, bigLine2.p2());
|
2016-11-10 13:06:09 +01:00
|
|
|
|
2016-11-13 20:13:55 +01:00
|
|
|
const qreal angle = AngleBetweenBisectors(b1, b2);
|
|
|
|
|
|
|
|
if (angle <= 90)// Go in a same direction
|
2016-11-10 13:06:09 +01:00
|
|
|
{//Regular equdistant case
|
|
|
|
const qreal length = line.length();
|
2016-11-13 10:23:04 +01:00
|
|
|
if (length > localWidth*2.4)
|
2016-11-10 13:06:09 +01:00
|
|
|
{ // Cutting too long a cut angle
|
2016-11-13 10:23:04 +01:00
|
|
|
line.setLength(localWidth); // Not sure about width value here
|
2016-11-10 13:06:09 +01:00
|
|
|
QLineF cutLine(line.p2(), CrosPoint); // Cut line is a perpendicular
|
|
|
|
cutLine.setLength(length); // Decided take this length
|
|
|
|
|
|
|
|
// We do not check intersection type because intersection must alwayse exist
|
|
|
|
QPointF px;
|
|
|
|
cutLine.setAngle(cutLine.angle()+90);
|
|
|
|
QLineF::IntersectType type = bigLine1.intersect( cutLine, &px );
|
|
|
|
if (type == QLineF::NoIntersection)
|
|
|
|
{
|
|
|
|
qDebug()<<"Couldn't find intersection with cut line.";
|
|
|
|
}
|
|
|
|
points.append(px);
|
|
|
|
|
|
|
|
cutLine.setAngle(cutLine.angle()-180);
|
|
|
|
type = bigLine2.intersect( cutLine, &px );
|
|
|
|
if (type == QLineF::NoIntersection)
|
|
|
|
{
|
|
|
|
qDebug()<<"Couldn't find intersection with cut line.";
|
|
|
|
}
|
|
|
|
points.append(px);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
points.append(CrosPoint);
|
|
|
|
return points;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2016-11-13 10:23:04 +01:00
|
|
|
{
|
|
|
|
QLineF bisector(p2Line1, p1Line1);
|
2016-11-13 20:13:55 +01:00
|
|
|
bisector.setAngle(b1.angle());
|
2016-11-13 10:23:04 +01:00
|
|
|
|
|
|
|
const qreal result1 = PointPosition(bisector.p2(), QLineF(p1Line1, p2Line1));
|
|
|
|
const qreal result2 = PointPosition(bisector.p2(), QLineF(p2Line2, p1Line2));
|
|
|
|
|
|
|
|
if (result1 <=0 && result2 <= 0)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
2016-11-13 10:23:04 +01:00
|
|
|
// Dart. Ignore if going outside of equdistant
|
|
|
|
const QLineF bigEdge = ParallelLine(p1Line1, p1Line2, localWidth );
|
|
|
|
QPointF px;
|
|
|
|
const QLineF::IntersectType type = bigEdge.intersect(line, &px);
|
|
|
|
if (type != QLineF::BoundedIntersection)
|
|
|
|
{
|
2016-11-16 10:16:16 +01:00
|
|
|
if (line.length() < QLineF(p2Line1, px).length())
|
|
|
|
{
|
|
|
|
points.append(CrosPoint);
|
|
|
|
return points;
|
|
|
|
}
|
2016-11-13 10:23:04 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2016-11-17 10:00:04 +01:00
|
|
|
const qreal result1 = PointPosition(CrosPoint, QLineF(p1Line1, p2Line1));
|
|
|
|
const qreal result2 = PointPosition(CrosPoint, QLineF(p2Line2, p1Line2));
|
|
|
|
|
|
|
|
if (result1 <=0 && result2 <= 0)
|
|
|
|
{
|
|
|
|
if (line.length() >= localWidth)
|
|
|
|
{
|
|
|
|
points.append(CrosPoint);
|
|
|
|
return points;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
line.setLength(localWidth);
|
|
|
|
points.append(line.p2());
|
|
|
|
return points;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const QLineF bigEdge = ParallelLine(bigLine1.p2(), bigLine2.p1(), localWidth );
|
|
|
|
points.append(bigEdge.p1());
|
|
|
|
points.append(bigEdge.p2());
|
|
|
|
return points;
|
|
|
|
}
|
2016-11-10 13:06:09 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (QLineF::NoIntersection):
|
|
|
|
/*If we have correct lines this means lines lie on a line.*/
|
|
|
|
points.append(bigLine1.p2());
|
|
|
|
return points;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return points;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
2016-11-11 16:55:02 +01:00
|
|
|
QLineF VAbstractPiece::ParallelLine(const VSAPoint &p1, const VSAPoint &p2, qreal width)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
2016-11-11 19:15:06 +01:00
|
|
|
qreal w1 = qApp->toPixel(p1.GetSAAfter());
|
2016-11-11 16:58:13 +01:00
|
|
|
if (w1 < 0)
|
|
|
|
{
|
|
|
|
w1 = width;
|
|
|
|
}
|
|
|
|
|
2016-11-11 19:15:06 +01:00
|
|
|
qreal w2 = qApp->toPixel(p2.GetSABefore());
|
2016-11-11 16:58:13 +01:00
|
|
|
if (w2 < 0)
|
|
|
|
{
|
|
|
|
w2 = width;
|
|
|
|
}
|
|
|
|
|
|
|
|
const QLineF paralel = QLineF(SingleParallelPoint(p1, p2, 90, w1),
|
|
|
|
SingleParallelPoint(p2, p1, -90, w2));
|
2016-11-10 13:06:09 +01:00
|
|
|
return paralel;
|
|
|
|
}
|
|
|
|
|
2016-11-13 10:23:04 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
QLineF VAbstractPiece::ParallelLine(const QPointF &p1, const QPointF &p2, qreal width)
|
|
|
|
{
|
|
|
|
const QLineF paralel = QLineF(SingleParallelPoint(p1, p2, 90, width),
|
|
|
|
SingleParallelPoint(p2, p1, -90, width));
|
|
|
|
return paralel;
|
|
|
|
}
|
|
|
|
|
2016-11-10 13:06:09 +01:00
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
2016-11-11 15:26:00 +01:00
|
|
|
QPointF VAbstractPiece::SingleParallelPoint(const QPointF &p1, const QPointF &p2, qreal angle, qreal width)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
2016-11-11 15:26:00 +01:00
|
|
|
QLineF pLine(p1, p2);
|
2016-11-10 13:06:09 +01:00
|
|
|
pLine.setAngle( pLine.angle() + angle );
|
|
|
|
pLine.setLength( width );
|
|
|
|
return pLine.p2();
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
2016-11-13 20:13:55 +01:00
|
|
|
QLineF VAbstractPiece::BisectorLine(const QPointF &p1, const QPointF &p2, const QPointF &p3)
|
2016-11-10 13:06:09 +01:00
|
|
|
{
|
|
|
|
QLineF line1(p2, p1);
|
|
|
|
QLineF line2(p2, p3);
|
|
|
|
QLineF bLine;
|
|
|
|
|
|
|
|
const qreal angle1 = line1.angleTo(line2);
|
|
|
|
const qreal angle2 = line2.angleTo(line1);
|
|
|
|
|
|
|
|
if (angle1 <= angle2)
|
|
|
|
{
|
|
|
|
bLine = line1;
|
|
|
|
bLine.setAngle(bLine.angle() + angle1/2.0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
bLine = line2;
|
|
|
|
bLine.setAngle(bLine.angle() + angle2/2.0);
|
|
|
|
}
|
|
|
|
|
2016-11-13 20:13:55 +01:00
|
|
|
return bLine;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------------------------------
|
|
|
|
qreal VAbstractPiece::AngleBetweenBisectors(const QLineF &b1, const QLineF &b2)
|
|
|
|
{
|
|
|
|
const QLineF newB2 = b2.translated(-(b2.p1().x() - b1.p1().x()), -(b2.p1().y() - b1.p1().y()));
|
|
|
|
|
|
|
|
qreal angle1 = newB2.angleTo(b1);
|
|
|
|
if (VFuzzyComparePossibleNulls(angle1, 360))
|
|
|
|
{
|
|
|
|
angle1 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
qreal angle2 = b1.angleTo(newB2);
|
|
|
|
if (VFuzzyComparePossibleNulls(angle2, 360))
|
|
|
|
{
|
|
|
|
angle2 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (angle1 <= angle2)
|
|
|
|
{
|
|
|
|
return angle1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return angle2;
|
|
|
|
}
|
2016-11-10 13:06:09 +01:00
|
|
|
}
|