Roman Telezhynskyi
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629a2a7579
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Copyright dates.
--HG--
branch : develop
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2015-02-27 12:27:48 +02:00 |
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dismine
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4a9e69d32f
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Saving the layout paper sheets.
--HG--
branch : feature
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2015-01-23 12:07:58 +02:00 |
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dismine
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c84caa349d
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Clear layout paper.
--HG--
branch : feature
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2015-01-22 16:23:23 +02:00 |
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dismine
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ef73b351ed
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New options: rotatate and rotation increase.
--HG--
branch : feature
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2015-01-22 16:11:50 +02:00 |
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dismine
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9210d31c25
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First realization multithreading.
--HG--
branch : feature
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2015-01-21 23:49:38 +02:00 |
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dismine
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62aa898742
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Refactoring. Prepare for support multithreading.
--HG--
branch : feature
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2015-01-21 20:56:59 +02:00 |
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dismine
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8655460d6e
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Refactoring.
--HG--
branch : feature
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2015-01-21 16:33:06 +02:00 |
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dismine
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dac95d00fe
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Combine edges not enough for all cases. Was added checking position after
rotation around point.
--HG--
branch : feature
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2015-01-20 22:58:30 +02:00 |
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dismine
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dc2620e0df
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Need additional point on each edge for check if workpiece inside of global
contour.
--HG--
branch : feature
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2015-01-19 12:14:54 +02:00 |
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dismine
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c191059ddd
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Changed Point-In-Polygon Algorithm. Additional field for saving mirror state.
--HG--
branch : feature
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2015-01-18 20:56:01 +02:00 |
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dismine
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1d1ae1acb4
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Fixed creation global contour.
--HG--
branch : feature
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2015-01-17 16:00:46 +02:00 |
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dismine
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f8d210e720
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Better check more frequently if user want cancel creation layout.
--HG--
branch : feature
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2015-01-16 16:45:56 +02:00 |
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dismine
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4fb5a048ca
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Ignore intersection in vertices of edges.
--HG--
branch : feature
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2015-01-16 16:22:42 +02:00 |
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dismine
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ab2b894d69
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Better round points if we want avoid errors. Correct way working with QMatrix in
methods translate and rotate.
--HG--
branch : feature
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2015-01-16 14:54:37 +02:00 |
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dismine
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3ed87757c4
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Return QGraphicsItems with sheet and all details for show on scene.
--HG--
branch : feature
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2015-01-13 12:38:51 +02:00 |
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dismine
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166f2fbcdb
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Save each frame to png file for debuging creation layout.
--HG--
branch : feature
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2015-01-12 22:35:32 +02:00 |
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dismine
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789dcea6bc
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Standard way arrange first detail on paper not always allow find position. For
such cases best way is rotate detail around vertex.
--HG--
branch : feature
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2015-01-12 17:59:15 +02:00 |
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dismine
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8dec59ef00
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Also check shift for each edge.
--HG--
branch : feature
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2015-01-12 17:23:25 +02:00 |
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dismine
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007bc1466f
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Layout paper. Main algorithm.
--HG--
branch : feature
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2015-01-10 15:47:46 +02:00 |
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