Also check shift for each edge.
--HG-- branch : feature
This commit is contained in:
parent
98d5dde2e1
commit
8dec59ef00
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@ -35,7 +35,7 @@
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutGenerator::VLayoutGenerator(QObject *parent)
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:QObject(parent), papers(QVector<VLayoutPaper>()), bank(new VBank()), paperHeight(0), paperWidth(0),
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stopGeneration(false), state(LayoutErrors::NoError)
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stopGeneration(false), state(LayoutErrors::NoError), shift(0)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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@ -88,6 +88,7 @@ void VLayoutGenerator::Generate()
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}
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VLayoutPaper paper(paperHeight, paperWidth);
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paper.SetShift(shift);
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if (bank->LeftArrange() > 0)
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{
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const int index = bank->GetTiket();
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@ -160,6 +161,18 @@ void VLayoutGenerator::SetPaperWidth(int value)
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paperWidth = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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unsigned int VLayoutGenerator::GetShift() const
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{
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return shift;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutGenerator::SetShift(unsigned int shift)
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{
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this->shift = shift;
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutGenerator::GetPaperHeight() const
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{
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@ -171,4 +184,3 @@ void VLayoutGenerator::SetPaperHeight(int value)
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{
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paperHeight = value;
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}
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@ -55,6 +55,9 @@ public:
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int GetPaperWidth() const;
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void SetPaperWidth(int value);
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unsigned int GetShift() const;
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void SetShift(unsigned int shift);
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void Generate();
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LayoutErrors State() const;
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@ -76,6 +79,7 @@ private:
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int paperWidth;
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bool stopGeneration;
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LayoutErrors state;
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unsigned int shift;
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void CheckDetailsSize();
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};
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@ -31,6 +31,7 @@
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#include <climits>
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#include <QPointF>
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#include <QtMath>
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class BestResult
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{
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@ -158,6 +159,18 @@ void VLayoutPaper::SetWidth(int width)
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d->paperWidth = width;
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}
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//---------------------------------------------------------------------------------------------------------------------
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unsigned int VLayoutPaper::GetShift() const
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{
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return d->shift;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPaper::SetShift(unsigned int shift)
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{
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d->shift = shift;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLayoutPaper::ArrangeDetail(const VLayoutDetail &detail)
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{
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@ -193,36 +206,31 @@ bool VLayoutPaper::AddToBlankSheet(const VLayoutDetail &detail)
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{
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BestResult bestResult;
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// We should use copy of the detail.
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VLayoutDetail workDetail = detail;
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for (int i=1; i<= detail.EdgesCount(); i++)
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for (int j=1; j <= EdgesCount(); ++j)
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{
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int dEdge = i;// For mirror detail edge will be different
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if (CheckPosition(workDetail, 1, dEdge))
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// We should use copy of the detail.
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VLayoutDetail workDetail = detail;
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for (int i=1; i<= detail.EdgesCount(); i++)
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{
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const QRectF rec = workDetail.BoundingRect();
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if (SheetContains(rec))
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int dEdge = i;// For mirror detail edge will be different
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if (CheckPosition(workDetail, j, dEdge))
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{
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bestResult.NewResult(static_cast<qint64>(rec.width()*rec.height()), 1, dEdge, workDetail.GetMatrix());
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}
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else
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{
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continue; // Outside of sheet.
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const QRectF rec = workDetail.BoundingRect();
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if (SheetContains(rec))
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{
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bestResult.NewResult(static_cast<qint64>(rec.width()*rec.height()), j, dEdge,
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workDetail.GetMatrix());
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}
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else
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{
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continue; // Outside of sheet.
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}
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}
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}
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}
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if (bestResult.ValideResult())
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{
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VLayoutDetail workDetail = detail;
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workDetail.SetMatrix(bestResult.Matrix());// Don't forget set matrix
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d->details.append(workDetail);
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// First detail, just simple take all points
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d->globalContour = workDetail.GetLayoutAllowencePoints();
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}
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return bestResult.ValideResult(); // Do we have the best result?
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return SaveResult(bestResult, detail);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -256,22 +264,7 @@ bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail)
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}
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}
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if (bestResult.ValideResult())
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{
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VLayoutDetail workDetail = detail;
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workDetail.SetMatrix(bestResult.Matrix());// Don't forget set matrix
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const QVector<QPointF> newGContour = UniteWithContour(workDetail, bestResult.GContourEdge(),
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bestResult.DetailEdge());
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if (newGContour.isEmpty())
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{
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return false;
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}
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d->details.append(workDetail);
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// First detail, just simple take all points
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d->globalContour = newGContour;
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}
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return bestResult.ValideResult(); // Do we have the best result?
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return SaveResult(bestResult, detail);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -483,42 +476,63 @@ void VLayoutPaper::CombineEdges(VLayoutDetail &detail, const QLineF &globalEdge,
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutPaper::UniteWithContour(const VLayoutDetail &detail, int globalI, int detJ) const
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{
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QVector<QPointF> newContour;
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if (d->globalContour.isEmpty())
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{
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return detail.GetLayoutAllowencePoints();
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}
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if (globalI <= 0 || globalI > EdgesCount())
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{
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return QVector<QPointF>();
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}
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if (detJ <= 0 || detJ > detail.EdgesCount())
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{
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return QVector<QPointF>();
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}
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QVector<QPointF> newContour;
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for(int i=0; i < d->globalContour.count(); ++i)
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{
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newContour.append(d->globalContour.at(i));
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++i;
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if (i==globalI)
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int processedEdges = 0;
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const int nD = detail.EdgesCount();
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int j = detJ+1;
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do
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{
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const QVector<QPointF> dPoints = detail.GetLayoutAllowencePoints();
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const int nD = dPoints.count();
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int processedPoints = 0;
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int j = detJ;
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do
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if (j > nD)
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{
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if (j > nD-1)
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j=0;
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}
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const QVector<QPointF> points = CutEdge(detail.Edge(j));
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for (int i = 0; i < points.size()-1; ++i)
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{
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newContour.append(points.at(i));
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}
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++processedEdges;
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++j;
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}while (processedEdges < nD);
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}
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else
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{
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if (globalI <= 0 || globalI > EdgesCount())
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{
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return QVector<QPointF>();
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}
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if (detJ <= 0 || detJ > detail.EdgesCount())
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{
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return QVector<QPointF>();
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}
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for(int i=0; i < d->globalContour.count(); ++i)
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{
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newContour.append(d->globalContour.at(i));
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++i;
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if (i==globalI)
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{
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int processedEdges = 0;
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const int nD = detail.EdgesCount();
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int j = detJ+1;
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do
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{
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j=0;
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}
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newContour.append(dPoints.at(j));
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++processedPoints;
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++j;
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}while (processedPoints<nD);
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if (j > nD)
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{
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j=0;
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}
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const QVector<QPointF> points = CutEdge(detail.Edge(j));
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for (int i = 0; i < points.size()-1; ++i)
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{
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newContour.append(points.at(i));
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}
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++processedEdges;
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++j;
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}while (processedEdges < nD);
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}
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}
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}
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return newContour;
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if (d->details.isEmpty())
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{
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// Because sheet is blank we have one global edge for all cases - Ox axis.
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return QLineF(0, 0, d->paperWidth, 0);
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}
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const QLineF axis = QLineF(0, 0, d->paperWidth, 0);
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if (d->shift == 0)
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{
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return axis;
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}
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if (i < 1 || i > EdgesCount())
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{ // Doesn't exist such edge
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return QLineF();
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}
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QLineF edge;
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if (i < EdgesCount())
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{
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edge = QLineF(d->globalContour.at(i-1), d->globalContour.at(i));
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const int n = qFloor(axis.length()/d->shift);
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if (i < 1 || i > n)
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{ // Doesn't exist such edge
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return QLineF();
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}
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if (n <= 0)
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{
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return axis;
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}
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else
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{
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const qreal nShift = axis.length()/n;
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return QLineF(nShift*(i-1), 0, nShift*i, 0);
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}
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}
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else
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{ // Closed countour
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edge = QLineF(d->globalContour.at(EdgesCount()-1), d->globalContour.at(0));
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{
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if (i < 1 || i > EdgesCount())
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{ // Doesn't exist such edge
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return QLineF();
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}
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QLineF edge;
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if (i < EdgesCount())
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{
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edge = QLineF(d->globalContour.at(i-1), d->globalContour.at(i));
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}
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else
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{ // Closed countour
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edge = QLineF(d->globalContour.at(EdgesCount()-1), d->globalContour.at(0));
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}
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return edge;
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}
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return edge;
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutPaper::EdgesCount() const
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{
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return d->globalContour.count();
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if (d->details.isEmpty())
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{
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if (d->shift == 0)
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{
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return 1;
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}
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const QLineF axis = QLineF(0, 0, d->paperWidth, 0);
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const int n = qFloor(axis.length()/d->shift);
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if (n <= 0)
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{
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return 1;
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}
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else
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{
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return n;
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}
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}
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else
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{
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return d->globalContour.count();
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -562,3 +620,53 @@ QPolygonF VLayoutPaper::GlobalPolygon() const
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points.append(points.first());
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return QPolygonF(points);
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}
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QPointF> VLayoutPaper::CutEdge(const QLineF &edge) const
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{
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QVector<QPointF> points;
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if (d->shift == 0)
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{
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points.append(edge.p1());
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points.append(edge.p2());
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}
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const int n = qFloor(edge.length()/d->shift);
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if (n <= 0)
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{
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points.append(edge.p1());
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points.append(edge.p2());
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}
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else
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{
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const qreal nShift = edge.length()/n;
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for (int i = 1; i <= n+1; ++i)
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{
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QLineF l1 = edge;
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l1.setLength(nShift*(i-1));
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points.append(l1.p2());
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}
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}
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return points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLayoutPaper::SaveResult(const BestResult &bestResult, const VLayoutDetail &detail)
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{
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if (bestResult.ValideResult())
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{
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VLayoutDetail workDetail = detail;
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workDetail.SetMatrix(bestResult.Matrix());// Don't forget set matrix
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const QVector<QPointF> newGContour = UniteWithContour(workDetail, bestResult.GContourEdge(),
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bestResult.DetailEdge());
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if (newGContour.isEmpty())
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{
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return false;
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}
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d->details.append(workDetail);
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d->globalContour = newGContour;
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}
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return bestResult.ValideResult(); // Do we have the best result?
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}
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@ -36,6 +36,7 @@ class VLayoutDetail;
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class QPointF;
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class QLineF;
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class QPolygonF;
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class BestResult;
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class VLayoutPaper
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{
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@ -52,6 +53,9 @@ public:
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int GetWidth() const;
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void SetWidth(int width);
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unsigned int GetShift() const;
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void SetShift(unsigned int shift);
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bool ArrangeDetail(const VLayoutDetail &detail);
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int Count() const;
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private:
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|
@ -86,6 +90,9 @@ private:
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int EdgesCount() const;
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QPolygonF GlobalPolygon() const;
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QVector<QPointF> CutEdge(const QLineF &edge) const;
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bool SaveResult(const BestResult &bestResult, const VLayoutDetail &detail);
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};
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#endif // VLAYOUTPAPER_H
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@ -44,16 +44,17 @@ class VLayoutPaperData : public QSharedData
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{
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public:
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VLayoutPaperData()
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:details(QVector<VLayoutDetail>()), globalContour(QVector<QPointF>()), paperHeight(0), paperWidth(0)
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:details(QVector<VLayoutDetail>()), globalContour(QVector<QPointF>()), paperHeight(0), paperWidth(0), shift(0)
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{}
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VLayoutPaperData(int height, int width)
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:details(QVector<VLayoutDetail>()), globalContour(QVector<QPointF>()), paperHeight(height), paperWidth(width)
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:details(QVector<VLayoutDetail>()), globalContour(QVector<QPointF>()), paperHeight(height), paperWidth(width),
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shift(0)
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{}
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VLayoutPaperData(const VLayoutPaperData &paper)
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:QSharedData(paper), details(paper.details), globalContour(paper.globalContour), paperHeight(paper.paperHeight),
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paperWidth(paper.paperWidth)
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paperWidth(paper.paperWidth), shift(paper.shift)
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{}
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~VLayoutPaperData() {}
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|
@ -69,6 +70,8 @@ public:
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/** @brief paperWidth width of paper in pixels*/
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int paperWidth;
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unsigned int shift;
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};
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#ifdef Q_CC_GNU
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Loading…
Reference in New Issue
Block a user