043b9a4742
--HG-- branch : develop
110 lines
4.0 KiB
C++
110 lines
4.0 KiB
C++
/************************************************************************
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**
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** @file dialogsinglepoint.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "dialogsinglepoint.h"
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#include "ui_dialogsinglepoint.h"
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief DialogSinglePoint create dialog
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* @param data container with data
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* @param parent parent widget
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*/
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DialogSinglePoint::DialogSinglePoint(const VContainer *data, const quint32 &toolId, QWidget *parent)
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:DialogTool(data, toolId, parent), ui(new Ui::DialogSinglePoint), name(QString()), point(QPointF())
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{
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ui->setupUi(this);
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ui->doubleSpinBoxX->setRange(0, qApp->fromPixel(SceneSize));
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ui->doubleSpinBoxY->setRange(0, qApp->fromPixel(SceneSize));
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labelEditNamePoint = ui->labelEditName;
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InitOkCancel(ui);
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flagName = false;
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CheckState();
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connect(ui->lineEditName, &QLineEdit::textChanged, this, &DialogSinglePoint::NamePointChanged);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief mousePress get mouse position
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* @param scenePos position of cursor
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*/
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void DialogSinglePoint::mousePress(const QPointF &scenePos)
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{
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if (isInitialized == false)
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{
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ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x()));
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ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y()));
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this->show();
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}
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else
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{
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ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x()));
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ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y()));
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogSinglePoint::SaveData()
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{
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point = QPointF(qApp->toPixel(ui->doubleSpinBoxX->value()), qApp->toPixel(ui->doubleSpinBoxY->value()));
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name = ui->lineEditName->text();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogSinglePoint::UpdateList()
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{
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/*
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* Does nothing. We redefine this slot because it is only one now way block update list of variable.
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* This dialog doesn't work with formula. Don't delete. Help avoid crash.
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*/
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief setData set name and point
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* @param name name of point
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* @param point data for point
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*/
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void DialogSinglePoint::setData(const QString &name, const QPointF &point)
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{
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this->name = name;
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this->point = point;
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isInitialized = true;
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ui->lineEditName->setText(name);
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ui->doubleSpinBoxX->setValue(qApp->fromPixel(point.x()));
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ui->doubleSpinBoxY->setValue(qApp->fromPixel(point.y()));
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}
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//---------------------------------------------------------------------------------------------------------------------
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DialogSinglePoint::~DialogSinglePoint()
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{
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delete ui;
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}
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