valentina/src/app/dialogs/tools/dialogsinglepoint.cpp

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/************************************************************************
**
** @file dialogsinglepoint.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#include "dialogsinglepoint.h"
#include "ui_dialogsinglepoint.h"
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief DialogSinglePoint create dialog
* @param data container with data
* @param parent parent widget
*/
DialogSinglePoint::DialogSinglePoint(const VContainer *data, const quint32 &toolId, QWidget *parent)
:DialogTool(data, toolId, parent), ui(new Ui::DialogSinglePoint), name(QString()), point(QPointF())
{
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ui->setupUi(this);
ui->doubleSpinBoxX->setRange(0, qApp->fromPixel(SceneSize));
ui->doubleSpinBoxY->setRange(0, qApp->fromPixel(SceneSize));
labelEditNamePoint = ui->labelEditName;
InitOkCancel(ui);
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flagName = false;
CheckState();
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connect(ui->lineEditName, &QLineEdit::textChanged, this, &DialogSinglePoint::NamePointChanged);
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}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief mousePress get mouse position
* @param scenePos position of cursor
*/
void DialogSinglePoint::mousePress(const QPointF &scenePos)
{
if (isInitialized == false)
{
ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x()));
ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y()));
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this->show();
}
else
{
ui->doubleSpinBoxX->setValue(qApp->fromPixel(scenePos.x()));
ui->doubleSpinBoxY->setValue(qApp->fromPixel(scenePos.y()));
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}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSinglePoint::SaveData()
{
point = QPointF(qApp->toPixel(ui->doubleSpinBoxX->value()), qApp->toPixel(ui->doubleSpinBoxY->value()));
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name = ui->lineEditName->text();
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSinglePoint::UpdateList()
{
/*
* Does nothing. We redefine this slot because it is only one now way block update list of variable.
* This dialog doesn't work with formula. Don't delete. Help avoid crash.
*/
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setData set name and point
* @param name name of point
* @param point data for point
*/
void DialogSinglePoint::setData(const QString &name, const QPointF &point)
{
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this->name = name;
this->point = point;
isInitialized = true;
ui->lineEditName->setText(name);
ui->doubleSpinBoxX->setValue(qApp->fromPixel(point.x()));
ui->doubleSpinBoxY->setValue(qApp->fromPixel(point.y()));
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}
//---------------------------------------------------------------------------------------------------------------------
DialogSinglePoint::~DialogSinglePoint()
{
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delete ui;
}