3590ebac74
--HG-- branch : develop
169 lines
5.3 KiB
C++
169 lines
5.3 KiB
C++
/************************************************************************
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**
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** @file dialoguniondetails.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 23 12, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "dialoguniondetails.h"
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#include "ui_dialoguniondetails.h"
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#include "../../geometry/vdetail.h"
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#include "../../container/vcontainer.h"
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief DialogUnionDetails create dialog
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* @param data container with data
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* @param parent parent widget
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*/
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DialogUnionDetails::DialogUnionDetails(const VContainer *data, const quint32 &toolId, QWidget *parent)
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:DialogTool(data, toolId, parent), ui(new Ui::DialogUnionDetails), indexD1(0), indexD2(0), d1(NULL_ID), d2(NULL_ID),
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numberD(0), numberP(0), p1(NULL_ID), p2(NULL_ID)
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{
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ui->setupUi(this);
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InitOkCancel(ui);
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}
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//---------------------------------------------------------------------------------------------------------------------
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DialogUnionDetails::~DialogUnionDetails()
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{
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delete ui;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief ChoosedObject gets id and type of selected object. Save correct data and ignore wrong.
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* @param id id of point or detail
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* @param type type of object
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*/
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void DialogUnionDetails::ChosenObject(quint32 id, const SceneObject &type)
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{
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if (numberD == 0)
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{
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ChoosedDetail(id, type, d1, indexD1);
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}
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else
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{
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ChoosedDetail(id, type, d2, indexD2);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogUnionDetails::UpdateList()
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{
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/*
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* Does nothing. We redefine this slot because it is only one now way block update list of variable.
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* This dialog doesn't work with formula. Don't delete. Help avoid crash.
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*/
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief CheckObject check if detail contain this id
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* @param id id of item
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* @param idDetail detail id
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* @return true if contain
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*/
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bool DialogUnionDetails::CheckObject(const quint32 &id, const quint32 &idDetail) const
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{
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if (idDetail == 0)
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{
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return false;
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}
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VDetail det = data->GetDetail(idDetail);
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return det.Containes(id);
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief ChoosedDetail help save information about detail and points on detail
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* @param id id selected object
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* @param type type selected object
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* @param idDetail id detail
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* @param index index of edge
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*/
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void DialogUnionDetails::ChoosedDetail(const quint32 &id, const SceneObject &type, quint32 &idDetail,
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int &index)
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{
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if (idDetail == 0)
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{
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if (type == SceneObject::Detail)
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{
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idDetail = id;
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emit ToolTip(tr("Select first point"));
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return;
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}
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}
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if (CheckObject(id, idDetail) == false)
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{
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return;
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}
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if (type == SceneObject::Point)
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{
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if (numberP == 0)
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{
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p1 = id;
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++numberP;
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emit ToolTip(tr("Select second point"));
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return;
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}
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if (numberP == 1)
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{
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if (id == p1)
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{
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emit ToolTip(tr("Select another second point"));
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return;
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}
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VDetail d = data->GetDetail(idDetail);
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if (d.OnEdge(p1, id))
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{
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p2 = id;
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index = d.Edge(p1, p2);
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++numberD;
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if (numberD > 1)
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{
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++numberP;
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emit ToolTip("");
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this->setModal(true);
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this->show();
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return;
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}
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else
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{
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numberP = 0;
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p1 = 0;
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p2 = 0;
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emit ToolTip(tr("Select detail"));
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return;
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}
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}
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else
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{
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emit ToolTip(tr("Select another second point"));
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return;
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}
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}
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}
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}
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