int instead ptrdiff_t.
--HG-- branch : develop
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ee26922f94
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@ -192,7 +192,7 @@ void DialogDetail::setDetails(const VDetail &value)
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{
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details = value;
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ui.listWidget->clear();
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for (ptrdiff_t i = 0; i < details.CountNode(); ++i)
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for (int i = 0; i < details.CountNode(); ++i)
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{
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NewItem(details.at(i).getId(), details.at(i).getTypeTool(), details.at(i).getTypeNode(), details.at(i).getMx(),
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details.at(i).getMy());
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@ -104,7 +104,7 @@ bool DialogUnionDetails::CheckObject(const quint32 &id, const quint32 &idDetail)
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* @param index index of edge
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*/
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void DialogUnionDetails::ChoosedDetail(const quint32 &id, const SceneObject &type, quint32 &idDetail,
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ptrdiff_t &index)
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int &index)
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{
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if (idDetail == 0)
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{
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@ -48,8 +48,8 @@ public:
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quint32 getD1() const;
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quint32 getD2() const;
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ptrdiff_t getIndexD1() const;
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ptrdiff_t getIndexD2() const;
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int getIndexD1() const;
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int getIndexD2() const;
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public slots:
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void ChosenObject(quint32 id, const SceneObject &type);
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virtual void UpdateList();
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@ -60,10 +60,10 @@ private:
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Ui::DialogUnionDetails *ui;
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/** @brief indexD1 index edge first detail */
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ptrdiff_t indexD1;
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int indexD1;
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/** @brief indexD2 index edge second detail */
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ptrdiff_t indexD2;
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int indexD2;
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/** @brief d1 id first detail */
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quint32 d1;
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@ -85,7 +85,7 @@ private:
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bool CheckObject(const quint32 &id, const quint32 &idDetail) const;
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void ChoosedDetail(const quint32 &id, const SceneObject &type, quint32 &idDetail,
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ptrdiff_t &index);
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int &index);
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};
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//---------------------------------------------------------------------------------------------------------------------
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@ -113,7 +113,7 @@ inline quint32 DialogUnionDetails::getD2() const
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* @brief getIndexD1 return index edge first detail
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* @return index
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*/
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inline ptrdiff_t DialogUnionDetails::getIndexD1() const
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inline int DialogUnionDetails::getIndexD1() const
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{
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return indexD1;
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}
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@ -123,7 +123,7 @@ inline ptrdiff_t DialogUnionDetails::getIndexD1() const
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* @brief getIndexD2 return index edge second detail
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* @return index
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*/
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inline ptrdiff_t DialogUnionDetails::getIndexD2() const
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inline int DialogUnionDetails::getIndexD2() const
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{
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return indexD2;
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}
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@ -93,13 +93,13 @@ public:
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* @param indx index node in list.
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* @return node
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*/
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VNodeDetail & operator[](ptrdiff_t indx);
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VNodeDetail & operator[](int indx);
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/**
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* @brief at find node by index in list.
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* @param indx index node in list.
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* @return const node.
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*/
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const VNodeDetail & at ( ptrdiff_t indx ) const;
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const VNodeDetail & at ( int indx ) const;
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/**
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* @brief getName return detail name.
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* @return name.
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@ -175,7 +175,7 @@ public:
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* @param id object (arc, point, spline, splinePath) id.
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* @return index in list or -1 id can't find.
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*/
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ptrdiff_t indexOfNode(const quint32 &id) const;
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int indexOfNode(const quint32 &id) const;
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/**
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* @brief id return id detail in list data.
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* @return id.
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@ -201,7 +201,7 @@ public:
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* @param p2 id second point.
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* @return edge index or -1 if points don't located on edge
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*/
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ptrdiff_t Edge(const quint32 &p1, const quint32 &p2)const;
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int Edge(const quint32 &p1, const quint32 &p2)const;
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/**
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* @brief NodeOnEdge return nodes located on edge with index.
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* @param index index of edge.
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@ -43,7 +43,7 @@ QPainterPath VEquidistant::ContourPath(const quint32 &idDetail, const VContainer
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VDetail detail = data->GetDetail(idDetail);
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QVector<QPointF> points;
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QVector<QPointF> pointsEkv;
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for (ptrdiff_t i = 0; i< detail.CountNode(); ++i)
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for (int i = 0; i< detail.CountNode(); ++i)
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{
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switch (detail.at(i).getTypeTool())
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{
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@ -172,13 +172,13 @@ VSplinePath &VSplinePath::operator =(const VSplinePath &path)
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}
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//---------------------------------------------------------------------------------------------------------------------
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VSplinePoint & VSplinePath::operator[](ptrdiff_t indx)
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VSplinePoint & VSplinePath::operator[](int indx)
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{
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return d->path[indx];
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}
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//---------------------------------------------------------------------------------------------------------------------
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const VSplinePoint &VSplinePath::at(ptrdiff_t indx) const
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const VSplinePoint &VSplinePath::at(int indx) const
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{
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return d->path[indx];
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}
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@ -143,13 +143,13 @@ public:
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* @param indx index in list.
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* @return spline point.
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*/
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VSplinePoint &operator[](ptrdiff_t indx);
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VSplinePoint &operator[](int indx);
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/**
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* @brief at return spline point by index.
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* @param indx index in list.
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* @return spline point.
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*/
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const VSplinePoint &at(ptrdiff_t indx) const;
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const VSplinePoint &at(int indx) const;
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/**
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* @brief CutSplinePath cut spline path into two. This method don't return two spline path. You must create spline
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* paths by yourself.
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@ -76,7 +76,7 @@ VToolDetail::VToolDetail(VPattern *doc, VContainer *data, const quint32 &id, con
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:VAbstractTool(doc, data, id), QGraphicsPathItem(parent), dialog(nullptr), sceneDetails(scene)
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{
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VDetail detail = data->GetDetail(id);
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for (ptrdiff_t i = 0; i< detail.CountNode(); ++i)
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for (int i = 0; i< detail.CountNode(); ++i)
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{
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switch (detail.at(i).getTypeTool())
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{
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@ -148,7 +148,7 @@ void VToolDetail::Create(DialogTool *dialog, VMainGraphicsScene *scene, VPattern
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VDetail detail = dialogTool->getDetails();
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VDetail det;
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qApp->getUndoStack()->beginMacro("add detail");
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for (ptrdiff_t i = 0; i< detail.CountNode(); ++i)
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for (int i = 0; i< detail.CountNode(); ++i)
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{
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quint32 id = 0;
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switch (detail.at(i).getTypeTool())
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@ -285,7 +285,7 @@ void VToolDetail::AddToFile()
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doc->SetAttribute(domElement, AttrClosed, detail.getClosed());
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doc->SetAttribute(domElement, AttrWidth, detail.getWidth());
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for (ptrdiff_t i = 0; i < detail.CountNode(); ++i)
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for (int i = 0; i < detail.CountNode(); ++i)
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{
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AddNode(doc, domElement, detail.at(i));
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}
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@ -310,7 +310,7 @@ void VToolDetail::RefreshDataInFile()
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doc->SetAttribute(domElement, AttrClosed, QString().setNum(det.getClosed()));
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doc->SetAttribute(domElement, AttrWidth, QString().setNum(det.getWidth()));
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doc->RemoveAllChild(domElement);
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for (ptrdiff_t i = 0; i < det.CountNode(); ++i)
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for (int i = 0; i < det.CountNode(); ++i)
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{
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AddNode(doc, domElement, det.at(i));
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}
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@ -434,7 +434,7 @@ void VToolDetail::contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
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void VToolDetail::RemoveReferens()
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{
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VDetail detail = VAbstractTool::data.GetDetail(id);
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for (ptrdiff_t i = 0; i< detail.CountNode(); ++i)
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for (int i = 0; i< detail.CountNode(); ++i)
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{
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doc->DecrementReferens(detail.at(i).getId());
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}
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@ -90,7 +90,7 @@ VToolUnionDetails::VToolUnionDetails(VPattern *doc, VContainer *data, const quin
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* @param angle angle rotation.
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*/
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void VToolUnionDetails::AddToNewDetail(QObject *tool, VPattern *doc, VContainer *data, VDetail &newDetail,
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const VDetail &det, const ptrdiff_t &i, const quint32 &idTool, const qreal &dx,
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const VDetail &det, const int &i, const quint32 &idTool, const qreal &dx,
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const qreal &dy, const quint32 &pRotate, const qreal &angle)
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{
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quint32 id = 0, idObject = 0;
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@ -273,7 +273,7 @@ void VToolUnionDetails::AddToNewDetail(QObject *tool, VPattern *doc, VContainer
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* @param pRotate point rotation.
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* @param angle angle rotation.
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*/
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void VToolUnionDetails::UpdatePoints(const quint32 &idDetail, VContainer *data, const VDetail &det, const ptrdiff_t &i,
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void VToolUnionDetails::UpdatePoints(const quint32 &idDetail, VContainer *data, const VDetail &det, const int &i,
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quint32 &idCount, const qreal &dx, const qreal &dy, const quint32 &pRotate,
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const qreal &angle)
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{
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@ -518,11 +518,11 @@ VToolUnionDetails* VToolUnionDetails::Create(const quint32 _id, const VDetail &d
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unionDetails = new VToolUnionDetails(doc, data, id, d1, d2, indexD1, indexD2, typeCreation, doc);
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QHash<quint32, VDataTool*>* tools = doc->getTools();
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tools->insert(id, unionDetails);
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for (ptrdiff_t i = 0; i < d1.CountNode(); ++i)
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for (int i = 0; i < d1.CountNode(); ++i)
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{
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doc->IncrementReferens(d1.at(i).getId());
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}
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for (ptrdiff_t i = 0; i < d2.CountNode(); ++i)
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for (int i = 0; i < d2.CountNode(); ++i)
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{
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doc->IncrementReferens(d2.at(i).getId());
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}
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@ -650,7 +650,7 @@ void VToolUnionDetails::FindJ(const qint32 &pointsD2, const VDetail &d2, const q
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VNodeDetail node1;
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VNodeDetail node2;
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d2.NodeOnEdge(indexD2, node1, node2);
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ptrdiff_t k = d2.RemoveEdge(indexD2).indexOfNode(node2.getId());
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int k = d2.RemoveEdge(indexD2).indexOfNode(node2.getId());
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if (k == d2.RemoveEdge(indexD2).CountNode()-1)
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{
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j = 0;
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@ -778,7 +778,7 @@ void VToolUnionDetails::AddDetail(QDomElement &domElement, VDetail &d)
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{
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QDomElement det = doc->createElement(TagDetail);
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for (ptrdiff_t i = 0; i < d.CountNode(); ++i)
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for (int i = 0; i < d.CountNode(); ++i)
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{
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AddNode(det, d.at(i));
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}
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@ -818,7 +818,7 @@ QDomNode VToolUnionDetails::UpdateDetail(const QDomNode &domNode, const VDetail
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if (domElement.tagName() == VToolUnionDetails::TagDetail)
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{
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doc->removeAllChilds(domElement);//delete all nodes in detail
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for (ptrdiff_t i = 0; i < d.CountNode(); ++i)
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for (int i = 0; i < d.CountNode(); ++i)
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{
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AddNode(domElement, d.at(i));//rewrite nodes of detail
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}
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@ -69,9 +69,9 @@ public:
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static const QString NodeTypeContour;
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static const QString NodeTypeModeling;
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static void AddToNewDetail(QObject *tool, VPattern *doc, VContainer *data, VDetail &newDetail,
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const VDetail &det, const ptrdiff_t &i, const quint32 &idTool, const qreal &dx = 0,
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const VDetail &det, const int &i, const quint32 &idTool, const qreal &dx = 0,
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const qreal &dy = 0, const quint32 &pRotate = 0, const qreal &angle = 0);
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static void UpdatePoints(const quint32 &idDetail, VContainer *data, const VDetail &det, const ptrdiff_t &i,
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static void UpdatePoints(const quint32 &idDetail, VContainer *data, const VDetail &det, const int &i,
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quint32 &idCount, const qreal &dx = 0, const qreal &dy = 0, const quint32 &pRotate = 0,
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const qreal &angle = 0);
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static void BiasRotatePoint(VPointF *point, const qreal &dx, const qreal &dy, const QPointF &pRotate,
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@ -50,7 +50,7 @@ void SaveDetailOptions::undo()
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{
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SaveDet(domElement, oldDet);
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doc->RemoveAllChild(domElement);
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for (ptrdiff_t i = 0; i < oldDet.CountNode(); ++i)
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for (int i = 0; i < oldDet.CountNode(); ++i)
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{
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VToolDetail::AddNode(doc, domElement, oldDet.at(i));
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}
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@ -85,7 +85,7 @@ void SaveDetailOptions::redo()
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{
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SaveDet(domElement, newDet);
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doc->RemoveAllChild(domElement);
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for (ptrdiff_t i = 0; i < newDet.CountNode(); ++i)
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for (int i = 0; i < newDet.CountNode(); ++i)
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{
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VToolDetail::AddNode(doc, domElement, newDet.at(i));
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}
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