New options: rotatate and rotation increase.
--HG-- branch : feature
This commit is contained in:
parent
dd098506dd
commit
ef73b351ed
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@ -153,6 +153,37 @@ void DialogLayoutSettings::SetGroup(const Cases &value)
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}
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool DialogLayoutSettings::GetRotate() const
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{
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return ui->groupBoxRotate->isChecked();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogLayoutSettings::SetRotate(bool state)
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{
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ui->groupBoxRotate->setChecked(state);
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}
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//---------------------------------------------------------------------------------------------------------------------
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int DialogLayoutSettings::GetIncrease() const
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{
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return ui->comboBoxIncrease->currentText().toInt();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void DialogLayoutSettings::SetIncrease(int increase)
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{
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int index = ui->comboBoxIncrease->findText(QString::number(increase));
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if (index == -1)
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{
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index = 21;
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}
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ui->comboBoxIncrease->setCurrentIndex(index);
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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void DialogLayoutSettings::TemplateSelected()
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void DialogLayoutSettings::TemplateSelected()
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{
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{
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@ -61,6 +61,12 @@ public:
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Cases GetGroup() const;
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Cases GetGroup() const;
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void SetGroup(const Cases &value);
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void SetGroup(const Cases &value);
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bool GetRotate() const;
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void SetRotate(bool state);
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int GetIncrease() const;
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void SetIncrease(int increase);
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public slots:
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public slots:
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void ConvertPaperSize();
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void ConvertPaperSize();
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void ConvertLayoutSize();
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void ConvertLayoutSize();
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@ -6,21 +6,32 @@
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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<y>0</y>
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<y>0</y>
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<width>659</width>
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<width>661</width>
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<height>273</height>
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<height>289</height>
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</rect>
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</rect>
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</property>
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</property>
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<property name="windowTitle">
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<property name="windowTitle">
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<string>Creation a layout</string>
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<string>Creation a layout</string>
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</property>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_5">
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<layout class="QVBoxLayout" name="verticalLayout_6">
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<item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<layout class="QHBoxLayout" name="horizontalLayout_4">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_5">
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<item>
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<item>
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<widget class="QGroupBox" name="groupBoxPaperSize">
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<widget class="QGroupBox" name="groupBoxPaperSize">
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<property name="title">
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<property name="title">
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<string>Paper size</string>
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<string>Paper size</string>
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</property>
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</property>
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<property name="flat">
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<bool>false</bool>
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</property>
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<property name="checkable">
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<bool>false</bool>
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</property>
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<property name="checked">
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<bool>false</bool>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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@ -183,6 +194,157 @@
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</layout>
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</layout>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBoxRotate">
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<property name="title">
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<string>Rotate workpiece</string>
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</property>
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<property name="checkable">
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<bool>true</bool>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<widget class="QLabel" name="label_2">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="text">
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<string>Rotate by</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="comboBoxIncrease">
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<property name="currentIndex">
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<number>21</number>
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</property>
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<item>
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<property name="text">
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<string notr="true">1</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">2</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">3</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">4</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">5</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">6</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">8</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">9</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">10</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">12</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">15</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">18</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">20</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">24</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">30</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">36</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">40</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">45</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">60</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">72</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">90</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">180</string>
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</property>
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</item>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>degree</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<item>
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<widget class="QGroupBox" name="groupBoxCreationOptions">
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<widget class="QGroupBox" name="groupBoxCreationOptions">
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<property name="title">
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<property name="title">
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@ -349,7 +511,7 @@
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</connection>
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</connection>
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</connections>
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</connections>
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<buttongroups>
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<buttongroups>
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<buttongroup name="buttonGroup"/>
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<buttongroup name="buttonGroupPrinciple"/>
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<buttongroup name="buttonGroupPrinciple"/>
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<buttongroup name="buttonGroup"/>
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</buttongroups>
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</buttongroups>
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</ui>
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</ui>
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@ -285,6 +285,8 @@ void TableWindow::Layout()
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lGenerator.SetPaperHeight(layout.GetPaperHeight());
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lGenerator.SetPaperHeight(layout.GetPaperHeight());
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lGenerator.SetPaperWidth(layout.GetPaperWidth());
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lGenerator.SetPaperWidth(layout.GetPaperWidth());
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lGenerator.SetShift(layout.GetShift());
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lGenerator.SetShift(layout.GetShift());
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lGenerator.SetRotate(layout.GetRotate());
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lGenerator.SetRotationIncrease(layout.GetIncrease());
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DialogLayoutProgress progress(listDetails.count(), this);
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DialogLayoutProgress progress(listDetails.count(), this);
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@ -38,7 +38,7 @@
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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VLayoutGenerator::VLayoutGenerator(QObject *parent)
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VLayoutGenerator::VLayoutGenerator(QObject *parent)
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:QObject(parent), papers(QVector<VLayoutPaper>()), bank(new VBank()), paperHeight(0), paperWidth(0),
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:QObject(parent), papers(QVector<VLayoutPaper>()), bank(new VBank()), paperHeight(0), paperWidth(0),
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stopGeneration(false), state(LayoutErrors::NoError), shift(0)
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stopGeneration(false), state(LayoutErrors::NoError), shift(0), rotate(true), rotationIncrease(180)
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{}
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{}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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@ -101,6 +101,8 @@ void VLayoutGenerator::Generate()
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paper.SetShift(shift);
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paper.SetShift(shift);
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paper.SetLayoutWidth(bank->GetLayoutWidth());
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paper.SetLayoutWidth(bank->GetLayoutWidth());
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paper.SetPaperIndex(papers.count());
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paper.SetPaperIndex(papers.count());
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paper.SetRotate(rotate);
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paper.SetRotationIncrease(rotationIncrease);
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do
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do
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{
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{
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const int index = bank->GetTiket();
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const int index = bank->GetTiket();
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@ -170,6 +172,35 @@ void VLayoutGenerator::Abort()
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state = LayoutErrors::ProcessStoped;
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state = LayoutErrors::ProcessStoped;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutGenerator::GetRotationIncrease() const
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{
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return rotationIncrease;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutGenerator::SetRotationIncrease(int value)
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{
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rotationIncrease = value;
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if ((rotationIncrease >= 1 && rotationIncrease <= 180 && 360 % rotationIncrease == 0) == false)
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{
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rotationIncrease = 180;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLayoutGenerator::GetRotate() const
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{
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return rotate;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutGenerator::SetRotate(bool value)
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{
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rotate = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutGenerator::CheckDetailsSize()
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void VLayoutGenerator::CheckDetailsSize()
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{
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{
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@ -66,6 +66,12 @@ public:
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QList<QGraphicsItem *> GetItems() const;
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QList<QGraphicsItem *> GetItems() const;
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bool GetRotate() const;
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void SetRotate(bool value);
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int GetRotationIncrease() const;
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void SetRotationIncrease(int value);
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signals:
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signals:
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void Start();
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void Start();
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void Arranged(int count);
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void Arranged(int count);
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@ -84,6 +90,8 @@ private:
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bool stopGeneration;
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bool stopGeneration;
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LayoutErrors state;
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LayoutErrors state;
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unsigned int shift;
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unsigned int shift;
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bool rotate;
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int rotationIncrease;
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void CheckDetailsSize();
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void CheckDetailsSize();
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};
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};
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@ -122,6 +122,35 @@ void VLayoutPaper::SetShift(unsigned int shift)
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d->globalContour.SetShift(shift);
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d->globalContour.SetShift(shift);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VLayoutPaper::GetRotate() const
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{
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return d->rotate;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPaper::SetRotate(bool value)
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{
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d->rotate = value;
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VLayoutPaper::GetRotationIncrease() const
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{
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return d->rotationIncrease;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPaper::SetRotationIncrease(int value)
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{
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d->rotationIncrease = value;
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if ((d->rotationIncrease >= 1 && d->rotationIncrease <= 180 && 360 % d->rotationIncrease == 0) == false)
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{
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d->rotationIncrease = 180;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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void VLayoutPaper::SetPaperIndex(quint32 index)
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void VLayoutPaper::SetPaperIndex(quint32 index)
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{
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{
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@ -164,7 +193,7 @@ bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail, bool &stop)
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{
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{
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for (int i=1; i<= detail.EdgesCount(); i++)
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for (int i=1; i<= detail.EdgesCount(); i++)
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{
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{
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VPosition *thread = new VPosition(d->globalContour, j, detail, i, &stop);
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VPosition *thread = new VPosition(d->globalContour, j, detail, i, &stop, d->rotate, d->rotationIncrease);
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//Info for debug
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//Info for debug
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#ifdef LAYOUT_DEBUG
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#ifdef LAYOUT_DEBUG
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thread->setPaperIndex(d->paperIndex);
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thread->setPaperIndex(d->paperIndex);
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@ -177,7 +206,7 @@ bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail, bool &stop)
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threads.append(thread);
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threads.append(thread);
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thread_pool->start(thread);
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thread_pool->start(thread);
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d->frame = d->frame + 3 + 360/180*2;
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d->frame = d->frame + 3 + 360/d->rotationIncrease*2;
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}
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}
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}
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}
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|
|
@ -64,6 +64,12 @@ public:
|
||||||
unsigned int GetShift() const;
|
unsigned int GetShift() const;
|
||||||
void SetShift(unsigned int shift);
|
void SetShift(unsigned int shift);
|
||||||
|
|
||||||
|
bool GetRotate() const;
|
||||||
|
void SetRotate(bool value);
|
||||||
|
|
||||||
|
int GetRotationIncrease() const;
|
||||||
|
void SetRotationIncrease(int value);
|
||||||
|
|
||||||
void SetPaperIndex(quint32 index);
|
void SetPaperIndex(quint32 index);
|
||||||
|
|
||||||
bool ArrangeDetail(const VLayoutDetail &detail, bool &stop);
|
bool ArrangeDetail(const VLayoutDetail &detail, bool &stop);
|
||||||
|
|
|
@ -45,17 +45,19 @@ class VLayoutPaperData : public QSharedData
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
VLayoutPaperData()
|
VLayoutPaperData()
|
||||||
:details(QVector<VLayoutDetail>()), globalContour(VContour()), paperIndex(0), frame(0), layoutWidth(0)
|
:details(QVector<VLayoutDetail>()), globalContour(VContour()), paperIndex(0), frame(0), layoutWidth(0),
|
||||||
|
rotate(true), rotationIncrease(180)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
VLayoutPaperData(int height, int width)
|
VLayoutPaperData(int height, int width)
|
||||||
:details(QVector<VLayoutDetail>()), globalContour(VContour(height, width)), paperIndex(0), frame(0),
|
:details(QVector<VLayoutDetail>()), globalContour(VContour(height, width)), paperIndex(0), frame(0),
|
||||||
layoutWidth(0)
|
layoutWidth(0), rotate(true), rotationIncrease(180)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
VLayoutPaperData(const VLayoutPaperData &paper)
|
VLayoutPaperData(const VLayoutPaperData &paper)
|
||||||
:QSharedData(paper), details(paper.details), globalContour(paper.globalContour), paperIndex(paper.paperIndex),
|
:QSharedData(paper), details(paper.details), globalContour(paper.globalContour), paperIndex(paper.paperIndex),
|
||||||
frame(paper.frame), layoutWidth(paper.layoutWidth)
|
frame(paper.frame), layoutWidth(paper.layoutWidth), rotate(paper.rotate),
|
||||||
|
rotationIncrease(paper.rotationIncrease)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
~VLayoutPaperData() {}
|
~VLayoutPaperData() {}
|
||||||
|
@ -69,6 +71,8 @@ public:
|
||||||
quint32 paperIndex;
|
quint32 paperIndex;
|
||||||
quint32 frame;
|
quint32 frame;
|
||||||
qreal layoutWidth;
|
qreal layoutWidth;
|
||||||
|
bool rotate;
|
||||||
|
int rotationIncrease;
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef Q_CC_GNU
|
#ifdef Q_CC_GNU
|
||||||
|
|
|
@ -38,10 +38,16 @@
|
||||||
#include <QCoreApplication>
|
#include <QCoreApplication>
|
||||||
|
|
||||||
//---------------------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
VPosition::VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, bool *stop)
|
VPosition::VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, bool *stop, bool rotate,
|
||||||
|
int rotationIncrease)
|
||||||
:QRunnable(), bestResult(VBestSquare()), gContour(gContour), detail(detail), i(i), j(j), paperIndex(0), frame(0),
|
:QRunnable(), bestResult(VBestSquare()), gContour(gContour), detail(detail), i(i), j(j), paperIndex(0), frame(0),
|
||||||
detailsCount(0), details(QVector<VLayoutDetail>()), stop(stop)
|
detailsCount(0), details(QVector<VLayoutDetail>()), stop(stop), rotate(rotate), rotationIncrease(rotationIncrease)
|
||||||
{}
|
{
|
||||||
|
if ((rotationIncrease >= 1 && rotationIncrease <= 180 && 360 % rotationIncrease == 0) == false)
|
||||||
|
{
|
||||||
|
rotationIncrease = 180;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//---------------------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
void VPosition::run()
|
void VPosition::run()
|
||||||
|
@ -69,7 +75,17 @@ void VPosition::run()
|
||||||
}
|
}
|
||||||
frame = frame + 3;
|
frame = frame + 3;
|
||||||
|
|
||||||
Rotate(180);
|
if (rotate)
|
||||||
|
{
|
||||||
|
Rotate(rotationIncrease);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (gContour.GetContour().isEmpty())
|
||||||
|
{
|
||||||
|
Rotate(rotationIncrease);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------------------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
|
@ -46,7 +46,8 @@ class QPainterPath;
|
||||||
class VPosition : public QRunnable
|
class VPosition : public QRunnable
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, bool *stop);
|
VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, bool *stop, bool rotate,
|
||||||
|
int rotationIncrease);
|
||||||
virtual ~VPosition(){}
|
virtual ~VPosition(){}
|
||||||
|
|
||||||
virtual void run();
|
virtual void run();
|
||||||
|
@ -79,6 +80,8 @@ private:
|
||||||
quint32 detailsCount;
|
quint32 detailsCount;
|
||||||
QVector<VLayoutDetail> details;
|
QVector<VLayoutDetail> details;
|
||||||
bool *stop;
|
bool *stop;
|
||||||
|
bool rotate;
|
||||||
|
int rotationIncrease;
|
||||||
|
|
||||||
enum class CrossingType : char
|
enum class CrossingType : char
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue
Block a user