Move rotation to separate method. Preparetion for working with new setting.
--HG-- branch : feature
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0d1725fc11
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@ -69,31 +69,7 @@ void VPosition::run()
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}
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frame = frame + 3;
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for (int angle = 0; angle <= 360; angle = angle+180)
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{
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if (*stop)
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{
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return;
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}
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QCoreApplication::processEvents();
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// We should use copy of the detail.
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VLayoutDetail workDetail = detail;
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if (CheckRotationEdges(workDetail, j, i, angle))
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{
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#ifdef LAYOUT_DEBUG
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# ifdef SHOW_CANDIDATE_BEST
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++frame;
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DrawDebug(gContour, workDetail, frame, paperIndex, detailsCount, details);
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# endif
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#endif
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SaveCandidate(bestResult, workDetail, j, i, BestFrom::Rotation);
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}
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++frame;
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}
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Rotate(180);
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}
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//---------------------------------------------------------------------------------------------------------------------
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@ -607,6 +583,36 @@ QVector<QPointF> VPosition::CutEdge(const QLineF &edge, unsigned int shift)
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return points;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPosition::Rotate(int increase)
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{
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for (int angle = 0; angle <= 360; angle = angle+increase)
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{
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if (*stop)
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{
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return;
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}
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QCoreApplication::processEvents();
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// We should use copy of the detail.
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VLayoutDetail workDetail = detail;
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if (CheckRotationEdges(workDetail, j, i, angle))
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{
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#ifdef LAYOUT_DEBUG
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# ifdef SHOW_CANDIDATE_BEST
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++frame;
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DrawDebug(gContour, workDetail, frame, paperIndex, detailsCount, details);
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# endif
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#endif
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SaveCandidate(bestResult, workDetail, j, i, BestFrom::Rotation);
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}
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++frame;
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VPosition::TrueIntersection(const QLineF &gEdge, const QLineF &dEdge, const QPointF &p) const
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{
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@ -119,6 +119,8 @@ private:
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static void AppendWhole(QVector<QPointF> &contour, const VLayoutDetail &detail, int detJ, unsigned int shift);
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static QVector<QPointF> CutEdge(const QLineF &edge, unsigned int shift);
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void Rotate(int increase);
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};
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#endif // VPOSITION_H
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