valentina/src/libs/vpatterndb/variables/vsplinelength.cpp

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/************************************************************************
**
** @file vsplinelength.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 28 7, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vsplinelength.h"
#include "../vgeometry/vabstractcurve.h"
//---------------------------------------------------------------------------------------------------------------------
VSplineLength::VSplineLength()
:VCurveLength()
{
SetType(VarType::SplineLength);
}
VSplineLength::VSplineLength(const quint32 &id, const quint32 &parentId, const QString &name, const qreal &value)
:VCurveLength()
{
SetType(VarType::SplineLength);
SetName(name);
SetValue(value);
SetId(id);
SetParentId(parentId);
}
//---------------------------------------------------------------------------------------------------------------------
VSplineLength::VSplineLength(const quint32 &id, const quint32 &parentId, const VAbstractCurve *path, Unit patternUnit)
:VCurveLength(id, parentId, path, patternUnit)
{
SetType(VarType::SplineLength);
}
//---------------------------------------------------------------------------------------------------------------------
VSplineLength::VSplineLength(const VSplineLength &var)
:VCurveLength(var)
{}
//---------------------------------------------------------------------------------------------------------------------
VSplineLength &VSplineLength::operator=(const VSplineLength &var)
{
if ( &var == this )
{
return *this;
}
VCurveLength::operator=(var);
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VSplineLength::~VSplineLength()
{}