2015-01-21 19:56:59 +01:00
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/************************************************************************
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**
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** @file vbestsquare.cpp
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 21 1, 2015
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**
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** @brief
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** @copyright
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2017-10-05 11:20:01 +02:00
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** This source code is part of the Valentina project, a pattern making
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2015-01-21 19:56:59 +01:00
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** program, whose allow create and modeling patterns of clothing.
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2015-02-27 11:27:48 +01:00
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** Copyright (C) 2013-2015 Valentina project
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2015-01-21 19:56:59 +01:00
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vbestsquare.h"
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#include "vbestsquare_p.h"
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2016-08-08 13:44:49 +02:00
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#include <QMatrix>
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2018-12-31 12:35:42 +01:00
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namespace
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{
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_CONSTEXPR inline qint64 Square(const QSizeF &size)
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{
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return static_cast<qint64>(size.width()*size.height());
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}
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} // anonymous namespace
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//---------------------------------------------------------------------------------------------------------------------
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VBestSquare::VBestSquare(const QSizeF &sheetSize, bool saveLength)
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: d(new VBestSquareData(sheetSize, saveLength))
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VBestSquare::VBestSquare(const VBestSquare &res)
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: d(res.d)
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{}
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//---------------------------------------------------------------------------------------------------------------------
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VBestSquare::~VBestSquare()
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{}
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//---------------------------------------------------------------------------------------------------------------------
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void VBestSquare::NewResult(const QSizeF &candidate, int i, int j, const QTransform &matrix, bool mirror,
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qreal position, BestFrom type)
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{
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auto SaveResult = [this, candidate, i, j, matrix, mirror, type, position]()
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{
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d->bestSize = candidate;
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d->resI = i;
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d->resJ = j;
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d->resMatrix = matrix;
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d->valideResult = true;
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d->resMirror = mirror;
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d->type = type;
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d->position = position;
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};
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if (d->saveLength)
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{
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const bool isPortrait = d->sheetSize.height() >= d->sheetSize.width();
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const QSizeF saveSpaceSize = isPortrait ? QSizeF(d->sheetSize.width(), candidate.height()) :
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QSizeF(candidate.width(), d->sheetSize.height());
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const QSizeF saveSpaceBestSize = isPortrait ? QSizeF(d->sheetSize.width(), d->bestSize.height()) :
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QSizeF(d->bestSize.width(), d->sheetSize.height());
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if (Square(saveSpaceSize) <= Square(saveSpaceBestSize) && Square(candidate) <= Square(d->bestSize)
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&& position <= d->position && Square(saveSpaceSize) > 0 && Square(saveSpaceBestSize) > 0
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&& type >= d->type)
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{
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SaveResult();
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}
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}
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else
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{
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if (Square(candidate) <= Square(d->bestSize) && Square(candidate) > 0 && position <= d->position
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&& type >= d->type)
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{
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SaveResult();
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}
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VBestSquare::NewResult(const VBestSquare &best)
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{
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if (best.IsValidResult() && d->saveLength == best.IsSaveLength())
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{
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NewResult(best.BestSize(), best.GContourEdge(), best.DetailEdge(), best.Matrix(), best.Mirror(),
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best.Position(), best.Type());
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline QSizeF VBestSquare::BestSize() const
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{
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return d->bestSize;
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}
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//---------------------------------------------------------------------------------------------------------------------
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inline int VBestSquare::GContourEdge() const
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{
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return d->resI;
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}
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//---------------------------------------------------------------------------------------------------------------------
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int VBestSquare::DetailEdge() const
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{
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return d->resJ;
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}
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//---------------------------------------------------------------------------------------------------------------------
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QTransform VBestSquare::Matrix() const
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{
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return d->resMatrix;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VBestSquare::IsValidResult() const
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{
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return d->valideResult;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VBestSquare::Mirror() const
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{
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return d->resMirror;
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}
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//---------------------------------------------------------------------------------------------------------------------
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BestFrom VBestSquare::Type() const
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{
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return d->type;
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}
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//---------------------------------------------------------------------------------------------------------------------
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qreal VBestSquare::Position() const
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{
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return d->position;
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}
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//---------------------------------------------------------------------------------------------------------------------
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bool VBestSquare::IsSaveLength() const
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{
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return d->saveLength;
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}
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