valentina/src/libs/vlayout/vlayoutpiece.h

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/************************************************************************
**
** @file vlayoutdetail.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 2 1, 2015
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VLAYOUTDETAIL_H
#define VLAYOUTDETAIL_H
#include <qcompilerdetection.h>
#include <QDate>
#include <QLineF>
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#include <QMatrix>
#include <QPointF>
#include <QRectF>
#include <QSharedDataPointer>
#include <QString>
#include <QTypeInfo>
#include <QVector>
#include <QtGlobal>
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#include "../ifc/xml/vabstractpattern.h"
#include "../vpatterndb/vpatterninfogeometry.h"
#include "../vpatterndb/vpatternpiecedata.h"
#include "../vpatterndb/vcontainer.h"
#include "vabstractpiece.h"
class QFont;
class QGraphicsItem;
class QLineF;
class QPainterPath;
class QPointF;
class QRectF;
class QTransform;
class VAbstractPattern;
class VLayoutPieceData;
class VPatternInfoGeometry;
class VPatternPieceData;
class VGrainlineGeometry;
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class VLayoutPiece :public VAbstractPiece
{
public:
VLayoutPiece();
VLayoutPiece(const VLayoutPiece &detail);
VLayoutPiece &operator=(const VLayoutPiece &detail);
virtual ~VLayoutPiece() Q_DECL_OVERRIDE;
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static VLayoutPiece Create(const VPiece &piece, const VContainer *pattern);
QVector<QPointF> GetContourPoints() const;
void SetCountourPoints(const QVector<QPointF> &points);
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QVector<QPointF> GetSeamAllowancePoints() const;
void SetSeamAllowancePoints(const QVector<QPointF> &points, bool seamAllowance = true);
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QVector<QPointF> GetLayoutAllowancePoints() const;
void SetLayoutAllowancePoints();
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QVector<QVector<QPointF>> GetInternlaPathsPoints() const;
void SetInternlaPathsPoints(const QVector<QVector<QPointF>> &internalPathsPoints);
void SetDetail(const QString &qsName, const VPatternPieceData& data, const QFont& font);
void SetPatternInfo(const VAbstractPattern* pDoc, const VPatternInfoGeometry& geom, const QFont& font,
qreal dSize, qreal dHeight);
void SetGrainline(const VGrainlineGeometry& geom, const VContainer& rPattern);
QTransform GetMatrix() const;
void SetMatrix(const QTransform &matrix);
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qreal GetLayoutWidth() const;
void SetLayoutWidth(const qreal &value);
bool IsMirror() const;
void SetMirror(bool value);
void Translate(qreal dx, qreal dy);
void Rotate(const QPointF &originPoint, qreal degrees);
void Mirror(const QLineF &edge);
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int DetailEdgesCount() const;
int LayoutEdgesCount() const;
QLineF DetailEdge(int i) const;
QLineF LayoutEdge(int i) const;
int DetailEdgeByPoint(const QPointF &p1) const;
int LayoutEdgeByPoint(const QPointF &p1) const;
QRectF DetailBoundingRect() const;
QRectF LayoutBoundingRect() const;
qreal Diagonal() const;
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bool isNull() const;
qint64 Square() const;
QPainterPath ContourPath() const;
QPainterPath LayoutAllowancePath() const;
QGraphicsItem *GetItem() const Q_REQUIRED_RESULT;
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private:
QSharedDataPointer<VLayoutPieceData> d;
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QVector<QPointF> DetailPath() const;
void ClearTextItems();
void CreateTextItems();
void CreateTextItem(int i, QGraphicsItem *parent) const;
void CreateGrainlineItem(QGraphicsItem *parent) const;
QPainterPath InternalPathsPath() const;
static QVector<VSAPoint> PrepareAllowance(const QVector<QPointF> &points);
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QVector<QPointF> Map(const QVector<QPointF> &points) const;
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static QVector<QPointF> RoundPoints(const QVector<QPointF> &points);
static QPointF RotatePoint(const QPointF& ptCenter, const QPointF& pt, qreal dAng);
QVector<QPointF> Mirror(const QVector<QPointF>& points) const;
static qreal GetDistance(const QPointF& pt1, const QPointF& pt2);
QLineF Edge(const QVector<QPointF> &path, int i) const;
int EdgeByPoint(const QVector<QPointF> &path, const QPointF &p1) const;
};
Q_DECLARE_TYPEINFO(VLayoutPiece, Q_MOVABLE_TYPE);
#endif // VLAYOUTDETAIL_H