draw: RGBA src fast path for scaling.
benchmark old ns/op new ns/op delta BenchmarkScaleSrcRGBA 15124800 2091946 -86.17% Change-Id: Id8d3088793ebf1d75b929fcf6945987817e87463 Reviewed-on: https://go-review.googlesource.com/6234 Reviewed-by: Rob Pike <r@golang.org>
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2a40e8dacf
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40
draw/gen.go
40
draw/gen.go
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@ -284,10 +284,26 @@ func expnDollar(prefix, dollar, suffix string, d *data) string {
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switch d.sType {
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default:
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log.Fatalf("bad sType %q", d.sType)
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case "image.Image", "*image.NRGBA", "*image.RGBA", "*image.Uniform", "*image.YCbCr": // TODO: separate code for concrete types.
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case "image.Image", "*image.NRGBA", "*image.Uniform", "*image.YCbCr": // TODO: separate code for concrete types.
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fmt.Fprintf(buf, "%sr%s, %sg%s, %sb%s, %sa%s := "+
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"src.At(sp.X + int(%s), sp.Y+int(%s)).RGBA()\n",
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lhs, tmp, lhs, tmp, lhs, tmp, lhs, tmp, args[0], args[1])
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lhs, tmp, lhs, tmp, lhs, tmp, lhs, tmp,
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args[0], args[1],
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)
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case "*image.RGBA":
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// TODO: there's no need to multiply by 0x101 if the next thing
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// we're going to do is shift right by 8.
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fmt.Fprintf(buf, "%si := src.PixOffset(sp.X + int(%s), sp.Y+int(%s))\n"+
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"%sr%s := uint32(src.Pix[%si+0]) * 0x101\n"+
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"%sg%s := uint32(src.Pix[%si+1]) * 0x101\n"+
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"%sb%s := uint32(src.Pix[%si+2]) * 0x101\n"+
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"%sa%s := uint32(src.Pix[%si+3]) * 0x101\n",
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lhs, args[0], args[1],
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lhs, tmp, lhs,
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lhs, tmp, lhs,
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lhs, tmp, lhs,
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lhs, tmp, lhs,
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)
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}
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if dollar == "srcf" {
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@ -399,7 +415,14 @@ const (
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if dr.Empty() {
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return
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}
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$switch z.scale_$dTypeRN_$sTypeRN(dst, dp, dr, src, sp)
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// sr is the source pixels. If it extends beyond the src bounds,
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// we cannot use the type-specific fast paths, as they access
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// the Pix fields directly without bounds checking.
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if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
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z.scale_Image_Image(dst, dp, dr, src, sp)
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} else {
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$switch z.scale_$dTypeRN_$sTypeRN(dst, dp, dr, src, sp)
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}
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}
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`
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@ -478,7 +501,16 @@ const (
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// scaleY distributes the temporary image's rows over the destination image.
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// TODO: is it worth having a sync.Pool for this temporary buffer?
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tmp := make([][4]float64, z.dw*z.sh)
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$switchS z.scaleX_$sTypeRN(tmp, src, sp)
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// sr is the source pixels. If it extends beyond the src bounds,
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// we cannot use the type-specific fast paths, as they access
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// the Pix fields directly without bounds checking.
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if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
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z.scaleX_Image(tmp, src, sp)
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} else {
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$switchS z.scaleX_$sTypeRN(tmp, src, sp)
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}
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$switchD z.scaleY_$dTypeRN(dst, dp, dr, tmp)
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}
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`
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143
draw/impl.go
143
draw/impl.go
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@ -16,24 +16,31 @@ func (z *nnScaler) Scale(dst Image, dp image.Point, src image.Image, sp image.Po
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if dr.Empty() {
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return
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}
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switch dst := dst.(type) {
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case *image.RGBA:
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switch src := src.(type) {
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case *image.NRGBA:
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z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
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// sr is the source pixels. If it extends beyond the src bounds,
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// we cannot use the type-specific fast paths, as they access
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// the Pix fields directly without bounds checking.
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if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
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z.scale_Image_Image(dst, dp, dr, src, sp)
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} else {
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switch dst := dst.(type) {
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case *image.RGBA:
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z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
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case *image.Uniform:
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z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
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case *image.YCbCr:
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z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
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switch src := src.(type) {
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case *image.NRGBA:
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z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
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case *image.RGBA:
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z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
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case *image.Uniform:
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z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
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case *image.YCbCr:
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z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
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default:
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z.scale_RGBA_Image(dst, dp, dr, src, sp)
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}
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default:
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z.scale_RGBA_Image(dst, dp, dr, src, sp)
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}
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default:
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switch src := src.(type) {
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default:
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z.scale_Image_Image(dst, dp, dr, src, sp)
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switch src := src.(type) {
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default:
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z.scale_Image_Image(dst, dp, dr, src, sp)
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}
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}
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}
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}
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@ -60,7 +67,11 @@ func (z *nnScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Rec
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d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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pi := src.PixOffset(sp.X+int(sx), sp.Y+int(sy))
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pr := uint32(src.Pix[pi+0]) * 0x101
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pg := uint32(src.Pix[pi+1]) * 0x101
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pb := uint32(src.Pix[pi+2]) * 0x101
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pa := uint32(src.Pix[pi+3]) * 0x101
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dst.Pix[d+0] = uint8(uint32(pr) >> 8)
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dst.Pix[d+1] = uint8(uint32(pg) >> 8)
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dst.Pix[d+2] = uint8(uint32(pb) >> 8)
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@ -144,24 +155,31 @@ func (z *ablScaler) Scale(dst Image, dp image.Point, src image.Image, sp image.P
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if dr.Empty() {
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return
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}
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switch dst := dst.(type) {
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case *image.RGBA:
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switch src := src.(type) {
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case *image.NRGBA:
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z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
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// sr is the source pixels. If it extends beyond the src bounds,
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// we cannot use the type-specific fast paths, as they access
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// the Pix fields directly without bounds checking.
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if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
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z.scale_Image_Image(dst, dp, dr, src, sp)
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} else {
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switch dst := dst.(type) {
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case *image.RGBA:
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z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
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case *image.Uniform:
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z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
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case *image.YCbCr:
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z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
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switch src := src.(type) {
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case *image.NRGBA:
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z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
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case *image.RGBA:
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z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
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case *image.Uniform:
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z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
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case *image.YCbCr:
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z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
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default:
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z.scale_RGBA_Image(dst, dp, dr, src, sp)
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}
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default:
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z.scale_RGBA_Image(dst, dp, dr, src, sp)
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}
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default:
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switch src := src.(type) {
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default:
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z.scale_Image_Image(dst, dp, dr, src, sp)
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switch src := src.(type) {
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default:
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z.scale_Image_Image(dst, dp, dr, src, sp)
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}
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}
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}
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}
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@ -267,12 +285,20 @@ func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Re
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sx1 = sx0
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xFrac0, xFrac1 = 1, 0
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}
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s00ru, s00gu, s00bu, s00au := src.At(sp.X+int(sx0), sp.Y+int(sy0)).RGBA()
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s00i := src.PixOffset(sp.X+int(sx0), sp.Y+int(sy0))
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s00ru := uint32(src.Pix[s00i+0]) * 0x101
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s00gu := uint32(src.Pix[s00i+1]) * 0x101
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s00bu := uint32(src.Pix[s00i+2]) * 0x101
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s00au := uint32(src.Pix[s00i+3]) * 0x101
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s00r := float64(s00ru)
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s00g := float64(s00gu)
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s00b := float64(s00bu)
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s00a := float64(s00au)
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s10ru, s10gu, s10bu, s10au := src.At(sp.X+int(sx1), sp.Y+int(sy0)).RGBA()
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s10i := src.PixOffset(sp.X+int(sx1), sp.Y+int(sy0))
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s10ru := uint32(src.Pix[s10i+0]) * 0x101
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s10gu := uint32(src.Pix[s10i+1]) * 0x101
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s10bu := uint32(src.Pix[s10i+2]) * 0x101
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s10au := uint32(src.Pix[s10i+3]) * 0x101
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s10r := float64(s10ru)
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s10g := float64(s10gu)
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s10b := float64(s10bu)
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@ -281,12 +307,20 @@ func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Re
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s10g = xFrac1*s00g + xFrac0*s10g
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s10b = xFrac1*s00b + xFrac0*s10b
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s10a = xFrac1*s00a + xFrac0*s10a
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s01ru, s01gu, s01bu, s01au := src.At(sp.X+int(sx0), sp.Y+int(sy1)).RGBA()
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s01i := src.PixOffset(sp.X+int(sx0), sp.Y+int(sy1))
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s01ru := uint32(src.Pix[s01i+0]) * 0x101
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s01gu := uint32(src.Pix[s01i+1]) * 0x101
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s01bu := uint32(src.Pix[s01i+2]) * 0x101
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s01au := uint32(src.Pix[s01i+3]) * 0x101
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s01r := float64(s01ru)
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s01g := float64(s01gu)
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s01b := float64(s01bu)
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s01a := float64(s01au)
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s11ru, s11gu, s11bu, s11au := src.At(sp.X+int(sx1), sp.Y+int(sy1)).RGBA()
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s11i := src.PixOffset(sp.X+int(sx1), sp.Y+int(sy1))
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s11ru := uint32(src.Pix[s11i+0]) * 0x101
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s11gu := uint32(src.Pix[s11i+1]) * 0x101
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s11bu := uint32(src.Pix[s11i+2]) * 0x101
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s11au := uint32(src.Pix[s11i+3]) * 0x101
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s11r := float64(s11ru)
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s11g := float64(s11gu)
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s11b := float64(s11bu)
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@ -607,18 +641,27 @@ func (z *kernelScaler) Scale(dst Image, dp image.Point, src image.Image, sp imag
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// scaleY distributes the temporary image's rows over the destination image.
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// TODO: is it worth having a sync.Pool for this temporary buffer?
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tmp := make([][4]float64, z.dw*z.sh)
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switch src := src.(type) {
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case *image.NRGBA:
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z.scaleX_NRGBA(tmp, src, sp)
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case *image.RGBA:
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z.scaleX_RGBA(tmp, src, sp)
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case *image.Uniform:
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z.scaleX_Uniform(tmp, src, sp)
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case *image.YCbCr:
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z.scaleX_YCbCr(tmp, src, sp)
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default:
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// sr is the source pixels. If it extends beyond the src bounds,
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// we cannot use the type-specific fast paths, as they access
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// the Pix fields directly without bounds checking.
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if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
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z.scaleX_Image(tmp, src, sp)
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} else {
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switch src := src.(type) {
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case *image.NRGBA:
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z.scaleX_NRGBA(tmp, src, sp)
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case *image.RGBA:
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z.scaleX_RGBA(tmp, src, sp)
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case *image.Uniform:
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z.scaleX_Uniform(tmp, src, sp)
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case *image.YCbCr:
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z.scaleX_YCbCr(tmp, src, sp)
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default:
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z.scaleX_Image(tmp, src, sp)
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}
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}
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switch dst := dst.(type) {
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case *image.RGBA:
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z.scaleY_RGBA(dst, dp, dr, tmp)
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@ -656,7 +699,11 @@ func (z *kernelScaler) scaleX_RGBA(tmp [][4]float64, src *image.RGBA, sp image.P
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for _, s := range z.horizontal.sources {
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var pr, pg, pb, pa float64
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for _, c := range z.horizontal.contribs[s.i:s.j] {
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pru, pgu, pbu, pau := src.At(sp.X+int(c.coord), sp.Y+int(y)).RGBA()
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pi := src.PixOffset(sp.X+int(c.coord), sp.Y+int(y))
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pru := uint32(src.Pix[pi+0]) * 0x101
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pgu := uint32(src.Pix[pi+1]) * 0x101
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pbu := uint32(src.Pix[pi+2]) * 0x101
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pau := uint32(src.Pix[pi+3]) * 0x101
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pr += float64(pru) * c.weight
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pg += float64(pgu) * c.weight
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pb += float64(pbu) * c.weight
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