draw: rename an internal function argument.
This will lessen the diff in a follow-up change. Change-Id: I67257b935e4b5fc6fcc462c83910a3f09f26702f Reviewed-on: https://go-review.googlesource.com/6554 Reviewed-by: David Symonds <dsymonds@golang.org>
This commit is contained in:
parent
7283107efc
commit
7c413c859c
42
draw/gen.go
42
draw/gen.go
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@ -181,7 +181,7 @@ func expnDollar(prefix, dollar, suffix string, d *data) string {
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default:
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return ";"
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case "*image.RGBA":
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return "d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))"
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return "d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))"
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}
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case "preKernelInner":
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@ -189,7 +189,7 @@ func expnDollar(prefix, dollar, suffix string, d *data) string {
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default:
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return ";"
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case "*image.RGBA":
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return "d := dst.PixOffset(dp.X+int(dx), dp.Y+dr.Min.Y)"
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return "d := dst.PixOffset(dp.X+int(dx), dp.Y+adr.Min.Y)"
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}
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case "blend":
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@ -411,29 +411,29 @@ const (
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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// adr is the affected destination pixels, relative to dp.
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adr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if adr.Empty() {
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return
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}
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// sr is the source pixels. If it extends beyond the src bounds,
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// we cannot use the type-specific fast paths, as they access
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// the Pix fields directly without bounds checking.
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if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
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z.scale_Image_Image(dst, dp, dr, src, sp)
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z.scale_Image_Image(dst, dp, adr, src, sp)
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} else {
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$switch z.scale_$dTypeRN_$sTypeRN(dst, dp, dr, src, sp)
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$switch z.scale_$dTypeRN_$sTypeRN(dst, dp, adr, src, sp)
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}
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}
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`
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codeNNLeaf = `
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func (z *nnScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, dr image.Rectangle, src $sType, sp image.Point) {
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func (z *nnScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, adr image.Rectangle, src $sType, sp image.Point) {
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$preOuter
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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$preInner
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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p := $srcu[sx, sy]
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$outputu[dx, dy, p]
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@ -443,11 +443,11 @@ const (
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`
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codeABLLeaf = `
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func (z *ablScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, dr image.Rectangle, src $sType, sp image.Point) {
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func (z *ablScaler) scale_$dTypeRN_$sTypeRN(dst $dType, dp image.Point, adr image.Rectangle, src $sType, sp image.Point) {
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yscale := float64(z.sh) / float64(z.dh)
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xscale := float64(z.sw) / float64(z.dw)
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$preOuter
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (float64(dy)+0.5)*yscale - 0.5
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sy0 := int32(sy)
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yFrac0 := sy - float64(sy0)
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@ -461,7 +461,7 @@ const (
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yFrac0, yFrac1 = 1, 0
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}
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$preInner
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (float64(dx)+0.5)*xscale - 0.5
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sx0 := int32(sx)
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xFrac0 := sx - float64(sx0)
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@ -492,9 +492,9 @@ const (
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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// adr is the affected destination pixels, relative to dp.
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adr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if adr.Empty() {
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return
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}
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// Create a temporary buffer:
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@ -512,7 +512,7 @@ const (
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$switchS z.scaleX_$sTypeRN(tmp, src, sp)
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}
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$switchD z.scaleY_$dTypeRN(dst, dp, dr, tmp)
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$switchD z.scaleY_$dTypeRN(dst, dp, adr, tmp)
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}
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`
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@ -538,11 +538,11 @@ const (
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`
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codeKernelLeafY = `
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func (z *kernelScaler) scaleY_$dTypeRN(dst $dType, dp image.Point, dr image.Rectangle, tmp [][4]float64) {
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func (z *kernelScaler) scaleY_$dTypeRN(dst $dType, dp image.Point, adr image.Rectangle, tmp [][4]float64) {
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$preOuter
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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$preKernelInner
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$tweakDy for dy, s := range z.vertical.sources[dr.Min.Y:dr.Max.Y] {
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$tweakDy for dy, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] {
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var pr, pg, pb, pa float64
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for _, c := range z.vertical.contribs[s.i:s.j] {
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p := &tmp[c.coord*z.dw+dx]
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@ -551,7 +551,7 @@ const (
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pb += p[2] * c.weight
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pa += p[3] * c.weight
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}
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$outputf[dx, dr.Min.Y+dy, p, s.invTotalWeight]
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$outputf[dx, adr.Min.Y+dy, p, s.invTotalWeight]
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}
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}
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}
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178
draw/impl.go
178
draw/impl.go
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@ -11,47 +11,47 @@ func (z *nnScaler) Scale(dst Image, dp image.Point, src image.Image, sp image.Po
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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// adr is the affected destination pixels, relative to dp.
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adr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if adr.Empty() {
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return
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}
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// sr is the source pixels. If it extends beyond the src bounds,
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// we cannot use the type-specific fast paths, as they access
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// the Pix fields directly without bounds checking.
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if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
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z.scale_Image_Image(dst, dp, dr, src, sp)
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z.scale_Image_Image(dst, dp, adr, src, sp)
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} else {
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switch dst := dst.(type) {
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case *image.RGBA:
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switch src := src.(type) {
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case *image.Gray:
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z.scale_RGBA_Gray(dst, dp, dr, src, sp)
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z.scale_RGBA_Gray(dst, dp, adr, src, sp)
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case *image.NRGBA:
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z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
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z.scale_RGBA_NRGBA(dst, dp, adr, src, sp)
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case *image.RGBA:
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z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
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z.scale_RGBA_RGBA(dst, dp, adr, src, sp)
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case *image.Uniform:
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z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
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z.scale_RGBA_Uniform(dst, dp, adr, src, sp)
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case *image.YCbCr:
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z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
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z.scale_RGBA_YCbCr(dst, dp, adr, src, sp)
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default:
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z.scale_RGBA_Image(dst, dp, dr, src, sp)
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z.scale_RGBA_Image(dst, dp, adr, src, sp)
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}
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default:
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switch src := src.(type) {
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default:
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z.scale_Image_Image(dst, dp, dr, src, sp)
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z.scale_Image_Image(dst, dp, adr, src, sp)
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}
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}
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}
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}
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func (z *nnScaler) scale_RGBA_Gray(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.Gray, sp image.Point) {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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func (z *nnScaler) scale_RGBA_Gray(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.Gray, sp image.Point) {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dst.Pix[d+0] = uint8(uint32(pr) >> 8)
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@ -63,11 +63,11 @@ func (z *nnScaler) scale_RGBA_Gray(dst *image.RGBA, dp image.Point, dr image.Rec
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}
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}
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func (z *nnScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.NRGBA, sp image.Point) {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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func (z *nnScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.NRGBA, sp image.Point) {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dst.Pix[d+0] = uint8(uint32(pr) >> 8)
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@ -79,11 +79,11 @@ func (z *nnScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, dr image.Re
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}
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}
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func (z *nnScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.RGBA, sp image.Point) {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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func (z *nnScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.RGBA, sp image.Point) {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pi := src.PixOffset(sp.X+int(sx), sp.Y+int(sy))
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pr := uint32(src.Pix[pi+0]) * 0x101
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@ -99,11 +99,11 @@ func (z *nnScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Rec
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}
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}
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func (z *nnScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.Uniform, sp image.Point) {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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func (z *nnScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.Uniform, sp image.Point) {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dst.Pix[d+0] = uint8(uint32(pr) >> 8)
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@ -115,11 +115,11 @@ func (z *nnScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, dr image.
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}
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}
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func (z *nnScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.YCbCr, sp image.Point) {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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func (z *nnScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.YCbCr, sp image.Point) {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dst.Pix[d+0] = uint8(uint32(pr) >> 8)
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@ -131,11 +131,11 @@ func (z *nnScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, dr image.Re
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}
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}
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func (z *nnScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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func (z *nnScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, adr image.Rectangle, src image.Image, sp image.Point) {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dst.Pix[d+0] = uint8(uint32(pr) >> 8)
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@ -147,12 +147,12 @@ func (z *nnScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, dr image.Re
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}
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}
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func (z *nnScaler) scale_Image_Image(dst Image, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
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func (z *nnScaler) scale_Image_Image(dst Image, dp image.Point, adr image.Rectangle, src image.Image, sp image.Point) {
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dstColorRGBA64 := &color.RGBA64{}
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dstColor := color.Color(dstColorRGBA64)
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for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
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for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
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sy := (2*uint64(dy) + 1) * uint64(z.sh) / (2 * uint64(z.dh))
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for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
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for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
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sx := (2*uint64(dx) + 1) * uint64(z.sw) / (2 * uint64(z.dw))
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pr, pg, pb, pa := src.At(sp.X+int(sx), sp.Y+int(sy)).RGBA()
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dstColorRGBA64.R = uint16(pr)
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@ -168,46 +168,46 @@ func (z *ablScaler) Scale(dst Image, dp image.Point, src image.Image, sp image.P
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if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
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return
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}
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// dr is the affected destination pixels, relative to dp.
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dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
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if dr.Empty() {
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// adr is the affected destination pixels, relative to dp.
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||||
adr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
|
||||
if adr.Empty() {
|
||||
return
|
||||
}
|
||||
// sr is the source pixels. If it extends beyond the src bounds,
|
||||
// we cannot use the type-specific fast paths, as they access
|
||||
// the Pix fields directly without bounds checking.
|
||||
if sr := (image.Rectangle{sp, sp.Add(image.Point{int(z.sw), int(z.sh)})}); !sr.In(src.Bounds()) {
|
||||
z.scale_Image_Image(dst, dp, dr, src, sp)
|
||||
z.scale_Image_Image(dst, dp, adr, src, sp)
|
||||
} else {
|
||||
switch dst := dst.(type) {
|
||||
case *image.RGBA:
|
||||
switch src := src.(type) {
|
||||
case *image.Gray:
|
||||
z.scale_RGBA_Gray(dst, dp, dr, src, sp)
|
||||
z.scale_RGBA_Gray(dst, dp, adr, src, sp)
|
||||
case *image.NRGBA:
|
||||
z.scale_RGBA_NRGBA(dst, dp, dr, src, sp)
|
||||
z.scale_RGBA_NRGBA(dst, dp, adr, src, sp)
|
||||
case *image.RGBA:
|
||||
z.scale_RGBA_RGBA(dst, dp, dr, src, sp)
|
||||
z.scale_RGBA_RGBA(dst, dp, adr, src, sp)
|
||||
case *image.Uniform:
|
||||
z.scale_RGBA_Uniform(dst, dp, dr, src, sp)
|
||||
z.scale_RGBA_Uniform(dst, dp, adr, src, sp)
|
||||
case *image.YCbCr:
|
||||
z.scale_RGBA_YCbCr(dst, dp, dr, src, sp)
|
||||
z.scale_RGBA_YCbCr(dst, dp, adr, src, sp)
|
||||
default:
|
||||
z.scale_RGBA_Image(dst, dp, dr, src, sp)
|
||||
z.scale_RGBA_Image(dst, dp, adr, src, sp)
|
||||
}
|
||||
default:
|
||||
switch src := src.(type) {
|
||||
default:
|
||||
z.scale_Image_Image(dst, dp, dr, src, sp)
|
||||
z.scale_Image_Image(dst, dp, adr, src, sp)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_Gray(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.Gray, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_Gray(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.Gray, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -220,8 +220,8 @@ func (z *ablScaler) scale_RGBA_Gray(dst *image.RGBA, dp image.Point, dr image.Re
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -275,10 +275,10 @@ func (z *ablScaler) scale_RGBA_Gray(dst *image.RGBA, dp image.Point, dr image.Re
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.NRGBA, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.NRGBA, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -291,8 +291,8 @@ func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, dr image.R
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -346,10 +346,10 @@ func (z *ablScaler) scale_RGBA_NRGBA(dst *image.RGBA, dp image.Point, dr image.R
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.RGBA, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.RGBA, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -362,8 +362,8 @@ func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Re
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -433,10 +433,10 @@ func (z *ablScaler) scale_RGBA_RGBA(dst *image.RGBA, dp image.Point, dr image.Re
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.Uniform, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.Uniform, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -449,8 +449,8 @@ func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, dr image
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -504,10 +504,10 @@ func (z *ablScaler) scale_RGBA_Uniform(dst *image.RGBA, dp image.Point, dr image
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, dr image.Rectangle, src *image.YCbCr, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, adr image.Rectangle, src *image.YCbCr, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -520,8 +520,8 @@ func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, dr image.R
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -575,10 +575,10 @@ func (z *ablScaler) scale_RGBA_YCbCr(dst *image.RGBA, dp image.Point, dr image.R
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
|
||||
func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, adr image.Rectangle, src image.Image, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -591,8 +591,8 @@ func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, dr image.R
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
d := dst.PixOffset(dp.X+dr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+adr.Min.X, dp.Y+int(dy))
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -646,12 +646,12 @@ func (z *ablScaler) scale_RGBA_Image(dst *image.RGBA, dp image.Point, dr image.R
|
|||
}
|
||||
}
|
||||
|
||||
func (z *ablScaler) scale_Image_Image(dst Image, dp image.Point, dr image.Rectangle, src image.Image, sp image.Point) {
|
||||
func (z *ablScaler) scale_Image_Image(dst Image, dp image.Point, adr image.Rectangle, src image.Image, sp image.Point) {
|
||||
yscale := float64(z.sh) / float64(z.dh)
|
||||
xscale := float64(z.sw) / float64(z.dw)
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for dy := int32(dr.Min.Y); dy < int32(dr.Max.Y); dy++ {
|
||||
for dy := int32(adr.Min.Y); dy < int32(adr.Max.Y); dy++ {
|
||||
sy := (float64(dy)+0.5)*yscale - 0.5
|
||||
sy0 := int32(sy)
|
||||
yFrac0 := sy - float64(sy0)
|
||||
|
@ -664,7 +664,7 @@ func (z *ablScaler) scale_Image_Image(dst Image, dp image.Point, dr image.Rectan
|
|||
sy1 = sy0
|
||||
yFrac0, yFrac1 = 1, 0
|
||||
}
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
sx := (float64(dx)+0.5)*xscale - 0.5
|
||||
sx0 := int32(sx)
|
||||
xFrac0 := sx - float64(sx0)
|
||||
|
@ -722,9 +722,9 @@ func (z *kernelScaler) Scale(dst Image, dp image.Point, src image.Image, sp imag
|
|||
if z.dw <= 0 || z.dh <= 0 || z.sw <= 0 || z.sh <= 0 {
|
||||
return
|
||||
}
|
||||
// dr is the affected destination pixels, relative to dp.
|
||||
dr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
|
||||
if dr.Empty() {
|
||||
// adr is the affected destination pixels, relative to dp.
|
||||
adr := dst.Bounds().Sub(dp).Intersect(image.Rectangle{Max: image.Point{int(z.dw), int(z.dh)}})
|
||||
if adr.Empty() {
|
||||
return
|
||||
}
|
||||
// Create a temporary buffer:
|
||||
|
@ -757,9 +757,9 @@ func (z *kernelScaler) Scale(dst Image, dp image.Point, src image.Image, sp imag
|
|||
|
||||
switch dst := dst.(type) {
|
||||
case *image.RGBA:
|
||||
z.scaleY_RGBA(dst, dp, dr, tmp)
|
||||
z.scaleY_RGBA(dst, dp, adr, tmp)
|
||||
default:
|
||||
z.scaleY_Image(dst, dp, dr, tmp)
|
||||
z.scaleY_Image(dst, dp, adr, tmp)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -905,10 +905,10 @@ func (z *kernelScaler) scaleX_Image(tmp [][4]float64, src image.Image, sp image.
|
|||
}
|
||||
}
|
||||
|
||||
func (z *kernelScaler) scaleY_RGBA(dst *image.RGBA, dp image.Point, dr image.Rectangle, tmp [][4]float64) {
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+int(dx), dp.Y+dr.Min.Y)
|
||||
for _, s := range z.vertical.sources[dr.Min.Y:dr.Max.Y] {
|
||||
func (z *kernelScaler) scaleY_RGBA(dst *image.RGBA, dp image.Point, adr image.Rectangle, tmp [][4]float64) {
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
d := dst.PixOffset(dp.X+int(dx), dp.Y+adr.Min.Y)
|
||||
for _, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] {
|
||||
var pr, pg, pb, pa float64
|
||||
for _, c := range z.vertical.contribs[s.i:s.j] {
|
||||
p := &tmp[c.coord*z.dw+dx]
|
||||
|
@ -926,11 +926,11 @@ func (z *kernelScaler) scaleY_RGBA(dst *image.RGBA, dp image.Point, dr image.Rec
|
|||
}
|
||||
}
|
||||
|
||||
func (z *kernelScaler) scaleY_Image(dst Image, dp image.Point, dr image.Rectangle, tmp [][4]float64) {
|
||||
func (z *kernelScaler) scaleY_Image(dst Image, dp image.Point, adr image.Rectangle, tmp [][4]float64) {
|
||||
dstColorRGBA64 := &color.RGBA64{}
|
||||
dstColor := color.Color(dstColorRGBA64)
|
||||
for dx := int32(dr.Min.X); dx < int32(dr.Max.X); dx++ {
|
||||
for dy, s := range z.vertical.sources[dr.Min.Y:dr.Max.Y] {
|
||||
for dx := int32(adr.Min.X); dx < int32(adr.Max.X); dx++ {
|
||||
for dy, s := range z.vertical.sources[adr.Min.Y:adr.Max.Y] {
|
||||
var pr, pg, pb, pa float64
|
||||
for _, c := range z.vertical.contribs[s.i:s.j] {
|
||||
p := &tmp[c.coord*z.dw+dx]
|
||||
|
@ -943,7 +943,7 @@ func (z *kernelScaler) scaleY_Image(dst Image, dp image.Point, dr image.Rectangl
|
|||
dstColorRGBA64.G = ftou(pg * s.invTotalWeight)
|
||||
dstColorRGBA64.B = ftou(pb * s.invTotalWeight)
|
||||
dstColorRGBA64.A = ftou(pa * s.invTotalWeight)
|
||||
dst.Set(dp.X+int(dx), dp.Y+int(dr.Min.Y+dy), dstColor)
|
||||
dst.Set(dp.X+int(dx), dp.Y+int(adr.Min.Y+dy), dstColor)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user