math/f32, math/f64: add Aff3 and Aff4 types.
Change-Id: I504a070cf178aa688090ba50136db06856c16f73 Reviewed-on: https://go-review.googlesource.com/6552 Reviewed-by: David Crawshaw <crawshaw@golang.org>
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@ -23,3 +23,15 @@ type Mat3 [9]float32
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//
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// m[4*r + c] is the element in the r'th row and c'th column.
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type Mat4 [16]float32
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// Aff3 is a 3x3 matrix in row major order, where the bottom row
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// is implicitly [0 0 1].
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//
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// m[3*r + c] is the element in the r'th row and c'th column.
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type Aff3 [6]float32
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// Aff4 is a 4x4 matrix in row major order, where the bottom row
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// is implicitly [0 0 0 1].
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//
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// m[4*r + c] is the element in the r'th row and c'th column.
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type Aff4 [12]float32
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@ -23,3 +23,15 @@ type Mat3 [9]float64
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//
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// m[4*r + c] is the element in the r'th row and c'th column.
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type Mat4 [16]float64
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// Aff3 is a 3x3 matrix in row major order, where the bottom row
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// is implicitly [0 0 1].
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//
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// m[3*r + c] is the element in the r'th row and c'th column.
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type Aff3 [6]float64
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// Aff4 is a 4x4 matrix in row major order, where the bottom row
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// is implicitly [0 0 0 1].
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//
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// m[4*r + c] is the element in the r'th row and c'th column.
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type Aff4 [12]float64
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