vector: add go1.6 build tag for asm code.

Go 1.5 doesn't understand amd64 opcode mnemonics like PADDD or PMULLD.

Change-Id: Ic31ab4d2a8a222ca18288387de40db6ce673d7f1
Reviewed-on: https://go-review.googlesource.com/32132
Reviewed-by: David Crawshaw <crawshaw@golang.org>
This commit is contained in:
Nigel Tao 2016-10-26 14:52:36 +11:00
parent 93fad3647f
commit 0ed2caa453
4 changed files with 4 additions and 1 deletions

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@ -4,6 +4,7 @@
// +build !appengine // +build !appengine
// +build gc // +build gc
// +build go1.6
// +build !noasm // +build !noasm
package vector package vector

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@ -2,6 +2,7 @@
// +build !appengine // +build !appengine
// +build gc // +build gc
// +build go1.6
// +build !noasm // +build !noasm
#include "textflag.h" #include "textflag.h"

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@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style // Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file. // license that can be found in the LICENSE file.
// +build !amd64 appengine !gc noasm // +build !amd64 appengine !gc !go1.6 noasm
package vector package vector

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@ -4,6 +4,7 @@
// +build !appengine // +build !appengine
// +build gc // +build gc
// +build go1.6
// +build !noasm // +build !noasm
#include "textflag.h" #include "textflag.h"