vector: remove a shift from the inner loop.
PSHUFB already lets us pick certain bytes out of an XMM register. There's no need to shift by 8 bits (1 byte) beforehand. The code generator is simpler. There's also a small win on the benchmarks, especially for FixedAccumulateOpOverSIMD. name old time/op new time/op delta FixedAccumulateOpOverSIMD16-8 183ns ± 0% 174ns ± 0% -4.92% (p=0.000 n=8+8) FixedAccumulateOpSrcSIMD16-8 87.0ns ± 1% 86.3ns ± 0% -0.77% (p=0.000 n=10+9) FixedAccumulateMaskSIMD16-8 80.4ns ± 1% 81.2ns ± 1% +1.01% (p=0.000 n=10+10) FloatingAccumulateOpOverSIMD16-8 250ns ± 1% 244ns ± 0% -2.39% (p=0.000 n=10+8) FloatingAccumulateOpSrcSIMD16-8 176ns ± 1% 176ns ± 0% ~ (p=0.142 n=10+8) FloatingAccumulateMaskSIMD16-8 167ns ± 0% 167ns ± 0% ~ (p=0.137 n=8+10) FixedAccumulateOpOverSIMD64-8 2.73µs ± 1% 2.58µs ± 0% -5.36% (p=0.000 n=10+7) FixedAccumulateOpSrcSIMD64-8 1.18µs ± 1% 1.17µs ± 0% -0.33% (p=0.003 n=10+9) FixedAccumulateMaskSIMD64-8 1.09µs ± 0% 1.09µs ± 0% -0.17% (p=0.047 n=9+9) FloatingAccumulateOpOverSIMD64-8 3.67µs ± 0% 3.61µs ± 1% -1.47% (p=0.000 n=7+10) FloatingAccumulateOpSrcSIMD64-8 2.60µs ± 0% 2.61µs ± 0% +0.19% (p=0.003 n=8+8) FloatingAccumulateMaskSIMD64-8 2.47µs ± 0% 2.46µs ± 0% ~ (p=0.162 n=10+9) GlyphAlpha16Over-8 2.99µs ± 0% 2.98µs ± 1% -0.50% (p=0.021 n=9+10) GlyphAlpha16Src-8 2.89µs ± 1% 2.89µs ± 0% ~ (p=0.381 n=10+10) GlyphAlpha32Over-8 4.53µs ± 0% 4.50µs ± 0% -0.83% (p=0.000 n=10+10) GlyphAlpha32Src-8 4.14µs ± 0% 4.13µs ± 0% -0.21% (p=0.026 n=9+10) GlyphAlpha64Over-8 8.97µs ± 1% 8.80µs ± 0% -1.85% (p=0.000 n=10+9) GlyphAlpha64Src-8 7.42µs ± 1% 7.39µs ± 0% -0.45% (p=0.011 n=10+10) GlyphAlpha128Over-8 21.8µs ± 0% 21.2µs ± 0% -2.91% (p=0.000 n=9+9) GlyphAlpha128Src-8 15.6µs ± 0% 15.6µs ± 0% ~ (p=0.982 n=10+7) GlyphAlpha256Over-8 66.3µs ± 1% 63.7µs ± 0% -3.84% (p=0.000 n=10+9) GlyphAlpha256Src-8 41.2µs ± 1% 41.2µs ± 1% ~ (p=1.000 n=10+10) GlyphRGBA16Over-8 4.75µs ± 0% 4.75µs ± 1% ~ (p=0.735 n=9+10) GlyphRGBA16Src-8 4.20µs ± 0% 4.20µs ± 0% ~ (p=0.503 n=8+8) GlyphRGBA32Over-8 11.4µs ± 0% 11.4µs ± 0% ~ (p=0.119 n=9+9) GlyphRGBA32Src-8 9.34µs ± 1% 9.32µs ± 0% ~ (p=0.062 n=9+8) GlyphRGBA64Over-8 36.0µs ± 0% 36.1µs ± 0% ~ (p=0.209 n=8+9) GlyphRGBA64Src-8 27.9µs ± 1% 27.8µs ± 0% ~ (p=0.796 n=10+10) GlyphRGBA128Over-8 131µs ± 0% 131µs ± 0% ~ (p=0.931 n=9+9) GlyphRGBA128Src-8 97.9µs ± 0% 97.7µs ± 1% ~ (p=0.053 n=9+10) GlyphRGBA256Over-8 503µs ± 0% 503µs ± 1% ~ (p=0.274 n=8+10) GlyphRGBA256Src-8 370µs ± 0% 369µs ± 0% ~ (p=0.497 n=9+10) Change-Id: I56651e70b258792b83ea2a74904756243c88bef4 Reviewed-on: https://go-review.googlesource.com/31537 Reviewed-by: David Crawshaw <crawshaw@golang.org>
This commit is contained in:
parent
8874bef159
commit
93fad3647f
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@ -8,8 +8,6 @@
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// fl is short for floating point math. fx is short for fixed point math.
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DATA flAlmost256<>+0x00(SB)/8, $0x437fffff437fffff
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DATA flAlmost256<>+0x08(SB)/8, $0x437fffff437fffff
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DATA flAlmost65536<>+0x00(SB)/8, $0x477fffff477fffff
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DATA flAlmost65536<>+0x08(SB)/8, $0x477fffff477fffff
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DATA flOne<>+0x00(SB)/8, $0x3f8000003f800000
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@ -28,30 +26,26 @@ DATA flSignMask<>+0x08(SB)/8, $0x7fffffff7fffffff
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DATA scatterAndMulBy0x101<>+0x00(SB)/8, $0x8080010180800000
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DATA scatterAndMulBy0x101<>+0x08(SB)/8, $0x8080030380800202
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// gather is a PSHUFB mask that brings the low byte of the XMM register's four
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// uint32 values to the low four bytes of that register.
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// gather is a PSHUFB mask that brings the second-lowest byte of the XMM
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// register's four uint32 values to the low four bytes of that register.
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//
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// It transforms a little-endian 16-byte XMM value from
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// i???j???k???l???
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// ?i???j???k???l??
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// to
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// ijkl000000000000
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DATA gather<>+0x00(SB)/8, $0x808080800c080400
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DATA gather<>+0x00(SB)/8, $0x808080800d090501
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DATA gather<>+0x08(SB)/8, $0x8080808080808080
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DATA fxAlmost256<>+0x00(SB)/8, $0x000000ff000000ff
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DATA fxAlmost256<>+0x08(SB)/8, $0x000000ff000000ff
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DATA fxAlmost65536<>+0x00(SB)/8, $0x0000ffff0000ffff
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DATA fxAlmost65536<>+0x08(SB)/8, $0x0000ffff0000ffff
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DATA inverseFFFF<>+0x00(SB)/8, $0x8000800180008001
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DATA inverseFFFF<>+0x08(SB)/8, $0x8000800180008001
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GLOBL flAlmost256<>(SB), (NOPTR+RODATA), $16
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GLOBL flAlmost65536<>(SB), (NOPTR+RODATA), $16
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GLOBL flOne<>(SB), (NOPTR+RODATA), $16
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GLOBL flSignMask<>(SB), (NOPTR+RODATA), $16
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GLOBL scatterAndMulBy0x101<>(SB), (NOPTR+RODATA), $16
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GLOBL gather<>(SB), (NOPTR+RODATA), $16
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GLOBL fxAlmost256<>(SB), (NOPTR+RODATA), $16
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GLOBL fxAlmost65536<>(SB), (NOPTR+RODATA), $16
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GLOBL inverseFFFF<>(SB), (NOPTR+RODATA), $16
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@ -196,15 +190,12 @@ fxAccOpOverLoop4:
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PSRLQ $47, X0
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PSRLQ $47, X11
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// Merge the two registers back to one, X11.
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// Merge the two registers back to one, X11, and add maskA.
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PSLLQ $32, X11
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XORPS X0, X11
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// Add maskA, shift from 16 bit color to 8 bit color.
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PADDD X11, X2
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PSRLQ $8, X2
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// As per opSrcStore4, shuffle and copy the low 4 bytes.
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// As per opSrcStore4, shuffle and copy the 4 second-lowest bytes.
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PSHUFB X6, X2
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MOVL X2, (DI)
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@ -292,7 +283,7 @@ fxAccOpOverEnd:
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// xmm2 y, z
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// xmm3 -
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// xmm4 -
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// xmm5 fxAlmost256
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// xmm5 fxAlmost65536
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// xmm6 gather
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// xmm7 offset
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// xmm8 -
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@ -314,8 +305,8 @@ TEXT ·fixedAccumulateOpSrcSIMD(SB), NOSPLIT, $0-48
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MOVQ R10, R11
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ANDQ $-4, R10
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// fxAlmost256 := XMM(0x000000ff repeated four times) // Maximum of an uint8.
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MOVOU fxAlmost256<>(SB), X5
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// fxAlmost65536 := XMM(0x0000ffff repeated four times) // Maximum of an uint16.
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MOVOU fxAlmost65536<>(SB), X5
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// gather := XMM(see above) // PSHUFB shuffle mask.
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MOVOU gather<>(SB), X6
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@ -353,24 +344,24 @@ fxAccOpSrcLoop4:
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PADDD X7, X1
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// y = abs(x)
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// y >>= 10 // Shift by 2*ϕ - 8.
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// y = min(y, fxAlmost256)
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// y >>= 2 // Shift by 2*ϕ - 16.
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// y = min(y, fxAlmost65536)
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//
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// pabsd %xmm1,%xmm2
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// psrld $0xa,%xmm2
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// psrld $0x2,%xmm2
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// pminud %xmm5,%xmm2
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//
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// Hopefully we'll get these opcode mnemonics into the assembler for Go
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// 1.8. https://golang.org/issue/16007 isn't exactly the same thing, but
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// it's similar.
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BYTE $0x66; BYTE $0x0f; BYTE $0x38; BYTE $0x1e; BYTE $0xd1
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BYTE $0x66; BYTE $0x0f; BYTE $0x72; BYTE $0xd2; BYTE $0x0a
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BYTE $0x66; BYTE $0x0f; BYTE $0x72; BYTE $0xd2; BYTE $0x02
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BYTE $0x66; BYTE $0x0f; BYTE $0x38; BYTE $0x3b; BYTE $0xd5
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// z = convertToInt32(y)
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// No-op.
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// z = shuffleTheLowBytesOfEach4ByteElement(z)
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// z = shuffleTheSecondLowestBytesOfEach4ByteElement(z)
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// copy(dst[:4], low4BytesOf(z))
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PSHUFB X6, X2
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MOVL X2, (DI)
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PADDD X7, X1
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// y = abs(x)
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// y >>= 10 // Shift by 2*ϕ - 8.
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// y = min(y, fxAlmost256)
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// y >>= 2 // Shift by 2*ϕ - 16.
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// y = min(y, fxAlmost65536)
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//
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// pabsd %xmm1,%xmm2
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// psrld $0xa,%xmm2
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// psrld $0x2,%xmm2
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// pminud %xmm5,%xmm2
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//
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// Hopefully we'll get these opcode mnemonics into the assembler for Go
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// 1.8. https://golang.org/issue/16007 isn't exactly the same thing, but
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// it's similar.
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BYTE $0x66; BYTE $0x0f; BYTE $0x38; BYTE $0x1e; BYTE $0xd1
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BYTE $0x66; BYTE $0x0f; BYTE $0x72; BYTE $0xd2; BYTE $0x0a
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BYTE $0x66; BYTE $0x0f; BYTE $0x72; BYTE $0xd2; BYTE $0x02
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BYTE $0x66; BYTE $0x0f; BYTE $0x38; BYTE $0x3b; BYTE $0xd5
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// z = convertToInt32(y)
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// No-op.
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// dst[0] = uint8(z)
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// dst[0] = uint8(z>>8)
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MOVL X2, BX
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SHRL $8, BX
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MOVB BX, (DI)
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// offset = x
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@ -712,15 +704,12 @@ flAccOpOverLoop4:
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PSRLQ $47, X0
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PSRLQ $47, X11
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// Merge the two registers back to one, X11.
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// Merge the two registers back to one, X11, and add maskA.
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PSLLQ $32, X11
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XORPS X0, X11
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// Add maskA, shift from 16 bit color to 8 bit color.
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PADDD X11, X2
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PSRLQ $8, X2
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// As per opSrcStore4, shuffle and copy the low 4 bytes.
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// As per opSrcStore4, shuffle and copy the 4 second-lowest bytes.
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PSHUFB X6, X2
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MOVL X2, (DI)
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@ -801,7 +790,7 @@ flAccOpOverEnd:
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// xmm0 scratch
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// xmm1 x
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// xmm2 y, z
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// xmm3 flAlmost256
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// xmm3 flAlmost65536
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// xmm4 flOne
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// xmm5 flSignMask
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// xmm6 gather
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@ -832,10 +821,10 @@ TEXT ·floatingAccumulateOpSrcSIMD(SB), NOSPLIT, $8-48
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ORL $0x6000, AX
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MOVL AX, mxcsrNew-4(SP)
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// flAlmost256 := XMM(0x437fffff repeated four times) // 255.99998 as a float32.
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// flOne := XMM(0x3f800000 repeated four times) // 1 as a float32.
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// flSignMask := XMM(0x7fffffff repeated four times) // All but the sign bit of a float32.
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MOVOU flAlmost256<>(SB), X3
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// flAlmost65536 := XMM(0x477fffff repeated four times) // 255.99998 * 256 as a float32.
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// flOne := XMM(0x3f800000 repeated four times) // 1 as a float32.
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// flSignMask := XMM(0x7fffffff repeated four times) // All but the sign bit of a float32.
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MOVOU flAlmost65536<>(SB), X3
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MOVOU flOne<>(SB), X4
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MOVOU flSignMask<>(SB), X5
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// y = x & flSignMask
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// y = min(y, flOne)
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// y = mul(y, flAlmost256)
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// y = mul(y, flAlmost65536)
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MOVOU X5, X2
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ANDPS X1, X2
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MINPS X4, X2
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@ -887,7 +876,7 @@ flAccOpSrcLoop4:
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CVTPS2PL X2, X2
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LDMXCSR mxcsrOrig-8(SP)
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// z = shuffleTheLowBytesOfEach4ByteElement(z)
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// z = shuffleTheSecondLowestBytesOfEach4ByteElement(z)
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// copy(dst[:4], low4BytesOf(z))
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PSHUFB X6, X2
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MOVL X2, (DI)
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// y = x & flSignMask
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// y = min(y, flOne)
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// y = mul(y, flAlmost256)
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// y = mul(y, flAlmost65536)
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MOVOU X5, X2
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ANDPS X1, X2
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MINPS X4, X2
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CVTPS2PL X2, X2
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LDMXCSR mxcsrOrig-8(SP)
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// dst[0] = uint8(z)
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// dst[0] = uint8(z>>8)
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MOVL X2, BX
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SHRL $8, BX
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MOVB BX, (DI)
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// offset = x
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104
vector/gen.go
104
vector/gen.go
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@ -101,16 +101,16 @@ var instances = []struct {
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DstElemSize4: 4 * sizeOfUint8,
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XMM3: fxXMM3,
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XMM4: fxXMM4,
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XMM5: fxXMM5_65536,
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XMM5: fxXMM5,
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XMM6: opOverXMM6,
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XMM8: opOverXMM8,
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XMM9: opOverXMM9,
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XMM10: opOverXMM10,
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LoadArgs: twoArgLoadArgs,
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Setup: fxSetup,
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LoadXMMRegs: fxLoadXMMRegs65536 + "\n" + opOverLoadXMMRegs,
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LoadXMMRegs: fxLoadXMMRegs + "\n" + opOverLoadXMMRegs,
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Add: fxAdd,
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ClampAndScale: fxClampAndScale65536,
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ClampAndScale: fxClampAndScale,
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ConvertToInt32: fxConvertToInt32,
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Store4: opOverStore4,
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Store1: opOverStore1,
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DstElemSize4: 4 * sizeOfUint8,
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XMM3: fxXMM3,
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XMM4: fxXMM4,
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XMM5: fxXMM5_256,
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XMM5: fxXMM5,
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XMM6: opSrcXMM6,
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XMM8: opSrcXMM8,
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XMM9: opSrcXMM9,
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XMM10: opSrcXMM10,
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LoadArgs: twoArgLoadArgs,
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Setup: fxSetup,
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LoadXMMRegs: fxLoadXMMRegs256 + "\n" + opSrcLoadXMMRegs,
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LoadXMMRegs: fxLoadXMMRegs + "\n" + opSrcLoadXMMRegs,
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Add: fxAdd,
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ClampAndScale: fxClampAndScale256,
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ClampAndScale: fxClampAndScale,
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ConvertToInt32: fxConvertToInt32,
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Store4: opSrcStore4,
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Store1: opSrcStore1,
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DstElemSize4: 4 * sizeOfUint32,
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XMM3: fxXMM3,
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XMM4: fxXMM4,
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XMM5: fxXMM5_65536,
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XMM5: fxXMM5,
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XMM6: maskXMM6,
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XMM8: maskXMM8,
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XMM9: maskXMM9,
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XMM10: maskXMM10,
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LoadArgs: oneArgLoadArgs,
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Setup: fxSetup,
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LoadXMMRegs: fxLoadXMMRegs65536 + "\n" + maskLoadXMMRegs,
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LoadXMMRegs: fxLoadXMMRegs + "\n" + maskLoadXMMRegs,
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Add: fxAdd,
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ClampAndScale: fxClampAndScale65536,
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ClampAndScale: fxClampAndScale,
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ConvertToInt32: fxConvertToInt32,
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Store4: maskStore4,
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Store1: maskStore1,
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Args: "dst []uint8, src []float32",
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DstElemSize1: 1 * sizeOfUint8,
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DstElemSize4: 4 * sizeOfUint8,
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XMM3: flXMM3_65536,
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XMM3: flXMM3,
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XMM4: flXMM4,
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XMM5: flXMM5,
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XMM6: opOverXMM6,
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XMM10: opOverXMM10,
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LoadArgs: twoArgLoadArgs,
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Setup: flSetup,
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LoadXMMRegs: flLoadXMMRegs65536 + "\n" + opOverLoadXMMRegs,
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LoadXMMRegs: flLoadXMMRegs + "\n" + opOverLoadXMMRegs,
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Add: flAdd,
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ClampAndScale: flClampAndScale65536,
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ClampAndScale: flClampAndScale,
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ConvertToInt32: flConvertToInt32,
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Store4: opOverStore4,
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Store1: opOverStore1,
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@ -191,7 +191,7 @@ var instances = []struct {
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Args: "dst []uint8, src []float32",
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DstElemSize1: 1 * sizeOfUint8,
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DstElemSize4: 4 * sizeOfUint8,
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XMM3: flXMM3_256,
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XMM3: flXMM3,
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XMM4: flXMM4,
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XMM5: flXMM5,
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XMM6: opSrcXMM6,
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@ -200,9 +200,9 @@ var instances = []struct {
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XMM10: opSrcXMM10,
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LoadArgs: twoArgLoadArgs,
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Setup: flSetup,
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LoadXMMRegs: flLoadXMMRegs256 + "\n" + opSrcLoadXMMRegs,
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LoadXMMRegs: flLoadXMMRegs + "\n" + opSrcLoadXMMRegs,
|
||||
Add: flAdd,
|
||||
ClampAndScale: flClampAndScale256,
|
||||
ClampAndScale: flClampAndScale,
|
||||
ConvertToInt32: flConvertToInt32,
|
||||
Store4: opSrcStore4,
|
||||
Store1: opSrcStore1,
|
||||
|
@ -214,7 +214,7 @@ var instances = []struct {
|
|||
Args: "dst []uint32, src []float32",
|
||||
DstElemSize1: 1 * sizeOfUint32,
|
||||
DstElemSize4: 4 * sizeOfUint32,
|
||||
XMM3: flXMM3_65536,
|
||||
XMM3: flXMM3,
|
||||
XMM4: flXMM4,
|
||||
XMM5: flXMM5,
|
||||
XMM6: maskXMM6,
|
||||
|
@ -223,9 +223,9 @@ var instances = []struct {
|
|||
XMM10: maskXMM10,
|
||||
LoadArgs: twoArgLoadArgs,
|
||||
Setup: flSetup,
|
||||
LoadXMMRegs: flLoadXMMRegs65536 + "\n" + maskLoadXMMRegs,
|
||||
LoadXMMRegs: flLoadXMMRegs + "\n" + maskLoadXMMRegs,
|
||||
Add: flAdd,
|
||||
ClampAndScale: flClampAndScale65536,
|
||||
ClampAndScale: flClampAndScale,
|
||||
ConvertToInt32: flConvertToInt32,
|
||||
Store4: maskStore4,
|
||||
Store1: maskStore1,
|
||||
|
@ -241,16 +241,14 @@ const (
|
|||
sizeOfUint8 = 1
|
||||
sizeOfUint32 = 4
|
||||
|
||||
fxXMM3 = `-`
|
||||
flXMM3_256 = `flAlmost256`
|
||||
flXMM3_65536 = `flAlmost65536`
|
||||
fxXMM3 = `-`
|
||||
flXMM3 = `flAlmost65536`
|
||||
|
||||
fxXMM4 = `-`
|
||||
flXMM4 = `flOne`
|
||||
|
||||
fxXMM5_256 = `fxAlmost256`
|
||||
fxXMM5_65536 = `fxAlmost65536`
|
||||
flXMM5 = `flSignMask`
|
||||
fxXMM5 = `fxAlmost65536`
|
||||
flXMM5 = `flSignMask`
|
||||
|
||||
oneArgLoadArgs = `
|
||||
MOVQ buf_base+0(FP), DI
|
||||
|
@ -278,23 +276,11 @@ const (
|
|||
MOVL AX, mxcsrNew-4(SP)
|
||||
`
|
||||
|
||||
fxLoadXMMRegs256 = `
|
||||
// fxAlmost256 := XMM(0x000000ff repeated four times) // Maximum of an uint8.
|
||||
MOVOU fxAlmost256<>(SB), X5
|
||||
`
|
||||
fxLoadXMMRegs65536 = `
|
||||
fxLoadXMMRegs = `
|
||||
// fxAlmost65536 := XMM(0x0000ffff repeated four times) // Maximum of an uint16.
|
||||
MOVOU fxAlmost65536<>(SB), X5
|
||||
`
|
||||
flLoadXMMRegs256 = `
|
||||
// flAlmost256 := XMM(0x437fffff repeated four times) // 255.99998 as a float32.
|
||||
// flOne := XMM(0x3f800000 repeated four times) // 1 as a float32.
|
||||
// flSignMask := XMM(0x7fffffff repeated four times) // All but the sign bit of a float32.
|
||||
MOVOU flAlmost256<>(SB), X3
|
||||
MOVOU flOne<>(SB), X4
|
||||
MOVOU flSignMask<>(SB), X5
|
||||
`
|
||||
flLoadXMMRegs65536 = `
|
||||
flLoadXMMRegs = `
|
||||
// flAlmost65536 := XMM(0x477fffff repeated four times) // 255.99998 * 256 as a float32.
|
||||
// flOne := XMM(0x3f800000 repeated four times) // 1 as a float32.
|
||||
// flSignMask := XMM(0x7fffffff repeated four times) // All but the sign bit of a float32.
|
||||
|
@ -306,23 +292,7 @@ const (
|
|||
fxAdd = `PADDD`
|
||||
flAdd = `ADDPS`
|
||||
|
||||
fxClampAndScale256 = `
|
||||
// y = abs(x)
|
||||
// y >>= 10 // Shift by 2*ϕ - 8.
|
||||
// y = min(y, fxAlmost256)
|
||||
//
|
||||
// pabsd %xmm1,%xmm2
|
||||
// psrld $0xa,%xmm2
|
||||
// pminud %xmm5,%xmm2
|
||||
//
|
||||
// Hopefully we'll get these opcode mnemonics into the assembler for Go
|
||||
// 1.8. https://golang.org/issue/16007 isn't exactly the same thing, but
|
||||
// it's similar.
|
||||
BYTE $0x66; BYTE $0x0f; BYTE $0x38; BYTE $0x1e; BYTE $0xd1
|
||||
BYTE $0x66; BYTE $0x0f; BYTE $0x72; BYTE $0xd2; BYTE $0x0a
|
||||
BYTE $0x66; BYTE $0x0f; BYTE $0x38; BYTE $0x3b; BYTE $0xd5
|
||||
`
|
||||
fxClampAndScale65536 = `
|
||||
fxClampAndScale = `
|
||||
// y = abs(x)
|
||||
// y >>= 2 // Shift by 2*ϕ - 16.
|
||||
// y = min(y, fxAlmost65536)
|
||||
|
@ -338,16 +308,7 @@ const (
|
|||
BYTE $0x66; BYTE $0x0f; BYTE $0x72; BYTE $0xd2; BYTE $0x02
|
||||
BYTE $0x66; BYTE $0x0f; BYTE $0x38; BYTE $0x3b; BYTE $0xd5
|
||||
`
|
||||
flClampAndScale256 = `
|
||||
// y = x & flSignMask
|
||||
// y = min(y, flOne)
|
||||
// y = mul(y, flAlmost256)
|
||||
MOVOU X5, X2
|
||||
ANDPS X1, X2
|
||||
MINPS X4, X2
|
||||
MULPS X3, X2
|
||||
`
|
||||
flClampAndScale65536 = `
|
||||
flClampAndScale = `
|
||||
// y = x & flSignMask
|
||||
// y = min(y, flOne)
|
||||
// y = mul(y, flAlmost65536)
|
||||
|
@ -402,18 +363,16 @@ const (
|
|||
BYTE $0x66; BYTE $0x45; BYTE $0x0f; BYTE $0xf4; BYTE $0xda
|
||||
PSRLQ $47, X0
|
||||
PSRLQ $47, X11
|
||||
// Merge the two registers back to one, X11.
|
||||
// Merge the two registers back to one, X11, and add maskA.
|
||||
PSLLQ $32, X11
|
||||
XORPS X0, X11
|
||||
// Add maskA, shift from 16 bit color to 8 bit color.
|
||||
PADDD X11, X2
|
||||
PSRLQ $8, X2
|
||||
// As per opSrcStore4, shuffle and copy the low 4 bytes.
|
||||
PADDD X11, X2
|
||||
// As per opSrcStore4, shuffle and copy the 4 second-lowest bytes.
|
||||
PSHUFB X6, X2
|
||||
MOVL X2, (DI)
|
||||
`
|
||||
opSrcStore4 = `
|
||||
// z = shuffleTheLowBytesOfEach4ByteElement(z)
|
||||
// z = shuffleTheSecondLowestBytesOfEach4ByteElement(z)
|
||||
// copy(dst[:4], low4BytesOf(z))
|
||||
PSHUFB X6, X2
|
||||
MOVL X2, (DI)
|
||||
|
@ -444,8 +403,9 @@ const (
|
|||
MOVB R13, (DI)
|
||||
`
|
||||
opSrcStore1 = `
|
||||
// dst[0] = uint8(z)
|
||||
// dst[0] = uint8(z>>8)
|
||||
MOVL X2, BX
|
||||
SHRL $8, BX
|
||||
MOVB BX, (DI)
|
||||
`
|
||||
maskStore1 = `
|
||||
|
|
|
@ -10,8 +10,6 @@
|
|||
|
||||
// fl is short for floating point math. fx is short for fixed point math.
|
||||
|
||||
DATA flAlmost256<>+0x00(SB)/8, $0x437fffff437fffff
|
||||
DATA flAlmost256<>+0x08(SB)/8, $0x437fffff437fffff
|
||||
DATA flAlmost65536<>+0x00(SB)/8, $0x477fffff477fffff
|
||||
DATA flAlmost65536<>+0x08(SB)/8, $0x477fffff477fffff
|
||||
DATA flOne<>+0x00(SB)/8, $0x3f8000003f800000
|
||||
|
@ -30,30 +28,26 @@ DATA flSignMask<>+0x08(SB)/8, $0x7fffffff7fffffff
|
|||
DATA scatterAndMulBy0x101<>+0x00(SB)/8, $0x8080010180800000
|
||||
DATA scatterAndMulBy0x101<>+0x08(SB)/8, $0x8080030380800202
|
||||
|
||||
// gather is a PSHUFB mask that brings the low byte of the XMM register's four
|
||||
// uint32 values to the low four bytes of that register.
|
||||
// gather is a PSHUFB mask that brings the second-lowest byte of the XMM
|
||||
// register's four uint32 values to the low four bytes of that register.
|
||||
//
|
||||
// It transforms a little-endian 16-byte XMM value from
|
||||
// i???j???k???l???
|
||||
// ?i???j???k???l??
|
||||
// to
|
||||
// ijkl000000000000
|
||||
DATA gather<>+0x00(SB)/8, $0x808080800c080400
|
||||
DATA gather<>+0x00(SB)/8, $0x808080800d090501
|
||||
DATA gather<>+0x08(SB)/8, $0x8080808080808080
|
||||
|
||||
DATA fxAlmost256<>+0x00(SB)/8, $0x000000ff000000ff
|
||||
DATA fxAlmost256<>+0x08(SB)/8, $0x000000ff000000ff
|
||||
DATA fxAlmost65536<>+0x00(SB)/8, $0x0000ffff0000ffff
|
||||
DATA fxAlmost65536<>+0x08(SB)/8, $0x0000ffff0000ffff
|
||||
DATA inverseFFFF<>+0x00(SB)/8, $0x8000800180008001
|
||||
DATA inverseFFFF<>+0x08(SB)/8, $0x8000800180008001
|
||||
|
||||
GLOBL flAlmost256<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL flAlmost65536<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL flOne<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL flSignMask<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL scatterAndMulBy0x101<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL gather<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL fxAlmost256<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL fxAlmost65536<>(SB), (NOPTR+RODATA), $16
|
||||
GLOBL inverseFFFF<>(SB), (NOPTR+RODATA), $16
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user