golang-image/vector/vector_test.go

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package vector
// TODO: add tests for NaN and Inf coordinates.
import (
"image"
"image/draw"
"image/png"
"os"
"testing"
"golang.org/x/image/math/f32"
)
// encodePNG is useful for manually debugging the tests.
func encodePNG(dstFilename string, src image.Image) error {
f, err := os.Create(dstFilename)
if err != nil {
return err
}
encErr := png.Encode(f, src)
closeErr := f.Close()
if encErr != nil {
return encErr
}
return closeErr
}
func TestBasicPath(t *testing.T) {
mask := []byte{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xaa, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfa, 0x5f, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x24, 0x00, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa1, 0x00, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x14, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x4a, 0x00, 0x00,
0x00, 0x00, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x81, 0x00, 0x00,
0x00, 0x00, 0x66, 0xff, 0xff, 0xff, 0xff, 0xff, 0xef, 0xe4, 0xff, 0xff, 0xff, 0xb6, 0x00, 0x00,
0x00, 0x00, 0x0c, 0xf2, 0xff, 0xff, 0xfe, 0x9e, 0x15, 0x00, 0x15, 0x96, 0xff, 0xce, 0x00, 0x00,
0x00, 0x00, 0x00, 0x88, 0xfc, 0xe3, 0x43, 0x00, 0x00, 0x00, 0x00, 0x06, 0xcd, 0xdc, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x25, 0xde, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}
for _, background := range []uint8{0x00, 0x80} {
for _, op := range []draw.Op{draw.Over, draw.Src} {
z := NewRasterizer(16, 16)
z.MoveTo(f32.Vec2{2, 2})
z.LineTo(f32.Vec2{8, 2})
z.QuadTo(f32.Vec2{14, 2}, f32.Vec2{14, 14})
z.CubeTo(f32.Vec2{8, 2}, f32.Vec2{5, 20}, f32.Vec2{2, 8})
z.ClosePath()
dst := image.NewAlpha(z.Bounds())
for i := range dst.Pix {
dst.Pix[i] = background
}
z.DrawOp = op
z.Draw(dst, dst.Bounds(), image.Opaque, image.Point{})
got := dst.Pix
want := make([]byte, len(mask))
if op == draw.Over && background == 0x80 {
for i, ma := range mask {
want[i] = 0xff - (0xff-ma)/2
}
} else {
copy(want, mask)
}
if len(got) != len(want) {
t.Errorf("background=%#02x, op=%v: len(got)=%d and len(want)=%d differ",
background, op, len(got), len(want))
continue
}
for i := range got {
delta := int(got[i]) - int(want[i])
// The +/- 2 allows different implementations to give different
// rounding errors.
if delta < -2 || +2 < delta {
t.Errorf("background=%#02x, op=%v: i=%d: got %#02x, want %#02x",
background, op, i, got[i], want[i])
}
}
}
}
}