2012-05-07 04:04:52 +02:00
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// Copyright 2010 The Freetype-Go Authors. All rights reserved.
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// Use of this source code is governed by your choice of either the
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// FreeType License or the GNU General Public License version 2 (or
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// any later version), both of which can be found in the LICENSE file.
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package truetype
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// A Point is a co-ordinate pair plus whether it is ``on'' a contour or an
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// ``off'' control point.
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type Point struct {
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X, Y int32
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// The Flags' LSB means whether or not this Point is ``on'' the contour.
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// Other bits are reserved for internal use.
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Flags uint32
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}
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// A GlyphBuf holds a glyph's contours. A GlyphBuf can be re-used to load a
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// series of glyphs from a Font.
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type GlyphBuf struct {
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// The glyph's bounding box.
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B Bounds
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// Point contains all Points from all contours of the glyph.
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Point []Point
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// The length of End is the number of contours in the glyph. The i'th
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// contour consists of points Point[End[i-1]:End[i]], where End[-1]
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// is interpreted to mean zero.
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End []int
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}
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// Flags for decoding a glyph's contours. These flags are documented at
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// http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html.
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const (
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flagOnCurve = 1 << iota
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flagXShortVector
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flagYShortVector
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flagRepeat
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flagPositiveXShortVector
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flagPositiveYShortVector
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)
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// The same flag bits (0x10 and 0x20) are overloaded to have two meanings,
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// dependent on the value of the flag{X,Y}ShortVector bits.
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const (
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flagThisXIsSame = flagPositiveXShortVector
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flagThisYIsSame = flagPositiveYShortVector
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)
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// decodeFlags decodes a glyph's run-length encoded flags,
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// and returns the remaining data.
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func (g *GlyphBuf) decodeFlags(d []byte, offset int, np0 int) (offset1 int) {
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for i := np0; i < len(g.Point); {
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c := uint32(d[offset])
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offset++
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g.Point[i].Flags = c
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i++
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if c&flagRepeat != 0 {
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count := d[offset]
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offset++
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for ; count > 0; count-- {
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g.Point[i].Flags = c
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i++
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}
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}
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}
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return offset
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}
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// decodeCoords decodes a glyph's delta encoded co-ordinates.
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func (g *GlyphBuf) decodeCoords(d []byte, offset int, np0 int) int {
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var x int16
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for i := np0; i < len(g.Point); i++ {
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f := g.Point[i].Flags
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if f&flagXShortVector != 0 {
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dx := int16(d[offset])
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offset++
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if f&flagPositiveXShortVector == 0 {
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x -= dx
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} else {
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x += dx
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}
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} else if f&flagThisXIsSame == 0 {
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x += int16(u16(d, offset))
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offset += 2
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}
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g.Point[i].X = int32(x)
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}
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var y int16
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for i := np0; i < len(g.Point); i++ {
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f := g.Point[i].Flags
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if f&flagYShortVector != 0 {
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dy := int16(d[offset])
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offset++
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if f&flagPositiveYShortVector == 0 {
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y -= dy
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} else {
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y += dy
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}
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} else if f&flagThisYIsSame == 0 {
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y += int16(u16(d, offset))
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offset += 2
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}
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g.Point[i].Y = int32(y)
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}
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return offset
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}
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// Load loads a glyph's contours from a Font, overwriting any previously
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// loaded contours for this GlyphBuf. The Hinter is optional; if non-nil, then
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// the resulting glyph will be hinted by the Font's bytecode instructions.
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func (g *GlyphBuf) Load(f *Font, scale int32, i Index, h *Hinter) error {
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// Reset the GlyphBuf.
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g.B = Bounds{}
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g.Point = g.Point[:0]
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g.End = g.End[:0]
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if err := g.load(f, i, 0); err != nil {
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return err
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}
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g.B.XMin = f.scale(scale * g.B.XMin)
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g.B.YMin = f.scale(scale * g.B.YMin)
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g.B.XMax = f.scale(scale * g.B.XMax)
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g.B.YMax = f.scale(scale * g.B.YMax)
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for i := range g.Point {
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g.Point[i].X = f.scale(scale * g.Point[i].X)
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g.Point[i].Y = f.scale(scale * g.Point[i].Y)
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}
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if h != nil {
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// TODO: invoke h.
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}
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return nil
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}
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// loadCompound loads a glyph that is composed of other glyphs.
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func (g *GlyphBuf) loadCompound(f *Font, glyf []byte, offset, recursion int) error {
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// Flags for decoding a compound glyph. These flags are documented at
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// http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html.
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const (
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flagArg1And2AreWords = 1 << iota
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flagArgsAreXYValues
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flagRoundXYToGrid
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flagWeHaveAScale
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flagUnused
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flagMoreComponents
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flagWeHaveAnXAndYScale
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flagWeHaveATwoByTwo
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flagWeHaveInstructions
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flagUseMyMetrics
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flagOverlapCompound
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)
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for {
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flags := u16(glyf, offset)
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component := u16(glyf, offset+2)
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var dx, dy int16
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if flags&flagArg1And2AreWords != 0 {
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dx = int16(u16(glyf, offset+4))
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dy = int16(u16(glyf, offset+6))
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offset += 8
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} else {
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dx = int16(int8(glyf[offset+4]))
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dy = int16(int8(glyf[offset+5]))
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offset += 6
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}
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if flags&flagArgsAreXYValues == 0 {
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return UnsupportedError("compound glyph transform vector")
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}
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if flags&(flagWeHaveAScale|flagWeHaveAnXAndYScale|flagWeHaveATwoByTwo) != 0 {
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return UnsupportedError("compound glyph scale/transform")
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}
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b0, i0 := g.B, len(g.Point)
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g.load(f, Index(component), recursion+1)
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for i := i0; i < len(g.Point); i++ {
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g.Point[i].X += int32(dx)
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g.Point[i].Y += int32(dy)
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}
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if flags&flagUseMyMetrics == 0 {
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g.B = b0
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}
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if flags&flagMoreComponents == 0 {
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break
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}
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}
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return nil
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}
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// load appends a glyph's contours to this GlyphBuf.
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func (g *GlyphBuf) load(f *Font, i Index, recursion int) error {
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if recursion >= 4 {
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return UnsupportedError("excessive compound glyph recursion")
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}
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// Find the relevant slice of f.glyf.
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var g0, g1 uint32
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if f.locaOffsetFormat == locaOffsetFormatShort {
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g0 = 2 * uint32(u16(f.loca, 2*int(i)))
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g1 = 2 * uint32(u16(f.loca, 2*int(i)+2))
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} else {
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g0 = u32(f.loca, 4*int(i))
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g1 = u32(f.loca, 4*int(i)+4)
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}
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if g0 == g1 {
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return nil
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}
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glyf := f.glyf[g0:g1]
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// Decode the contour end indices.
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ne := int(int16(u16(glyf, 0)))
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g.B.XMin = int32(int16(u16(glyf, 2)))
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g.B.YMin = int32(int16(u16(glyf, 4)))
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g.B.XMax = int32(int16(u16(glyf, 6)))
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g.B.YMax = int32(int16(u16(glyf, 8)))
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offset := 10
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if ne == -1 {
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return g.loadCompound(f, glyf, offset, recursion)
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} else if ne < 0 {
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// http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html says that
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// "the values -2, -3, and so forth, are reserved for future use."
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return UnsupportedError("negative number of contours")
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}
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ne0, np0 := len(g.End), len(g.Point)
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ne += ne0
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if ne <= cap(g.End) {
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g.End = g.End[:ne]
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} else {
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g.End = make([]int, ne, ne*2)
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}
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for i := ne0; i < ne; i++ {
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g.End[i] = 1 + np0 + int(u16(glyf, offset))
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offset += 2
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}
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// Skip the TrueType hinting instructions.
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instrLen := int(u16(glyf, offset))
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offset += 2 + instrLen
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// Decode the points.
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np := int(g.End[ne-1])
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if np <= cap(g.Point) {
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g.Point = g.Point[:np]
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} else {
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g.Point = make([]Point, np, np*2)
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}
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offset = g.decodeFlags(glyf, offset, np0)
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g.decodeCoords(glyf, offset, np0)
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return nil
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}
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// NewGlyphBuf returns a newly allocated GlyphBuf.
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func NewGlyphBuf() *GlyphBuf {
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g := new(GlyphBuf)
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g.Point = make([]Point, 0, 256)
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g.End = make([]int, 0, 32)
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return g
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}
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