valentina_old/src/app/puzzle/vpuzzlelayer.cpp
2020-04-23 15:50:56 +03:00

83 lines
2.8 KiB
C++

/************************************************************************
**
** @file vpuzzlelayer.cpp
** @author Ronan Le Tiec
** @date 13 4, 2020
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2020 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vpuzzlelayer.h"
//---------------------------------------------------------------------------------------------------------------------
VPuzzleLayer::VPuzzleLayer()
{
}
//---------------------------------------------------------------------------------------------------------------------
VPuzzleLayer::~VPuzzleLayer()
{
}
//---------------------------------------------------------------------------------------------------------------------
QList<VPuzzlePiece *> VPuzzleLayer::GetPieces()
{
return m_pieces;
}
//---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayer::AddPiece(VPuzzlePiece *piece)
{
m_pieces.append(piece);
}
//---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayer::RemovePiece(VPuzzlePiece *piece)
{
m_pieces.removeAll(piece);
}
//---------------------------------------------------------------------------------------------------------------------
QString VPuzzleLayer::GetName() const
{
return m_name;
}
//---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayer::SetName(const QString &name)
{
m_name = name;
}
//---------------------------------------------------------------------------------------------------------------------
void VPuzzleLayer::SetIsVisible(bool value)
{
m_isVisible = value;
}
//---------------------------------------------------------------------------------------------------------------------
bool VPuzzleLayer::GetIsVisible() const
{
return m_isVisible;
}