c622d173dd
--HG-- branch : develop
535 lines
14 KiB
C++
535 lines
14 KiB
C++
/****************************************************************************
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** Copyright (C) 2001-2013 RibbonSoft, GmbH. All rights reserved.
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** Copyright (C) 2001 Robert J. Campbell Jr.
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**
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** This file is part of the dxflib project.
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**
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** This file is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** Licensees holding valid dxflib Professional Edition licenses may use
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** this file in accordance with the dxflib Commercial License
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** Agreement provided with the Software.
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**
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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**
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** See http://www.ribbonsoft.com for further details.
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**
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** Contact info@ribbonsoft.com if any conditions of this licensing are
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** not clear to you.
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**
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**********************************************************************/
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/**
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* Defines common DXF codes and constants.
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*/
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#ifndef DXF_CODES_H
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#define DXF_CODES_H
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#include "dl_global.h"
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#include "../vmisc/diagnostic.h"
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#if defined(Q_CC_MSVC)
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#if (_MSC_VER > 1000)
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#pragma once
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#endif // _MSC_VER > 1000
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#endif // Q_CC_MSVC
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#define DL_DXF_MAXLINE 1024
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#define DL_DXF_MAXGROUPCODE 1100
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// used to mark invalid vectors:
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//#define DL_DXF_MAXDOUBLE 1.0E+10
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/**
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* Codes for colors and DXF versions.
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*/
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class DXFLIB_EXPORT DL_Codes
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{
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public:
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/**
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* Standard DXF colors.
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*/
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enum color
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{
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black = 250,
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green = 3,
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red = 1,
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brown = 15,
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yellow = 2,
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cyan = 4,
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magenta = 6,
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gray = 8,
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blue = 5,
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l_blue = 163,
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l_green = 121,
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l_cyan = 131,
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l_red = 23,
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l_magenta = 221,
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l_gray = 252,
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white = 7,
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bylayer = 256,
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byblock = 0
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};
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/**
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* Version numbers for the DXF Format.
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*/
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enum version
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{
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AC1009_MIN, // R12, minimalistic
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AC1009, // R12
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AC1012,
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AC1014,
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AC1015 // R2000
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};
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};
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// Extended color palette:
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// The first entry is only for direct indexing starting with [1]
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// Color 1 is red (1,0,0)
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const double dxfColors[][3] =
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{
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{0,0,0}, // unused
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{1,0,0}, // 1
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{1,1,0},
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{0,1,0},
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{0,1,1},
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{0,0,1},
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{1,0,1},
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{1,1,1}, // black or white
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{0.5,0.5,0.5},
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{0.75,0.75,0.75},
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{1,0,0}, // 10
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{1,0.5,0.5},
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{0.65,0,0},
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{0.65,0.325,0.325},
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{0.5,0,0},
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{0.5,0.25,0.25},
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{0.3,0,0},
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{0.3,0.15,0.15},
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{0.15,0,0},
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{0.15,0.075,0.075},
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{1,0.25,0}, // 20
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{1,0.625,0.5},
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{0.65,0.1625,0},
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{0.65,0.4063,0.325},
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{0.5,0.125,0},
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{0.5,0.3125,0.25},
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{0.3,0.075,0},
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{0.3,0.1875,0.15},
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{0.15,0.0375,0},
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{0.15,0.0938,0.075},
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{1,0.5,0}, // 30
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{1,0.75,0.5},
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{0.65,0.325,0},
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{0.65,0.4875,0.325},
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{0.5,0.25,0},
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{0.5,0.375,0.25},
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{0.3,0.15,0},
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{0.3,0.225,0.15},
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{0.15,0.075,0},
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{0.15,0.1125,0.075},
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{1,0.75,0}, // 40
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{1,0.875,0.5},
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{0.65,0.4875,0},
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{0.65,0.5688,0.325},
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{0.5,0.375,0},
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{0.5,0.4375,0.25},
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{0.3,0.225,0},
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{0.3,0.2625,0.15},
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{0.15,0.1125,0},
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{0.15,0.1313,0.075},
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{1,1,0}, // 50
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{1,1,0.5},
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{0.65,0.65,0},
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{0.65,0.65,0.325},
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{0.5,0.5,0},
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{0.5,0.5,0.25},
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{0.3,0.3,0},
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{0.3,0.3,0.15},
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{0.15,0.15,0},
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{0.15,0.15,0.075},
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{0.75,1,0}, // 60
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{0.875,1,0.5},
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{0.4875,0.65,0},
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{0.5688,0.65,0.325},
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{0.375,0.5,0},
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{0.4375,0.5,0.25},
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{0.225,0.3,0},
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{0.2625,0.3,0.15},
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{0.1125,0.15,0},
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{0.1313,0.15,0.075},
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{0.5,1,0}, // 70
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{0.75,1,0.5},
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{0.325,0.65,0},
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{0.4875,0.65,0.325},
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{0.25,0.5,0},
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{0.375,0.5,0.25},
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{0.15,0.3,0},
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{0.225,0.3,0.15},
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{0.075,0.15,0},
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{0.1125,0.15,0.075},
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{0.25,1,0}, // 80
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{0.625,1,0.5},
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{0.1625,0.65,0},
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{0.4063,0.65,0.325},
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{0.125,0.5,0},
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{0.3125,0.5,0.25},
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{0.075,0.3,0},
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{0.1875,0.3,0.15},
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{0.0375,0.15,0},
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{0.0938,0.15,0.075},
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{0,1,0}, // 90
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{0.5,1,0.5},
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{0,0.65,0},
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{0.325,0.65,0.325},
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{0,0.5,0},
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{0.25,0.5,0.25},
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{0,0.3,0},
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{0.15,0.3,0.15},
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{0,0.15,0},
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{0.075,0.15,0.075},
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{0,1,0.25}, // 100
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{0.5,1,0.625},
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{0,0.65,0.1625},
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{0.325,0.65,0.4063},
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{0,0.5,0.125},
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{0.25,0.5,0.3125},
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{0,0.3,0.075},
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{0.15,0.3,0.1875},
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{0,0.15,0.0375},
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{0.075,0.15,0.0938},
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{0,1,0.5}, // 110
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{0.5,1,0.75},
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{0,0.65,0.325},
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{0.325,0.65,0.4875},
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{0,0.5,0.25},
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{0.25,0.5,0.375},
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{0,0.3,0.15},
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{0.15,0.3,0.225},
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{0,0.15,0.075},
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{0.075,0.15,0.1125},
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{0,1,0.75}, // 120
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{0.5,1,0.875},
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{0,0.65,0.4875},
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{0.325,0.65,0.5688},
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{0,0.5,0.375},
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{0.25,0.5,0.4375},
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{0,0.3,0.225},
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{0.15,0.3,0.2625},
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{0,0.15,0.1125},
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{0.075,0.15,0.1313},
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{0,1,1}, // 130
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{0.5,1,1},
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{0,0.65,0.65},
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{0.325,0.65,0.65},
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{0,0.5,0.5},
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{0.25,0.5,0.5},
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{0,0.3,0.3},
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{0.15,0.3,0.3},
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{0,0.15,0.15},
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{0.075,0.15,0.15},
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{0,0.75,1}, // 140
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{0.5,0.875,1},
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{0,0.4875,0.65},
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{0.325,0.5688,0.65},
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{0,0.375,0.5},
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{0.25,0.4375,0.5},
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{0,0.225,0.3},
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{0.15,0.2625,0.3},
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{0,0.1125,0.15},
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{0.075,0.1313,0.15},
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{0,0.5,1}, // 150
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{0.5,0.75,1},
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{0,0.325,0.65},
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{0.325,0.4875,0.65},
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{0,0.25,0.5},
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{0.25,0.375,0.5},
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{0,0.15,0.3},
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{0.15,0.225,0.3},
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{0,0.075,0.15},
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{0.075,0.1125,0.15},
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{0,0.25,1}, // 160
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{0.5,0.625,1},
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{0,0.1625,0.65},
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{0.325,0.4063,0.65},
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{0,0.125,0.5},
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{0.25,0.3125,0.5},
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{0,0.075,0.3},
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{0.15,0.1875,0.3},
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{0,0.0375,0.15},
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{0.075,0.0938,0.15},
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{0,0,1}, // 170
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{0.5,0.5,1},
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{0,0,0.65},
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{0.325,0.325,0.65},
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{0,0,0.5},
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{0.25,0.25,0.5},
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{0,0,0.3},
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{0.15,0.15,0.3},
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{0,0,0.15},
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{0.075,0.075,0.15},
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{0.25,0,1}, // 180
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{0.625,0.5,1},
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{0.1625,0,0.65},
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{0.4063,0.325,0.65},
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{0.125,0,0.5},
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{0.3125,0.25,0.5},
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{0.075,0,0.3},
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{0.1875,0.15,0.3},
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{0.0375,0,0.15},
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{0.0938,0.075,0.15},
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{0.5,0,1}, // 190
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{0.75,0.5,1},
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{0.325,0,0.65},
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{0.4875,0.325,0.65},
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{0.25,0,0.5},
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{0.375,0.25,0.5},
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{0.15,0,0.3},
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{0.225,0.15,0.3},
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{0.075,0,0.15},
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{0.1125,0.075,0.15},
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{0.75,0,1}, // 200
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{0.875,0.5,1},
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{0.4875,0,0.65},
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{0.5688,0.325,0.65},
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{0.375,0,0.5},
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{0.4375,0.25,0.5},
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{0.225,0,0.3},
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{0.2625,0.15,0.3},
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{0.1125,0,0.15},
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{0.1313,0.075,0.15},
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{1,0,1}, // 210
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{1,0.5,1},
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{0.65,0,0.65},
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{0.65,0.325,0.65},
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{0.5,0,0.5},
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{0.5,0.25,0.5},
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{0.3,0,0.3},
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{0.3,0.15,0.3},
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{0.15,0,0.15},
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{0.15,0.075,0.15},
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{1,0,0.75}, // 220
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{1,0.5,0.875},
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{0.65,0,0.4875},
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{0.65,0.325,0.5688},
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{0.5,0,0.375},
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{0.5,0.25,0.4375},
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{0.3,0,0.225},
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{0.3,0.15,0.2625},
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{0.15,0,0.1125},
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{0.15,0.075,0.1313},
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{1,0,0.5}, // 230
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{1,0.5,0.75},
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{0.65,0,0.325},
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{0.65,0.325,0.4875},
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{0.5,0,0.25},
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{0.5,0.25,0.375},
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{0.3,0,0.15},
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{0.3,0.15,0.225},
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{0.15,0,0.075},
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{0.15,0.075,0.1125},
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{1,0,0.25}, // 240
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{1,0.5,0.625},
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{0.65,0,0.1625},
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{0.65,0.325,0.4063},
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{0.5,0,0.125},
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{0.5,0.25,0.3125},
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{0.3,0,0.075},
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{0.3,0.15,0.1875},
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{0.15,0,0.0375},
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{0.15,0.075,0.0938},
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{0.33,0.33,0.33}, // 250
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{0.464,0.464,0.464},
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{0.598,0.598,0.598},
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{0.732,0.732,0.732},
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{0.866,0.866,0.866},
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{1,1,1} // 255
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}
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;
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// AutoCAD VERSION aliases
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#define DL_VERSION_R12 DL_Codes::AC1009
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#define DL_VERSION_LT2 DL_Codes::AC1009
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#define DL_VERSION_R13 DL_Codes::AC1012 // not supported yet
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#define DL_VERSION_LT95 DL_Codes::AC1012 // not supported yet
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#define DL_VERSION_R14 DL_Codes::AC1014 // not supported yet
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#define DL_VERSION_LT97 DL_Codes::AC1014 // not supported yet
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#define DL_VERSION_LT98 DL_Codes::AC1014 // not supported yet
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#define DL_VERSION_2000 DL_Codes::AC1015
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#define DL_VERSION_2002 DL_Codes::AC1015
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// DXF Group Codes:
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// Strings
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#define DL_STRGRP_START 0
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#define DL_STRGRP_END 9
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// Coordinates
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#define DL_CRDGRP_START 10
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#define DL_CRDGRP_END 19
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// Real values
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#define DL_RLGRP_START 38
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#define DL_RLGRP_END 59
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// Short integer values
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#define DL_SHOGRP_START 60
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#define DL_SHOGRP_END 79
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// New in Release 13,
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#define DL_SUBCLASS 100
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// More coordinates
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#define DL_CRD2GRP_START 210
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#define DL_CRD2GRP_END 239
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// Extended data strings
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#define DL_ESTRGRP_START 1000
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#define DL_ESTRGRP_END 1009
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// Extended data reals
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#define DL_ERLGRP_START 1010
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#define DL_ERLGRP_END 1059
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#define DL_Y8_COORD_CODE 28
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#define DL_Z0_COORD_CODE 30
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#define DL_Z8_COORD_CODE 38
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#define DL_POINT_COORD_CODE 10
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#define DL_INSERT_COORD_CODE 10
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#define DL_CRD2GRP_START 210
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#define DL_CRD2GRP_END 239
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#define DL_THICKNESS 39
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#define DL_FIRST_REAL_CODE THICKNESS
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#define DL_LAST_REAL_CODE 59
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#define DL_FIRST_INT_CODE 60
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#define DL_ATTFLAGS_CODE 70
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#define DL_PLINE_FLAGS_CODE 70
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#define DL_LAYER_FLAGS_CODE 70
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#define DL_FLD_LEN_CODE 73 // Inside ATTRIB resbuf
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#define DL_LAST_INT_CODE 79
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#define DL_X_EXTRU_CODE 210
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#define DL_Y_EXTRU_CODE 220
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#define DL_Z_EXTRU_CODE 230
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#define DL_COMMENT_CODE 999
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// Start and endpoints of a line
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#define DL_LINE_START_CODE 10 // Followed by x coord
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#define DL_LINE_END_CODE 11 // Followed by x coord
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// Some codes used by blocks
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#define DL_BLOCK_FLAGS_CODE 70 // An int containing flags
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#define DL_BLOCK_BASE_CODE 10 // Origin of block definition
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#define DL_XREF_DEPENDENT 16 // If a block contains an XREF
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#define DL_XREF_RESOLVED 32 // If a XREF resolved ok
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#define DL_REFERENCED 64 // If a block is ref'd in DWG
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#define DL_XSCALE_CODE 41
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#define DL_YSCALE_CODE 42
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#define DL_ANGLE_CODE 50
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#define DL_INS_POINT_CODE 10 // Followed by x of ins pnt
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#define DL_NAME2_CODE 3 // Second appearance of name
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// Some codes used by circle entities
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#define DL_CENTER_CODE 10 // Followed by x of center
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#define DL_RADIUS_CODE 40 // Followd by radius of circle
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#define DL_COND_OP_CODE -4 // Conditional op,ads_ssget
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// When using ads_buildlist you MUST use RTDXF0 instead of these
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#define DL_ENTITY_TYPE_CODE 0 // Then there is LINE, 3DFACE..
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#define DL_SES_CODE 0 // Start End String Code
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#define DL_FILE_SEP_CODE 0 // File separator
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#define DL_SOT_CODE 0 // Start Of Table
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#define DL_TEXTVAL_CODE 1
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#define DL_NAME_CODE 2
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#define DL_BLOCK_NAME_CODE 2
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#define DL_SECTION_NAME_CODE 2
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#define DL_ENT_HAND_CODE 5 // What follows is hexa string
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#define DL_TXT_STYLE_CODE 7 // Inside attributes
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#define DL_LAYER_NAME_CODE 8 // What follows is layer name
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#define DL_FIRST_XCOORD_CODE 10 // Group code x of 1st coord
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#define DL_FIRST_YCOORD_CODE 20 // Group code y of 1st coord
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#define DL_FIRST_ZCOORD_CODE 30 // Group code z of 1st coord
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#define DL_L_START_CODE 10
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#define DL_L_END_CODE 11
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#define DL_TXTHI_CODE 40
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#define DL_SCALE_X_CODE 41
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#define DL_SCALE_Y_CODE 42
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#define DL_SCALE_Z_CODE 43
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#define DL_BULGE_CODE 42 // Used in PLINE verts for arcs
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#define DL_ROTATION_CODE 50
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#define DL_COLOUR_CODE 62 // What follows is a color int
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#define DL_LTYPE_CODE 6 // What follows is a linetype
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// Attribute flags
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#define DL_ATTS_FOLLOW_CODE 66
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#define DL_ATT_TAG_CODE 2
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#define DL_ATT_VAL_CODE 1
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#define DL_ATT_FLAGS_CODE 70 // 4 1 bit flags as follows...
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#define DL_ATT_INVIS_FLAG 1
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#define DL_ATT_CONST_FLAG 2
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#define DL_ATT_VERIFY_FLAG 4 // Prompt and verify
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#define DL_ATT_PRESET_FLAG 8 // No prompt and no verify
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// PLINE defines
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// Flags
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#define DL_OPEN_PLINE 0x00
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#define DL_CLOSED_PLINE 0x01
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#define DL_POLYLINE3D 0x80
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#define DL_PFACE_MESH 0x40
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#define DL_PGON_MESH 0x10
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// Vertices follow entity, required in POLYLINES
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#define DL_VERTS_FOLLOW_CODE 66 // Value should always be 1
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#define DL_VERTEX_COORD_CODE 10
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// LAYER flags
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#define DL_FROZEN 1
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#define DL_FROZEN_BY_DEF 2
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#define DL_LOCKED 4
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#define DL_OBJECT_USED 64 // Object is ref'd in the dwg
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#define DL_BLOCK_EN_CODE -2 // Block entity definition
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#define DL_E_NAME -1 // Entity name
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// Extended data codes
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#define DL_EXTD_SENTINEL (-3)
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#define DL_EXTD_STR 1000
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#define DL_EXTD_APP_NAME 1001
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#define DL_EXTD_CTL_STR 1002
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#define DL_EXTD_LYR_STR 1003
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#define DL_EXTD_CHUNK 1004
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#define DL_EXTD_HANDLE 1005
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#define DL_EXTD_POINT 1010
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#define DL_EXTD_POS 1011
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#define DL_EXTD_DISP 1012
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#define DL_EXTD_DIR 1013
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#define DL_EXTD_FLOAT 1040
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#define DL_EXTD_DIST 1041
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#define DL_EXTD_SCALE 1042
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#define DL_EXTD_INT16 1070
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#define DL_EXTD_INT32 1071
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// UCS codes for use in ads_trans
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#define DL_WCS_TRANS_CODE 0
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#define DL_UCS_TRANS_CODE 1
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#define DL_DCS_TRANS_CODE 2
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#define DL_PCS_TRANS_CODE 3
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#endif
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