595e5b0bf5
--HG-- branch : develop
92 lines
2.8 KiB
C++
92 lines
2.8 KiB
C++
/************************************************************************
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**
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** @file vlayoutdetail.h
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date 2 1, 2015
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VLAYOUTDETAIL_H
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#define VLAYOUTDETAIL_H
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#include "vabstractdetail.h"
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#include <QMatrix>
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#include <QPointF>
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class VLayoutDetailData;
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class QGraphicsItem;
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class VLayoutDetail :public VAbstractDetail
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{
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public:
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VLayoutDetail();
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VLayoutDetail(const VLayoutDetail &detail);
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VLayoutDetail &operator=(const VLayoutDetail &detail);
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virtual ~VLayoutDetail() Q_DECL_OVERRIDE;
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QVector<QPointF> GetContourPoints() const;
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void SetCountourPoints(const QVector<QPointF> &points);
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QVector<QPointF> GetSeamAllowencePoints() const;
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void SetSeamAllowencePoints(const QVector<QPointF> &points, bool seamAllowence = true, bool closed = true);
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QVector<QPointF> GetLayoutAllowencePoints() const;
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void SetLayoutAllowencePoints();
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QTransform GetMatrix() const;
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void SetMatrix(const QTransform &matrix);
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qreal GetLayoutWidth() const;
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void SetLayoutWidth(const qreal &value);
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bool IsMirror() const;
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void SetMirror(bool value);
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void Translate(qreal dx, qreal dy);
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void Rotate(const QPointF &originPoint, qreal degrees);
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void Mirror(const QLineF &edge);
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int EdgesCount() const;
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QLineF Edge(int i) const;
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int EdgeByPoint(const QPointF &p1) const;
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QRectF BoundingRect() const;
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qreal Diagonal() const;
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bool isNull() const;
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qint64 Square() const;
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QPainterPath ContourPath() const;
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QGraphicsItem *GetItem() const;
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private:
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QSharedDataPointer<VLayoutDetailData> d;
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QVector<QPointF> Map(const QVector<QPointF> &points) const;
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static QVector<QPointF> RoundPoints(const QVector<QPointF> &points);
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};
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Q_DECLARE_TYPEINFO(VLayoutDetail, Q_MOVABLE_TYPE);
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#endif // VLAYOUTDETAIL_H
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