ffb6f1fbd5
--HG-- branch : develop
1089 lines
24 KiB
C++
1089 lines
24 KiB
C++
/*
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** delaunay.c : compute 2D delaunay triangulation in the plane.
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** Copyright (C) 2005 Wael El Oraiby <wael.eloraiby@gmail.com>
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**
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include <assert.h>
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#include <QtGlobal>
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#include "delaunay.h"
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#ifdef Q_CC_GNU
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wold-style-cast"
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#pragma GCC diagnostic ignored "-Wcast-qual"
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#endif
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#if PREDICATE == EXACT_PREDICATE
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extern void exactinit();
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extern real incircle(real* pa, real* pb, real* pc, real* pd);
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#endif
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#define ON_RIGHT 1
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#define ON_SEG 0
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#define ON_LEFT -1
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#define OUTSIDE -1
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#define ON_CIRCLE 0
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#define INSIDE 1
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struct point2d_s;
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struct face_s;
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struct halfedge_s;
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struct delaunay_s;
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#ifdef USE_DOUBLE
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# define REAL_ZERO 0.0
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# define REAL_ONE 1.0
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# define REAL_TWO 2.0
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# define REAL_FOUR 4.0
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# define TOLERANCE (1024.0 * 1024.0)
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#else
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# define REAL_ZERO 0.0f
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# define REAL_ONE 1.0f
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# define REAL_TWO 2.0f
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# define REAL_FOUR 4.0f
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# define TOLERANCE (16.0f )
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#endif
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#define EPSILON (REAL_ONE / TOLERANCE)
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typedef struct point2d_s point2d_t;
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typedef struct face_s face_t;
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typedef struct halfedge_s halfedge_t;
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typedef struct delaunay_s delaunay_t;
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typedef real mat3_t[3][3];
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struct point2d_s
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{
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real x, y; /* point coordinates */
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halfedge_t* he; /* point halfedge */
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quint32 idx; /* point index in input buffer */
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};
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struct face_s
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{
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/* real radius;
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real cx, cy;
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point2d_t* p[3];
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*/
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halfedge_t* he; /* a pointing half edge */
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quint32 num_verts; /* number of vertices on this face */
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};
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struct halfedge_s
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{
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point2d_t* vertex; /* vertex */
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halfedge_t* pair; /* pair */
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halfedge_t* next; /* next */
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halfedge_t* prev; /* next^-1 */
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face_t* face; /* halfedge face */
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};
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struct delaunay_s
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{
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halfedge_t* rightmost_he; /* right most halfedge */
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halfedge_t* leftmost_he; /* left most halfedge */
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point2d_t** points; /* pointer to points */
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face_t* faces; /* faces of delaunay */
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quint32 num_faces; /* face count */
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quint32 start_point; /* start point index */
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quint32 end_point; /* end point index */
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};
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/*
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* 3x3 matrix determinant
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*/
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//static real det3( mat3_t *m )
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//{
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// real res;
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// res = ((*m)[0][0]) * (((*m)[1][1]) * ((*m)[2][2]) - ((*m)[1][2]) * ((*m)[2][1]))
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// - ((*m)[0][1]) * (((*m)[1][0]) * ((*m)[2][2]) - ((*m)[1][2]) * ((*m)[2][0]))
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// + ((*m)[0][2]) * (((*m)[1][0]) * ((*m)[2][1]) - ((*m)[1][1]) * ((*m)[2][0]));
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// return res;
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//}
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/*
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* allocate a point
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*/
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static point2d_t* point_alloc()
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{
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point2d_t* p;
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p = (point2d_t*)malloc(sizeof(point2d_t));
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assert( p != NULL );
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// cppcheck-suppress memsetClassFloat
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memset(p, 0, sizeof(point2d_t));
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return p;
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}
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/*
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* free a point
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*/
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static void point_free( point2d_t* p )
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{
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assert( p != NULL );
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free(p);
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}
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/*
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* allocate a halfedge
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*/
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static halfedge_t* halfedge_alloc()
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{
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halfedge_t* d;
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d = (halfedge_t*)malloc(sizeof(halfedge_t));
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assert( d != NULL );
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memset(d, 0, sizeof(halfedge_t));
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return d;
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}
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/*
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* free a halfedge
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*/
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static void halfedge_free( halfedge_t* d )
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{
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assert( d != NULL );
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memset(d, 0, sizeof(halfedge_t));
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free(d);
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}
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/*
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* free all delaunay halfedges
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*/
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void del_free_halfedges( delaunay_t *del )
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{
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quint32 i;
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halfedge_t *d, *sig;
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/* if there is nothing to do */
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if( del->points == NULL )
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return;
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for( i = 0; i <= (del->end_point - del->start_point); i++ )
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{
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/* free all the halfedges around the point */
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d = del->points[i]->he;
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if( d != NULL )
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{
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do {
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sig = d->next;
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halfedge_free( d );
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d = sig;
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} while( d != del->points[i]->he );
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del->points[i]->he = NULL;
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}
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}
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}
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/*
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* allocate memory for a face
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*/
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//static face_t* face_alloc()
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//{
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// face_t *f = (face_t*)malloc(sizeof(face_t));
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// assert( f != NULL );
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// memset(f, 0, sizeof(face_t));
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// return f;
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//}
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/*
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* free a face
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*/
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//static void face_free(face_t *f)
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//{
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// assert( f != NULL );
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// free(f);
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//}
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/*
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* compare 2 points when sorting
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*/
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static int cmp_points( const void *_pt0, const void *_pt1 )
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{
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point2d_t *pt0, *pt1;
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pt0 = (point2d_t*)(*((point2d_t**)_pt0));
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pt1 = (point2d_t*)(*((point2d_t**)_pt1));
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if( pt0->x < pt1->x )
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return -1;
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else if( pt0->x > pt1->x )
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return 1;
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else if( pt0->y < pt1->y )
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return -1;
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else if( pt0->y > pt1->y )
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return 1;
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assert(0 && "2 or more points share the same exact coordinate");
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return 0; /* Should not be given! */
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}
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/*
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* classify a point relative to a segment
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*/
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static int classify_point_seg( point2d_t *s, point2d_t *e, point2d_t *pt )
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{
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point2d_t se, spt;
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real res;
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se.x = e->x - s->x;
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se.y = e->y - s->y;
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spt.x = pt->x - s->x;
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spt.y = pt->y - s->y;
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res = (( se.x * spt.y ) - ( se.y * spt.x ));
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if( res < REAL_ZERO )
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return ON_RIGHT;
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else if( res > REAL_ZERO )
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return ON_LEFT;
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return ON_SEG;
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}
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/*
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* classify a point relative to a halfedge, -1 is left, 0 is on, 1 is right
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*/
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static int del_classify_point( halfedge_t *d, point2d_t *pt )
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{
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point2d_t *s, *e;
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s = d->vertex;
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e = d->pair->vertex;
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return classify_point_seg(s, e, pt);
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}
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/*
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* return the absolute value
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*/
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//static real dabs( real a )
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//{
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// if( a < REAL_ZERO )
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// return (-a);
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// return a;
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//}
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/*
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* compute the circle given 3 points
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*/
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#if PREDICATE == LOOSE_PREDICATE
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static void compute_circle( point2d_t *pt0, point2d_t *pt1, point2d_t *pt2, real *cx, real *cy, real *radius )
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{
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mat3_t ma, mbx, mby, mc;
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real x0y0, x1y1, x2y2;
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real a, bx, by, c;
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/* calculate x0y0, .... */
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x0y0 = pt0->x * pt0->x + pt0->y * pt0->y;
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x1y1 = pt1->x * pt1->x + pt1->y * pt1->y;
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x2y2 = pt2->x * pt2->x + pt2->y * pt2->y;
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/* setup A matrix */
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ma[0][0] = pt0->x;
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ma[0][1] = pt0->y;
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ma[1][0] = pt1->x;
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ma[1][1] = pt1->y;
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ma[2][0] = pt2->x;
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ma[2][1] = pt2->y;
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ma[0][2] = ma[1][2] = ma[2][2] = REAL_ONE;
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/* setup Bx matrix */
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mbx[0][0] = x0y0;
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mbx[1][0] = x1y1;
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mbx[2][0] = x2y2;
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mbx[0][1] = pt0->y;
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mbx[1][1] = pt1->y;
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mbx[2][1] = pt2->y;
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mbx[0][2] = mbx[1][2] = mbx[2][2] = REAL_ONE;
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/* setup By matrix */
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mby[0][0] = x0y0;
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mby[1][0] = x1y1;
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mby[2][0] = x2y2;
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mby[0][1] = pt0->x;
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mby[1][1] = pt1->x;
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mby[2][1] = pt2->x;
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mby[0][2] = mby[1][2] = mby[2][2] = REAL_ONE;
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/* setup C matrix */
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mc[0][0] = x0y0;
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mc[1][0] = x1y1;
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mc[2][0] = x2y2;
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mc[0][1] = pt0->x;
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mc[1][1] = pt1->x;
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mc[2][1] = pt2->x;
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mc[0][2] = pt0->y;
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mc[1][2] = pt1->y;
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mc[2][2] = pt2->y;
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/* compute a, bx, by and c */
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a = det3(&ma);
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bx = det3(&mbx);
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by = -det3(&mby);
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c = -det3(&mc);
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*cx = bx / (REAL_TWO * a);
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*cy = by / (REAL_TWO * a);
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*radius = sqrt(bx * bx + by * by - REAL_FOUR * a * c) / (REAL_TWO * dabs(a));
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}
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#endif
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/*
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* test if a point is inside a circle given by 3 points, 1 if inside, 0 if outside
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*/
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static int in_circle( point2d_t *pt0, point2d_t *pt1, point2d_t *pt2, point2d_t *p )
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{
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#if PREDICATE == EXACT_PREDICATE
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real res = incircle(&(pt0->x), &(pt1->x), &(pt2->x), &(p->x));
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if( res > REAL_ZERO )
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return INSIDE;
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else if( res < REAL_ZERO )
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return OUTSIDE;
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return ON_CIRCLE;
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#endif
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#if PREDICATE == LOOSE_PREDICATE
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real cx, cy, radius;
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compute_circle(pt0, pt1, pt2, &cx, &cy, &radius);
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real distance = sqrt((p->x - cx) * (p->x - cx) + (p->y - cy) * (p->y - cy));
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if( distance < radius - EPSILON )
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return INSIDE;
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else if(distance > radius + EPSILON )
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return OUTSIDE;
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return ON_CIRCLE;
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#endif
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#if PREDICATE == FAST_PREDICATE
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mat3_t ma, mbx, mby, mc;
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real x0y0, x1y1, x2y2;
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real a, bx, by, c, res;
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/* calculate x0y0, .... */
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x0y0 = pt0->x * pt0->x + pt0->y * pt0->y;
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x1y1 = pt1->x * pt1->x + pt1->y * pt1->y;
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x2y2 = pt2->x * pt2->x + pt2->y * pt2->y;
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/* setup A matrix */
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ma[0][0] = pt0->x;
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ma[0][1] = pt0->y;
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ma[1][0] = pt1->x;
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ma[1][1] = pt1->y;
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ma[2][0] = pt2->x;
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ma[2][1] = pt2->y;
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ma[0][2] = ma[1][2] = ma[2][2] = REAL_ONE;
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/* setup Bx matrix */
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mbx[0][0] = x0y0;
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mbx[1][0] = x1y1;
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mbx[2][0] = x2y2;
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mbx[0][1] = pt0->y;
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mbx[1][1] = pt1->y;
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mbx[2][1] = pt2->y;
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mbx[0][2] = mbx[1][2] = mbx[2][2] = REAL_ONE;
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/* setup By matrix */
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mby[0][0] = x0y0;
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mby[1][0] = x1y1;
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mby[2][0] = x2y2;
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mby[0][1] = pt0->x;
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mby[1][1] = pt1->x;
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mby[2][1] = pt2->x;
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mby[0][2] = mby[1][2] = mby[2][2] = REAL_ONE;
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/* setup C matrix */
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mc[0][0] = x0y0;
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mc[1][0] = x1y1;
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mc[2][0] = x2y2;
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mc[0][1] = pt0->x;
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mc[1][1] = pt1->x;
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mc[2][1] = pt2->x;
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mc[0][2] = pt0->y;
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mc[1][2] = pt1->y;
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mc[2][2] = pt2->y;
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/* compute a, bx, by and c */
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a = det3(&ma);
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bx = det3(&mbx);
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by = -det3(&mby);
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c = -det3(&mc);
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res = a * (p->x * p->x + p->y * p->y ) - bx * p->x - by * p->y + c;
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if( res < REAL_ZERO )
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return INSIDE;
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else if( res > REAL_ZERO )
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return OUTSIDE;
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return ON_CIRCLE;
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#endif
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}
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/*
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* initialize delaunay segment
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*/
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static int del_init_seg( delaunay_t *del, int start )
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{
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halfedge_t *d0, *d1;
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point2d_t *pt0, *pt1;
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/* init delaunay */
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del->start_point = start;
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del->end_point = start + 1;
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/* setup pt0 and pt1 */
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pt0 = del->points[start];
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pt1 = del->points[start + 1];
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/* allocate the halfedges and setup them */
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d0 = halfedge_alloc();
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d1 = halfedge_alloc();
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d0->vertex = pt0;
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d1->vertex = pt1;
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d0->next = d0->prev = d0;
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d1->next = d1->prev = d1;
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d0->pair = d1;
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d1->pair = d0;
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pt0->he = d0;
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pt1->he = d1;
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del->rightmost_he = d1;
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del->leftmost_he = d0;
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return 0;
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}
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/*
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* initialize delaunay triangle
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*/
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static int del_init_tri( delaunay_t *del, int start )
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{
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halfedge_t *d0, *d1, *d2, *d3, *d4, *d5;
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point2d_t *pt0, *pt1, *pt2;
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/* initiate delaunay */
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del->start_point = start;
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del->end_point = start + 2;
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/* setup the points */
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pt0 = del->points[start];
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pt1 = del->points[start + 1];
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pt2 = del->points[start + 2];
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/* allocate the 6 halfedges */
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d0 = halfedge_alloc();
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d1 = halfedge_alloc();
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d2 = halfedge_alloc();
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d3 = halfedge_alloc();
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d4 = halfedge_alloc();
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d5 = halfedge_alloc();
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if( classify_point_seg(pt0, pt2, pt1) == ON_LEFT ) /* first case */
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{
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/* set halfedges points */
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d0->vertex = pt0;
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d1->vertex = pt2;
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d2->vertex = pt1;
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d3->vertex = pt2;
|
|
d4->vertex = pt1;
|
|
d5->vertex = pt0;
|
|
|
|
/* set points halfedges */
|
|
pt0->he = d0;
|
|
pt1->he = d2;
|
|
pt2->he = d1;
|
|
|
|
/* next and next -1 setup */
|
|
d0->next = d5;
|
|
d0->prev = d5;
|
|
|
|
d1->next = d3;
|
|
d1->prev = d3;
|
|
|
|
d2->next = d4;
|
|
d2->prev = d4;
|
|
|
|
d3->next = d1;
|
|
d3->prev = d1;
|
|
|
|
d4->next = d2;
|
|
d4->prev = d2;
|
|
|
|
d5->next = d0;
|
|
d5->prev = d0;
|
|
|
|
/* set halfedges pair */
|
|
d0->pair = d3;
|
|
d3->pair = d0;
|
|
|
|
d1->pair = d4;
|
|
d4->pair = d1;
|
|
|
|
d2->pair = d5;
|
|
d5->pair = d2;
|
|
|
|
del->rightmost_he = d1;
|
|
del->leftmost_he = d0;
|
|
|
|
} else /* 2nd case */
|
|
{
|
|
/* set halfedges points */
|
|
d0->vertex = pt0;
|
|
d1->vertex = pt1;
|
|
d2->vertex = pt2;
|
|
|
|
d3->vertex = pt1;
|
|
d4->vertex = pt2;
|
|
d5->vertex = pt0;
|
|
|
|
/* set points halfedges */
|
|
pt0->he = d0;
|
|
pt1->he = d1;
|
|
pt2->he = d2;
|
|
|
|
/* next and next -1 setup */
|
|
d0->next = d5;
|
|
d0->prev = d5;
|
|
|
|
d1->next = d3;
|
|
d1->prev = d3;
|
|
|
|
d2->next = d4;
|
|
d2->prev = d4;
|
|
|
|
d3->next = d1;
|
|
d3->prev = d1;
|
|
|
|
d4->next = d2;
|
|
d4->prev = d2;
|
|
|
|
d5->next = d0;
|
|
d5->prev = d0;
|
|
|
|
/* set halfedges pair */
|
|
d0->pair = d3;
|
|
d3->pair = d0;
|
|
|
|
d1->pair = d4;
|
|
d4->pair = d1;
|
|
|
|
d2->pair = d5;
|
|
d5->pair = d2;
|
|
|
|
del->rightmost_he = d2;
|
|
del->leftmost_he = d0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* remove an edge given a halfedge
|
|
*/
|
|
static void del_remove_edge( halfedge_t *d )
|
|
{
|
|
halfedge_t *next, *prev, *pair, *orig_pair;
|
|
|
|
orig_pair = d->pair;
|
|
|
|
next = d->next;
|
|
prev = d->prev;
|
|
pair = d->pair;
|
|
|
|
assert(next != NULL);
|
|
assert(prev != NULL);
|
|
|
|
next->prev = prev;
|
|
prev->next = next;
|
|
|
|
|
|
/* check to see if we have already removed pair */
|
|
if( pair )
|
|
pair->pair = NULL;
|
|
|
|
/* check to see if the vertex points to this halfedge */
|
|
if( d->vertex->he == d )
|
|
d->vertex->he = next;
|
|
|
|
d->vertex = NULL;
|
|
d->next = NULL;
|
|
d->prev = NULL;
|
|
d->pair = NULL;
|
|
|
|
next = orig_pair->next;
|
|
prev = orig_pair->prev;
|
|
pair = orig_pair->pair;
|
|
|
|
assert(next != NULL);
|
|
assert(prev != NULL);
|
|
|
|
next->prev = prev;
|
|
prev->next = next;
|
|
|
|
|
|
/* check to see if we have already removed pair */
|
|
if( pair )
|
|
pair->pair = NULL;
|
|
|
|
/* check to see if the vertex points to this halfedge */
|
|
if( orig_pair->vertex->he == orig_pair )
|
|
orig_pair->vertex->he = next;
|
|
|
|
orig_pair->vertex = NULL;
|
|
orig_pair->next = NULL;
|
|
orig_pair->prev = NULL;
|
|
orig_pair->pair = NULL;
|
|
|
|
|
|
/* finally free the halfedges */
|
|
halfedge_free(d);
|
|
halfedge_free(orig_pair);
|
|
}
|
|
|
|
/*
|
|
* pass through all the halfedges on the left side and validate them
|
|
*/
|
|
static halfedge_t* del_valid_left( halfedge_t* b )
|
|
{
|
|
point2d_t *g, *d, *u, *v;
|
|
halfedge_t *c, *du, *dg;
|
|
|
|
g = b->vertex; /* base halfedge point */
|
|
dg = b;
|
|
|
|
d = b->pair->vertex; /* pair(halfedge) point */
|
|
b = b->next;
|
|
|
|
u = b->pair->vertex; /* next(pair(halfedge)) point */
|
|
du = b->pair;
|
|
|
|
v = b->next->pair->vertex; /* pair(next(next(halfedge)) point */
|
|
|
|
if( classify_point_seg(g, d, u) == ON_LEFT )
|
|
{
|
|
/* 3 points aren't colinear */
|
|
/* as long as the 4 points belong to the same circle, do the cleaning */
|
|
assert( v != u && "1: floating point precision error");
|
|
while( v != d && v != g && in_circle(g, d, u, v) == INSIDE )
|
|
{
|
|
c = b->next;
|
|
du = b->next->pair;
|
|
del_remove_edge(b);
|
|
b = c;
|
|
u = du->vertex;
|
|
v = b->next->pair->vertex;
|
|
}
|
|
|
|
assert( v != u && "2: floating point precision error");
|
|
if( v != d && v != g && in_circle(g, d, u, v) == ON_CIRCLE )
|
|
{
|
|
du = du->prev;
|
|
del_remove_edge(b);
|
|
}
|
|
} else /* treat the case where the 3 points are colinear */
|
|
du = dg;
|
|
|
|
assert(du->pair);
|
|
return du;
|
|
}
|
|
|
|
/*
|
|
* pass through all the halfedges on the right side and validate them
|
|
*/
|
|
static halfedge_t* del_valid_right( halfedge_t *b )
|
|
{
|
|
point2d_t *rv, *lv, *u, *v;
|
|
halfedge_t *c, *dd, *du;
|
|
|
|
b = b->pair;
|
|
rv = b->vertex;
|
|
dd = b;
|
|
lv = b->pair->vertex;
|
|
b = b->prev;
|
|
u = b->pair->vertex;
|
|
du = b->pair;
|
|
|
|
v = b->prev->pair->vertex;
|
|
|
|
if( classify_point_seg(lv, rv, u) == ON_LEFT )
|
|
{
|
|
assert( v != u && "1: floating point precision error");
|
|
while( v != lv && v != rv && in_circle(lv, rv, u, v) == INSIDE )
|
|
{
|
|
c = b->prev;
|
|
du = c->pair;
|
|
del_remove_edge(b);
|
|
b = c;
|
|
u = du->vertex;
|
|
v = b->prev->pair->vertex;
|
|
}
|
|
|
|
assert( v != u && "1: floating point precision error");
|
|
if( v != lv && v != rv && in_circle(lv, rv, u, v) == ON_CIRCLE )
|
|
{
|
|
du = du->next;
|
|
del_remove_edge(b);
|
|
}
|
|
} else
|
|
du = dd;
|
|
|
|
assert(du->pair);
|
|
return du;
|
|
}
|
|
|
|
|
|
/*
|
|
* validate a link
|
|
*/
|
|
static halfedge_t* del_valid_link( halfedge_t *b )
|
|
{
|
|
point2d_t *g, *g_p, *d, *d_p;
|
|
halfedge_t *gd, *dd, *new_gd, *new_dd;
|
|
|
|
g = b->vertex;
|
|
gd = del_valid_left(b);
|
|
g_p = gd->vertex;
|
|
|
|
assert(b->pair);
|
|
d = b->pair->vertex;
|
|
dd = del_valid_right(b);
|
|
d_p = dd->vertex;
|
|
assert(b->pair);
|
|
|
|
if( g != g_p && d != d_p )
|
|
{
|
|
int a = in_circle(g, d, g_p, d_p);
|
|
|
|
if( a != ON_CIRCLE )
|
|
{
|
|
if( a == INSIDE )
|
|
{
|
|
g_p = g;
|
|
gd = b;
|
|
}
|
|
else
|
|
{
|
|
d_p = d;
|
|
dd = b->pair;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* create the 2 halfedges */
|
|
new_gd = halfedge_alloc();
|
|
new_dd = halfedge_alloc();
|
|
|
|
/* setup new_gd and new_dd */
|
|
|
|
new_gd->vertex = gd->vertex;
|
|
new_gd->pair = new_dd;
|
|
new_gd->prev = gd;
|
|
new_gd->next = gd->next;
|
|
gd->next->prev = new_gd;
|
|
gd->next = new_gd;
|
|
|
|
new_dd->vertex = dd->vertex;
|
|
new_dd->pair = new_gd;
|
|
new_dd->prev = dd->prev;
|
|
dd->prev->next = new_dd;
|
|
new_dd->next = dd;
|
|
dd->prev = new_dd;
|
|
|
|
return new_gd;
|
|
}
|
|
|
|
/*
|
|
* find the lower tangent between the two delaunay, going from left to right (returns the left half edge)
|
|
*/
|
|
static halfedge_t* del_get_lower_tangent( delaunay_t *left, delaunay_t *right )
|
|
{
|
|
halfedge_t *right_d, *left_d, *new_ld, *new_rd;
|
|
int sl, sr;
|
|
|
|
left_d = left->rightmost_he;
|
|
right_d = right->leftmost_he;
|
|
|
|
do {
|
|
point2d_t *pl = left_d->prev->pair->vertex;
|
|
point2d_t *pr = right_d->pair->vertex;
|
|
|
|
if( (sl = classify_point_seg(left_d->vertex, right_d->vertex, pl)) == ON_RIGHT ) {
|
|
left_d = left_d->prev->pair;
|
|
}
|
|
|
|
if( (sr = classify_point_seg(left_d->vertex, right_d->vertex, pr)) == ON_RIGHT ) {
|
|
right_d = right_d->pair->next;
|
|
}
|
|
|
|
} while( sl == ON_RIGHT || sr == ON_RIGHT );
|
|
|
|
/* create the 2 halfedges */
|
|
new_ld = halfedge_alloc();
|
|
new_rd = halfedge_alloc();
|
|
|
|
/* setup new_gd and new_dd */
|
|
new_ld->vertex = left_d->vertex;
|
|
new_ld->pair = new_rd;
|
|
new_ld->prev = left_d->prev;
|
|
left_d->prev->next = new_ld;
|
|
new_ld->next = left_d;
|
|
left_d->prev = new_ld;
|
|
|
|
new_rd->vertex = right_d->vertex;
|
|
new_rd->pair = new_ld;
|
|
new_rd->prev = right_d->prev;
|
|
right_d->prev->next = new_rd;
|
|
new_rd->next = right_d;
|
|
right_d->prev = new_rd;
|
|
|
|
return new_ld;
|
|
}
|
|
|
|
/*
|
|
* link the 2 delaunay together
|
|
*/
|
|
static void del_link( delaunay_t *result, delaunay_t *left, delaunay_t *right )
|
|
{
|
|
point2d_t *u, *v, *ml, *mr;
|
|
halfedge_t *base;
|
|
|
|
assert( left->points == right->points );
|
|
|
|
/* save the most right point and the most left point */
|
|
ml = left->leftmost_he->vertex;
|
|
mr = right->rightmost_he->vertex;
|
|
|
|
base = del_get_lower_tangent(left, right);
|
|
|
|
u = base->next->pair->vertex;
|
|
v = base->pair->prev->pair->vertex;
|
|
|
|
while( del_classify_point(base, u) == ON_LEFT ||
|
|
del_classify_point(base, v) == ON_LEFT )
|
|
{
|
|
base = del_valid_link(base);
|
|
u = base->next->pair->vertex;
|
|
v = base->pair->prev->pair->vertex;
|
|
}
|
|
|
|
right->rightmost_he = mr->he;
|
|
left->leftmost_he = ml->he;
|
|
|
|
/* TODO: this part is not needed, and can be optimized */
|
|
while( del_classify_point( right->rightmost_he, right->rightmost_he->prev->pair->vertex ) == ON_RIGHT )
|
|
right->rightmost_he = right->rightmost_he->prev;
|
|
|
|
while( del_classify_point( left->leftmost_he, left->leftmost_he->prev->pair->vertex ) == ON_RIGHT )
|
|
left->leftmost_he = left->leftmost_he->prev;
|
|
|
|
result->leftmost_he = left->leftmost_he;
|
|
result->rightmost_he = right->rightmost_he;
|
|
result->points = left->points;
|
|
result->start_point = left->start_point;
|
|
result->end_point = right->end_point;
|
|
}
|
|
|
|
/*
|
|
* divide and conquer delaunay
|
|
*/
|
|
void del_divide_and_conquer( delaunay_t *del, int start, int end )
|
|
{
|
|
delaunay_t left, right;
|
|
|
|
int n = (end - start + 1);
|
|
|
|
if( n > 3 )
|
|
{
|
|
int i = (n / 2) + (n & 1);
|
|
left.points = del->points;
|
|
right.points = del->points;
|
|
del_divide_and_conquer( &left, start, start + i - 1 );
|
|
del_divide_and_conquer( &right, start + i, end );
|
|
del_link( del, &left, &right );
|
|
} else
|
|
if( n == 3 )
|
|
del_init_tri( del, start );
|
|
else
|
|
if( n == 2 )
|
|
del_init_seg( del, start );
|
|
}
|
|
|
|
static void build_halfedge_face( delaunay_t *del, halfedge_t *d )
|
|
{
|
|
halfedge_t *curr;
|
|
|
|
/* test if the halfedge has already a pointing face */
|
|
if( d->face != NULL )
|
|
return;
|
|
|
|
del->faces = (face_t*)realloc(del->faces, (del->num_faces + 1) * sizeof(face_t));
|
|
|
|
face_t *f = &(del->faces[del->num_faces]);
|
|
curr = d;
|
|
f->he = d;
|
|
f->num_verts = 0;
|
|
do {
|
|
curr->face = f;
|
|
(f->num_verts)++;
|
|
curr = curr->pair->prev;
|
|
} while( curr != d );
|
|
|
|
(del->num_faces)++;
|
|
|
|
/* if( d->face.radius < 0.0 )
|
|
{
|
|
d->face.p[0] = d->vertex;
|
|
d->face.p[1] = d->pair->vertex;
|
|
d->face.p[2] = d->pair->prev->pair->vertex;
|
|
|
|
if( classify_point_seg( d->face.p[0], d->face.p[1], d->face.p[2] ) == ON_LEFT )
|
|
{
|
|
compute_circle(d->face.p[0], d->face.p[1], d->face.p[2], &(d->face.cx), &(d->face.cy), &(d->face.radius));
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
|
|
/*
|
|
* build the faces for all the halfedge
|
|
*/
|
|
void del_build_faces( delaunay_t *del )
|
|
{
|
|
quint32 i;
|
|
halfedge_t *curr;
|
|
|
|
del->num_faces = 0;
|
|
del->faces = NULL;
|
|
|
|
/* build external face first */
|
|
build_halfedge_face(del, del->rightmost_he->pair);
|
|
|
|
for( i = del->start_point; i <= del->end_point; i++ )
|
|
{
|
|
curr = del->points[i]->he;
|
|
|
|
do {
|
|
build_halfedge_face( del, curr );
|
|
curr = curr->next;
|
|
} while( curr != del->points[i]->he );
|
|
}
|
|
}
|
|
|
|
/*
|
|
*/
|
|
delaunay2d_t* delaunay2d_from(del_point2d_t *points, quint32 num_points) {
|
|
delaunay2d_t* res = NULL;
|
|
delaunay_t del;
|
|
quint32 i;
|
|
quint32* faces = NULL;
|
|
|
|
del.num_faces = 0; //Warning using uninitialized value
|
|
|
|
#if PREDICATE == EXACT_PREDICATE
|
|
exactinit();
|
|
#endif
|
|
|
|
/* allocate the points */
|
|
del.points = (point2d_t**)malloc(num_points * sizeof(point2d_t*));
|
|
assert( del.points != NULL );
|
|
memset(del.points, 0, num_points * sizeof(point2d_t*));
|
|
|
|
/* copy the points */
|
|
for( i = 0; i < num_points; i++ )
|
|
{
|
|
del.points[i] = point_alloc();
|
|
del.points[i]->idx = i;
|
|
del.points[i]->x = points[i].x;
|
|
del.points[i]->y = points[i].y;
|
|
}
|
|
|
|
qsort(del.points, num_points, sizeof(point2d_t*), cmp_points);
|
|
|
|
if( num_points >= 3 ) {
|
|
quint32 fbuff_size = 0;
|
|
quint32 j = 0;
|
|
|
|
del_divide_and_conquer( &del, 0, num_points - 1 );
|
|
del_build_faces( &del );
|
|
|
|
for( i = 0; i < del.num_faces; i++ )
|
|
fbuff_size += del.faces[i].num_verts + 1;
|
|
|
|
faces = (quint32*)malloc(sizeof(quint32) * fbuff_size);
|
|
|
|
for( i = 0; i < del.num_faces; i++ )
|
|
{
|
|
halfedge_t *curr;
|
|
|
|
faces[j] = del.faces[i].num_verts;
|
|
j++;
|
|
|
|
curr = del.faces[i].he;
|
|
do {
|
|
faces[j] = curr->vertex->idx;
|
|
j++;
|
|
curr = curr->pair->prev;
|
|
} while( curr != del.faces[i].he );
|
|
}
|
|
|
|
del_free_halfedges( &del );
|
|
|
|
free(del.faces);
|
|
for( i = 0; i < num_points; i++ )
|
|
point_free(del.points[i]);
|
|
|
|
free(del.points);
|
|
}
|
|
|
|
res = (delaunay2d_t*)malloc(sizeof(delaunay2d_t));
|
|
res->num_points = num_points;
|
|
res->points = (del_point2d_t*)malloc(sizeof(del_point2d_t) * num_points);
|
|
memcpy(res->points, points, sizeof(del_point2d_t) * num_points);
|
|
res->num_faces = del.num_faces;
|
|
res->faces = faces;
|
|
|
|
return res;
|
|
}
|
|
|
|
void delaunay2d_release(delaunay2d_t *del) {
|
|
free(del->faces);
|
|
free(del->points);
|
|
free(del);
|
|
}
|
|
|
|
#ifdef Q_CC_GNU
|
|
#pragma GCC diagnostic pop
|
|
#endif
|