731eb9ec89
There is no automatic disconnection when the 'receiver' is destroyed because it's a functor with no QObject. However, since 5.2 there is an overload which adds a "context object". When that object is destroyed, the connection is broken (the context is also used for the thread affinity: the lambda will be called in the thread of the event loop of the object used as context). --HG-- branch : develop |
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.. | ||
dialogs | ||
share/resources | ||
main.cpp | ||
mapplication.cpp | ||
mapplication.h | ||
stable.cpp | ||
stable.h | ||
tape.pri | ||
tape.pro | ||
tmainwindow.cpp | ||
tmainwindow.h | ||
tmainwindow.ui | ||
version.h | ||
vlitepattern.cpp | ||
vlitepattern.h | ||
warnings.pri |