744acbcd3b
--HG-- branch : feature
126 lines
4.2 KiB
C++
126 lines
4.2 KiB
C++
/************************************************************************
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**
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** @file vdetail.h
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** @author Roman Telezhynskyi <dismine(at)gmail.com>
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** @date November 15, 2013
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**
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** @brief
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** @copyright
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** This source code is part of the Valentine project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#ifndef VDETAIL_H
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#define VDETAIL_H
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#include <qcompilerdetection.h>
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#include <QPointF>
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#include <QSharedDataPointer>
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#include <QString>
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#include <QTypeInfo>
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#include <QVector>
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#include <QtGlobal>
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#include "../vlayout/vabstractdetail.h"
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#include "vnodedetail.h"
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class QPainterPath;
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class QPointF;
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class VContainer;
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class VDetailData;
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class VNodeDetail;
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class VPatternInfoGeometry;
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class VPatternPieceData;
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class VGrainlineGeometry;
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/**
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* @brief The VDetail class for path of object (points, arcs, splines).
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*/
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class VDetail :public VAbstractDetail
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{
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public:
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VDetail();
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VDetail(const QString &name, const QVector<VNodeDetail> &nodes);
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VDetail(const VDetail &detail);
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VDetail &operator=(const VDetail &detail);
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virtual ~VDetail() Q_DECL_OVERRIDE;
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void append(const VNodeDetail &node);
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void Clear();
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void ClearNodes();
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qint32 CountNode() const;
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bool Containes(const quint32 &id)const;
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VNodeDetail & operator[](int indx);
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const VNodeDetail & at ( int indx ) const;
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qreal getMx() const;
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void setMx(const qreal &value);
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qreal getMy() const;
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void setMy(const qreal &value);
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quint32 id() const;
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void setId(const quint32 &id);
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bool IsInLayout() const;
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void SetInLayout(bool inLayout);
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QVector<VNodeDetail> getNodes() const;
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void setNodes(const QVector<VNodeDetail> &value);
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int indexOfNode(const quint32 &id) const;
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bool OnEdge(const quint32 &p1, const quint32 &p2)const;
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int Edge(const quint32 &p1, const quint32 &p2)const;
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void NodeOnEdge(const quint32 &index, VNodeDetail &p1, VNodeDetail &p2)const;
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VDetail RemoveEdge(const quint32 &index) const;
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QVector<VNodeDetail> Missing(const VDetail &det) const;
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QVector<QPointF> ContourPoints(const VContainer *data) const;
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QVector<QPointF> SeamAllowancePoints(const VContainer *data) const;
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QPainterPath ContourPath(const VContainer *data) const;
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QPainterPath SeamAllowancePath(const VContainer *data) const;
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QVector<VNodeDetail> listNodePoint()const;
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void SetPatternPieceData(const VPatternPieceData &data);
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VPatternPieceData& GetPatternPieceData();
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const VPatternPieceData& GetPatternPieceData() const;
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void SetPatternInfo(const VPatternInfoGeometry &info);
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VPatternInfoGeometry& GetPatternInfo();
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const VPatternInfoGeometry& GetPatternInfo() const;
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VGrainlineGeometry& GetGrainlineGeometry();
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const VGrainlineGeometry& GetGrainlineGeometry() const;
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private:
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QSharedDataPointer<VDetailData> d;
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static int indexOfNode(const QVector<VNodeDetail> &list, const quint32 &id);
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QPointF StartSegment(const VContainer *data, const int &i, bool reverse) const;
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QPointF EndSegment(const VContainer *data, const int &i, bool reverse) const;
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static QVector<QPointF> biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my);
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};
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Q_DECLARE_TYPEINFO(VDetail, Q_MOVABLE_TYPE);
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#endif // VDETAIL_H
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