valentina_old/src/libs/vlayout/vlayoutpiece.cpp
2019-07-24 14:22:57 +03:00

1394 lines
46 KiB
C++

/************************************************************************
**
** @file vlayoutdetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 2 1, 2015
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vlayoutpiece.h"
#include <QBrush>
#include <QFlags>
#include <QFont>
#include <QFontMetrics>
#include <QFuture>
#include <QtConcurrent/QtConcurrentRun>
#include <QGraphicsPathItem>
#include <QList>
#include <QMatrix>
#include <QMessageLogger>
#include <QPainterPath>
#include <QPoint>
#include <QPolygonF>
#include <QTransform>
#include <Qt>
#include <QtDebug>
#include "../vpatterndb/floatItemData/vpatternlabeldata.h"
#include "../vpatterndb/floatItemData/vpiecelabeldata.h"
#include "../vmisc/vmath.h"
#include "../vmisc/vabstractapplication.h"
#include "../vpatterndb/vcontainer.h"
#include "../vpatterndb/calculator.h"
#include "../vpatterndb/vpassmark.h"
#include "../vpatterndb/vpiecenode.h"
#include "../vgeometry/vpointf.h"
#include "../vgeometry/vplacelabelitem.h"
#include "vlayoutdef.h"
#include "vlayoutpiece_p.h"
#include "vtextmanager.h"
#include "vgraphicsfillitem.h"
const quint32 VLayoutPieceData::streamHeader = 0x80D7D009; // CRC-32Q string "VLayoutPieceData"
const quint16 VLayoutPieceData::classVersion = 2;
namespace
{
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPiecePath> ConvertInternalPaths(const VPiece &piece, const VContainer *pattern)
{
SCASSERT(pattern != nullptr)
QVector<VLayoutPiecePath> paths;
const QVector<quint32> pathsId = piece.GetInternalPaths();
const QVector<QPointF> cuttingPath = piece.CuttingPathPoints(pattern);
for (auto id : pathsId)
{
const VPiecePath path = pattern->GetPiecePath(id);
if (path.GetType() == PiecePathType::InternalPath && path.IsVisible(pattern->DataVariables()))
{
VLayoutPiecePath convertedPath = VLayoutPiecePath(path.PathPoints(pattern, cuttingPath));
convertedPath.SetCutPath(path.IsCutPath());
convertedPath.SetPenStyle(path.GetPenType());
paths.append(convertedPath);
}
}
return paths;
}
//---------------------------------------------------------------------------------------------------------------------
bool FindLabelGeometry(const VPatternLabelData &labelData, const VContainer *pattern, qreal &rotationAngle,
qreal &labelWidth, qreal &labelHeight, QPointF &pos)
{
SCASSERT(pattern != nullptr)
try
{
Calculator cal1;
rotationAngle = cal1.EvalFormula(pattern->DataVariables(), labelData.GetRotation());
}
catch(qmu::QmuParserError &e)
{
Q_UNUSED(e);
return false;
}
const quint32 topLeftPin = labelData.TopLeftPin();
const quint32 bottomRightPin = labelData.BottomRightPin();
if (topLeftPin != NULL_ID && bottomRightPin != NULL_ID)
{
try
{
const auto topLeftPinPoint = pattern->GeometricObject<VPointF>(topLeftPin);
const auto bottomRightPinPoint = pattern->GeometricObject<VPointF>(bottomRightPin);
const QRectF labelRect = QRectF(static_cast<QPointF>(*topLeftPinPoint),
static_cast<QPointF>(*bottomRightPinPoint));
labelWidth = qAbs(labelRect.width());
labelHeight = qAbs(labelRect.height());
pos = labelRect.topLeft();
return true;
}
catch(const VExceptionBadId &)
{
// do nothing.
}
}
try
{
Calculator cal1;
labelWidth = cal1.EvalFormula(pattern->DataVariables(), labelData.GetLabelWidth());
Calculator cal2;
labelHeight = cal2.EvalFormula(pattern->DataVariables(), labelData.GetLabelHeight());
}
catch(qmu::QmuParserError &e)
{
Q_UNUSED(e);
return false;
}
const quint32 centerPin = labelData.CenterPin();
if (centerPin != NULL_ID)
{
try
{
const auto centerPinPoint = pattern->GeometricObject<VPointF>(centerPin);
const qreal lWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
const qreal lHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
pos = static_cast<QPointF>(*centerPinPoint) - QRectF(0, 0, lWidth, lHeight).center();
}
catch(const VExceptionBadId &)
{
pos = labelData.GetPos();
}
}
else
{
pos = labelData.GetPos();
}
return true;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VSAPoint> PrepareAllowance(const QVector<QPointF> &points)
{
QVector<VSAPoint> allowancePoints;
allowancePoints.reserve(points.size());
for(auto point : points)
{
allowancePoints.append(VSAPoint(point));
}
return allowancePoints;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VLayoutDetail::RotatePoint rotates a point around the center for given angle
* @param ptCenter center around which the point is rotated
* @param pt point, which is rotated around the center
* @param dAng angle of rotation
* @return position of point pt after rotating it around the center for dAng radians
*/
QPointF RotatePoint(const QPointF &ptCenter, const QPointF& pt, qreal dAng)
{
QPointF ptDest;
QPointF ptRel = pt - ptCenter;
ptDest.setX(cos(dAng)*ptRel.x() - sin(dAng)*ptRel.y());
ptDest.setY(sin(dAng)*ptRel.x() + cos(dAng)*ptRel.y());
return ptDest + ptCenter;
}
//---------------------------------------------------------------------------------------------------------------------
QStringList PieceLabelText(const QVector<QPointF> &labelShape, const VTextManager &tm)
{
QStringList text;
if (labelShape.count() > 2)
{
for (int i = 0; i < tm.GetSourceLinesCount(); ++i)
{
text.append(tm.GetSourceLine(i).m_qsText);
}
}
return text;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPlaceLabel> ConvertPlaceLabels(const VPiece &piece, const VContainer *pattern)
{
QVector<VLayoutPlaceLabel> labels;
const QVector<quint32> placeLabels = piece.GetPlaceLabels();
for(auto placeLabel : placeLabels)
{
const auto label = pattern->GeometricObject<VPlaceLabelItem>(placeLabel);
if (label->IsVisible())
{
VLayoutPlaceLabel layoutLabel;
layoutLabel.shape = label->LabelShape();
layoutLabel.rotationMatrix = label->RotationMatrix();
layoutLabel.box = label->Box();
layoutLabel.center = label->toQPointF();
layoutLabel.type = label->GetLabelType();
labels.append(layoutLabel);
}
}
return labels;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPassmark> ConvertPassmarks(const VPiece &piece, const VContainer *pattern)
{
const QVector<VPassmark> passmarks = piece.Passmarks(pattern);
QVector<VLayoutPassmark> layoutPassmarks;
for(auto &passmark : passmarks)
{
if (not passmark.IsNull())
{
VPiecePassmarkData pData = passmark.Data();
auto PreapreBuiltInSAPassmark = [pData, passmark, piece, &layoutPassmarks, pattern]()
{
VLayoutPassmark layoutPassmark;
const QVector<VPieceNode> path = piece.GetUnitedPath(pattern);
const int nodeIndex = VPiecePath::indexOfNode(path, pData.id);
if (nodeIndex != -1)
{
layoutPassmark.lines = passmark.BuiltInSAPassmark(piece, pattern);
layoutPassmark.baseLine = ConstFirst (passmark.BuiltInSAPassmarkBaseLine(piece));
layoutPassmark.type = pData.passmarkLineType;
layoutPassmark.isBuiltIn = true;
layoutPassmarks.append(layoutPassmark);
}
else
{
const QString errorMsg =
QObject::tr("Passmark '%1' is not part of piece '%2'.")
.arg(pData.nodeName, piece.GetName());
qApp->IsPedantic() ? throw VException(errorMsg) : qWarning() << errorMsg;
}
};
auto PrepareSAPassmark = [pData, passmark, piece, &layoutPassmarks, pattern](PassmarkSide side)
{
VLayoutPassmark layoutPassmark;
const QVector<VPieceNode> path = piece.GetUnitedPath(pattern);
const int nodeIndex = VPiecePath::indexOfNode(path, pData.id);
if (nodeIndex != -1)
{
QVector<QLineF> lines =
passmark.SAPassmarkBaseLine(piece, pattern, static_cast<PassmarkSide>(side));
if (side == PassmarkSide::All || side == PassmarkSide::Right)
{
layoutPassmark.baseLine = lines.first();
}
else if (side == PassmarkSide::Right)
{
layoutPassmark.baseLine = lines.last();
}
layoutPassmark.lines = passmark.SAPassmark(piece, pattern, side);
layoutPassmark.type = pData.passmarkLineType;
layoutPassmark.isBuiltIn = false;
layoutPassmarks.append(layoutPassmark);
}
else
{
const QString errorMsg =
QObject::tr("Passmark '%1' is not part of piece '%2'.")
.arg(pData.nodeName, piece.GetName());
qApp->IsPedantic() ? throw VException(errorMsg) : qWarning() << errorMsg;
}
};
if (not piece.IsSeamAllowanceBuiltIn())
{
if (pData.passmarkAngleType == PassmarkAngleType::Straightforward
|| pData.passmarkAngleType == PassmarkAngleType::Bisector)
{
PrepareSAPassmark(PassmarkSide::All);
}
else if (pData.passmarkAngleType == PassmarkAngleType::Intersection
|| pData.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft
|| pData.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight
|| pData.passmarkAngleType == PassmarkAngleType::Intersection2
|| pData.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft
|| pData.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight)
{
if (pData.passmarkAngleType == PassmarkAngleType::Intersection ||
pData.passmarkAngleType == PassmarkAngleType::Intersection2)
{
PrepareSAPassmark(PassmarkSide::Left);
PrepareSAPassmark(PassmarkSide::Right);
}
else if (pData.passmarkAngleType == PassmarkAngleType::IntersectionOnlyLeft ||
pData.passmarkAngleType == PassmarkAngleType::Intersection2OnlyLeft)
{
PrepareSAPassmark(PassmarkSide::Left);
}
else if (pData.passmarkAngleType == PassmarkAngleType::IntersectionOnlyRight ||
pData.passmarkAngleType == PassmarkAngleType::Intersection2OnlyRight)
{
PrepareSAPassmark(PassmarkSide::Right);
}
}
if (qApp->Settings()->IsDoublePassmark()
&& not piece.IsHideMainPath()
&& pData.isMainPathNode
&& pData.passmarkAngleType != PassmarkAngleType::Intersection
&& pData.passmarkAngleType != PassmarkAngleType::IntersectionOnlyLeft
&& pData.passmarkAngleType != PassmarkAngleType::IntersectionOnlyRight
&& pData.passmarkAngleType != PassmarkAngleType::Intersection2
&& pData.passmarkAngleType != PassmarkAngleType::Intersection2OnlyLeft
&& pData.passmarkAngleType != PassmarkAngleType::Intersection2OnlyRight
&& pData.isShowSecondPassmark)
{
PreapreBuiltInSAPassmark();
}
}
else
{
PreapreBuiltInSAPassmark();
}
}
}
return layoutPassmarks;
}
}
// Friend functions
//---------------------------------------------------------------------------------------------------------------------
QDataStream &operator<<(QDataStream &dataStream, const VLayoutPiece &piece)
{
dataStream << static_cast<VAbstractPiece>(piece);
dataStream << *piece.d;
return dataStream;
}
//---------------------------------------------------------------------------------------------------------------------
QDataStream &operator>>(QDataStream &dataStream, VLayoutPiece &piece)
{
dataStream >> static_cast<VAbstractPiece &>(piece);
dataStream >> *piece.d;
return dataStream;
}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece::VLayoutPiece()
:VAbstractPiece(), d(new VLayoutPieceData)
{}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece::VLayoutPiece(const VLayoutPiece &detail)
:VAbstractPiece(detail), d(detail.d)
{}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece &VLayoutPiece::operator=(const VLayoutPiece &detail)
{
if ( &detail == this )
{
return *this;
}
VAbstractPiece::operator=(detail);
d = detail.d;
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece::~VLayoutPiece()
{}
//---------------------------------------------------------------------------------------------------------------------
VLayoutPiece VLayoutPiece::Create(const VPiece &piece, vidtype id, const VContainer *pattern)
{
QFuture<QVector<QPointF> > futureSeamAllowance = QtConcurrent::run(piece, &VPiece::SeamAllowancePoints, pattern);
QFuture<bool> futureSeamAllowanceValid = QtConcurrent::run(piece, &VPiece::IsSeamAllowanceValid, pattern);
QFuture<QVector<QPointF> > futureMainPath = QtConcurrent::run(piece, &VPiece::MainPathPoints, pattern);
QFuture<QVector<VLayoutPiecePath> > futureInternalPaths = QtConcurrent::run(ConvertInternalPaths, piece, pattern);
QFuture<QVector<VLayoutPassmark> > futurePassmarks = QtConcurrent::run(ConvertPassmarks, piece, pattern);
QFuture<QVector<VLayoutPlaceLabel> > futurePlaceLabels = QtConcurrent::run(ConvertPlaceLabels, piece, pattern);
VLayoutPiece det;
det.SetMx(piece.GetMx());
det.SetMy(piece.GetMy());
det.SetName(piece.GetName());
det.SetSAWidth(qApp->toPixel(piece.GetSAWidth()));
det.SetForbidFlipping(piece.IsForbidFlipping());
det.SetForceFlipping(piece.IsForceFlipping());
det.SetId(id);
if (not futureSeamAllowanceValid.result())
{
const QString errorMsg = QObject::tr("Piece '%1'. Seam allowance is not valid.")
.arg(piece.GetName());
qApp->IsPedantic() ? throw VException(errorMsg) : qWarning() << errorMsg;
}
det.SetCountourPoints(futureMainPath.result(), piece.IsHideMainPath());
det.SetSeamAllowancePoints(futureSeamAllowance.result(), piece.IsSeamAllowance(), piece.IsSeamAllowanceBuiltIn());
det.SetInternalPaths(futureInternalPaths.result());
det.SetPassmarks(futurePassmarks.result());
det.SetPlaceLabels(futurePlaceLabels.result());
det.SetPriority(piece.GetPriority());
// Very important to set main path first!
if (det.ContourPath().isEmpty())
{
throw VException (tr("Piece %1 doesn't have shape.").arg(piece.GetName()));
}
const VPieceLabelData& data = piece.GetPatternPieceData();
det.SetQuantity(data.GetQuantity());
if (data.IsVisible())
{
det.SetPieceText(piece.GetName(), data, qApp->Settings()->GetLabelFont(), pattern);
}
const VPatternLabelData& geom = piece.GetPatternInfo();
if (geom.IsVisible())
{
VAbstractPattern* pDoc = qApp->getCurrentDocument();
det.SetPatternInfo(pDoc, geom, qApp->Settings()->GetLabelFont(), pattern);
}
const VGrainlineData& grainlineGeom = piece.GetGrainlineGeometry();
if (grainlineGeom.IsVisible() == true)
{
det.SetGrainline(grainlineGeom, pattern);
}
return det;
}
//---------------------------------------------------------------------------------------------------------------------
template <class T>
QVector<T> VLayoutPiece::Map(QVector<T> points) const
{
for (int i = 0; i < points.size(); ++i)
{
points[i] = d->matrix.map(points.at(i));
}
if (d->mirror)
{
QList<T> list = points.toList();
for (int k=0, s=list.size(), max=(s/2); k<max; k++)
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 13, 0)
list.swapItemsAt(k, s-(1+k));
#else
list.swap(k, s-(1+k));
#endif
}
points = list.toVector();
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
template <>
QVector<VLayoutPlaceLabel> VLayoutPiece::Map<VLayoutPlaceLabel>(QVector<VLayoutPlaceLabel> points) const
{
for (int i = 0; i < points.size(); ++i)
{
points[i].shape = Map(points.at(i).shape);
}
return points;
}
//---------------------------------------------------------------------------------------------------------------------
template <>
QVector<VLayoutPassmark> VLayoutPiece::Map<VLayoutPassmark>(QVector<VLayoutPassmark> passmarks) const
{
for (int i = 0; i < passmarks.size(); ++i)
{
passmarks[i].lines = Map(passmarks.at(i).lines);
}
return passmarks;
}
//---------------------------------------------------------------------------------------------------------------------
// cppcheck-suppress unusedFunction
QVector<QPointF> VLayoutPiece::GetMappedContourPoints() const
{
return Map(d->contour);
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::GetContourPoints() const
{
return d->contour;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetCountourPoints(const QVector<QPointF> &points, bool hideMainPath)
{
d->contour = RemoveDublicates(points, false);
SetHideMainPath(hideMainPath);
}
//---------------------------------------------------------------------------------------------------------------------
// cppcheck-suppress unusedFunction
QVector<QPointF> VLayoutPiece::GetMappedSeamAllowancePoints() const
{
return Map(d->seamAllowance);
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::GetSeamAllowancePoints() const
{
return d->seamAllowance;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetSeamAllowancePoints(const QVector<QPointF> &points, bool seamAllowance, bool seamAllowanceBuiltIn)
{
if (seamAllowance)
{
SetSeamAllowance(seamAllowance);
SetSeamAllowanceBuiltIn(seamAllowanceBuiltIn);
d->seamAllowance = points;
if (not d->seamAllowance.isEmpty())
{
d->seamAllowance = RemoveDublicates(d->seamAllowance, false);
}
else if (not IsSeamAllowanceBuiltIn())
{
qWarning()<<"Seam allowance is empty.";
SetSeamAllowance(false);
}
}
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::GetLayoutAllowancePoints() const
{
return Map(d->layoutAllowance);
}
//---------------------------------------------------------------------------------------------------------------------
QPointF VLayoutPiece::GetPieceTextPosition() const
{
if (d->detailLabel.count() > 2)
{
return d->matrix.map(d->detailLabel.first());
}
else
{
return QPointF();
}
}
//---------------------------------------------------------------------------------------------------------------------
QStringList VLayoutPiece::GetPieceText() const
{
return PieceLabelText(d->detailLabel, d->m_tmDetail);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetPieceText(const QString& qsName, const VPieceLabelData& data, const QFont &font,
const VContainer *pattern)
{
QPointF ptPos;
qreal labelWidth = 0;
qreal labelHeight = 0;
qreal labelAngle = 0;
if (not FindLabelGeometry(data, pattern, labelAngle, labelWidth, labelHeight, ptPos))
{
return;
}
labelWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
labelHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
QVector<QPointF> v;
v << ptPos
<< QPointF(ptPos.x() + labelWidth, ptPos.y())
<< QPointF(ptPos.x() + labelWidth, ptPos.y() + labelHeight)
<< QPointF(ptPos.x(), ptPos.y() + labelHeight);
const qreal dAng = qDegreesToRadians(-labelAngle);
const QPointF ptCenter(ptPos.x() + labelWidth/2, ptPos.y() + labelHeight/2);
for (int i = 0; i < v.count(); ++i)
{
v[i] = RotatePoint(ptCenter, v.at(i), dAng);
}
QScopedPointer<QGraphicsItem> item(GetMainPathItem());
d->detailLabel = CorrectPosition(item->boundingRect(), v);
// generate text
d->m_tmDetail.SetFont(font);
d->m_tmDetail.SetFontSize(data.GetFontSize());
d->m_tmDetail.Update(qsName, data);
// this will generate the lines of text
d->m_tmDetail.SetFontSize(data.GetFontSize());
d->m_tmDetail.FitFontSize(labelWidth, labelHeight);
}
//---------------------------------------------------------------------------------------------------------------------
QPointF VLayoutPiece::GetPatternTextPosition() const
{
if (d->patternInfo.count() > 2)
{
return d->matrix.map(d->patternInfo.first());
}
else
{
return QPointF();
}
}
//---------------------------------------------------------------------------------------------------------------------
QStringList VLayoutPiece::GetPatternText() const
{
return PieceLabelText(d->patternInfo, d->m_tmPattern);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetPatternInfo(VAbstractPattern* pDoc, const VPatternLabelData& geom, const QFont &font,
const VContainer *pattern)
{
QPointF ptPos;
qreal labelWidth = 0;
qreal labelHeight = 0;
qreal labelAngle = 0;
if (not FindLabelGeometry(geom, pattern, labelAngle, labelWidth, labelHeight, ptPos))
{
return;
}
labelWidth = ToPixel(labelWidth, *pattern->GetPatternUnit());
labelHeight = ToPixel(labelHeight, *pattern->GetPatternUnit());
QVector<QPointF> v;
v << ptPos
<< QPointF(ptPos.x() + labelWidth, ptPos.y())
<< QPointF(ptPos.x() + labelWidth, ptPos.y() + labelHeight)
<< QPointF(ptPos.x(), ptPos.y() + labelHeight);
const qreal dAng = qDegreesToRadians(-labelAngle);
const QPointF ptCenter(ptPos.x() + labelWidth/2, ptPos.y() + labelHeight/2);
for (int i = 0; i < v.count(); ++i)
{
v[i] = RotatePoint(ptCenter, v.at(i), dAng);
}
QScopedPointer<QGraphicsItem> item(GetMainPathItem());
d->patternInfo = CorrectPosition(item->boundingRect(), v);
// Generate text
d->m_tmPattern.SetFont(font);
d->m_tmPattern.SetFontSize(geom.GetFontSize());
d->m_tmPattern.Update(pDoc);
// generate lines of text
d->m_tmPattern.SetFontSize(geom.GetFontSize());
d->m_tmPattern.FitFontSize(labelWidth, labelHeight);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetGrainline(const VGrainlineData& geom, const VContainer* pattern)
{
qreal dAng = 0;
QScopedPointer<QGraphicsItem> item(GetMainPathItem());
const QVector<QPointF> v = GrainlinePoints(geom, pattern, item->boundingRect(), dAng);
if (v.isEmpty())
{
return;
}
d->grainlineEnabled = true;
d->grainlineArrowType = geom.GetArrowType();
d->grainlineAngle = qRadiansToDegrees(dAng);
d->grainlinePoints = v;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::GetGrainline() const
{
return Map(d->grainlinePoints);
}
//---------------------------------------------------------------------------------------------------------------------
bool VLayoutPiece::IsGrainlineEnabled() const
{
return d->grainlineEnabled;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VLayoutPiece::GrainlineAngle() const
{
return d->grainlineAngle;
}
//---------------------------------------------------------------------------------------------------------------------
ArrowType VLayoutPiece::GrainlineArrowType() const
{
return d->grainlineArrowType;
}
//---------------------------------------------------------------------------------------------------------------------
QTransform VLayoutPiece::GetMatrix() const
{
return d->matrix;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetMatrix(const QTransform &matrix)
{
d->matrix = matrix;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VLayoutPiece::GetLayoutWidth() const
{
return d->layoutWidth;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetLayoutWidth(qreal value)
{
d->layoutWidth = value;
}
//---------------------------------------------------------------------------------------------------------------------
quint16 VLayoutPiece::GetQuantity() const
{
return d->m_quantity;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetQuantity(quint16 value)
{
d->m_quantity = qMax(static_cast<quint16>(1), value);
}
//---------------------------------------------------------------------------------------------------------------------
vidtype VLayoutPiece::GetId() const
{
return d->m_id;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetId(vidtype id)
{
d->m_id = id;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::Translate(qreal dx, qreal dy)
{
QTransform m;
m.translate(dx, dy);
d->matrix *= m;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::Rotate(const QPointF &originPoint, qreal degrees)
{
QTransform m;
m.translate(originPoint.x(), originPoint.y());
m.rotate(-degrees);
m.translate(-originPoint.x(), -originPoint.y());
d->matrix *= m;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::Mirror(const QLineF &edge)
{
if (edge.isNull())
{
return;
}
const QLineF axis = QLineF(edge.x2(), edge.y2(), edge.x2() + 100, edge.y2()); // Ox axis
const qreal angle = edge.angleTo(axis);
const QPointF p2 = edge.p2();
QTransform m;
m.translate(p2.x(), p2.y());
m.rotate(-angle);
m.translate(-p2.x(), -p2.y());
d->matrix *= m;
m.reset();
m.translate(p2.x(), p2.y());
m.scale(m.m11(), m.m22()*-1);
m.translate(-p2.x(), -p2.y());
d->matrix *= m;
m.reset();
m.translate(p2.x(), p2.y());
m.rotate(-(360-angle));
m.translate(-p2.x(), -p2.y());
d->matrix *= m;
d->mirror = !d->mirror;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::Mirror()
{
QTransform m;
m.scale(-1, 1);
d->matrix *= m;
d->mirror = !d->mirror;
}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::DetailEdgesCount() const
{
return DetailPath().count();
}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::LayoutEdgesCount() const
{
const int count = d->layoutAllowance.count();
return count > 2 ? count : 0;
}
//---------------------------------------------------------------------------------------------------------------------
QLineF VLayoutPiece::LayoutEdge(int i) const
{
return Edge(d->layoutAllowance, i);
}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::LayoutEdgeByPoint(const QPointF &p1) const
{
return EdgeByPoint(d->layoutAllowance, p1);
}
//---------------------------------------------------------------------------------------------------------------------
QRectF VLayoutPiece::DetailBoundingRect() const
{
return IsSeamAllowance() && not IsSeamAllowanceBuiltIn() ? BoundingRect(GetMappedSeamAllowancePoints()) :
BoundingRect(GetMappedContourPoints());
}
//---------------------------------------------------------------------------------------------------------------------
QRectF VLayoutPiece::LayoutBoundingRect() const
{
return BoundingRect(GetLayoutAllowancePoints());
}
//---------------------------------------------------------------------------------------------------------------------
qreal VLayoutPiece::Diagonal() const
{
const QRectF rec = LayoutBoundingRect();
return qSqrt(pow(rec.height(), 2) + pow(rec.width(), 2));
}
//---------------------------------------------------------------------------------------------------------------------
bool VLayoutPiece::isNull() const
{
if (d->contour.isEmpty() == false && d->layoutWidth > 0)
{
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn() && d->seamAllowance.isEmpty() == false)
{
return false;
}
else
{
return true;
}
}
else
{
return true;
}
}
//---------------------------------------------------------------------------------------------------------------------
qint64 VLayoutPiece::Square() const
{
return d->m_square;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetLayoutAllowancePoints()
{
d->m_square = 0;
if (d->layoutWidth > 0)
{
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
{
d->layoutAllowance = Equidistant(PrepareAllowance(GetMappedSeamAllowancePoints()), d->layoutWidth,
GetName());
if (not d->layoutAllowance.isEmpty())
{
d->layoutAllowance.removeLast();
d->m_square = qFloor(qAbs(SumTrapezoids(GetSeamAllowancePoints())/2.0));
}
}
else
{
d->layoutAllowance = Equidistant(PrepareAllowance(GetMappedContourPoints()), d->layoutWidth, GetName());
if (not d->layoutAllowance.isEmpty())
{
d->layoutAllowance.removeLast();
d->m_square = qFloor(qAbs(SumTrapezoids(GetContourPoints())/2.0));
}
}
}
else
{
d->layoutAllowance.clear();
}
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPassmark> VLayoutPiece::GetPassmarks() const
{
return Map(d->passmarks);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetPassmarks(const QVector<VLayoutPassmark> &passmarks)
{
if (IsSeamAllowance())
{
d->passmarks = passmarks;
}
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPlaceLabel> VLayoutPiece::GetPlaceLabels() const
{
return Map(d->m_placeLabels);
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetPlaceLabels(const QVector<VLayoutPlaceLabel> &labels)
{
d->m_placeLabels = labels;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QVector<QPointF> > VLayoutPiece::InternalPathsForCut(bool cut) const
{
QVector<QVector<QPointF> > paths;
for (auto &path : d->m_internalPaths)
{
if (path.IsCutPath() == cut)
{
paths.append(Map(path.Points()));
}
}
return paths;
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VLayoutPiecePath> VLayoutPiece::GetInternalPaths() const
{
return d->m_internalPaths;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetInternalPaths(const QVector<VLayoutPiecePath> &internalPaths)
{
d->m_internalPaths = internalPaths;
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiece::ContourPath() const
{
QPainterPath path;
// contour
if (not IsHideMainPath() || not IsSeamAllowance() || IsSeamAllowanceBuiltIn())
{
path = PainterPath(GetMappedContourPoints());
}
// seam allowance
if (IsSeamAllowance())
{
if (not IsSeamAllowanceBuiltIn())
{
// Draw seam allowance
QVector<QPointF>points = GetMappedSeamAllowancePoints();
if (points.last().toPoint() != points.first().toPoint())
{
points.append(points.at(0));// Should be always closed
}
QPainterPath ekv;
ekv.moveTo(points.at(0));
for (qint32 i = 1; i < points.count(); ++i)
{
ekv.lineTo(points.at(i));
}
path.addPath(ekv);
}
// Draw passmarks
QPainterPath passmaksPath;
const QVector<VLayoutPassmark> passmarks = GetPassmarks();
for(auto &passmark : passmarks)
{
for (auto &line : passmark.lines)
{
passmaksPath.moveTo(line.p1());
passmaksPath.lineTo(line.p2());
}
}
path.addPath(passmaksPath);
path.setFillRule(Qt::WindingFill);
}
return path;
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiece::LayoutAllowancePath() const
{
return PainterPath(GetLayoutAllowancePoints());
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VLayoutPiece::PainterPath(const QVector<QPointF> &points)
{
QPainterPath path;
path.setFillRule(Qt::WindingFill);
path.moveTo(points.at(0));
for (qint32 i = 1; i < points.count(); ++i)
{
path.lineTo(points.at(i));
}
path.lineTo(points.at(0));
return path;
}
//---------------------------------------------------------------------------------------------------------------------
QGraphicsItem *VLayoutPiece::GetItem(bool textAsPaths) const
{
QGraphicsPathItem *item = GetMainItem();
for (auto &path : d->m_internalPaths)
{
QGraphicsPathItem* pathItem = new QGraphicsPathItem(item);
pathItem->setPath(d->matrix.map(path.GetPainterPath()));
QPen pen = pathItem->pen();
pen.setStyle(path.PenStyle());
pathItem->setPen(pen);
}
for (auto &label : d->m_placeLabels)
{
QGraphicsPathItem* pathItem = new QGraphicsPathItem(item);
pathItem->setPath(d->matrix.map(VPlaceLabelItem::LabelShapePath(label.shape)));
}
CreateLabelStrings(item, d->detailLabel, d->m_tmDetail, textAsPaths);
CreateLabelStrings(item, d->patternInfo, d->m_tmPattern, textAsPaths);
CreateGrainlineItem(item);
return item;
}
//---------------------------------------------------------------------------------------------------------------------
bool VLayoutPiece::IsLayoutAllowanceValid() const
{
QVector<QPointF> base = (IsSeamAllowance() && not IsSeamAllowanceBuiltIn()) ? d->seamAllowance : d->contour;
return VAbstractPiece::IsAllowanceValid(base, d->layoutAllowance);
}
//---------------------------------------------------------------------------------------------------------------------
qreal VLayoutPiece::BiggestEdge() const
{
qreal edge = 0;
if (LayoutEdgesCount() < 1)
{
return edge;
}
for (int i = 1; i < LayoutEdgesCount(); ++i)
{
const qreal length = LayoutEdge(i).length();
if (length > edge)
{
edge = length;
}
}
return edge;
}
//---------------------------------------------------------------------------------------------------------------------
QRectF VLayoutPiece::BoundingRect(QVector<QPointF> points)
{
points.append(points.first());
return QPolygonF(points).boundingRect();
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::CreateLabelStrings(QGraphicsItem *parent, const QVector<QPointF> &labelShape,
const VTextManager &tm, bool textAsPaths) const
{
SCASSERT(parent != nullptr)
if (labelShape.count() > 2)
{
const qreal dW = QLineF(labelShape.at(0), labelShape.at(1)).length();
const qreal dH = QLineF(labelShape.at(1), labelShape.at(2)).length();
const qreal angle = - QLineF(labelShape.at(0), labelShape.at(1)).angle();
qreal dY = 0;
qreal dX = 0;
for (int i = 0; i < tm.GetSourceLinesCount(); ++i)
{
const TextLine& tl = tm.GetSourceLine(i);
QFont fnt = tm.GetFont();
fnt.setPixelSize(tm.GetFont().pixelSize() + tl.m_iFontSize);
fnt.setBold(tl.m_bold);
fnt.setItalic(tl.m_italic);
QFontMetrics fm(fnt);
if (textAsPaths)
{
dY += fm.height();
}
if (dY > dH)
{
break;
}
QString qsText = tl.m_qsText;
#if QT_VERSION >= QT_VERSION_CHECK(5, 11, 0)
if (fm.horizontalAdvance(qsText) > dW)
#else
if (fm.width(qsText) > dW)
#endif
{
qsText = fm.elidedText(qsText, Qt::ElideMiddle, static_cast<int>(dW));
}
if ((tl.m_eAlign & Qt::AlignLeft) > 0)
{
dX = 0;
}
else if ((tl.m_eAlign & Qt::AlignHCenter) > 0)
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 11, 0)
dX = (dW - fm.horizontalAdvance(qsText))/2;
#else
dX = (dW - fm.width(qsText))/2;
#endif
}
else
{
#if QT_VERSION >= QT_VERSION_CHECK(5, 11, 0)
dX = dW - fm.horizontalAdvance(qsText);
#else
dX = dW - fm.width(qsText);
#endif
}
// set up the rotation around top-left corner matrix
QTransform labelMatrix;
labelMatrix.translate(labelShape.at(0).x(), labelShape.at(0).y());
if (d->mirror)
{
labelMatrix.scale(-1, 1);
labelMatrix.rotate(-angle);
labelMatrix.translate(-dW, 0);
labelMatrix.translate(dX, dY); // Each string has own position
}
else
{
labelMatrix.rotate(angle);
labelMatrix.translate(dX, dY); // Each string has own position
}
labelMatrix *= d->matrix;
if (textAsPaths)
{
QPainterPath path;
path.addText(0, - static_cast<qreal>(fm.ascent())/6., fnt, qsText);
QGraphicsPathItem* item = new QGraphicsPathItem(parent);
item->setPath(path);
item->setBrush(QBrush(Qt::black));
item->setTransform(labelMatrix);
dY += tm.GetSpacing();
}
else
{
QGraphicsSimpleTextItem* item = new QGraphicsSimpleTextItem(parent);
item->setFont(fnt);
item->setText(qsText);
item->setTransform(labelMatrix);
dY += (fm.height() + tm.GetSpacing());
}
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::CreateGrainlineItem(QGraphicsItem *parent) const
{
SCASSERT(parent != nullptr)
if (not d->grainlineEnabled || d->grainlinePoints.count() < 2)
{
return;
}
VGraphicsFillItem* item = new VGraphicsFillItem(parent);
QPainterPath path;
QVector<QPointF> gPoints = GetGrainline();
path.moveTo(gPoints.at(0));
for (auto p : gPoints)
{
path.lineTo(p);
}
item->setPath(path);
}
//---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VLayoutPiece::DetailPath() const
{
if (IsSeamAllowance() && not IsSeamAllowanceBuiltIn())
{
return d->seamAllowance;
}
else
{
return d->contour;
}
}
//---------------------------------------------------------------------------------------------------------------------
QGraphicsPathItem *VLayoutPiece::GetMainItem() const
{
QGraphicsPathItem *item = new QGraphicsPathItem();
item->setPath(ContourPath());
return item;
}
//---------------------------------------------------------------------------------------------------------------------
QGraphicsPathItem *VLayoutPiece::GetMainPathItem() const
{
QGraphicsPathItem *item = new QGraphicsPathItem();
QPainterPath path;
// contour
QVector<QPointF> points = GetMappedContourPoints();
path.moveTo(points.at(0));
for (qint32 i = 1; i < points.count(); ++i)
{
path.lineTo(points.at(i));
}
path.lineTo(points.at(0));
item->setPath(path);
return item;
}
//---------------------------------------------------------------------------------------------------------------------
bool VLayoutPiece::IsMirror() const
{
return d->mirror;
}
//---------------------------------------------------------------------------------------------------------------------
void VLayoutPiece::SetMirror(bool value)
{
d->mirror = value;
}
//---------------------------------------------------------------------------------------------------------------------
QLineF VLayoutPiece::Edge(const QVector<QPointF> &path, int i) const
{
if (i < 1)
{ // Doesn't exist such edge
return QLineF();
}
int i1, i2;
if (i < path.count())
{
i1 = i-1;
i2 = i;
}
else
{
i1 = path.count()-1;
i2 = 0;
}
if (d->mirror)
{
QVector<QPointF> newPath = Map(path);
return QLineF(newPath.at(i1), newPath.at(i2));
}
else
{
return QLineF(d->matrix.map(path.at(i1)), d->matrix.map(path.at(i2)));
}
}
//---------------------------------------------------------------------------------------------------------------------
int VLayoutPiece::EdgeByPoint(const QVector<QPointF> &path, const QPointF &p1) const
{
if (p1.isNull())
{
return 0;
}
if (path.count() < 3)
{
return 0;
}
const QVector<QPointF> points = Map(path);
for (int i=0; i < points.size(); i++)
{
if (VFuzzyComparePoints(points.at(i), p1))
{
int pos = i+1;
if (pos > points.size())
{
pos = 1;
}
return pos;
}
}
return 0; // Did not find edge
}