202 lines
7.0 KiB
C++
202 lines
7.0 KiB
C++
/************************************************************************
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**
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** @file vpuzzlelayoutfilewriter.cpp
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** @author Ronan Le Tiec
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** @date 18 4, 2020
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**
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** @brief
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** @copyright
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** This source code is part of the Valentina project, a pattern making
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** program, whose allow create and modeling patterns of clothing.
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** Copyright (C) 2020 Valentina project
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** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
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**
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** Valentina is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** Valentina is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
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**
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*************************************************************************/
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#include "vpuzzlelayoutfilewriter.h"
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//---------------------------------------------------------------------------------------------------------------------
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VPuzzleLayoutFileWriter::VPuzzleLayoutFileWriter()
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{
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteFile(VPuzzleLayout *layout, QFile *file)
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{
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Q_UNUSED(layout);
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setDevice(file);
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setAutoFormatting(true);
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writeStartDocument();
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WriteLayout(layout);
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writeEndDocument();
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file->close();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteLayout(VPuzzleLayout *layout)
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{
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writeStartElement("layout");
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writeAttribute("version", "1.0.0"); // TODO / FIXME : get the version properly
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WriteProperties(layout);
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WriteLayers(layout);
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writeEndElement(); //layout
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteProperties(VPuzzleLayout *layout)
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{
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writeStartElement("properties");
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writeTextElement("unit", UnitsToStr(layout->getUnit()));
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writeTextElement("description", ""); // TODO : define the value in layout
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WriteSize(layout->GetLayoutSize());
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WriteMargins(layout->GetLayoutMargins());
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writeStartElement("control");
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writeAttribute("followGrainLine", "no"); // TODO / Fixme get the right value
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writeAttribute("warningSuperposition", QString(layout->GetWarningSuperpositionOfPieces() ? "true" : "false"));
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writeAttribute("warningOutOfBound", QString(layout->GetWarningPiecesOutOfBound() ? "true" : "false"));
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writeAttribute("stickyEdges", QString(layout->GetStickyEdges() ? "true" : "false"));
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writeAttribute("piecesGap", QString::number(layout->GetPiecesGap()));
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writeEndElement(); // control
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// WriteTiles(layout); TODO: when tile functionality implemented, then uncomment this line
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writeEndElement(); // properties
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteTiles(VPuzzleLayout *layout)
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{
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Q_UNUSED(layout); // to be removed
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writeStartElement("tiles");
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writeAttribute("visible", QString(false ? "true" : "false")); // TODO / Fixme get the right value
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writeAttribute("matchingMarks", "standard"); // TODO / Fixme get the right value
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QSizeF size = QSizeF(); // TODO get the right size
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WriteSize(size);
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QMarginsF margins = QMarginsF(); // TODO get the right margins
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WriteMargins(margins);
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writeEndElement(); // tiles
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteLayers(VPuzzleLayout *layout)
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{
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writeStartElement("layers");
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WriteLayer(layout->GetUnplacedPiecesLayer(), "unplacedPieces");
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QList<VPuzzleLayer*> layers = layout->GetLayers();
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for (auto layer : layers)
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{
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WriteLayer(layer);
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}
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writeEndElement(); // layers
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteLayer(VPuzzleLayer *layer)
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{
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WriteLayer(layer, "layer");
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteLayer(VPuzzleLayer *layer, const QString &tagName)
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{
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writeStartElement(tagName); // layer
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writeAttribute("name", layer->GetName());
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writeAttribute("visible", QString(layer->GetIsVisible()? "true" : "false"));
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// TODO selected info. Not sure how it's saved yet
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//writeAttribute("selected", QString(layer->GetIsSelected()? "true" : "false"));
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QList<VPuzzlePiece*> pieces = layer->GetPieces();
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for (auto piece : pieces)
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{
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WritePiece(piece);
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}
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writeEndElement(); // layer
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WritePiece(VPuzzlePiece *piece)
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{
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writeStartElement("piece");
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writeAttribute("id", "uuid1"); // TODO / Fixme get the right value
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writeAttribute("name", "Piece name"); // TODO / Fixme get the right value
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writeAttribute("mirrored", "false"); // TODO / Fixme get the right value
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writeAttribute("transform", "string representation of the transformation"); // TODO / Fixme get the right value
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// TODO cuttingLine
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// TODO seamLine
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// TODO grainline
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// TODO passmarks
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// TODO internal paths
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// TODO placeLabels (buttonholes etc.)
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// TODO labels
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writeEndElement();
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteMargins(QMarginsF margins)
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{
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writeStartElement("margin");
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writeAttribute("left", QString::number(margins.left()));
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writeAttribute("top", QString::number(margins.top()));
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writeAttribute("right", QString::number(margins.right()));
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writeAttribute("bottom", QString::number(margins.bottom()));
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writeEndElement(); // margin
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}
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//---------------------------------------------------------------------------------------------------------------------
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void VPuzzleLayoutFileWriter::WriteSize(QSizeF size)
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{
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// maybe not necessary to test this, the writer should "stupidly write", the application should take care of these tests
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qreal width = size.width();
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if(width < 0) {
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width = 0;
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}
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qreal length = size.height();
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if(length < 0) {
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length = 0;
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}
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writeStartElement("size");
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writeAttribute("width", QString::number(width));
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writeAttribute("length", QString::number(length));
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writeEndElement(); // size
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}
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