valentina_old/src/geometry/vgobject.h
dismine 8f5e01fbb2 Enum Units.
--HG--
branch : feature
2014-03-11 13:43:24 +02:00

147 lines
4.0 KiB
C++

/************************************************************************
**
** @file vgobject.h
** @author Roman Telezhinsky <dismine@gmail.com>
** @date 27 12, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VGOBJECT_H
#define VGOBJECT_H
#include "../options.h"
#include "../exception/vexception.h"
#include <QCoreApplication>
#include <QHash>
namespace GObject
{
/**
* @brief The NodeDetail enum type of graphical objects.
*/
enum Type { Point, Arc, Spline, SplinePath };
Q_DECLARE_FLAGS(Types, Type)
}
Q_DECLARE_OPERATORS_FOR_FLAGS(GObject::Types)
/**
* @brief The VGObject class keep information graphical objects.
*/
class VGObject
{
public:
/**
* @brief VGObject default constructor.
*/
VGObject();
/**
* @brief VGObject constructor.
* @param type type graphical object.
* @param idObject id parent object.
* @param mode mode creation. Used in modeling mode.
*/
VGObject(const GObject::Type &type, const quint32 &idObject = 0,
const Valentina::Draws &mode = Valentina::Calculation);
/**
* @brief VGObject copy constructor.
* @param obj object.
*/
VGObject(const VGObject &obj);
/**
* @brief operator = assignment operator.
* @param obj object
* @return object
*/
VGObject& operator= (const VGObject &obj);
virtual ~VGObject(){}
/**
* @brief getIdObject return parent id.
* @return parent id or 0 if object don't have parent.
*/
quint32 getIdObject() const;
/**
* @brief setIdObject set parent id.
* @param value parent id.
*/
void setIdObject(const quint32 &value);
/**
* @brief name return name graphical object.
* @return name
*/
virtual QString name() const;
/**
* @brief setName set name graphical object.
* @param name name graphical object.
*/
void setName(const QString &name);
/**
* @brief getMode return mode creation.
* @return mode.
*/
Valentina::Draws getMode() const;
/**
* @brief setMode set mode creation.
* @param value mode.
*/
void setMode(const Valentina::Draws &value);
/**
* @brief getType return object type.
* @return type.
*/
GObject::Type getType() const;
/**
* @brief id return id object.
* @return id
*/
quint32 id() const;
/**
* @brief setId set id object.
* @param id id.
*/
virtual void setId(const quint32 &id);
protected:
/**
* @brief _id id in container. Ned for arcs, spline and spline paths.
*/
quint32 _id;
/**
* @brief type type of graphical object
*/
GObject::Type type;
/**
* @brief idObject id of parent object. Only for modeling. All another return 0.
*/
quint32 idObject;
/**
* @brief _name object name
*/
QString _name;
/**
* @brief mode object created in calculation or drawing mode
*/
Valentina::Draws mode;
};
#endif // VGOBJECT_H