valentina_old/widgets/vmaingraphicsscene.h
dismine 3b908ae328 Refactoring.
--HG--
branch : develop
2013-10-27 10:10:39 +02:00

55 lines
2.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Valentina project All Rights Reserved.
**
** This file is part of Valentina.
**
** Tox is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Tox is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
#ifndef VMAINGRAPHICSSCENE_H
#define VMAINGRAPHICSSCENE_H
#include <QGraphicsScene>
class VMainGraphicsScene : public QGraphicsScene{
Q_OBJECT
public:
VMainGraphicsScene();
VMainGraphicsScene(const QRectF & sceneRect, QObject * parent = 0);
inline qint32 getHorScrollBar() const {return horScrollBar;}
inline void setHorScrollBar(const qint32 &value) {horScrollBar = value;}
inline qint32 getVerScrollBar() const {return verScrollBar;}
inline void setVerScrollBar(const qint32 &value) {verScrollBar = value;}
public slots:
void ChoosedItem(qint64 id, Scene::Scenes type);
inline void RemoveTool(QGraphicsItem *tool) {this->removeItem(tool);}
void SetFactor(qreal factor);
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent* event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
signals:
void mouseMove(QPointF scenePos);
void mousePress(QPointF scenePos);
void ChoosedObject(qint64 id, Scene::Scenes type);
void NewFactor(qreal factor);
private:
qint32 horScrollBar;
qint32 verScrollBar;
qreal scaleFactor;
};
#endif // VMAINGRAPHICSSCENE_H