valentina_old/src/app/tools/vtooldetail.cpp
dismine d6c78ca1a1 All points in detail should go clockwise. This mean in some cases need reverse
curves that go anticlockwise. Old method reversing curves doesn't work
correct in all cases. I don't see now way automatically handle this. That's
why now user can choose himself need reverse points for this curve or not.

Also this mean increment in format version to 0.1.2.

--HG--
branch : feature
2014-12-17 14:56:14 +02:00

551 lines
20 KiB
C++

/************************************************************************
**
** @file vtooldetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vtooldetail.h"
#include "nodeDetails/nodedetails.h"
#include "../geometry/varc.h"
#include "../geometry/vsplinepath.h"
#include "../geometry/vequidistant.h"
#include "../widgets/vmaingraphicsscene.h"
#include "../dialogs/tools/dialogtool.h"
#include "../dialogs/tools/dialogdetail.h"
#include <QKeyEvent>
#include <QGraphicsSceneMouseEvent>
#include <QMenu>
#include <QGraphicsView>
#include <QMessageBox>
#include "../undocommands/savedetailoptions.h"
#include "../undocommands/movedetail.h"
#include "../undocommands/adddet.h"
#include "../undocommands/deletedetail.h"
const QString VToolDetail::TagName = QStringLiteral("detail");
const QString VToolDetail::TagNode = QStringLiteral("node");
const QString VToolDetail::AttrSupplement = QStringLiteral("supplement");
const QString VToolDetail::AttrClosed = QStringLiteral("closed");
const QString VToolDetail::AttrWidth = QStringLiteral("width");
const QString VToolDetail::AttrIdObject = QStringLiteral("idObject");
const QString VToolDetail::AttrNodeType = QStringLiteral("nodeType");
const QString VToolDetail::AttrReverse = QStringLiteral("reverse");
const QString VToolDetail::NodeTypeContour = QStringLiteral("Contour");
const QString VToolDetail::NodeTypeModeling = QStringLiteral("Modeling");
const QString VToolDetail::NodeArc = QStringLiteral("NodeArc");
const QString VToolDetail::NodePoint = QStringLiteral("NodePoint");
const QString VToolDetail::NodeSpline = QStringLiteral("NodeSpline");
const QString VToolDetail::NodeSplinePath = QStringLiteral("NodeSplinePath");
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VToolDetail constructor.
* @param doc dom document container
* @param data container with variables
* @param id object id in container
* @param typeCreation way we create this tool.
* @param scene pointer to scene.
* @param parent parent object
*/
VToolDetail::VToolDetail(VPattern *doc, VContainer *data, const quint32 &id, const Source &typeCreation,
VMainGraphicsScene *scene, QGraphicsItem *parent)
:VAbstractTool(doc, data, id), QGraphicsPathItem(parent), dialog(nullptr), sceneDetails(scene)
{
VDetail detail = data->GetDetail(id);
for (int i = 0; i< detail.CountNode(); ++i)
{
switch (detail.at(i).getTypeTool())
{
case (Tool::NodePoint):
InitTool<VNodePoint>(scene, detail.at(i));
break;
case (Tool::NodeArc):
InitTool<VNodeArc>(scene, detail.at(i));
break;
case (Tool::NodeSpline):
InitTool<VNodeSpline>(scene, detail.at(i));
break;
case (Tool::NodeSplinePath):
InitTool<VNodeSplinePath>(scene, detail.at(i));
break;
default:
qDebug()<<"Get wrong tool type. Ignore.";
break;
}
doc->IncrementReferens(detail.at(i).getId());
}
this->setFlag(QGraphicsItem::ItemIsMovable, true);
this->setFlag(QGraphicsItem::ItemIsSelectable, true);
RefreshGeometry();
this->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
this->setFlag(QGraphicsItem::ItemIsFocusable, true);
if (typeCreation == Source::FromGui || typeCreation == Source::FromTool)
{
AddToFile();
if (typeCreation != Source::FromTool)
{
qApp->getUndoStack()->endMacro();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
VToolDetail::~VToolDetail()
{
delete dialog;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief setDialog set dialog when user want change tool option.
*/
void VToolDetail::setDialog()
{
SCASSERT(dialog != nullptr);
DialogDetail *dialogTool = qobject_cast<DialogDetail*>(dialog);
SCASSERT(dialogTool != nullptr);
VDetail detail = VAbstractTool::data.GetDetail(id);
dialogTool->setDetails(detail);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Create help create tool from GUI.
* @param dialog dialog.
* @param scene pointer to scene.
* @param doc dom document container.
* @param data container with variables.
*/
void VToolDetail::Create(DialogTool *dialog, VMainGraphicsScene *scene, VPattern *doc, VContainer *data)
{
SCASSERT(dialog != nullptr);
DialogDetail *dialogTool = qobject_cast<DialogDetail*>(dialog);
SCASSERT(dialogTool != nullptr);
VDetail detail = dialogTool->getDetails();
VDetail det;
qApp->getUndoStack()->beginMacro("add detail");
for (int i = 0; i< detail.CountNode(); ++i)
{
quint32 id = 0;
switch (detail.at(i).getTypeTool())
{
case (Tool::NodePoint):
{
id = CreateNode<VPointF>(data, detail.at(i).getId());
VNodePoint::Create(doc, data, id, detail.at(i).getId(), Document::FullParse, Source::FromGui);
}
break;
case (Tool::NodeArc):
{
id = CreateNode<VArc>(data, detail.at(i).getId());
VNodeArc::Create(doc, data, id, detail.at(i).getId(), Document::FullParse, Source::FromGui);
}
break;
case (Tool::NodeSpline):
{
id = CreateNode<VSpline>(data, detail.at(i).getId());
VNodeSpline::Create(doc, data, id, detail.at(i).getId(), Document::FullParse, Source::FromGui);
}
break;
case (Tool::NodeSplinePath):
{
id = CreateNode<VSplinePath>(data, detail.at(i).getId());
VNodeSplinePath::Create(doc, data, id, detail.at(i).getId(), Document::FullParse, Source::FromGui);
}
break;
default:
qDebug()<<"May be wrong tool type!!! Ignoring."<<Q_FUNC_INFO;
break;
}
VNodeDetail node(id, detail.at(i).getTypeTool(), NodeDetail::Contour, detail.at(i).getMx(),
detail.at(i).getMy(), detail.at(i).getReverse());
det.append(node);
}
det.setName(detail.getName());
det.setWidth(detail.getWidth());
det.setClosed(detail.getClosed());
det.setSeamAllowance(detail.getSeamAllowance());
Create(0, det, scene, doc, data, Document::FullParse, Source::FromGui);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Create help create tool.
* @param _id tool id, 0 if tool doesn't exist yet.
* @param newDetail detail what we want show.
* @param scene pointer to scene.
* @param doc dom document container.
* @param data container with variables.
* @param parse parser file mode.
* @param typeCreation way we create this tool.
*/
void VToolDetail::Create(const quint32 &_id, const VDetail &newDetail, VMainGraphicsScene *scene, VPattern *doc,
VContainer *data, const Document &parse, const Source &typeCreation)
{
quint32 id = _id;
if (typeCreation == Source::FromGui || typeCreation == Source::FromTool)
{
id = data->AddDetail(newDetail);
}
else
{
data->UpdateDetail(id, newDetail);
if (parse != Document::FullParse)
{
doc->UpdateToolData(id, data);
}
}
VAbstractTool::AddRecord(id, Tool::Detail, doc);
if (parse == Document::FullParse)
{
VToolDetail *detail = new VToolDetail(doc, data, id, typeCreation, scene);
scene->addItem(detail);
connect(detail, &VToolDetail::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
QHash<quint32, VDataTool*>* tools = doc->getTools();
tools->insert(id, detail);
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Remove full delete detail.
*/
void VToolDetail::Remove(bool ask)
{
DeleteTool(ask);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief FullUpdateFromFile update tool data form file.
*/
void VToolDetail::FullUpdateFromFile()
{
RefreshGeometry();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief FullUpdateFromGuiOk refresh tool data after change in options.
* @param result keep result working dialog.
*/
void VToolDetail::FullUpdateFromGuiOk(int result)
{
if (result == QDialog::Accepted)
{
SCASSERT(dialog != nullptr);
DialogDetail *dialogTool = qobject_cast<DialogDetail*>(dialog);
SCASSERT(dialogTool != nullptr);
VDetail newDet = dialogTool->getDetails();
VDetail oldDet = VAbstractTool::data.GetDetail(id);
SaveDetailOptions *saveCommand = new SaveDetailOptions(oldDet, newDet, doc, id, this->scene());
connect(saveCommand, &SaveDetailOptions::NeedLiteParsing, doc, &VPattern::LiteParseTree);
qApp->getUndoStack()->push(saveCommand);
}
delete dialog;
dialog = nullptr;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief AddToFile add tag with informations about tool into file.
*/
void VToolDetail::AddToFile()
{
VDetail detail = VAbstractTool::data.GetDetail(id);
QDomElement domElement = doc->createElement(TagName);
doc->SetAttribute(domElement, VDomDocument::AttrId, id);
doc->SetAttribute(domElement, AttrName, detail.getName());
doc->SetAttribute(domElement, AttrMx, qApp->fromPixel(detail.getMx()));
doc->SetAttribute(domElement, AttrMy, qApp->fromPixel(detail.getMy()));
doc->SetAttribute(domElement, AttrSupplement, static_cast<quint8>(detail.getSeamAllowance()));
doc->SetAttribute(domElement, AttrClosed, static_cast<quint8>(detail.getClosed()));
doc->SetAttribute(domElement, AttrWidth, detail.getWidth());
for (int i = 0; i < detail.CountNode(); ++i)
{
AddNode(doc, domElement, detail.at(i));
}
AddDet *addDet = new AddDet(domElement, doc);
connect(addDet, &AddDet::NeedFullParsing, doc, &VPattern::NeedFullParsing);
qApp->getUndoStack()->push(addDet);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them.
*/
void VToolDetail::RefreshDataInFile()
{
QDomElement domElement = doc->elementById(QString().setNum(id));
if (domElement.isElement())
{
VDetail det = VAbstractTool::data.GetDetail(id);
doc->SetAttribute(domElement, AttrName, det.getName());
doc->SetAttribute(domElement, AttrSupplement, QString().setNum(static_cast<quint8>(det.getSeamAllowance())));
doc->SetAttribute(domElement, AttrClosed, QString().setNum(static_cast<quint8>(det.getClosed())));
doc->SetAttribute(domElement, AttrWidth, QString().setNum(det.getWidth()));
doc->RemoveAllChild(domElement);
for (int i = 0; i < det.CountNode(); ++i)
{
AddNode(doc, domElement, det.at(i));
}
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief itemChange handle detail change.
* @param change change
* @param value value
* @return new value.
*/
QVariant VToolDetail::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if (change == ItemPositionHasChanged && scene())
{
// value - this is new position.
QPointF newPos = value.toPointF();
MoveDetail *moveDet = new MoveDetail(doc, newPos.x(), newPos.y(), id, this->scene());
connect(moveDet, &MoveDetail::NeedLiteParsing, doc, &VPattern::LiteParseTree);
qApp->getUndoStack()->push(moveDet);
}
if (change == QGraphicsItem::ItemSelectedChange)
{
if (value == true)
{
// do stuff if selected
this->setFocus();
}
else
{
// do stuff if not selected
}
}
return QGraphicsItem::itemChange(change, value);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief keyReleaseEvent handle key release events.
* @param event key release event.
*/
void VToolDetail::keyReleaseEvent(QKeyEvent *event)
{
switch (event->key())
{
case Qt::Key_Delete:
DeleteTool();
return; //Leave this method immediately after call!!!
default:
break;
}
QGraphicsItem::keyReleaseEvent ( event );
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::SaveOptions(QDomElement &tag, QSharedPointer<VGObject> &obj)
{
Q_UNUSED(tag)
Q_UNUSED(obj)
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief mouseReleaseEvent handle mouse release events.
* @param event mouse release event.
*/
void VToolDetail::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
{
emit ChoosedTool(id, SceneObject::Detail);
}
QGraphicsItem::mouseReleaseEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief contextMenuEvent handle context menu events.
* @param event context menu event.
*/
void VToolDetail::contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
{
QMenu menu;
QAction *actionOption = menu.addAction(QIcon::fromTheme("preferences-other"), tr("Options"));
QAction *actionRemove = menu.addAction(QIcon::fromTheme("edit-delete"), tr("Delete"));
if (_referens > 1)
{
actionRemove->setEnabled(false);
}
else
{
actionRemove->setEnabled(true);
}
QAction *selectedAction = menu.exec(event->screenPos());
if (selectedAction == actionOption)
{
dialog = new DialogDetail(getData(), id, qApp->getMainWindow());
dialog->setModal(true);
connect(qobject_cast< VMainGraphicsScene * >(this->scene()), &VMainGraphicsScene::ChoosedObject,
dialog, &DialogTool::ChosenObject);
connect(dialog, &DialogTool::DialogClosed, this, &VToolDetail::FullUpdateFromGuiOk);
setDialog();
dialog->show();
}
if (selectedAction == actionRemove)
{
DeleteTool();
return; //Leave this method immediately after call!!!
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RemoveReferens decrement value of reference.
*/
void VToolDetail::RemoveReferens()
{
VDetail detail = VAbstractTool::data.GetDetail(id);
for (int i = 0; i< detail.CountNode(); ++i)
{
doc->DecrementReferens(detail.at(i).getId());
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief AddNode add node to the file.
* @param domElement tag in xml tree.
* @param node node of detail.
*/
void VToolDetail::AddNode(VPattern *doc, QDomElement &domElement, const VNodeDetail &node)
{
QDomElement nod = doc->createElement(TagNode);
doc->SetAttribute(nod, AttrIdObject, node.getId());
doc->SetAttribute(nod, AttrMx, qApp->fromPixel(node.getMx()));
doc->SetAttribute(nod, AttrMy, qApp->fromPixel(node.getMy()));
if (node.getTypeTool() != Tool::NodePoint)
{
doc->SetAttribute(nod, AttrReverse, static_cast<quint8>(node.getReverse()));
}
if (node.getTypeNode() == NodeDetail::Contour)
{
doc->SetAttribute(nod, AttrNodeType, NodeTypeContour);
}
else
{
doc->SetAttribute(nod, AttrNodeType, NodeTypeModeling);
}
switch (node.getTypeTool())
{
case (Tool::NodeArc):
doc->SetAttribute(nod, AttrType, NodeArc);
break;
case (Tool::NodePoint):
doc->SetAttribute(nod, AttrType, NodePoint);
break;
case (Tool::NodeSpline):
doc->SetAttribute(nod, AttrType, NodeSpline);
break;
case (Tool::NodeSplinePath):
doc->SetAttribute(nod, AttrType, NodeSplinePath);
break;
default:
qDebug()<<"May be wrong tool type!!! Ignoring."<<Q_FUNC_INFO;
break;
}
domElement.appendChild(nod);
}
//---------------------------------------------------------------------------------------------------------------------
QString VToolDetail::getTagName() const
{
return VToolDetail::TagName;
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::ShowVisualization(bool show)
{
Q_UNUSED(show)
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshGeometry refresh item on scene.
*/
void VToolDetail::RefreshGeometry()
{
this->setFlag(QGraphicsItem::ItemSendsGeometryChanges, false);
QPainterPath path = VEquidistant(this->getData()).ContourPath(id);
this->setPath(path);
VDetail detail = VAbstractTool::data.GetDetail(id);
this->setPos(detail.getMx(), detail.getMy());
this->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
}
//---------------------------------------------------------------------------------------------------------------------
void VToolDetail::DeleteTool(bool ask)
{
DeleteDetail *delDet = new DeleteDetail(doc, id);
if (ask)
{
if (ConfirmDeletion() == QMessageBox::Cancel)
{
return;
}
/* If UnionDetails tool delete detail no need emit FullParsing.*/
connect(delDet, &DeleteDetail::NeedFullParsing, doc, &VPattern::NeedFullParsing);
}
qApp->getUndoStack()->push(delDet);
}
//---------------------------------------------------------------------------------------------------------------------
template <typename Tool>
//cppcheck-suppress unusedFunction
void VToolDetail::InitTool(VMainGraphicsScene *scene, const VNodeDetail &node)
{
QHash<quint32, VDataTool*>* tools = doc->getTools();
SCASSERT(tools != nullptr);
Tool *tool = qobject_cast<Tool*>(tools->value(node.getId()));
SCASSERT(tool != nullptr);
connect(tool, &Tool::ChoosedTool, scene, &VMainGraphicsScene::ChoosedItem);
tool->setParentItem(this);
doc->IncrementReferens(node.getId());
}