#ifndef VMODELINGSPLINEPATH_H #define VMODELINGSPLINEPATH_H #include "vmodelingtool.h" #include "xml/vdomdocument.h" #include #include "dialogs/dialogsplinepath.h" #include "widgets/vcontrolpointspline.h" #include "container/vcontainer.h" class VModelingSplinePath:public VModelingTool, public QGraphicsPathItem { Q_OBJECT public: VModelingSplinePath(VDomDocument *doc, VContainer *data, qint64 id, Tool::Enum typeCreation, QGraphicsItem * parent = 0); virtual void setDialog(); static VModelingSplinePath* Create(QSharedPointer &dialog, VDomDocument *doc, VContainer *data); static VModelingSplinePath* Create(const qint64 _id, const VSplinePath &path, VDomDocument *doc, VContainer *data, Document::Enum parse, Tool::Enum typeCreation); signals: void RefreshLine(const qint32 &indexSpline, SplinePoint::Position pos, const QPointF &controlPoint, const QPointF &splinePoint); void setEnabledPoint(bool enable); public slots: virtual void FullUpdateFromFile(); virtual void FullUpdateFromGui(int result); void ControlPointChangePosition(const qint32 &indexSpline, SplinePoint::Position position, const QPointF pos); protected: virtual void contextMenuEvent ( QGraphicsSceneContextMenuEvent * event ); virtual void AddToFile(); virtual void mouseReleaseEvent ( QGraphicsSceneMouseEvent * event ); virtual void hoverMoveEvent ( QGraphicsSceneHoverEvent * event ); virtual void hoverLeaveEvent ( QGraphicsSceneHoverEvent * event ); private: QSharedPointer dialogSplinePath; QVector controlPoints; void RefreshGeometry(); void AddPathPoint(QDomElement &domElement, const VSplinePoint &splPoint); void UpdatePathPoint(QDomNode& node, VSplinePath &path); void CorectControlPoints(const VSpline &spl, VSplinePath &splPath, const qint32 &indexSpline); }; #endif // VMODELINGSPLINEPATH_H