/************************************************************************ ** ** @file vgobject.h ** @author Roman Telezhynskyi ** @date 27 12, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VGOBJECT_H #define VGOBJECT_H #include "../options.h" #include #include enum class GOType : char { Point, Arc, Spline, SplinePath }; /** * @brief The VGObject class keep information graphical objects. */ class VGObject { public: VGObject(); VGObject(const GOType &type, const quint32 &idObject = 0, const Draw &mode = Draw::Calculation); VGObject(const VGObject &obj); VGObject& operator= (const VGObject &obj); virtual ~VGObject(){} quint32 getIdObject() const; void setIdObject(const quint32 &value); virtual QString name() const; void setName(const QString &name); Draw getMode() const; void setMode(const Draw &value); GOType getType() const; quint32 id() const; virtual void setId(const quint32 &id); protected: /** @brief _id id in container. Ned for arcs, spline and spline paths. */ quint32 _id; /** @brief type type of graphical object */ GOType type; /** @brief idObject id of parent object. Only for modeling. All another return 0. */ quint32 idObject; /** @brief _name object name */ QString _name; /** @brief mode object created in calculation or drawing mode */ Draw mode; }; #endif // VGOBJECT_H