/************************************************************************ ** ** @file addtocalc.cpp ** @author Roman Telezhynskyi <dismine(at)gmail.com> ** @date 9 6, 2014 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see <http://www.gnu.org/licenses/>. ** *************************************************************************/ #include "addtocalc.h" #include <QDomNode> #include "../vwidgets/vmaingraphicsview.h" #include "../ifc/xml/vabstractpattern.h" #include "../ifc/ifcdef.h" #include "../vmisc/vabstractvalapplication.h" #include "../vmisc/customevents.h" #include "vundocommand.h" //--------------------------------------------------------------------------------------------------------------------- AddToCalc::AddToCalc(const QDomElement &xml, VAbstractPattern *doc, QUndoCommand *parent) : VUndoCommand(xml, doc, parent), nameActivDraw(doc->GetNameActivPP()), cursor(doc->getCursor()) { setText(tr("add object")); nodeId = VAbstractPattern::GetParametrId(xml); } //--------------------------------------------------------------------------------------------------------------------- void AddToCalc::undo() { qCDebug(vUndo, "Undo."); doc->ChangeActivPP(nameActivDraw);//Without this user will not see this change QDomElement calcElement; if (doc->GetActivNodeElement(VAbstractPattern::TagCalculation, calcElement)) { QDomElement domElement = doc->elementById(nodeId); if (domElement.isElement()) { if (calcElement.removeChild(domElement).isNull()) { qCDebug(vUndo, "Can't delete node."); return; } } else { qCDebug(vUndo, "Can't get tool by id = %u.", nodeId); return; } } else { qCDebug(vUndo, "Can't find tag Calculation."); return; } emit NeedFullParsing(); VMainGraphicsView::NewSceneRect(VAbstractValApplication::VApp()->getCurrentScene(), VAbstractValApplication::VApp()->getSceneView()); if (VAbstractValApplication::VApp()->GetDrawMode() == Draw::Calculation) { emit doc->SetCurrentPP(nameActivDraw);//Return current pattern piece after undo } } //--------------------------------------------------------------------------------------------------------------------- void AddToCalc::redo() { qCDebug(vUndo, "Redo."); doc->ChangeActivPP(nameActivDraw);//Without this user will not see this change doc->setCursor(cursor); QDomElement calcElement; if (doc->GetActivNodeElement(VAbstractPattern::TagCalculation, calcElement)) { if (cursor == NULL_ID) { calcElement.appendChild(xml); } else { QDomElement refElement = doc->elementById(cursor); if (refElement.isElement()) { calcElement.insertAfter(xml, refElement); } else { qCDebug(vUndo, "Can not find the element after which you want to insert."); return; } } } else { qCDebug(vUndo, "Can't find tag Calculation."); return; } RedoFullParsing(); VMainGraphicsView::NewSceneRect(VAbstractValApplication::VApp()->getCurrentScene(), VAbstractValApplication::VApp()->getSceneView()); } //--------------------------------------------------------------------------------------------------------------------- void AddToCalc::RedoFullParsing() { if (redoFlag) { emit NeedFullParsing(); if (VAbstractValApplication::VApp()->GetDrawMode() == Draw::Calculation) { emit doc->SetCurrentPP(nameActivDraw);//Return current pattern piece after undo } } else { QApplication::postEvent(doc, new LiteParseEvent()); } redoFlag = true; }