/************************************************************************ ** ** @file vgobject.h ** @author Roman Telezhinsky ** @date 27 12, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentine project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #ifndef VGOBJECT_H #define VGOBJECT_H #include "../options.h" #include "../exception/vexception.h" #include #include namespace GObject { /** * @brief The NodeDetail enum type of graphical objects. */ enum Type { Point, Arc, Spline, SplinePath }; Q_DECLARE_FLAGS(Types, Type) } Q_DECLARE_OPERATORS_FOR_FLAGS(GObject::Types) /** * @brief The VGObject class keep information graphical objects. */ class VGObject { public: /** * @brief VGObject default constructor. */ VGObject(); /** * @brief VGObject constructor. * @param type type graphical object. * @param idObject id parent object. * @param mode mode creation. Used in modeling mode. */ VGObject(const GObject::Type &type, const quint32 &idObject = 0, const Draw::Draws &mode = Draw::Calculation); /** * @brief VGObject copy constructor. * @param obj object. */ VGObject(const VGObject &obj); /** * @brief operator = assignment operator. * @param obj object * @return object */ VGObject& operator= (const VGObject &obj); virtual ~VGObject(){} /** * @brief getIdObject return parent id. * @return parent id or 0 if object don't have parent. */ quint32 getIdObject() const; /** * @brief setIdObject set parent id. * @param value parent id. */ void setIdObject(const quint32 &value); /** * @brief name return name graphical object. * @return name */ virtual QString name() const; /** * @brief setName set name graphical object. * @param name name graphical object. */ void setName(const QString &name); /** * @brief getMode return mode creation. * @return mode. */ Draw::Draws getMode() const; /** * @brief setMode set mode creation. * @param value mode. */ void setMode(const Draw::Draws &value); /** * @brief getType return object type. * @return type. */ GObject::Type getType() const; /** * @brief id return id object. * @return id */ quint32 id() const; /** * @brief setId set id object. * @param id id. */ virtual void setId(const quint32 &id); protected: /** * @brief _id id in container. Ned for arcs, spline and spline paths. */ quint32 _id; /** * @brief type type of graphical object */ GObject::Type type; /** * @brief idObject id of parent object. Only for modeling. All another return 0. */ quint32 idObject; /** * @brief _name object name */ QString _name; /** * @brief mode object created in calculation or drawing mode */ Draw::Draws mode; }; #endif // VGOBJECT_H