Refactoring.
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@ -664,14 +664,14 @@ void VToolSeamAllowance::UpdateGrainline()
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const VGrainlineData& geom = detail.GetGrainlineGeometry();
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const VGrainlineData& geom = detail.GetGrainlineGeometry();
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const QVector<quint32> &pins = detail.GetPins();
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const QVector<quint32> &pins = detail.GetPins();
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if (geom.IsVisible() == true)
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if (geom.IsVisible())
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{
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{
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QPointF pos;
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QPointF pos;
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qreal dRotation = 0;
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qreal dRotation = 0;
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qreal dLength = 0;
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qreal dLength = 0;
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const VGrainlineItem::MoveTypes type = FindGrainlineGeometry(geom, pins, dLength, dRotation, pos);
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const VGrainlineItem::MoveTypes type = FindGrainlineGeometry(geom, pins, dLength, dRotation, pos);
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if (type & VGrainlineItem::Error)
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if ((type & VGrainlineItem::Error) != 0U)
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{
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{
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m_grainLine->hide();
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m_grainLine->hide();
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return;
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return;
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@ -189,7 +189,7 @@ void VGrainlineItem::UpdateGeometry(const QPointF& ptPos, qreal dRotation, qreal
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qreal dX;
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qreal dX;
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qreal dY;
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qreal dY;
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QPointF pt = ptPos;
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QPointF pt = ptPos;
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if (IsContained(pt, m_dRotation, dX, dY) == false)
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if (not IsContained(pt, m_dRotation, dX, dY))
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{
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{
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pt.setX(pt.x() + dX);
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pt.setX(pt.x() + dX);
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pt.setY(pt.y() + dY);
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pt.setY(pt.y() + dY);
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