Refactoring.
Rename the function to better reflect its purpose.
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parent
27fe4b15fd
commit
f2624692e3
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@ -1336,7 +1336,7 @@ void MainWindow::ClosedDialogInsertNode(int result)
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{
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{
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const QPointer<DialogInsertNode> dTool = qobject_cast<DialogInsertNode *>(dialogTool);
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const QPointer<DialogInsertNode> dTool = qobject_cast<DialogInsertNode *>(dialogTool);
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SCASSERT(not dTool.isNull())
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SCASSERT(not dTool.isNull())
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VToolSeamAllowance::InsertNode(dTool->GetNodes(), dTool->GetPieceId(), sceneDetails, pattern, doc);
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VToolSeamAllowance::InsertNodes(dTool->GetNodes(), dTool->GetPieceId(), sceneDetails, pattern, doc);
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}
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}
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ArrowTool(true);
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ArrowTool(true);
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doc->LiteParseTree(Document::LiteParse);
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doc->LiteParseTree(Document::LiteParse);
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@ -223,8 +223,8 @@ void VToolSeamAllowance::RemoveWithConfirm(bool ask)
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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void VToolSeamAllowance::InsertNode(const QVector<VPieceNode> &nodes, quint32 pieceId, VMainGraphicsScene *scene,
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void VToolSeamAllowance::InsertNodes(const QVector<VPieceNode> &nodes, quint32 pieceId, VMainGraphicsScene *scene,
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VContainer *data, VAbstractPattern *doc)
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VContainer *data, VAbstractPattern *doc)
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{
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{
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SCASSERT(scene != nullptr)
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SCASSERT(scene != nullptr)
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SCASSERT(data != nullptr)
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SCASSERT(data != nullptr)
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@ -91,7 +91,7 @@ public:
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void RemoveWithConfirm(bool ask);
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void RemoveWithConfirm(bool ask);
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static void InsertNode(const QVector<VPieceNode> &nodes, quint32 pieceId, VMainGraphicsScene *scene,
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static void InsertNodes(const QVector<VPieceNode> &nodes, quint32 pieceId, VMainGraphicsScene *scene,
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VContainer *data, VAbstractPattern *doc);
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VContainer *data, VAbstractPattern *doc);
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static void AddAttributes(VAbstractPattern *doc, QDomElement &domElement, quint32 id, const VPiece &piece);
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static void AddAttributes(VAbstractPattern *doc, QDomElement &domElement, quint32 id, const VPiece &piece);
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