Small improvement for debugging paths.

Show node index number.
This commit is contained in:
Roman Telezhynskyi 2020-07-31 16:34:37 +03:00
parent 15d02bc456
commit eb04357f51

View File

@ -313,10 +313,14 @@ QPainterPath VPiece::SeamAllowancePath(const QVector<QPointF> &points) const
#if !defined(V_NO_ASSERT) #if !defined(V_NO_ASSERT)
// uncomment for debug // uncomment for debug
// QFont font;
// font.setPixelSize(1);
// for (qint32 i = 0; i < points.count(); ++i) // for (qint32 i = 0; i < points.count(); ++i)
// { // {
// ekv.addEllipse(points.at(i).x()-accuracyPointOnLine, points.at(i).y()-accuracyPointOnLine, // ekv.addEllipse(points.at(i).x()-accuracyPointOnLine, points.at(i).y()-accuracyPointOnLine,
// accuracyPointOnLine*2., accuracyPointOnLine*2.); // accuracyPointOnLine*2., accuracyPointOnLine*2.);
// ekv.addText(points.at(i).x()-accuracyPointOnLine, points.at(i).y()-accuracyPointOnLine, font,
// QString::number(i+1));
// } // }
#endif #endif