Implicit Sharing for class VSplinePath.

--HG--
branch : develop
This commit is contained in:
dismine 2014-08-20 17:05:19 +03:00
parent 2aaf98f20c
commit d3b3011d15
6 changed files with 144 additions and 83 deletions

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@ -14,7 +14,8 @@ HEADERS += \
geometry/vgobject_p.h \
geometry/varc_p.h \
geometry/vspline_p.h \
geometry/vsplinepoint_p.h
geometry/vsplinepoint_p.h \
geometry/vsplinepath_p.h
SOURCES += \
geometry/vsplinepoint.cpp \

View File

@ -31,7 +31,6 @@
#include <QPainterPath>
#include <QtMath>
//---------------------------------------------------------------------------------------------------------------------
VAbstractCurve::VAbstractCurve(const GOType &type, const quint32 &idObject, const Draw &mode)
:VGObject(type, idObject, mode)
{}

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@ -27,29 +27,32 @@
*************************************************************************/
#include "vsplinepath.h"
#include "vsplinepath_p.h"
#include "../exception/vexception.h"
//---------------------------------------------------------------------------------------------------------------------
VSplinePath::VSplinePath(qreal kCurve, quint32 idObject, Draw mode)
: VAbstractCurve(GOType::SplinePath, idObject, mode), path(QVector<VSplinePoint>()), kCurve(kCurve),
maxCountPoints(0)
: VAbstractCurve(GOType::SplinePath, idObject, mode), d(new VSplinePathData(kCurve))
{}
//---------------------------------------------------------------------------------------------------------------------
VSplinePath::VSplinePath(const VSplinePath &splPath)
: VAbstractCurve(splPath), path(*splPath.GetPoint()), kCurve(splPath.getKCurve()),
maxCountPoints(splPath.getMaxCountPoints())
: VAbstractCurve(splPath), d(splPath.d)
{}
//---------------------------------------------------------------------------------------------------------------------
VSplinePath::~VSplinePath()
{}
//---------------------------------------------------------------------------------------------------------------------
void VSplinePath::append(const VSplinePoint &point)
{
path.append(point);
d->path.append(point);
QString name = splPath;
name.append(QString("_%1").arg(path.first().P().name()));
if (path.size() > 1)
name.append(QString("_%1").arg(d->path.first().P().name()));
if (d->path.size() > 1)
{
name.append(QString("_%1").arg(path.last().P().name()));
name.append(QString("_%1").arg(d->path.last().P().name()));
}
setName(name);
}
@ -57,13 +60,13 @@ void VSplinePath::append(const VSplinePoint &point)
//---------------------------------------------------------------------------------------------------------------------
qint32 VSplinePath::Count() const
{
if (path.size() == 0)
if (d->path.size() == 0)
{
return 0;
}
else
{
return path.size() - 1;
return d->path.size() - 1;
}
}
@ -78,8 +81,8 @@ VSpline VSplinePath::GetSpline(qint32 index) const
{
throw VException(tr("This spline does not exist."));
}
VSpline spl(path.at(index-1).P(), path.at(index).P(), path.at(index-1).Angle2(), path.at(index).Angle1(),
path.at(index-1).KAsm2(), path.at(index).KAsm1(), this->kCurve);
VSpline spl(d->path.at(index-1).P(), d->path.at(index).P(), d->path.at(index-1).Angle2(),
d->path.at(index).Angle1(), d->path.at(index-1).KAsm2(), d->path.at(index).KAsm1(), d->kCurve);
return spl;
}
@ -89,8 +92,8 @@ QPainterPath VSplinePath::GetPath(PathDirection direction) const
QPainterPath painterPath;
for (qint32 i = 1; i <= Count(); ++i)
{
VSpline spl(path.at(i-1).P(), path.at(i).P(), path.at(i-1).Angle2(), path.at(i).Angle1(),
path.at(i-1).KAsm2(), path.at(i).KAsm1(), this->kCurve);
VSpline spl(d->path.at(i-1).P(), d->path.at(i).P(), d->path.at(i-1).Angle2(), d->path.at(i).Angle1(),
d->path.at(i-1).KAsm2(), d->path.at(i).KAsm1(), d->kCurve);
painterPath.addPath(spl.GetPath(direction));
}
return painterPath;
@ -102,8 +105,8 @@ QVector<QPointF> VSplinePath::GetPoints() const
QVector<QPointF> pathPoints;
for (qint32 i = 1; i <= Count(); ++i)
{
VSpline spl(path.at(i-1).P(), path.at(i).P(), path.at(i-1).Angle2(), path.at(i).Angle1(),
path.at(i-1).KAsm2(), path.at(i).KAsm1(), this->kCurve);
VSpline spl(d->path.at(i-1).P(), d->path.at(i).P(), d->path.at(i-1).Angle2(), d->path.at(i).Angle1(),
d->path.at(i-1).KAsm2(), d->path.at(i).KAsm1(), d->kCurve);
pathPoints += spl.GetPoints();
}
return pathPoints;
@ -115,8 +118,8 @@ qreal VSplinePath::GetLength() const
qreal length = 0;
for (qint32 i = 1; i <= Count(); ++i)
{
VSpline spl(path.at(i-1).P(), path.at(i).P(), path.at(i-1).Angle2(), path.at(i).Angle1(), path.at(i-1).KAsm2(),
path.at(i).KAsm1(), kCurve);
VSpline spl(d->path.at(i-1).P(), d->path.at(i).P(), d->path.at(i-1).Angle2(), d->path.at(i).Angle1(),
d->path.at(i-1).KAsm2(), d->path.at(i).KAsm1(), d->kCurve);
length += spl.GetLength();
}
return length;
@ -131,11 +134,11 @@ void VSplinePath::UpdatePoint(qint32 indexSpline, const SplinePointPosition &pos
}
if (pos == SplinePointPosition::FirstPoint)
{
path[indexSpline-1] = point;
d->path[indexSpline-1] = point;
}
else
{
path[indexSpline] = point;
d->path[indexSpline] = point;
}
}
@ -148,11 +151,11 @@ VSplinePoint VSplinePath::GetSplinePoint(qint32 indexSpline, SplinePointPosition
}
if (pos == SplinePointPosition::FirstPoint)
{
return path.at(indexSpline-1);
return d->path.at(indexSpline-1);
}
else
{
return path.at(indexSpline);
return d->path.at(indexSpline);
}
}
@ -164,22 +167,20 @@ VSplinePath &VSplinePath::operator =(const VSplinePath &path)
return *this;
}
VAbstractCurve::operator=(path);
this->path = path.GetSplinePath();
this->kCurve = path.getKCurve();
this->maxCountPoints = path.getMaxCountPoints();
d = path.d;
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
VSplinePoint & VSplinePath::operator[](ptrdiff_t indx)
{
return path[indx];
return d->path[indx];
}
//---------------------------------------------------------------------------------------------------------------------
const VSplinePoint &VSplinePath::at(ptrdiff_t indx) const
{
return path[indx];
return d->path[indx];
}
//---------------------------------------------------------------------------------------------------------------------
@ -205,8 +206,8 @@ QPointF VSplinePath::CutSplinePath(qreal length, qint32 &p1, qint32 &p2, QPointF
fullLength = 0;
for (qint32 i = 1; i <= Count(); ++i)
{
VSpline spl = VSpline(path.at(i-1).P(), path.at(i).P(), path.at(i-1).Angle2(), path.at(i).Angle1(),
path.at(i-1).KAsm2(), path.at(i).KAsm1(), kCurve);
VSpline spl = VSpline(d->path.at(i-1).P(), d->path.at(i).P(), d->path.at(i-1).Angle2(), d->path.at(i).Angle1(),
d->path.at(i-1).KAsm2(), d->path.at(i).KAsm1(), d->kCurve);
fullLength += spl.GetLength();
if (fullLength > length)
{
@ -221,11 +222,47 @@ QPointF VSplinePath::CutSplinePath(qreal length, qint32 &p1, qint32 &p2, QPointF
//---------------------------------------------------------------------------------------------------------------------
qint32 VSplinePath::getMaxCountPoints() const
{
return maxCountPoints;
return d->maxCountPoints;
}
//---------------------------------------------------------------------------------------------------------------------
void VSplinePath::setMaxCountPoints(const qint32 &value)
{
maxCountPoints = value;
d->maxCountPoints = value;
}
//---------------------------------------------------------------------------------------------------------------------
qint32 VSplinePath::CountPoint() const
{
return d->path.size();
}
//---------------------------------------------------------------------------------------------------------------------
QVector<VSplinePoint> VSplinePath::GetSplinePath() const
{
return d->path;
}
//---------------------------------------------------------------------------------------------------------------------
void VSplinePath::Clear()
{
d->path.clear();
}
//---------------------------------------------------------------------------------------------------------------------
qreal VSplinePath::getKCurve() const
{
return d->kCurve;
}
//---------------------------------------------------------------------------------------------------------------------
void VSplinePath::setKCurve(const qreal &value)
{
d->kCurve = value;
}
//---------------------------------------------------------------------------------------------------------------------
const QVector<VSplinePoint> *VSplinePath::GetPoint() const
{
return &d->path;
}

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@ -36,7 +36,7 @@
#include <QVector>
#include <QPainterPath>
enum class SplinePointPosition : char { FirstPoint, LastPoint };
class VSplinePathData;
/**
* @brief The VSplinePath class keep information about splinePath.
@ -57,6 +57,7 @@ public:
* @param splPath spline path.
*/
VSplinePath(const VSplinePath& splPath);
virtual ~VSplinePath();
/**
* @brief append add point in the end of list points.
* @param point new point.
@ -184,55 +185,8 @@ public:
* @param value max count.
*/
void setMaxCountPoints(const qint32 &value);
protected:
/**
* @brief path list spline point.
*/
QVector<VSplinePoint> path;
/**
* @brief kCurve coefficient of curvature spline.
*/
qreal kCurve;
/**
* @brief maxCountPoints max count of points what can have spline path.
*/
qint32 maxCountPoints;
private:
QSharedDataPointer<VSplinePathData> d;
};
//---------------------------------------------------------------------------------------------------------------------
inline qint32 VSplinePath::CountPoint() const
{
return path.size();
}
//---------------------------------------------------------------------------------------------------------------------
inline QVector<VSplinePoint> VSplinePath::GetSplinePath() const
{
return path;
}
//---------------------------------------------------------------------------------------------------------------------
inline void VSplinePath::Clear()
{
path.clear();
}
//---------------------------------------------------------------------------------------------------------------------
inline qreal VSplinePath::getKCurve() const
{
return kCurve;
}
//---------------------------------------------------------------------------------------------------------------------
inline void VSplinePath::setKCurve(const qreal &value)
{
kCurve = value;
}
//---------------------------------------------------------------------------------------------------------------------
inline const QVector<VSplinePoint> *VSplinePath::GetPoint() const
{
return &path;
}
#endif // VSPLINEPATH_H

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@ -0,0 +1,69 @@
/************************************************************************
**
** @file vsplinepath_p.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 20 8, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2014 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VSPLINEPATH_P_H
#define VSPLINEPATH_P_H
#include <QSharedData>
#include "../options.h"
#include "vsplinepoint.h"
class VSplinePathData : public QSharedData
{
public:
VSplinePathData()
: path(QVector<VSplinePoint>()), kCurve(1), maxCountPoints(0)
{}
VSplinePathData(qreal kCurve)
: path(QVector<VSplinePoint>()), kCurve(kCurve), maxCountPoints(0)
{}
VSplinePathData(const VSplinePathData &splPath)
: QSharedData(splPath), path(splPath.path), kCurve(splPath.kCurve), maxCountPoints(splPath.maxCountPoints)
{}
virtual ~VSplinePathData() {}
/**
* @brief path list spline point.
*/
QVector<VSplinePoint> path;
/**
* @brief kCurve coefficient of curvature spline.
*/
qreal kCurve;
/**
* @brief maxCountPoints max count of points what can have spline path.
*/
qint32 maxCountPoints;
};
#endif // VSPLINEPATH_P_H

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@ -79,6 +79,7 @@ enum class NodeDetail : char { Contour, Modeling };
enum class Contour : char { OpenContour, CloseContour };
enum class EquidistantType : char { OpenEquidistant, CloseEquidistant };
enum class GOType : char { Point, Arc, Spline, SplinePath, Unknown };
enum class SplinePointPosition : char { FirstPoint, LastPoint };
enum class GHeights : unsigned char { ALL,
H92=92, H98=98, H104=104, H110=110, H116=116, H122=122, H128=128, H134=134,