Forgot to comment debug lines.
--HG-- branch : develop
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@ -322,9 +322,11 @@ bool MainWindowsNoGUI::GenerateLayout(VLayoutGenerator& lGenerator)
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shadows = CreateShadows(papers);
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shadows = CreateShadows(papers);
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isLayoutPortrait = lGenerator.IsPortrait();
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isLayoutPortrait = lGenerator.IsPortrait();
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scenes = CreateScenes(papers, shadows, details);
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scenes = CreateScenes(papers, shadows, details);
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#if !defined(V_NO_ASSERT)
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//Uncomment to debug, shows global contour
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//Uncomment to debug, shows global contour
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gcontours = lGenerator.GetGlobalContours(); // uncomment for debugging
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// gcontours = lGenerator.GetGlobalContours(); // uncomment for debugging
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InsertGlobalContours(scenes, gcontours); // uncomment for debugging
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// InsertGlobalContours(scenes, gcontours); // uncomment for debugging
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#endif
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if (VApplication::IsGUIMode())
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if (VApplication::IsGUIMode())
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{
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{
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PrepareSceneList(PreviewQuatilty::Fast);
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PrepareSceneList(PreviewQuatilty::Fast);
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