Fixed issue #637. Max scene size too small to fit all objects.
--HG-- branch : develop
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@ -3,6 +3,7 @@
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- [#681] Enhance feature: Dashed line options for curves, arcs, etc.
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- [#684] Proposal: Add option to only show outer edges on detail.
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- [#244] New feature: Adjust line and point thickness and label size.
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- [#637] Max scene size too small to fit all objects.
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# Version 0.5.1
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- [#683] Tool Seam allowance's dialog is off screen on small resolutions.
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@ -55,7 +55,7 @@
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const int GraphicsViewZoom::duration = 300;
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const int GraphicsViewZoom::updateInterval = 40;
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const qreal maxSceneSize = ((50 * 100.0) / 25.4) * PrintDPI; // 50 meters in pixels
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const qreal maxSceneSize = ((20.0 * 1000.0) / 25.4) * PrintDPI; // 20 meters in pixels
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//---------------------------------------------------------------------------------------------------------------------
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GraphicsViewZoom::GraphicsViewZoom(QGraphicsView* view)
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@ -88,8 +88,9 @@ void GraphicsViewZoom::gentle_zoom(double factor)
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// We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much.
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// See issue #532: Unexpected error occurs when zoom out image.
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// factor > 1 for zoomIn and factor < 1 for zoomOut.
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if ((_view->transform().m11() < VMainGraphicsView::MaxScale() && factor > 1) ||
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(_view->transform().m11() > VMainGraphicsView::MinScale() && factor < 1))
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const qreal m11 = _view->transform().m11();
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if ((factor > 1 && m11 <= VMainGraphicsView::MaxScale()) || (factor < 1 && m11 >= VMainGraphicsView::MinScale()))
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{
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_view->scale(factor, factor);
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if (factor < 1)
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@ -361,7 +362,7 @@ void VMainGraphicsView::ZoomIn()
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{
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// We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much.
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// See issue #532: Unexpected error occurs when zoom out image.
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if (this->transform().m11() < MaxScale())
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if (this->transform().m11() <= MaxScale())
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{
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scale(1.1, 1.1);
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VMainGraphicsView::NewSceneRect(this->scene(), this);
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@ -373,7 +374,7 @@ void VMainGraphicsView::ZoomOut()
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{
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// We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much.
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// See issue #532: Unexpected error occurs when zoom out image.
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if (this->transform().m11() > MinScale())
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if (this->transform().m11() >= MinScale())
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{
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scale(1.0/1.1, 1.0/1.1);
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VMainGraphicsView::NewSceneRect(this->scene(), this);
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@ -514,7 +515,7 @@ void VMainGraphicsView::mouseReleaseEvent(QMouseEvent *event)
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qreal VMainGraphicsView::MinScale()
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{
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const QRect screenRect = QApplication::desktop()->availableGeometry();
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const qreal screenSize = qMax(screenRect.width(), screenRect.height());
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const qreal screenSize = qMin(screenRect.width(), screenRect.height());
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return screenSize / maxSceneSize;
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}
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@ -523,7 +524,7 @@ qreal VMainGraphicsView::MinScale()
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qreal VMainGraphicsView::MaxScale()
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{
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const QRect screenRect = QApplication::desktop()->availableGeometry();
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const qreal screenSize = qMax(screenRect.width(), screenRect.height());
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const qreal screenSize = qMin(screenRect.width(), screenRect.height());
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return maxSceneSize / screenSize;
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}
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