Refactoring MainWindowsNoGUI::PrepareDetailsForLayout. Use const iterator.
--HG-- branch : feature
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@ -464,18 +464,18 @@ void MainWindowsNoGUI::PrepareDetailsForLayout(const QHash<quint32, VDetail> *de
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}
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}
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listDetails.clear();
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listDetails.clear();
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QHashIterator<quint32, VDetail> idetail(*details);
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QHash<quint32, VDetail>::const_iterator i = details->constBegin();
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while (idetail.hasNext())
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while (i != details->constEnd())
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{
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{
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idetail.next();
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VLayoutDetail det = VLayoutDetail();
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VLayoutDetail det = VLayoutDetail();
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const VDetail &d = idetail.value();
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const VDetail d = i.value();
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det.SetCountourPoints(d.ContourPoints(pattern));
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det.SetCountourPoints(d.ContourPoints(pattern));
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det.SetSeamAllowencePoints(d.SeamAllowancePoints(pattern), d.getSeamAllowance(), d.getClosed());
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det.SetSeamAllowencePoints(d.SeamAllowancePoints(pattern), d.getSeamAllowance(), d.getClosed());
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det.setName(d.getName());
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det.setName(d.getName());
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det.setWidth(qApp->toPixel(d.getWidth()));
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det.setWidth(qApp->toPixel(d.getWidth()));
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listDetails.append(det);
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listDetails.append(det);
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++i;
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}
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}
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}
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}
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