Fix support Visual Studio 2015.
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daf7574f39
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70168ebe6c
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@ -49,9 +49,9 @@ QT_WARNING_POP
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namespace
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{
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constexpr qreal minStickyDistance = 3 / 25.4 * PrintDPI; // 3 mm
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constexpr qreal maxStickyDistance = 10 / 25.4 * PrintDPI; // 10 mm
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constexpr qreal stickyShift = 1 / 25.4 * PrintDPI; // 1 mm
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constexpr qreal minStickyDistance = MmToPixel(3.);
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constexpr qreal maxStickyDistance = MmToPixel(10.);
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constexpr qreal stickyShift = MmToPixel(1.);
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//---------------------------------------------------------------------------------------------------------------------
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auto CutEdge(const QLineF &edge) -> QVector<QPointF>
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@ -95,7 +95,7 @@ public:
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/**
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* @brief tileStripeWidth the width of the info / glueing stripe in Px
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*/
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static constexpr qreal tileStripeWidth = 10.0 / 25.4 * PrintDPI; // 1 cm to pixels
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static constexpr qreal tileStripeWidth = CmToPixel(1.0);
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auto WatermarkData() const -> const VWatermarkData &;
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@ -40,10 +40,6 @@
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#include "../vmisc/compatibility.h"
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#include "../ifc/exception/vexceptionobjecterror.h"
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#if defined(__cpp_constexpr) && __cpp_constexpr-0 < 201304
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const qreal VAbstractCurve::minLength = ToPixel(1, Unit::Mm);
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#endif
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VAbstractCurve::VAbstractCurve(const GOType &type, const quint32 &idObject, const Draw &mode)
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:VGObject(type, idObject, mode), d (new VAbstractCurveData())
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{}
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@ -112,11 +112,7 @@ public:
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void SetAliasSuffix(const QString &aliasSuffix) override;
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#if defined(__cpp_constexpr) && __cpp_constexpr-0 >= 201304
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static constexpr qreal minLength = ToPixel(1, Unit::Mm);
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#else
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static const qreal minLength;
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#endif
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static constexpr qreal minLength = MmToPixel(1.);
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protected:
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virtual void CreateName() =0;
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@ -214,7 +214,7 @@ auto JoinVectors(const QVector<QPointF> &v1, const QVector<QPointF> &v2) -> QVec
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v = v1;
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constexpr qreal accuracy = (0.0001/*mm*/ / 25.4) * PrintDPI;
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constexpr qreal accuracy = MmToPixel(0.0001);
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for (auto p : v2)
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{
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@ -97,7 +97,7 @@ private:
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};
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Q_DECLARE_METATYPE(VLayoutPassmark)
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constexpr qreal accuracyPointOnLine = (0.1555/*mm*/ / 25.4) * PrintDPI;
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constexpr qreal accuracyPointOnLine = MmToPixel(0.1555);
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Q_REQUIRED_RESULT static inline bool VFuzzyComparePoints(const QPointF &p1, const QPointF &p2,
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qreal accuracy = accuracyPointOnLine);
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@ -54,7 +54,7 @@ const quint16 VAbstractPieceData::classVersion = 3;
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const qreal maxL = 3.5;
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const qreal VSAPoint::passmarkFactor = 0.5;
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const qreal VSAPoint::maxPassmarkLength = (10/*mm*/ / 25.4) * PrintDPI;
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const qreal VSAPoint::maxPassmarkLength = MmToPixel(10.);
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const qreal VSAPoint::minSAWidth = accuracyPointOnLine + accuracyPointOnLine*0.5;
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namespace
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@ -246,7 +246,7 @@ auto VAbstractPiece::RemoveDublicates(const QVector<T> &points, bool removeFirst
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p.append(ConstFirst(points));
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// Default accuracy is not enough
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constexpr qreal accuracy = (0.5/*mm*/ / 25.4) * PrintDPI;
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constexpr qreal accuracy = MmToPixel(0.5);
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for (int i = 0; i < points.size(); ++i)
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{
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@ -120,7 +120,7 @@ QPixmap WatermarkImageFromCache(const VWatermarkData &watermarkData, const QStri
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//---------------------------------------------------------------------------------------------------------------------
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VPoster::VPoster(const QPrinter *printer)
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:printer(printer), allowance(static_cast<quint32>(qRound(10./25.4*PrintDPI)))//1 cm
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:printer(printer), allowance(static_cast<quint32>(qRound(CmToPixel(1.))))
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{
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}
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@ -375,17 +375,21 @@ const int userMaterialPlaceholdersQuantity = 20;
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QPixmap QPixmapFromCache(const QString &pixmapPath);
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void SetItemOverrideCursor(QGraphicsItem *item, const QString & pixmapPath, int hotX = -1, int hotY = -1);
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template<typename T> Q_DECL_CONSTEXPR inline auto MmToPixel(T val) -> T { return (val / 25.4) * PrintDPI; }
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template<typename T> Q_DECL_CONSTEXPR inline auto CmToPixel(T val) -> T { return ((val * 10.0) / 25.4) * PrintDPI; }
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template<typename T> Q_DECL_CONSTEXPR inline auto InchToPixel(T val) -> T { return val * PrintDPI; }
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_RELAXED_CONSTEXPR inline double ToPixel(double val, const Unit &unit)
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Q_DECL_RELAXED_CONSTEXPR inline auto ToPixel(double val, const Unit &unit) -> double
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{
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switch (unit)
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{
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case Unit::Mm:
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return (val / 25.4) * PrintDPI;
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return MmToPixel(val);
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case Unit::Cm:
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return ((val * 10.0) / 25.4) * PrintDPI;
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return CmToPixel(val);
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case Unit::Inch:
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return val * PrintDPI;
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return InchToPixel(val);
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case Unit::Px:
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return val;
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default:
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@ -394,17 +398,21 @@ Q_DECL_RELAXED_CONSTEXPR inline double ToPixel(double val, const Unit &unit)
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return 0;
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}
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template<typename T> Q_DECL_CONSTEXPR inline auto PixelToMm(T pix) -> T { return (pix / PrintDPI) * 25.4; }
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template<typename T> Q_DECL_CONSTEXPR inline auto PixelToCm(T pix) -> T { return ((pix / PrintDPI) * 25.4) / 10.0; }
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template<typename T> Q_DECL_CONSTEXPR inline auto PixelToInch(T pix) -> T { return pix / PrintDPI; }
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_RELAXED_CONSTEXPR inline double FromPixel(double pix, const Unit &unit)
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Q_DECL_RELAXED_CONSTEXPR inline auto FromPixel(double pix, const Unit &unit) -> double
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{
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switch (unit)
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{
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case Unit::Mm:
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return (pix / PrintDPI) * 25.4;
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return PixelToMm(pix);
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case Unit::Cm:
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return ((pix / PrintDPI) * 25.4) / 10.0;
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return PixelToCm(pix);
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case Unit::Inch:
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return pix / PrintDPI;
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return PixelToInch(pix);
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case Unit::Px:
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return pix;
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default:
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@ -414,7 +422,7 @@ Q_DECL_RELAXED_CONSTEXPR inline double FromPixel(double pix, const Unit &unit)
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}
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//---------------------------------------------------------------------------------------------------------------------
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Q_DECL_RELAXED_CONSTEXPR inline qreal UnitConvertor(qreal value, const Unit &from, const Unit &to)
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Q_DECL_RELAXED_CONSTEXPR inline auto UnitConvertor(qreal value, const Unit &from, const Unit &to) -> qreal
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{
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switch (from)
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{
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@ -489,14 +497,15 @@ Q_DECL_RELAXED_CONSTEXPR inline qreal UnitConvertor(qreal value, const Unit &fro
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* @brief UnitConvertor Converts the values of the given margin from given unit to the new unit.
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* returns a new instand of QMarginsF.
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*/
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Q_DECL_RELAXED_CONSTEXPR inline QMarginsF UnitConvertor(const QMarginsF &margins, const Unit &from, const Unit &to)
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Q_DECL_RELAXED_CONSTEXPR inline auto UnitConvertor(const QMarginsF &margins, const Unit &from,
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const Unit &to) -> QMarginsF
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{
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const qreal left = UnitConvertor(margins.left(), from, to);
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const qreal top = UnitConvertor(margins.top(), from, to);
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const qreal right = UnitConvertor(margins.right(), from, to);
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const qreal bottom = UnitConvertor(margins.bottom(), from, to);
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return QMarginsF(left, top, right, bottom);
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return {left, top, right, bottom};
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}
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void InitLanguages(QComboBox *combobox);
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@ -141,7 +141,7 @@ bool FixNotchPoint(const QVector<QPointF> &seamAllowance, const QPointF ¬chBa
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return fixed;
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}
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const qreal passmarkGap = (1.5/*mm*/ / 25.4) * PrintDPI;
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const qreal passmarkGap = MmToPixel(1.5);
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//---------------------------------------------------------------------------------------------------------------------
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QVector<QLineF> CreateOnePassmarkLines(const QLineF &line)
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@ -312,7 +312,7 @@ void AbstractTest::Comparison(const QVector<QPointF> &ekv, const QVector<QPointF
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{
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// Begin comparison
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QCOMPARE(ekv.size(), ekvOrig.size());// First check if sizes equal
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const qreal testAccuracy = (1.0/*mm*/ / 25.4) * PrintDPI;
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const qreal testAccuracy = MmToPixel(1.);
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for (int i=0; i < ekv.size(); i++)
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{
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@ -155,7 +155,7 @@ void VMainGraphicsScene::InitOrigins()
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{
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origins.clear();
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QPen originsPen(Qt::green, (1.2 / 3.0) /*mm*/ / 25.4 * PrintDPI, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin);
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QPen originsPen(Qt::green, MmToPixel(1.2 / 3.0), Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin);
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QBrush axisTextBrush(Qt::green);
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const qreal arrowAngle = 35.0;
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const qreal arrowLength = 12.0;
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@ -45,12 +45,12 @@
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#include "../vmisc/compatibility.h"
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#include "vtextgraphicsitem.h"
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const qreal resizeSquare = (3./*mm*/ / 25.4) * PrintDPI;
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const qreal rotateCircle = (2./*mm*/ / 25.4) * PrintDPI;
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const qreal resizeSquare = MmToPixel(3.);
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const qreal rotateCircle = MmToPixel(2.);
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#define ROTATE_RECT 60
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#define ROTATE_ARC 50
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const qreal minW = (4./*mm*/ / 25.4) * PrintDPI + resizeSquare;
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const qreal minH = (4./*mm*/ / 25.4) * PrintDPI + resizeSquare;
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const qreal minW = MmToPixel(4.) + resizeSquare;
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const qreal minH = MmToPixel(4.) + resizeSquare;
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#define ACTIVE_Z 10
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namespace
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