First successful build. The redesign is not finished.
--HG-- branch : feature
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60810c4d04
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6faa0bc318
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@ -3164,13 +3164,17 @@ void VPattern::ParseToolsElement(VMainGraphicsScene *scene, const QDomElement &d
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{
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quint32 id = 0;
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ToolsCommonAttributes(domElement, id);
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const quint32 indexD1 = GetParametrUInt(domElement, VToolUnionDetails::AttrIndexD1, "-1");
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const quint32 indexD2 = GetParametrUInt(domElement, VToolUnionDetails::AttrIndexD2, "-1");
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const QVector<VDetail> vector = VToolUnionDetails::GetDetailFromFile(this, domElement);
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VToolUnionDetailsInitData initData;
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initData.indexD1 = GetParametrUInt(domElement, VToolUnionDetails::AttrIndexD1, "-1");
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initData.indexD2 = GetParametrUInt(domElement, VToolUnionDetails::AttrIndexD2, "-1");
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initData.scene = scene;
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initData.doc = this;
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initData.data = data;
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initData.parse = parse;
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initData.typeCreation = Source::FromFile;
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VToolUnionDetails::Create(id, vector[0], vector[1], 0, 0, indexD1, indexD2, scene, this, data, parse,
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Source::FromFile);
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VToolUnionDetails::Create(id, initData);
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}
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catch (const VExceptionBadId &e)
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{
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@ -361,6 +361,92 @@ int VPiecePath::indexOfNode(quint32 id) const
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return -1;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief NodeOnEdge return nodes located on edge with index.
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* @param index index of edge.
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* @param p1 first node.
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* @param p2 second node.
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*/
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void VPiecePath::NodeOnEdge(quint32 index, VPieceNode &p1, VPieceNode &p2) const
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{
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const QVector<VPieceNode> list = ListNodePoint();
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if (index > static_cast<quint32>(list.size()))
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{
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qDebug()<<"Wrong edge index index ="<<index;
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return;
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}
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p1 = list.at(static_cast<int>(index));
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if (index + 1 > static_cast<quint32>(list.size()) - 1)
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{
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p2 = list.at(0);
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}
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else
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{
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p2 = list.at(static_cast<int>(index+1));
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief listNodePoint return list nodes only with points.
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* @return list points node.
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*/
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QVector<VPieceNode> VPiecePath::ListNodePoint() const
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{
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QVector<VPieceNode> list;
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for (int i = 0; i < d->m_nodes.size(); ++i) //-V807
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{
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if (d->m_nodes.at(i).GetTypeTool() == Tool::NodePoint)
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{
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list.append(d->m_nodes.at(i));
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}
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}
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return list;
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief RemoveEdge return path without edge with index.
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* @param index idex of edge.
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* @return path without edge with index.
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*/
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VPiecePath VPiecePath::RemoveEdge(quint32 index) const
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{
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VPiecePath path(*this);
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path.Clear();
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// Edge can be only segment. We ignore all curves inside segments.
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const quint32 edges = static_cast<quint32>(ListNodePoint().size());
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quint32 k = 0;
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for (quint32 i=0; i<edges; ++i)
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{
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if (i == index)
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{
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path.Append(this->at(static_cast<int>(k)));
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++k;
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}
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else
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{
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VPieceNode p1;
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VPieceNode p2;
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this->NodeOnEdge(i, p1, p2);
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const int j1 = this->indexOfNode(p1.GetId());
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int j2 = this->indexOfNode(p2.GetId());
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if (j2 == 0)
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{
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j2 = this->CountNodes();
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}
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for (int j=j1; j<j2; ++j)
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{// Add "segment" except last point. Inside can be curves too.
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path.Append(this->at(j));
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++k;
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}
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}
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}
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return path;
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}
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//---------------------------------------------------------------------------------------------------------------------
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VSAPoint VPiecePath::StartSegment(const VContainer *data, int i, bool reverse) const
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{
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@ -80,6 +80,11 @@ public:
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QVector<quint32> MissingNodes(const VPiecePath &path) const;
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int indexOfNode(quint32 id) const;
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void NodeOnEdge(quint32 index, VPieceNode &p1, VPieceNode &p2) const;
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QVector<VPieceNode> ListNodePoint() const;
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VPiecePath RemoveEdge(quint32 index) const;
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VSAPoint StartSegment(const VContainer *data, int i, bool reverse) const;
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VSAPoint EndSegment(const VContainer *data, int i, bool reverse) const;
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File diff suppressed because it is too large
Load Diff
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@ -43,7 +43,7 @@
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#include "../ifc/xml/vabstractpattern.h"
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#include "../vmisc/def.h"
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#include "vabstracttool.h"
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#include "vdetail.h"
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#include "../vpatterndb/vpiece.h"
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class DialogTool;
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class QDomElement;
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@ -54,6 +54,33 @@ class VMainGraphicsScene;
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class VNodeDetail;
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class VPointF;
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struct VToolUnionDetailsInitData
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{
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VToolUnionDetailsInitData()
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: d1id(NULL_ID),
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d2id(NULL_ID),
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indexD1(NULL_ID),
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indexD2(NULL_ID),
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scene(nullptr),
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doc(nullptr),
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data(nullptr),
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parse(Document::FullParse),
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typeCreation(Source::FromFile),
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retainPieces(false)
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{}
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quint32 d1id;
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quint32 d2id;
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quint32 indexD1;
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quint32 indexD2;
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VMainGraphicsScene *scene;
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VAbstractPattern *doc;
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VContainer *data;
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Document parse;
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Source typeCreation;
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bool retainPieces;
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};
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/**
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* @brief The VToolUnionDetails class tool union details.
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*/
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@ -67,13 +94,7 @@ public:
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virtual void setDialog() {}
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static VToolUnionDetails *Create(DialogTool *dialog, VMainGraphicsScene *scene, VAbstractPattern *doc,
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VContainer *data);
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static VToolUnionDetails *Create(const quint32 _id, const VDetail &d1, const VDetail &d2, const quint32 &d1id,
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const quint32 &d2id, const quint32 &indexD1, const quint32 &indexD2,
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VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data,
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const Document &parse,
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const Source &typeCreation,
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bool retainPieces = false);
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static QVector<VDetail> GetDetailFromFile(VAbstractPattern *doc, const QDomElement &domElement);
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static VToolUnionDetails *Create(const quint32 _id, const VToolUnionDetailsInitData &initData);
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static const QString ToolType;
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static const QString TagDetail;
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@ -105,11 +126,11 @@ protected:
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virtual void SetVisualization() Q_DECL_OVERRIDE {}
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private:
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Q_DISABLE_COPY(VToolUnionDetails)
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/** @brief d1 first detail. */
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VDetail d1;
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/** @brief d1 first detail id. */
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quint32 d1id;
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/** @brief d2 second detail. */
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VDetail d2;
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/** @brief d2 second detail id. */
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quint32 d2id;
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/** @brief indexD1 index edge in first detail. */
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quint32 indexD1;
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@ -117,36 +138,12 @@ private:
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/** @brief indexD2 index edge in second detail. */
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quint32 indexD2;
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QString drawName;
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VToolUnionDetails(quint32 id, const VToolUnionDetailsInitData &initData, QObject *parent = nullptr);
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VToolUnionDetails(VAbstractPattern *doc, VContainer *data, const quint32 &id, const VDetail &d1, const VDetail &d2,
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const quint32 &indexD1, const quint32 &indexD2, const Source &typeCreation,
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const QString &drawName, QObject *parent = nullptr);
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void AddDetail(QDomElement &domElement, VDetail &d);
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void AddNode(QDomElement &domElement, const VNodeDetail &node);
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QDomNode UpdateDetail(const QDomNode &domNode, const VDetail &d);
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void AddDetail(QDomElement &domElement, const VPiece &d) const;
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void AddToModeling(const QDomElement &domElement);
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void IncrementReferences(const VDetail &d) const;
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void DecrementReferences(const VDetail &d) const;
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static void SaveChildren(VAbstractPattern *doc, quint32 id, const QVector<quint32> &children);
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static QVector<quint32> AllChildren(VAbstractPattern *doc, quint32 id);
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static quint32 TakeNextId(QVector<quint32> &children);
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static QString DrawName(VAbstractPattern *doc, quint32 d1id, quint32 d2id);
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static void PointsOnEdge(const VDetail &d, const quint32 &index, VPointF &p1, VPointF &p2,
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VContainer *data);
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static void FindIndexJ(const qint32 &pointsD2, const VDetail &d2, const quint32 &indexD2, qint32 &j);
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static void AddToNewDetail(VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data,
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VDetail &newDetail, const VDetail &det, const int &i, const quint32 &idTool,
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QVector<quint32> &children, const QString &drawName, const qreal &dx = 0,
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const qreal &dy = 0, const quint32 &pRotate = NULL_ID,
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const qreal &angle = 0);
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static void UpdatePoints(VContainer *data, const VDetail &det, const int &i, QVector<quint32> &children,
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const qreal &dx = 0, const qreal &dy = 0, const quint32 &pRotate = NULL_ID,
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const qreal &angle = 0);
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static void BiasRotatePoint(VPointF *point, const qreal &dx, const qreal &dy, const QPointF &pRotate,
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const qreal &angle);
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QVector<quint32> GetReferenceObjects() const;
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QVector<quint32> NodesReferenceObjects(const QDomElement &nodes) const;
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};
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#endif // VTOOLUNIONDETAILS_H
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