QGraphicsView Zooming in and out under mouse position using mouse wheel finally
works like i want. --HG-- branch : develop
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@ -55,11 +55,20 @@ GraphicsViewZoom::GraphicsViewZoom(QGraphicsView* view)
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void GraphicsViewZoom::gentle_zoom(double factor)
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{
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_view->scale(factor, factor);
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if (factor < 1)
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{
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// Because QGraphicsView centers the picture when it's smaller than the view. And QGraphicsView's scrolls
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// boundaries don't allow to put any picture point at any viewport position we will provide fictive scene size.
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// Temporary and bigger than view, scene size will help position an image under cursor.
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FictiveSceneRect(_view->scene(), _view);
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}
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_view->centerOn(target_scene_pos);
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QPointF delta_viewport_pos = target_viewport_pos - QPointF(_view->viewport()->width() / 2.0,
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_view->viewport()->height() / 2.0);
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QPointF viewport_center = _view->mapFromScene(target_scene_pos) - delta_viewport_pos;
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_view->centerOn(_view->mapToScene(viewport_center.toPoint()));
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// In the end we just set correct scene size
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VMainGraphicsView::NewSceneRect(_view->scene(), _view);
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emit zoomed();
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}
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@ -112,8 +121,8 @@ void GraphicsViewZoom::animFinished()
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* If don't do that we will zoom using old value cursor position on scene. It is not what we expect.
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* Almoust the same we do in method GraphicsViewZoom::eventFilter.
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*/
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QPoint pos = _view->mapFromGlobal(QCursor::pos());
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QPointF delta = target_scene_pos - _view->mapToScene(pos);
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const QPoint pos = _view->mapFromGlobal(QCursor::pos());
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const QPointF delta = target_scene_pos - _view->mapToScene(pos);
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if (qAbs(delta.x()) > 5 || qAbs(delta.y()) > 5)
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{
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target_viewport_pos = pos;
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@ -173,6 +182,39 @@ bool GraphicsViewZoom::eventFilter(QObject *object, QEvent *event)
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return false;
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}
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//---------------------------------------------------------------------------------------------------------------------
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void GraphicsViewZoom::FictiveSceneRect(QGraphicsScene *sc, QGraphicsView *view)
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{
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SCASSERT(sc != nullptr);
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SCASSERT(view != nullptr);
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//Calculate view rect
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//to receive the currently visible area, map the widgets bounds to the scene
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const QPointF a = view->mapToScene(0, 0 );
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const QPointF b = view->mapToScene(view->viewport()->width(), view->viewport()->height());
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QRectF viewRect = QRectF( a, b );
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//Calculate scene rect
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const QRectF sceneRect = sc->sceneRect();
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if (not sceneRect.contains(viewRect))
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{//Scene less than view
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//Scale view
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QLineF topLeftRay(viewRect.center(), viewRect.topLeft());
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topLeftRay.setLength(topLeftRay.length()*2);
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QLineF bottomRightRay(viewRect.center(), viewRect.bottomRight());
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bottomRightRay.setLength(bottomRightRay.length()*2);
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viewRect = QRectF(topLeftRay.p2(), bottomRightRay.p2());
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//Unite two rects
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const QRectF newRect = sceneRect.united(viewRect);
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sc->setSceneRect(newRect);
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}
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}
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//---------------------------------------------------------------------------------------------------------------------
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/**
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* @brief VMainGraphicsView constructor.
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@ -36,11 +36,6 @@
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* This class adds ability to zoom QGraphicsView using mouse wheel. The point under cursor
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* remains motionless while it's possible.
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*
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* Note that it becomes not possible when the scene's
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* size is not large enough comparing to the viewport size. QGraphicsView centers the picture
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* when it's smaller than the view. And QGraphicsView's scrolls boundaries don't allow to
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* put any picture point at any viewport position.
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*
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* When the user starts scrolling, this class remembers original scene position and
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* keeps it until scrolling is completed. It's better than getting original scene position at
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* each scrolling step because that approach leads to position errors due to before-mentioned
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@ -79,18 +74,18 @@ public slots:
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void scrollingTime(qreal x);
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void animFinished();
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private:
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Q_DISABLE_COPY(GraphicsViewZoom)
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QGraphicsView* _view;
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Qt::KeyboardModifiers _modifiers;
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double _zoom_factor_base;
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QPointF target_scene_pos;
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QPointF target_viewport_pos;
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QTimeLine *anim;
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bool eventFilter(QObject* object, QEvent* event);
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private:
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Q_DISABLE_COPY(GraphicsViewZoom)
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/** @brief _numScheduledScalings keep number scheduled scalings. */
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qint32 _numScheduledScalings;
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virtual bool eventFilter(QObject* object, QEvent* event) Q_DECL_OVERRIDE;
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void FictiveSceneRect(QGraphicsScene *sc, QGraphicsView *view);
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};
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/**
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