Code style.
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@ -550,7 +550,7 @@ VLayoutPiece VLayoutPiece::Create(const VPiece &piece, vidtype id, const VContai
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}
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}
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const VGrainlineData& grainlineGeom = piece.GetGrainlineGeometry();
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const VGrainlineData& grainlineGeom = piece.GetGrainlineGeometry();
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if (grainlineGeom.IsVisible() == true)
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if (grainlineGeom.IsVisible())
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{
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{
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det.SetGrainline(grainlineGeom, pattern);
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det.SetGrainline(grainlineGeom, pattern);
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}
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}
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@ -560,7 +560,7 @@ VLayoutPiece VLayoutPiece::Create(const VPiece &piece, vidtype id, const VContai
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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template <class T>
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template <class T>
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QVector<T> VLayoutPiece::Map(QVector<T> points) const
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auto VLayoutPiece::Map(QVector<T> points) const -> QVector<T>
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{
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{
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std::transform(points.begin(), points.end(), points.begin(),
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std::transform(points.begin(), points.end(), points.begin(),
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[this](const T &point) { return d->matrix.map(point); });
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[this](const T &point) { return d->matrix.map(point); });
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