Much more correct work with QThreadPool.

Use "volatile" keyword. Don't use method waitForDone() anymore.

--HG--
branch : develop
This commit is contained in:
Roman Telezhynskyi 2015-05-06 17:09:58 +03:00
parent 84661014e8
commit 44ef0936d9
5 changed files with 18 additions and 20 deletions

View File

@ -91,7 +91,7 @@ private:
VBank *bank; VBank *bank;
int paperHeight; int paperHeight;
int paperWidth; int paperWidth;
bool stopGeneration; volatile bool stopGeneration;
LayoutErrors state; LayoutErrors state;
unsigned int shift; unsigned int shift;
bool rotate; bool rotate;

View File

@ -154,7 +154,7 @@ void VLayoutPaper::SetPaperIndex(quint32 index)
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
bool VLayoutPaper::ArrangeDetail(const VLayoutDetail &detail, bool &stop) bool VLayoutPaper::ArrangeDetail(const VLayoutDetail &detail, volatile bool &stop)
{ {
// First need set size of paper // First need set size of paper
if (d->globalContour.GetHeight() <= 0 || d->globalContour.GetWidth() <= 0) if (d->globalContour.GetHeight() <= 0 || d->globalContour.GetWidth() <= 0)
@ -179,15 +179,13 @@ int VLayoutPaper::Count() const
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail, bool &stop) bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail, volatile bool &stop)
{ {
VBestSquare bestResult; VBestSquare bestResult;
QThreadPool *thread_pool = QThreadPool::globalInstance(); QThreadPool *thread_pool = QThreadPool::globalInstance();
thread_pool->setExpiryTimeout(1000); thread_pool->setExpiryTimeout(1000);
QVector<VPosition *> threads; QVector<VPosition *> threads;
QCoreApplication::processEvents();
for (int j=1; j <= d->globalContour.EdgesCount(); ++j) for (int j=1; j <= d->globalContour.EdgesCount(); ++j)
{ {
for (int i=1; i<= detail.EdgesCount(); i++) for (int i=1; i<= detail.EdgesCount(); i++)
@ -209,9 +207,13 @@ bool VLayoutPaper::AddToSheet(const VLayoutDetail &detail, bool &stop)
} }
} }
thread_pool->waitForDone(); // Wait for done
do
QCoreApplication::processEvents(); {
QCoreApplication::processEvents();
QThread::msleep(250);
}
while(thread_pool->activeThreadCount() > 0 && not stop);
if (stop) if (stop)
{ {

View File

@ -67,7 +67,7 @@ public:
void SetPaperIndex(quint32 index); void SetPaperIndex(quint32 index);
bool ArrangeDetail(const VLayoutDetail &detail, bool &stop); bool ArrangeDetail(const VLayoutDetail &detail, volatile bool &stop);
int Count() const; int Count() const;
QGraphicsRectItem *GetPaperItem(bool autoCrop) const; QGraphicsRectItem *GetPaperItem(bool autoCrop) const;
QList<QGraphicsItem *> GetDetails() const; QList<QGraphicsItem *> GetDetails() const;
@ -75,7 +75,7 @@ public:
private: private:
QSharedDataPointer<VLayoutPaperData> d; QSharedDataPointer<VLayoutPaperData> d;
bool AddToSheet(const VLayoutDetail &detail, bool &stop); bool AddToSheet(const VLayoutDetail &detail, volatile bool &stop);
bool SaveResult(const VBestSquare &bestResult, const VLayoutDetail &detail); bool SaveResult(const VBestSquare &bestResult, const VLayoutDetail &detail);

View File

@ -46,8 +46,8 @@
#endif #endif
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
VPosition::VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, bool *stop, bool rotate, VPosition::VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, volatile bool *stop,
int rotationIncrease) bool rotate, int rotationIncrease)
:QRunnable(), bestResult(VBestSquare()), gContour(gContour), detail(detail), i(i), j(j), paperIndex(0), frame(0), :QRunnable(), bestResult(VBestSquare()), gContour(gContour), detail(detail), i(i), j(j), paperIndex(0), frame(0),
detailsCount(0), details(QVector<VLayoutDetail>()), stop(stop), rotate(rotate), rotationIncrease(rotationIncrease) detailsCount(0), details(QVector<VLayoutDetail>()), stop(stop), rotate(rotate), rotationIncrease(rotationIncrease)
{ {
@ -65,8 +65,6 @@ void VPosition::run()
return; return;
} }
QCoreApplication::processEvents();
// We should use copy of the detail. // We should use copy of the detail.
VLayoutDetail workDetail = detail; VLayoutDetail workDetail = detail;
@ -654,8 +652,6 @@ void VPosition::Rotate(int increase)
return; return;
} }
QCoreApplication::processEvents();
// We should use copy of the detail. // We should use copy of the detail.
VLayoutDetail workDetail = detail; VLayoutDetail workDetail = detail;

View File

@ -46,12 +46,10 @@ class QPainterPath;
class VPosition : public QRunnable class VPosition : public QRunnable
{ {
public: public:
VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, bool *stop, bool rotate, VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, volatile bool *stop, bool rotate,
int rotationIncrease); int rotationIncrease);
virtual ~VPosition(){} virtual ~VPosition(){}
virtual void run();
quint32 getPaperIndex() const; quint32 getPaperIndex() const;
void setPaperIndex(const quint32 &value); void setPaperIndex(const quint32 &value);
@ -81,7 +79,7 @@ private:
quint32 frame; quint32 frame;
quint32 detailsCount; quint32 detailsCount;
QVector<VLayoutDetail> details; QVector<VLayoutDetail> details;
bool *stop; volatile bool *stop;
bool rotate; bool rotate;
int rotationIncrease; int rotationIncrease;
@ -99,6 +97,8 @@ private:
EdgeError = 2 EdgeError = 2
}; };
virtual void run();
void SaveCandidate(VBestSquare &bestResult, const VLayoutDetail &detail, int globalI, int detJ, BestFrom type); void SaveCandidate(VBestSquare &bestResult, const VLayoutDetail &detail, int globalI, int detJ, BestFrom type);
bool CheckCombineEdges(VLayoutDetail &detail, int j, int &dEdge) const; bool CheckCombineEdges(VLayoutDetail &detail, int j, int &dEdge) const;