Fixed issue #883. Fix right angle seam allowance angle type.
--HG-- branch : release
This commit is contained in:
parent
8a3d50520f
commit
3fe7709c40
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@ -1,73 +1,72 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<version>0.2.4</version>
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<version>0.7.10</version>
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<unit>cm</unit>
|
||||
<author/>
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<description/>
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||||
<notes/>
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<measurements>../../../../../patterns/Susan.vit</measurements>
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<nodes>
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<node idObject="30" type="NodePoint"/>
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<node idObject="31" reverse="0" type="NodeSpline"/>
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<node idObject="32" type="NodePoint"/>
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<node idObject="33" type="NodePoint"/>
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</nodes>
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</detail>
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||||
</details>
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<groups/>
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</draw>
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||||
</pattern>
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||||
|
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143
src/app/share/collection/bugs/Issue_#883_case1.val
Normal file
143
src/app/share/collection/bugs/Issue_#883_case1.val
Normal file
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@ -0,0 +1,143 @@
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|||
<?xml version="1.0" encoding="UTF-8"?>
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<pattern>
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||||
<!--Pattern created with Valentina v0.6.0.0b (https://valentinaproject.bitbucket.io/).-->
|
||||
<version>0.7.10</version>
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||||
<unit>cm</unit>
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||||
<description/>
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||||
<notes/>
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||||
<measurements>Issue_#883_case1.vit</measurements>
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<increments>
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<increment description="Прибавка к талии" formula="1" name="#Пт"/>
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<increment description="Прибавка к бедрам" formula="0.5" name="#Пб"/>
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</increments>
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<previewCalculations>
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<increment description="Длина от низа юбки до пола." formula="@Дсб-@Дю" name="#Д_нп"/>
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<increment description="Длина юбки спереди." formula="@Дсп-#Д_нп" name="#Дюп"/>
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<increment description="Длина юбки сзади" formula="@Дсз-#Д_нп" name="#Дюз"/>
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<increment description="Сумма всех вытачек юбки." formula="((hip_circ+#Пб)-(waist_circ+#Пт))/2" name="#СУМ_в"/>
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<increment description="Раствор боковой вытачки" formula="1/2*#СУМ_в" name="#БВ"/>
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<increment description="Раствор передней вытачки" formula="1/6*#СУМ_в" name="#ПВ"/>
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<increment description="Раствор задней вытачки" formula="1/3*#СУМ_в" name="#ЗВ"/>
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||||
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||||
<operation id="38" p1Line="31" p2Line="32" suffix="а1" type="flippingByLine">
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||||
<source>
|
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<item idObject="36"/>
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||||
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||||
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|
||||
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||||
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||||
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||||
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<point angle="0" basePoint="4" id="66" length="0.5" lineColor="black" mx="0.132292" my="0.264583" name="А6" showLabel="true" type="endLine" typeLine="none"/>
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<point angle="0" basePoint="5" id="67" length="0.5" lineColor="black" mx="0.333213" my="-1.61068" name="А7" showLabel="true" type="endLine" typeLine="none"/>
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<point id="52" idObject="22" inUse="false" mx="-1.01999" my="-2.37606" showLabel="true" type="modeling"/>
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<point id="55" idObject="9" inUse="false" mx="-0.762359" my="1.35095" showLabel="true" type="modeling"/>
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<point id="58" idObject="8" inUse="false" mx="0.707425" my="0.648005" showLabel="true" type="modeling"/>
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<point id="73" idObject="11" inUse="true" mx="0.899136" my="-0.949587" showLabel="true" type="modeling"/>
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<point id="74" idObject="4" inUse="true" mx="-1.84854" my="0.42139" showLabel="true" type="modeling"/>
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<point id="75" idObject="5" inUse="true" mx="-1.80362" my="0.432425" showLabel="true" type="modeling"/>
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</modeling>
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<details>
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<detail forbidFlipping="true" forceFlipping="false" hideMainPath="false" id="65" inLayout="true" mx="5.94634" my="-0.668129" name="ledge" seamAllowance="true" united="false" version="2" width="1">
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<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
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<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
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<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
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<nodes>
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<node angle="2" idObject="57" type="NodePoint"/>
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<node idObject="58" type="NodePoint"/>
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<node idObject="59" reverse="1" type="NodeSpline"/>
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<node idObject="60" reverse="1" type="NodeSpline"/>
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<node idObject="61" type="NodePoint"/>
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<node idObject="62" type="NodePoint"/>
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<node after="CurrentSeamAllowance+0.5" idObject="63" passmark="true" passmarkAngle="straightforward" passmarkLine="one" showSecondPassmark="false" type="NodePoint"/>
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<node before="CurrentSeamAllowance+0.5" idObject="64" type="NodePoint"/>
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</nodes>
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</detail>
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<detail forbidFlipping="true" forceFlipping="false" hideMainPath="false" id="76" inLayout="true" mx="-24.0748" my="-1.45402" name="prong" seamAllowance="true" united="false" version="2" width="1">
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<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
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<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
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<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
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<nodes>
|
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<node angle="2" idObject="68" type="NodePoint"/>
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<node idObject="69" type="NodePoint"/>
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<node idObject="70" reverse="1" type="NodeSpline"/>
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<node idObject="71" reverse="1" type="NodeSpline"/>
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<node idObject="72" type="NodePoint"/>
|
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<node idObject="73" type="NodePoint"/>
|
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<node after="CurrentSeamAllowance+0.5" idObject="74" passmark="true" passmarkAngle="straightforward" passmarkLine="one" showSecondPassmark="false" type="NodePoint"/>
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<node idObject="75" type="NodePoint"/>
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</nodes>
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</detail>
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</details>
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<groups/>
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</draw>
|
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</pattern>
|
24
src/app/share/collection/bugs/Issue_#883_case1.vit
Normal file
24
src/app/share/collection/bugs/Issue_#883_case1.vit
Normal file
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
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<vit>
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<!--Measurements created with Valentina v0.6.0.912b (https://valentinaproject.bitbucket.io/).-->
|
||||
<version>0.5.0</version>
|
||||
<read-only>false</read-only>
|
||||
<notes/>
|
||||
<unit>cm</unit>
|
||||
<pm_system>998</pm_system>
|
||||
<personal>
|
||||
<customer/>
|
||||
<birth-date>1800-01-01</birth-date>
|
||||
<gender>unknown</gender>
|
||||
<email/>
|
||||
</personal>
|
||||
<body-measurements>
|
||||
<m name="waist_circ" value="65"/>
|
||||
<m name="hip_circ" value="91"/>
|
||||
<m description="Длина от талии до пола спереди." full_name=" Длина спереди" name="@Дсп" value="102"/>
|
||||
<m description="Длина от талии до пола сбоку." full_name="Длина сбоку" name="@Дсб" value="104"/>
|
||||
<m description="Длина от талии до пола сзади." full_name="Длина сзади" name="@Дсз" value="103"/>
|
||||
<m description="Измеряется сзади от талии до выступающих точек ягодиц." full_name="Длина от талии до бедер." name="@Д_тб" value="19"/>
|
||||
<m description="Измеряется сбоку." full_name="Длина юбки" name="@Дю" value="40"/>
|
||||
</body-measurements>
|
||||
</vit>
|
|
@ -1,81 +1,82 @@
|
|||
<?xml version='1.0' encoding='UTF-8'?>
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<?xml version="1.0" encoding="UTF-8"?>
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<pattern>
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<!--Pattern created with Valentina (http://www.valentina-project.org/).-->
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<version>0.4.0</version>
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<!--Pattern created with Valentina v0.6.0.0b (https://valentinaproject.bitbucket.io/).-->
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<version>0.7.10</version>
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<unit>cm</unit>
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||||
<author/>
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<description/>
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||||
<notes/>
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<patternLabel/>
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<measurements>merki27.vit</measurements>
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<increments/>
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<previewCalculations/>
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<draw name="Чертеж 1">
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<calculation>
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<point type="pointOfIntersection" id="8" name="А6" firstPoint="7" secondPoint="1" mx="0.132292" my="0.264583"/>
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<spline point4="34" type="simpleInteractive" angle1="cos=270" angle2="sin=180" id="40" length1="4.89524" color="black" length2="4.34579" point1="33"/>
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||||
<line typeLine="hair" id="41" firstPoint="34" secondPoint="35" lineColor="black"/>
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<line typeLine="hair" id="42" firstPoint="33" secondPoint="35" lineColor="black"/>
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<point type="lineIntersect" id="45" name="А25" p2Line1="44" p2Line2="17" p1Line1="33" p1Line2="18" mx="0.132292" my="0.264583"/>
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||||
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||||
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||||
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||||
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||||
<point type="lineIntersect" id="53" name="А32" p2Line1="51" p2Line2="32" p1Line1="48" p1Line2="52" mx="-2.0914" my="-1.31541"/>
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||||
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||||
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||||
<point type="alongLine" typeLine="none" id="56" name="А35" firstPoint="48" secondPoint="51" mx="0.132292" lineColor="black" my="0.264583" length="Line_А19_А26+Line_А33_А34"/>
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||||
<point dartP3="55" type="trueDarts" my1="-1.63726" my2="-2.89101" id="57" mx1="-0.423631" mx2="2.30483" name1="А36" point1="58" baseLineP1="48" point2="59" name2="А37" dartP1="54" baseLineP2="56" dartP2="32"/>
|
||||
<line typeLine="hair" id="60" firstPoint="48" secondPoint="58" lineColor="black"/>
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||||
<line typeLine="hair" id="61" firstPoint="32" secondPoint="58" lineColor="black"/>
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||||
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||||
<line typeLine="hair" id="63" firstPoint="59" secondPoint="56" lineColor="black"/>
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||||
<line typeLine="hair" id="65" firstPoint="33" secondPoint="64" lineColor="black"/>
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<line typeLine="hair" id="66" firstPoint="23" secondPoint="64" lineColor="black"/>
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<arc type="simple" angle1="AngleLine_А15_А38" angle2="180" id="67" radius="Line_А14_А15" center="23" color="black"/>
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||||
<point type="cutArc" arc="67" id="68" name="А39" mx="0.132292" my="0.264583" length="lowbust_circ/12-3.2"/>
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<line typeLine="hair" id="70" firstPoint="23" secondPoint="69" lineColor="black"/>
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<operation type="rotation" suffix="а1" id="71" center="23" angle="AngleLine_А15_А40-AngleLine_А15_А38">
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||||
<point id="1" mx="0.132292" my="0.264583" name="А" type="single" x="0.79375" y="1.05833"/>
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<point angle="270" basePoint="1" id="2" length="neck_back_to_waist_b" lineColor="black" mx="0.132292" my="0.264583" name="А1" type="endLine" typeLine="hair"/>
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||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node before="2" type="NodePoint" after="0" idObject="155"/>
|
||||
<node before="0" type="NodePoint" idObject="156"/>
|
||||
<node type="NodeSpline" reverse="0" idObject="157"/>
|
||||
<node type="NodePoint" after="0" idObject="158"/>
|
||||
<node before="0" type="NodePoint" idObject="159"/>
|
||||
<node type="NodePoint" idObject="160"/>
|
||||
<node type="NodePoint" after="0" idObject="161"/>
|
||||
<node before="0" type="NodePoint" after="5" idObject="162"/>
|
||||
<node type="NodeSplinePath" reverse="0" idObject="163"/>
|
||||
<node before="5" type="NodePoint" after="0" idObject="164"/>
|
||||
<node after="0" before="2" idObject="155" type="NodePoint"/>
|
||||
<node before="0" idObject="156" type="NodePoint"/>
|
||||
<node idObject="157" reverse="0" type="NodeSpline"/>
|
||||
<node after="0.01" idObject="158" type="NodePoint"/>
|
||||
<node before="0.01" idObject="159" type="NodePoint"/>
|
||||
<node idObject="160" type="NodePoint"/>
|
||||
<node after="0" idObject="161" type="NodePoint"/>
|
||||
<node after="5" before="0" idObject="162" type="NodePoint"/>
|
||||
<node idObject="163" reverse="0" type="NodeSplinePath"/>
|
||||
<node after="0" before="5" idObject="164" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
<detail forbidFlipping="true" forceFlipping="false" hideMainPath="false" id="176" inLayout="true" mx="49.8971" my="2.01173" name="Piece. By intersection" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node after="0" before="2" idObject="166" type="NodePoint"/>
|
||||
<node before="0" idObject="167" type="NodePoint"/>
|
||||
<node idObject="168" reverse="0" type="NodeSpline"/>
|
||||
<node after="0.01" angle="1" idObject="169" type="NodePoint"/>
|
||||
<node before="0.01" idObject="170" type="NodePoint"/>
|
||||
<node idObject="171" type="NodePoint"/>
|
||||
<node after="0" idObject="172" type="NodePoint"/>
|
||||
<node after="5" before="0" idObject="173" type="NodePoint"/>
|
||||
<node idObject="174" reverse="0" type="NodeSplinePath"/>
|
||||
<node after="0" before="5" idObject="175" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
<detail forbidFlipping="true" forceFlipping="false" hideMainPath="false" id="187" inLayout="true" mx="50.7381" my="-34.9913" name="Piece. By First Edge Symmetry" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node after="0" before="2" idObject="177" type="NodePoint"/>
|
||||
<node before="0" idObject="178" type="NodePoint"/>
|
||||
<node idObject="179" reverse="0" type="NodeSpline"/>
|
||||
<node after="0.01" angle="2" idObject="180" type="NodePoint"/>
|
||||
<node before="0.01" idObject="181" type="NodePoint"/>
|
||||
<node idObject="182" type="NodePoint"/>
|
||||
<node after="0" idObject="183" type="NodePoint"/>
|
||||
<node after="5" before="0" idObject="184" type="NodePoint"/>
|
||||
<node idObject="185" reverse="0" type="NodeSplinePath"/>
|
||||
<node after="0" before="5" idObject="186" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
<detail forbidFlipping="true" forceFlipping="false" hideMainPath="false" id="198" inLayout="true" mx="1.64602" my="-34.648" name="Piece. By Second Edge Symmetry" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node after="0" before="2" idObject="188" type="NodePoint"/>
|
||||
<node before="0" idObject="189" type="NodePoint"/>
|
||||
<node idObject="190" reverse="0" type="NodeSpline"/>
|
||||
<node after="0.01" angle="3" idObject="191" type="NodePoint"/>
|
||||
<node before="0.01" idObject="192" type="NodePoint"/>
|
||||
<node idObject="193" type="NodePoint"/>
|
||||
<node after="0" idObject="194" type="NodePoint"/>
|
||||
<node after="5" before="0" idObject="195" type="NodePoint"/>
|
||||
<node idObject="196" reverse="0" type="NodeSplinePath"/>
|
||||
<node after="0" before="5" idObject="197" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
<detail forbidFlipping="true" forceFlipping="false" hideMainPath="false" id="209" inLayout="true" mx="54.2159" my="35.1676" name="Piece. By First Right Angle" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node after="0" before="2" idObject="199" type="NodePoint"/>
|
||||
<node before="0" idObject="200" type="NodePoint"/>
|
||||
<node idObject="201" reverse="0" type="NodeSpline"/>
|
||||
<node after="0.01" angle="4" idObject="202" type="NodePoint"/>
|
||||
<node before="0.01" idObject="203" type="NodePoint"/>
|
||||
<node idObject="204" type="NodePoint"/>
|
||||
<node after="0" idObject="205" type="NodePoint"/>
|
||||
<node after="5" before="0" idObject="206" type="NodePoint"/>
|
||||
<node idObject="207" reverse="0" type="NodeSplinePath"/>
|
||||
<node after="0" before="5" idObject="208" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
<detail forbidFlipping="true" forceFlipping="false" hideMainPath="false" id="220" inLayout="true" mx="8.15941" my="34.6596" name="Piece. By Second Right Angle" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node after="0" before="2" idObject="210" type="NodePoint"/>
|
||||
<node before="0" idObject="211" type="NodePoint"/>
|
||||
<node idObject="212" reverse="0" type="NodeSpline"/>
|
||||
<node after="0.01" angle="5" idObject="213" type="NodePoint"/>
|
||||
<node before="0.01" idObject="214" type="NodePoint"/>
|
||||
<node idObject="215" type="NodePoint"/>
|
||||
<node after="0" idObject="216" type="NodePoint"/>
|
||||
<node after="5" before="0" idObject="217" type="NodePoint"/>
|
||||
<node idObject="218" reverse="0" type="NodeSplinePath"/>
|
||||
<node after="0" before="5" idObject="219" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
</details>
|
||||
|
@ -142,17 +281,17 @@
|
|||
</draw>
|
||||
<draw name="Чертеж 2">
|
||||
<calculation>
|
||||
<point type="single" x="36.3125" y="34.6144" id="141" name="Б" mx="0.132292" my="0.264583"/>
|
||||
<point type="endLine" typeLine="hair" id="142" name="Б1" basePoint="141" mx="0.132292" lineColor="black" angle="0" my="0.264583" length="Line_А5_А16"/>
|
||||
<point type="endLine" typeLine="hair" id="143" name="Б2" basePoint="141" mx="0.132292" lineColor="black" angle="90" my="0.264583" length="Line_А8_А5/2"/>
|
||||
<point type="endLine" typeLine="hair" id="144" name="Б3" basePoint="143" mx="0.132292" lineColor="black" angle="90" my="0.264583" length="Line_Б_Б2"/>
|
||||
<point type="endLine" typeLine="hair" id="145" name="Б4" basePoint="144" mx="0.132292" lineColor="black" angle="180" my="0.264583" length="Line_А18_А8"/>
|
||||
<point type="endLine" typeLine="hair" id="146" name="Б5" basePoint="145" mx="0.132292" lineColor="black" angle="AngleLine_А18_А37" my="0.264583" length="Line_А18_А37"/>
|
||||
<point type="endLine" typeLine="hair" id="147" name="Б6" basePoint="146" mx="0.132292" lineColor="black" angle="AngleLine_А37_А35" my="0.264583" length="Line_А37_А35"/>
|
||||
<spline type="pathInteractive" id="148" color="black">
|
||||
<pathPoint angle1="64.6053" pSpline="147" angle2="243.846" length1="0" length2="8.76616"/>
|
||||
<pathPoint angle1="Angle2SplPath_А35_А16_Seg_1" pSpline="143" angle2="275.887" length1="C2LengthSplPath_А35_А16_Seg_1" length2="2.74113"/>
|
||||
<pathPoint angle1="Angle2SplPath_А35_А16" pSpline="142" angle2="0.12" length1="4.97078" length2="1.36701"/>
|
||||
<point id="141" mx="0.132292" my="0.264583" name="Б" type="single" x="36.3125" y="34.6144"/>
|
||||
<point angle="0" basePoint="141" id="142" length="Line_А5_А16" lineColor="black" mx="0.132292" my="0.264583" name="Б1" type="endLine" typeLine="hair"/>
|
||||
<point angle="90" basePoint="141" id="143" length="Line_А8_А5/2" lineColor="black" mx="0.132292" my="0.264583" name="Б2" type="endLine" typeLine="hair"/>
|
||||
<point angle="90" basePoint="143" id="144" length="Line_Б_Б2" lineColor="black" mx="0.132292" my="0.264583" name="Б3" type="endLine" typeLine="hair"/>
|
||||
<point angle="180" basePoint="144" id="145" length="Line_А18_А8" lineColor="black" mx="0.132292" my="0.264583" name="Б4" type="endLine" typeLine="hair"/>
|
||||
<point angle="AngleLine_А18_А37" basePoint="145" id="146" length="Line_А18_А37" lineColor="black" mx="0.132292" my="0.264583" name="Б5" type="endLine" typeLine="hair"/>
|
||||
<point angle="AngleLine_А37_А35" basePoint="146" id="147" length="Line_А37_А35" lineColor="black" mx="0.132292" my="0.264583" name="Б6" type="endLine" typeLine="hair"/>
|
||||
<spline color="black" id="148" type="pathInteractive">
|
||||
<pathPoint angle1="64.6053" angle2="243.846" length1="0" length2="8.76616" pSpline="147"/>
|
||||
<pathPoint angle1="Angle2SplPath_А35_А16_Seg_1" angle2="275.887" length1="C2LengthSplPath_А35_А16_Seg_1" length2="2.74113" pSpline="143"/>
|
||||
<pathPoint angle1="Angle2SplPath_А35_А16" angle2="0.12" length1="4.97078" length2="1.36701" pSpline="142"/>
|
||||
</spline>
|
||||
</calculation>
|
||||
<modeling/>
|
||||
|
|
69
src/app/share/collection/test/seamtest4.val
Normal file
69
src/app/share/collection/test/seamtest4.val
Normal file
|
@ -0,0 +1,69 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<pattern>
|
||||
<!--Pattern created with Valentina v0.6.0.0b (https://valentinaproject.bitbucket.io/).-->
|
||||
<version>0.7.10</version>
|
||||
<unit>cm</unit>
|
||||
<description/>
|
||||
<notes/>
|
||||
<measurements/>
|
||||
<increments/>
|
||||
<previewCalculations/>
|
||||
<draw name="Выкройка 1">
|
||||
<calculation>
|
||||
<point id="1" mx="0.132292" my="0.264583" name="А" showLabel="true" type="single" x="0.79375" y="1.05833"/>
|
||||
<point angle="242.551" basePoint="1" id="2" length="10" lineColor="black" mx="0.132292" my="0.264583" name="А1" showLabel="true" type="endLine" typeLine="hair"/>
|
||||
<point angle="280.696" basePoint="1" id="3" length="11.4765" lineColor="black" mx="0.132292" my="0.264583" name="А2" showLabel="true" type="endLine" typeLine="hair"/>
|
||||
<line firstPoint="2" id="4" lineColor="black" secondPoint="3" typeLine="hair"/>
|
||||
<spline aScale="0" angle1="130.462" angle2="264.003" color="black" id="5" length1="3.65642" length2="3.88876" penStyle="hair" point1="2" point4="1" type="simpleInteractive"/>
|
||||
<spline aScale="0" angle1="27.268" angle2="38.6591" color="black" id="6" length1="5.37972" length2="3.66743" penStyle="hair" point1="1" point4="3" type="simpleInteractive"/>
|
||||
</calculation>
|
||||
<modeling>
|
||||
<point id="7" idObject="2" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<point id="8" idObject="1" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<point id="9" idObject="3" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<point id="11" idObject="1" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<point id="12" idObject="3" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<point id="13" idObject="2" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<spline id="14" idObject="5" inUse="false" type="modelingSpline"/>
|
||||
<point id="16" idObject="2" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<point id="17" idObject="1" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
<spline id="18" idObject="6" inUse="false" type="modelingSpline"/>
|
||||
<point id="19" idObject="3" inUse="false" mx="0.132292" my="0.264583" showLabel="true" type="modeling"/>
|
||||
</modeling>
|
||||
<details>
|
||||
<detail forbidFlipping="false" forceFlipping="false" hideMainPath="false" id="10" inLayout="true" mx="0" my="0" name="Деталь" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node idObject="7" type="NodePoint"/>
|
||||
<node after="CurrentSeamAllowance*0" idObject="8" type="NodePoint"/>
|
||||
<node before="CurrentSeamAllowance*0" idObject="9" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
<detail forbidFlipping="false" forceFlipping="false" hideMainPath="false" id="15" inLayout="true" mx="20.6298" my="-0.389241" name="Деталь_1" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node after="CurrentSeamAllowance*0" idObject="11" type="NodePoint"/>
|
||||
<node before="CurrentSeamAllowance*0" idObject="12" type="NodePoint"/>
|
||||
<node idObject="13" type="NodePoint"/>
|
||||
<node idObject="14" reverse="0" type="NodeSpline"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
<detail forbidFlipping="false" forceFlipping="false" hideMainPath="false" id="20" inLayout="true" mx="-22.4982" my="0.622786" name="Деталь_2" seamAllowance="true" united="false" version="2" width="1">
|
||||
<data annotation="" foldPosition="" fontSize="0" height="1" letter="" mx="0" my="0" onFold="false" orientation="" quantity="1" rotation="0" rotationWay="" tilt="" visible="false" width="1"/>
|
||||
<patternInfo fontSize="0" height="1" mx="0" my="0" rotation="0" visible="false" width="1"/>
|
||||
<grainline arrows="0" length="1" mx="0" my="0" rotation="90" visible="false"/>
|
||||
<nodes>
|
||||
<node before="CurrentSeamAllowance*0" idObject="17" type="NodePoint"/>
|
||||
<node idObject="18" reverse="0" type="NodeSpline"/>
|
||||
<node idObject="19" type="NodePoint"/>
|
||||
<node after="CurrentSeamAllowance*0" idObject="16" type="NodePoint"/>
|
||||
</nodes>
|
||||
</detail>
|
||||
</details>
|
||||
<groups/>
|
||||
</draw>
|
||||
</pattern>
|
|
@ -36,7 +36,45 @@
|
|||
#include <QVector>
|
||||
#include <QPainterPath>
|
||||
|
||||
const qreal maxL = 2.4;
|
||||
const qreal maxL = 2.5;
|
||||
|
||||
namespace
|
||||
{
|
||||
// Do we create a point outside of a path?
|
||||
bool IsOutsidePoint(QPointF p1, QPointF p2, QPointF px)
|
||||
{
|
||||
QLineF line(p1, p2);
|
||||
QLineF ext(p1, px);
|
||||
return VFuzzyComparePossibleNulls(line.angle(), ext.angle());
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
|
||||
QVector<QPointF> RollbackSeamAllowance(QVector<QPointF> points, const QLineF &cuttingEdge, bool *success)
|
||||
{
|
||||
*success = false;
|
||||
QVector<QPointF> clipped;
|
||||
clipped.reserve(points.count()+1);
|
||||
for (int i = points.count()-1; i > 0; --i)
|
||||
{
|
||||
QLineF segment(points.at(i), points.at(i-1));
|
||||
QPointF crosPoint;
|
||||
const QLineF::IntersectType type = cuttingEdge.intersect(segment, &crosPoint);
|
||||
if (type != QLineF::NoIntersection
|
||||
&& VGObject::IsPointOnLineSegment(crosPoint, segment.p1(), segment.p2()))
|
||||
{
|
||||
clipped.append(crosPoint);
|
||||
for (int j=i-1; j>=0; --j)
|
||||
{
|
||||
clipped.append(points.at(j));
|
||||
}
|
||||
points = VGObject::GetReversePoints(clipped);
|
||||
*success = true;
|
||||
}
|
||||
}
|
||||
return points;
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
VAbstractPiece::VAbstractPiece()
|
||||
|
@ -158,7 +196,7 @@ void VAbstractPiece::SetSAWidth(qreal value)
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VAbstractPiece::Equidistant(const QVector<VSAPoint> &points, qreal width)
|
||||
QVector<QPointF> VAbstractPiece::Equidistant(QVector<VSAPoint> points, qreal width)
|
||||
{
|
||||
if (width < 0)
|
||||
{
|
||||
|
@ -166,29 +204,29 @@ QVector<QPointF> VAbstractPiece::Equidistant(const QVector<VSAPoint> &points, qr
|
|||
return QVector<QPointF>();
|
||||
}
|
||||
|
||||
QVector<VSAPoint> p = CorrectEquidistantPoints(points);
|
||||
if ( p.size() < 3 )
|
||||
points = CorrectEquidistantPoints(points);
|
||||
if ( points.size() < 3 )
|
||||
{
|
||||
qDebug()<<"Not enough points for building the equidistant.";
|
||||
return QVector<QPointF>();
|
||||
}
|
||||
|
||||
if (p.last().toPoint() != p.first().toPoint())
|
||||
if (points.last().toPoint() != points.first().toPoint())
|
||||
{
|
||||
p.append(p.at(0));// Should be always closed
|
||||
points.append(points.at(0));// Should be always closed
|
||||
}
|
||||
|
||||
QVector<QPointF> ekvPoints;
|
||||
for (qint32 i = 0; i < p.size(); ++i )
|
||||
for (qint32 i = 0; i < points.size(); ++i )
|
||||
{
|
||||
if ( i == 0)
|
||||
{//first point
|
||||
ekvPoints << EkvPoint(p.at(p.size()-2), p.at(p.size()-1),
|
||||
p.at(1), p.at(0), width);
|
||||
ekvPoints = EkvPoint(ekvPoints, points.at(points.size()-2), points.at(points.size()-1), points.at(1),
|
||||
points.at(0), width);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (i == p.size()-1)
|
||||
if (i == points.size()-1)
|
||||
{//last point
|
||||
if (not ekvPoints.isEmpty())
|
||||
{
|
||||
|
@ -197,8 +235,7 @@ QVector<QPointF> VAbstractPiece::Equidistant(const QVector<VSAPoint> &points, qr
|
|||
continue;
|
||||
}
|
||||
//points in the middle of polyline
|
||||
ekvPoints << EkvPoint(p.at(i-1), p.at(i),
|
||||
p.at(i+1), p.at(i), width);
|
||||
ekvPoints = EkvPoint(ekvPoints, points.at(i-1), points.at(i), points.at(i+1), points.at(i), width);
|
||||
}
|
||||
|
||||
const bool removeFirstAndLast = false;
|
||||
|
@ -414,7 +451,7 @@ qreal VAbstractPiece::MaxLocalSA(const VSAPoint &p, qreal width)
|
|||
* @param width global seam allowance width.
|
||||
* @return seam aloowance points.
|
||||
*/
|
||||
QVector<QPointF> VAbstractPiece::EkvPoint(const VSAPoint &p1Line1, const VSAPoint &p2Line1,
|
||||
QVector<QPointF> VAbstractPiece::EkvPoint(QVector<QPointF> points, const VSAPoint &p1Line1, const VSAPoint &p2Line1,
|
||||
const VSAPoint &p1Line2, const VSAPoint &p2Line2, qreal width)
|
||||
{
|
||||
if (width < 0)
|
||||
|
@ -422,7 +459,6 @@ QVector<QPointF> VAbstractPiece::EkvPoint(const VSAPoint &p1Line1, const VSAPoin
|
|||
return QVector<QPointF>();
|
||||
}
|
||||
|
||||
QVector<QPointF> points;
|
||||
if (p2Line1 != p2Line2)
|
||||
{
|
||||
qDebug()<<"Last points of two lines must be equal.";
|
||||
|
@ -431,22 +467,31 @@ QVector<QPointF> VAbstractPiece::EkvPoint(const VSAPoint &p1Line1, const VSAPoin
|
|||
|
||||
const QLineF bigLine1 = ParallelLine(p1Line1, p2Line1, width );
|
||||
const QLineF bigLine2 = ParallelLine(p2Line2, p1Line2, width );
|
||||
QPointF CrosPoint;
|
||||
const QLineF::IntersectType type = bigLine1.intersect( bigLine2, &CrosPoint );
|
||||
QPointF crosPoint;
|
||||
const QLineF::IntersectType type = bigLine1.intersect( bigLine2, &crosPoint );
|
||||
switch (type)
|
||||
{// There are at least three big cases
|
||||
case (QLineF::BoundedIntersection):
|
||||
// The easiest, real intersection
|
||||
points.append(CrosPoint);
|
||||
points.append(crosPoint);
|
||||
return points;
|
||||
case (QLineF::UnboundedIntersection):
|
||||
{ // Most common case
|
||||
/* Case when a path has point on line (both segments lie on the same line) and seam allowance creates
|
||||
* prong. */
|
||||
if (VGObject::IsPointOnLineSegment(p2Line1, p1Line1, p1Line2))
|
||||
{
|
||||
points.append(bigLine1.p2());
|
||||
points.append(bigLine2.p1());
|
||||
return points;
|
||||
}
|
||||
|
||||
const qreal localWidth = MaxLocalSA(p2Line1, width);
|
||||
QLineF line( p2Line1, CrosPoint );
|
||||
QLineF line( p2Line1, crosPoint );
|
||||
|
||||
// Checking two subcases
|
||||
const QLineF b1 = BisectorLine(p1Line1, p2Line1, p1Line2);
|
||||
const QLineF b2 = BisectorLine(bigLine1.p1(), CrosPoint, bigLine2.p2());
|
||||
const QLineF b2 = BisectorLine(bigLine1.p1(), crosPoint, bigLine2.p2());
|
||||
|
||||
const qreal angle = AngleBetweenBisectors(b1, b2);
|
||||
|
||||
|
@ -459,22 +504,22 @@ QT_WARNING_DISABLE_GCC("-Wswitch-default")
|
|||
switch (p2Line1.GetAngleType())
|
||||
{
|
||||
case PieceNodeAngle::ByLength:
|
||||
return AngleByLength(p2Line1, bigLine1.p1(), CrosPoint, bigLine2.p2(), localWidth);
|
||||
return AngleByLength(points, p2Line1, bigLine1, crosPoint, bigLine2, p2Line1, width);
|
||||
case PieceNodeAngle::ByPointsIntersection:
|
||||
return AngleByIntersection(p1Line1, p2Line1, p1Line2, bigLine1.p1(), CrosPoint, bigLine2.p2(),
|
||||
localWidth);
|
||||
return AngleByIntersection(points, p1Line1, p2Line1, p1Line2, bigLine1, crosPoint, bigLine2,
|
||||
p2Line1, width);
|
||||
case PieceNodeAngle::ByFirstEdgeSymmetry:
|
||||
return AngleByFirstSymmetry(p1Line1, p2Line1, bigLine1.p1(), CrosPoint, bigLine2.p2(),
|
||||
localWidth);
|
||||
return AngleByFirstSymmetry(points, p1Line1, p2Line1, bigLine1, crosPoint, bigLine2,
|
||||
p2Line1, width);
|
||||
case PieceNodeAngle::BySecondEdgeSymmetry:
|
||||
return AngleBySecondSymmetry(p2Line1, p1Line2, bigLine1.p1(), CrosPoint,bigLine2.p2(),
|
||||
localWidth);
|
||||
return AngleBySecondSymmetry(points, p2Line1, p1Line2, bigLine1, crosPoint, bigLine2,
|
||||
p2Line1, width);
|
||||
case PieceNodeAngle::ByFirstEdgeRightAngle:
|
||||
return AngleByFirstRightAngle(p1Line1, p2Line1, bigLine1.p1(), CrosPoint, bigLine2.p2(),
|
||||
p2Line1.GetSABefore(width), localWidth);
|
||||
return AngleByFirstRightAngle(points, p1Line1, p2Line1, bigLine1, crosPoint, bigLine2,
|
||||
p2Line1, width);
|
||||
case PieceNodeAngle::BySecondEdgeRightAngle:
|
||||
return AngleBySecondRightAngle(p2Line1, p1Line2, bigLine1.p1(), CrosPoint, bigLine2.p2(),
|
||||
p2Line1.GetSAAfter(width), localWidth);
|
||||
return AngleBySecondRightAngle(points, p2Line1, p1Line2, bigLine1, crosPoint, bigLine2,
|
||||
p2Line1, width);
|
||||
}
|
||||
QT_WARNING_POP
|
||||
}
|
||||
|
@ -497,21 +542,21 @@ QT_WARNING_POP
|
|||
{
|
||||
if (line.length() < QLineF(p2Line1, px).length())
|
||||
{
|
||||
points.append(CrosPoint);
|
||||
points.append(crosPoint);
|
||||
return points;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // New subcase. This is not a dart. An angle is acute and bisector watch inside.
|
||||
const qreal result1 = PointPosition(CrosPoint, QLineF(p1Line1, p2Line1));
|
||||
const qreal result2 = PointPosition(CrosPoint, QLineF(p2Line2, p1Line2));
|
||||
const qreal result1 = PointPosition(crosPoint, QLineF(p1Line1, p2Line1));
|
||||
const qreal result2 = PointPosition(crosPoint, QLineF(p2Line2, p1Line2));
|
||||
|
||||
if ((result1 < 0 || qFuzzyIsNull(result1)) && (result2 < 0 || qFuzzyIsNull(result2)))
|
||||
{// The cross point is still outside of a piece
|
||||
if (line.length() >= localWidth)
|
||||
{
|
||||
points.append(CrosPoint);
|
||||
points.append(crosPoint);
|
||||
return points;
|
||||
}
|
||||
else
|
||||
|
@ -533,8 +578,9 @@ QT_WARNING_POP
|
|||
break;
|
||||
}
|
||||
case (QLineF::NoIntersection):
|
||||
/*If we have correct lines this means lines lie on a line.*/
|
||||
/*If we have correct lines this means lines lie on a line or parallel.*/
|
||||
points.append(bigLine1.p2());
|
||||
points.append(bigLine2.p1()); // Second point for parallel line
|
||||
return points;
|
||||
default:
|
||||
break;
|
||||
|
@ -543,16 +589,20 @@ QT_WARNING_POP
|
|||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VAbstractPiece::AngleByLength(const QPointF &p2, const QPointF &sp1, const QPointF &sp2,
|
||||
const QPointF &sp3, qreal width)
|
||||
QVector<QPointF> VAbstractPiece::AngleByLength(QVector<QPointF> points, QPointF p2, const QLineF &bigLine1, QPointF sp2,
|
||||
const QLineF &bigLine2, const VSAPoint &p, qreal width)
|
||||
{
|
||||
QVector<QPointF> points;
|
||||
const QPointF sp1 = bigLine1.p1();
|
||||
const QPointF sp3 = bigLine2.p2();
|
||||
const qreal localWidth = MaxLocalSA(p, width);
|
||||
|
||||
if (IsOutsidePoint(bigLine1.p1(), bigLine1.p2(), sp2) && IsOutsidePoint(bigLine2.p2(), bigLine2.p1(), sp2) )
|
||||
{
|
||||
QLineF line(p2, sp2);
|
||||
const qreal length = line.length();
|
||||
if (length > width*maxL)
|
||||
{ // Cutting too long a cut angle
|
||||
line.setLength(width);
|
||||
if (length > localWidth*maxL)
|
||||
{ // Cutting too long acut angle
|
||||
line.setLength(localWidth);
|
||||
QLineF cutLine(line.p2(), sp2); // Cut line is a perpendicular
|
||||
cutLine.setLength(length); // Decided take this length
|
||||
|
||||
|
@ -575,161 +625,258 @@ QVector<QPointF> VAbstractPiece::AngleByLength(const QPointF &p2, const QPointF
|
|||
points.append(px);
|
||||
}
|
||||
else
|
||||
{ // The point just fine
|
||||
{// The point just fine
|
||||
points.append(sp2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (not IsOutsidePoint(bigLine1.p1(), bigLine1.p2(), sp2))
|
||||
{
|
||||
bool success = false;
|
||||
points = RollbackSeamAllowance(points, bigLine2, &success);
|
||||
if (not success)
|
||||
{
|
||||
// Cannot find clipping point.
|
||||
// Show at least something.
|
||||
points.append(sp2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Need to create artificial loop
|
||||
QLineF loop1(sp2, sp1);
|
||||
loop1.setLength(loop1.length()*0.1);
|
||||
|
||||
points.append(loop1.p2()); // Nedd for the main path rule
|
||||
|
||||
loop1.setAngle(loop1.angle() + 180);
|
||||
loop1.setLength(localWidth * 3.);
|
||||
points.append(loop1.p2());
|
||||
points.append(bigLine2.p1());
|
||||
}
|
||||
}
|
||||
return points;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VAbstractPiece::AngleByIntersection(const QPointF &p1, const QPointF &p2, const QPointF &p3,
|
||||
const QPointF &sp1, const QPointF &sp2, const QPointF &sp3,
|
||||
qreal width)
|
||||
QVector<QPointF> VAbstractPiece::AngleByIntersection(const QVector<QPointF> &points, QPointF p1, QPointF p2, QPointF p3,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width)
|
||||
{
|
||||
QVector<QPointF> points;
|
||||
const qreal localWidth = MaxLocalSA(p, width);
|
||||
QVector<QPointF> pointsIntr = points;
|
||||
|
||||
// First point
|
||||
QLineF edge2(p2, p3);
|
||||
QLineF sEdge1(sp1, sp2);
|
||||
|
||||
QPointF px;
|
||||
QLineF::IntersectType type = edge2.intersect(sEdge1, &px);
|
||||
QLineF::IntersectType type = edge2.intersect(bigLine1, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
if (QLineF(p2, px).length() > width*maxL)
|
||||
if (IsOutsidePoint(bigLine1.p1(), bigLine1.p2(), px))
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
if (QLineF(p2, px).length() > localWidth*maxL)
|
||||
{
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
else
|
||||
{// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
|
||||
bool success = false;
|
||||
pointsIntr = RollbackSeamAllowance(pointsIntr, edge2, &success);
|
||||
if (not success)
|
||||
{
|
||||
// Cannot find clipping point.
|
||||
// Show at least something.
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
}
|
||||
points.append(px);
|
||||
|
||||
// Second point
|
||||
QLineF edge1(p1, p2);
|
||||
QLineF sEdge2(sp2, sp3);
|
||||
|
||||
type = edge1.intersect(sEdge2, &px);
|
||||
type = edge1.intersect(bigLine2, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
if (QLineF(p2, px).length() > width*maxL)
|
||||
if (IsOutsidePoint(bigLine2.p2(), bigLine2.p1(), px))
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
else
|
||||
{
|
||||
QLineF allowance(p2, px);
|
||||
pointsIntr.append(allowance.p2());
|
||||
allowance.setLength(allowance.length() + localWidth * 3.);
|
||||
pointsIntr.append(allowance.p2());
|
||||
pointsIntr.append(bigLine2.p2());
|
||||
}
|
||||
points.append(px);
|
||||
|
||||
return points;
|
||||
return pointsIntr;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VAbstractPiece::AngleByFirstSymmetry(const QPointF &p1, const QPointF &p2,
|
||||
const QPointF &sp1, const QPointF &sp2, const QPointF &sp3,
|
||||
qreal width)
|
||||
QVector<QPointF> VAbstractPiece::AngleByFirstSymmetry(const QVector<QPointF> &points, QPointF p1, QPointF p2,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width)
|
||||
{
|
||||
QVector<QPointF> points;
|
||||
const qreal localWidth = MaxLocalSA(p, width);
|
||||
QVector<QPointF> pointsIntr = points;
|
||||
|
||||
QLineF sEdge2(sp2, sp3);
|
||||
QPointF fp1 = VPointF::FlipPF(sEdge2, p1);
|
||||
QPointF fp2 = VPointF::FlipPF(sEdge2, p2);
|
||||
QLineF fEdge(fp1, fp2);
|
||||
QLineF sEdge(VPointF::FlipPF(bigLine2, p1), VPointF::FlipPF(bigLine2, p2));
|
||||
|
||||
QPointF px;
|
||||
QLineF sEdge1(sp1, sp2);
|
||||
QLineF::IntersectType type = fEdge.intersect(sEdge1, &px);
|
||||
QLineF::IntersectType type = sEdge.intersect(bigLine1, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
if (QLineF(p2, px).length() > width*maxL)
|
||||
if (IsOutsidePoint(bigLine1.p1(), bigLine1.p2(), px))
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
if (QLineF(p2, px).length() > localWidth*maxL)
|
||||
{
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
else
|
||||
{// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
|
||||
bool success = false;
|
||||
pointsIntr = RollbackSeamAllowance(pointsIntr, bigLine2, &success);
|
||||
if (not success)
|
||||
{
|
||||
// Cannot find clipping point.
|
||||
// Show at least something.
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
}
|
||||
points.append(px);
|
||||
|
||||
type = fEdge.intersect(sEdge2, &px);
|
||||
type = sEdge.intersect(bigLine2, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
if (QLineF(p2, px).length() > width*maxL)
|
||||
if (IsOutsidePoint(bigLine2.p2(), bigLine2.p1(), px))
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
if (QLineF(p2, px).length() > localWidth*maxL)
|
||||
{
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
else
|
||||
{
|
||||
QLineF allowance(px, p2);
|
||||
allowance.setAngle(allowance.angle() + 90);
|
||||
pointsIntr.append(allowance.p2());
|
||||
pointsIntr.append(bigLine2.p1());
|
||||
}
|
||||
points.append(px);
|
||||
|
||||
return points;
|
||||
return pointsIntr;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VAbstractPiece::AngleBySecondSymmetry(const QPointF &p2, const QPointF &p3,
|
||||
const QPointF &sp1, const QPointF &sp2, const QPointF &sp3,
|
||||
qreal width)
|
||||
QVector<QPointF> VAbstractPiece::AngleBySecondSymmetry(const QVector<QPointF> &points, QPointF p2, QPointF p3,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width)
|
||||
{
|
||||
QVector<QPointF> points;
|
||||
const qreal localWidth = MaxLocalSA(p, width);
|
||||
QVector<QPointF> pointsIntr = points;
|
||||
|
||||
QLineF sEdge1(sp1, sp2);
|
||||
QPointF fp2 = VPointF::FlipPF(sEdge1, p2);
|
||||
QPointF fp3 = VPointF::FlipPF(sEdge1, p3);
|
||||
QLineF fEdge(fp2, fp3);
|
||||
QLineF sEdge(VPointF::FlipPF(bigLine1, p2), VPointF::FlipPF(bigLine1, p3));
|
||||
|
||||
QPointF px;
|
||||
QLineF::IntersectType type = fEdge.intersect(sEdge1, &px);
|
||||
QLineF::IntersectType type = sEdge.intersect(bigLine1, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
if (QLineF(p2, px).length() > width*maxL)
|
||||
if (IsOutsidePoint(bigLine1.p1(), bigLine1.p2(), px))
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
if (QLineF(p2, px).length() > localWidth*maxL)
|
||||
{
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
else
|
||||
{// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
|
||||
bool success = false;
|
||||
pointsIntr = RollbackSeamAllowance(pointsIntr, bigLine2, &success);
|
||||
if (not success)
|
||||
{
|
||||
// Cannot find clipping point.
|
||||
// Show at least something.
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
}
|
||||
points.append(px);
|
||||
|
||||
QLineF sEdge2(sp2, sp3);
|
||||
type = fEdge.intersect(sEdge2, &px);
|
||||
type = sEdge.intersect(bigLine2, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
if (QLineF(p2, px).length() > width*maxL)
|
||||
if (IsOutsidePoint(bigLine2.p2(), bigLine2.p1(), px))
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, width);
|
||||
if (QLineF(p2, px).length() > localWidth*maxL)
|
||||
{
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
pointsIntr.append(px);
|
||||
}
|
||||
else
|
||||
{
|
||||
QLineF allowance(p2, px);
|
||||
allowance.setLength(p.GetSAAfter(width)*0.98);
|
||||
pointsIntr.append(allowance.p2());
|
||||
allowance.setLength(allowance.length() + localWidth * 3.);
|
||||
pointsIntr.append(allowance.p2());
|
||||
pointsIntr.append(bigLine2.p2());
|
||||
}
|
||||
points.append(px);
|
||||
|
||||
return points;
|
||||
return pointsIntr;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VAbstractPiece::AngleByFirstRightAngle(QPointF p1, QPointF p2, QPointF sp1, QPointF sp2, QPointF sp3,
|
||||
qreal width, qreal localWidth)
|
||||
QVector<QPointF> VAbstractPiece::AngleByFirstRightAngle(const QVector<QPointF> &points, QPointF p1, QPointF p2,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width)
|
||||
{
|
||||
const qreal localWidth = MaxLocalSA(p, width);
|
||||
QVector<QPointF> pointsRA = points;
|
||||
QLineF edge(p1, p2);
|
||||
|
||||
QPointF px;
|
||||
QLineF::IntersectType type = edge.intersect(QLineF(sp2, sp3), &px);
|
||||
QLineF::IntersectType type = edge.intersect(bigLine2, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, localWidth);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
QLineF seam(px, p1);
|
||||
seam.setAngle(seam.angle()-90);
|
||||
seam.setLength(width);
|
||||
seam.setLength(p.GetSABefore(width));
|
||||
|
||||
QLineF spLine1(sp2, sp1);
|
||||
QLineF spLine2(sp2, sp3);
|
||||
pointsRA.append(seam.p2());
|
||||
|
||||
QVector<QPointF> points;
|
||||
points.append(seam.p2());
|
||||
|
||||
if (spLine1.angleTo(spLine2) <= 90)
|
||||
if (IsOutsidePoint(bigLine2.p2(), bigLine2.p1(), seam.p1()))
|
||||
{
|
||||
points.append(seam.p1());
|
||||
if (QLineF(p2, px).length() > localWidth*maxL)
|
||||
{
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
pointsRA.append(seam.p1());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -740,50 +887,58 @@ QVector<QPointF> VAbstractPiece::AngleByFirstRightAngle(QPointF p1, QPointF p2,
|
|||
QLineF tmp(seam.p2(), seam.p1());
|
||||
tmp.setLength(tmp.length()+length);
|
||||
|
||||
points.append(tmp.p2());
|
||||
points.append(loopLine.p2());
|
||||
pointsRA.append(tmp.p2());
|
||||
pointsRA.append(loopLine.p2());
|
||||
}
|
||||
|
||||
return points;
|
||||
return pointsRA;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
QVector<QPointF> VAbstractPiece::AngleBySecondRightAngle(QPointF p2, QPointF p3, QPointF sp1, QPointF sp2, QPointF sp3,
|
||||
qreal width, qreal localWidth)
|
||||
QVector<QPointF> VAbstractPiece::AngleBySecondRightAngle(QVector<QPointF> points, QPointF p2, QPointF p3,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width)
|
||||
{
|
||||
const qreal localWidth = MaxLocalSA(p, width);
|
||||
QLineF edge(p2, p3);
|
||||
|
||||
QPointF px;
|
||||
QLineF::IntersectType type = edge.intersect(QLineF(sp1, sp2), &px);
|
||||
QLineF::IntersectType type = edge.intersect(bigLine1, &px);
|
||||
if (type == QLineF::NoIntersection)
|
||||
{
|
||||
return AngleByLength(p2, sp1, sp2, sp3, localWidth);
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
|
||||
QLineF seam(px, p2);
|
||||
seam.setAngle(seam.angle()+90);
|
||||
seam.setLength(width);
|
||||
|
||||
QLineF spLine1(sp2, sp1);
|
||||
QLineF spLine2(sp2, sp3);
|
||||
|
||||
QVector<QPointF> points;
|
||||
if (spLine1.angleTo(spLine2) <= 90)
|
||||
if (IsOutsidePoint(bigLine1.p1(), bigLine1.p2(), px))
|
||||
{
|
||||
points.append(seam.p1());
|
||||
if (QLineF(p2, px).length() > localWidth*maxL)
|
||||
{
|
||||
return AngleByLength(points, p2, bigLine1, sp2, bigLine2, p, width);
|
||||
}
|
||||
points.append(px);
|
||||
}
|
||||
else
|
||||
{
|
||||
QLineF loopLine(px, sp2);
|
||||
const qreal length = loopLine.length()*0.98;
|
||||
loopLine.setLength(length);
|
||||
points.append(loopLine.p2());
|
||||
|
||||
QLineF tmp(seam.p2(), seam.p1());
|
||||
tmp.setLength(tmp.length() + length);
|
||||
points.append(tmp.p2());
|
||||
// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
|
||||
bool success = false;
|
||||
points = RollbackSeamAllowance(points, edge, &success);
|
||||
if (not success)
|
||||
{
|
||||
// Cannot find clipping point.
|
||||
// Show at least something.
|
||||
points.append(px);
|
||||
}
|
||||
else
|
||||
{
|
||||
px = points.last();
|
||||
}
|
||||
}
|
||||
|
||||
QLineF seam(px, p3);
|
||||
seam.setAngle(seam.angle()+90);
|
||||
seam.setLength(p.GetSAAfter(width));
|
||||
points.append(seam.p2());
|
||||
|
||||
return points;
|
||||
|
|
|
@ -181,10 +181,10 @@ public:
|
|||
qreal GetMy() const;
|
||||
void SetMy(qreal value);
|
||||
|
||||
static QVector<QPointF> Equidistant(const QVector<VSAPoint> &points, qreal width);
|
||||
static QVector<QPointF> Equidistant(QVector<VSAPoint> points, qreal width);
|
||||
static qreal SumTrapezoids(const QVector<QPointF> &points);
|
||||
static QVector<QPointF> CheckLoops(const QVector<QPointF> &points);
|
||||
static QVector<QPointF> EkvPoint(const VSAPoint &p1Line1, const VSAPoint &p2Line1,
|
||||
static QVector<QPointF> EkvPoint(QVector<QPointF> points, const VSAPoint &p1Line1, const VSAPoint &p2Line1,
|
||||
const VSAPoint &p1Line2, const VSAPoint &p2Line2, qreal width);
|
||||
static QLineF ParallelLine(const VSAPoint &p1, const VSAPoint &p2, qreal width);
|
||||
|
||||
|
@ -209,21 +209,23 @@ private:
|
|||
static bool Crossing(const QVector<QPointF> &sub1, const QVector<QPointF> &sub2);
|
||||
static QVector<QPointF> SubPath(const QVector<QPointF> &path, int startIndex, int endIndex);
|
||||
static Q_DECL_CONSTEXPR qreal PointPosition(const QPointF &p, const QLineF &line);
|
||||
static QVector<QPointF> AngleByLength(const QPointF &p2, const QPointF &sp1, const QPointF &sp2, const QPointF &sp3,
|
||||
qreal width);
|
||||
static QVector<QPointF> AngleByIntersection(const QPointF &p1, const QPointF &p2, const QPointF &p3,
|
||||
const QPointF &sp1, const QPointF &sp2, const QPointF &sp3,
|
||||
qreal width);
|
||||
static QVector<QPointF> AngleByFirstSymmetry(const QPointF &p1, const QPointF &p2,
|
||||
const QPointF &sp1, const QPointF &sp2, const QPointF &sp3,
|
||||
qreal width);
|
||||
static QVector<QPointF> AngleBySecondSymmetry(const QPointF &p2, const QPointF &p3,
|
||||
const QPointF &sp1, const QPointF &sp2, const QPointF &sp3,
|
||||
qreal width);
|
||||
static QVector<QPointF> AngleByFirstRightAngle(QPointF p1, QPointF p2, QPointF sp1, QPointF sp2, QPointF sp3,
|
||||
qreal width, qreal localWidth);
|
||||
static QVector<QPointF> AngleBySecondRightAngle(QPointF p2, QPointF p3, QPointF sp1, QPointF sp2, QPointF sp3,
|
||||
qreal width, qreal localWidth);
|
||||
static QVector<QPointF> AngleByLength(QVector<QPointF> points, QPointF p2, const QLineF &bigLine1, QPointF sp2,
|
||||
const QLineF &bigLine2, const VSAPoint &p, qreal width);
|
||||
static QVector<QPointF> AngleByIntersection(const QVector<QPointF> &points, QPointF p1, QPointF p2, QPointF p3,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width);
|
||||
static QVector<QPointF> AngleByFirstSymmetry(const QVector<QPointF> &points, QPointF p1, QPointF p2,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width);
|
||||
static QVector<QPointF> AngleBySecondSymmetry(const QVector<QPointF> &points, QPointF p2, QPointF p3,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width);
|
||||
static QVector<QPointF> AngleByFirstRightAngle(const QVector<QPointF> &points, QPointF p1, QPointF p2,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width);
|
||||
static QVector<QPointF> AngleBySecondRightAngle(QVector<QPointF> points, QPointF p2, QPointF p3,
|
||||
const QLineF &bigLine1, QPointF sp2, const QLineF &bigLine2,
|
||||
const VSAPoint &p, qreal width);
|
||||
static QLineF ParallelLine(const QPointF &p1, const QPointF &p2, qreal width);
|
||||
static QPointF SingleParallelPoint(const QPointF &p1, const QPointF &p2, qreal angle, qreal width);
|
||||
static QLineF BisectorLine(const QPointF &p1, const QPointF &p2, const QPointF &p3);
|
||||
|
|
|
@ -1117,7 +1117,7 @@ bool VPiece::GetSeamPassmarkSAPoint(const VSAPoint &previousSAPoint, const VSAPo
|
|||
}
|
||||
else
|
||||
{
|
||||
ekvPoints = EkvPoint(previousSAPoint, passmarkSAPoint, nextSAPoint, passmarkSAPoint, width);
|
||||
ekvPoints = EkvPoint(ekvPoints, previousSAPoint, passmarkSAPoint, nextSAPoint, passmarkSAPoint, width);
|
||||
}
|
||||
|
||||
if (ekvPoints.isEmpty())
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -61,8 +61,23 @@ private slots:
|
|||
#endif
|
||||
|
||||
private:
|
||||
QVector<VSAPoint> InputPointsCase1() const;
|
||||
QVector<QPointF> OutputPointsCase1() const;
|
||||
QVector<VSAPoint> InputPointsSeamTest1PieceByAngle() const;
|
||||
QVector<QPointF> OutputPointsSeamTest1PieceByAngle() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsSeamTest1PieceByIntersection() const;
|
||||
QVector<QPointF> OutputPointsSeamTest1PieceByIntersection() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsSeamTest1PieceByFirstEdgeSymmerty() const;
|
||||
QVector<QPointF> OutputPointsSeamTest1PieceByFirstEdgeSymmerty() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsSeamTest1PieceBySecondEdgeSymmerty() const;
|
||||
QVector<QPointF> OutputPointsSeamTest1PieceBySecondEdgeSymmerty() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsSeamTest1PieceByFirstRightAngle() const;
|
||||
QVector<QPointF> OutputPointsSeamTest1PieceByFirstRightAngle() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsSeamTest1PieceBySecondRightAngle() const;
|
||||
QVector<QPointF> OutputPointsSeamTest1PieceBySecondRightAngle() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsCase2() const;
|
||||
QVector<QPointF> OutputPointsCase2() const;
|
||||
|
@ -70,6 +85,21 @@ private:
|
|||
QVector<VSAPoint> InputPointsCase3() const;
|
||||
QVector<QPointF> OutputPointsCase3() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsIssue627() const;
|
||||
QVector<QPointF> OutputPointsIssue627() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsIssue767_Fabric_TopCollar() const;
|
||||
QVector<QPointF> OutputPointsIssue767_Fabric_TopCollar() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsIssue767_SkinFusing_TopCollar_Notch() const;
|
||||
QVector<QPointF> OutputPointsIssue767_SkinFusing_TopCollar_Notch() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsIssue880_Piece_Detail() const;
|
||||
QVector<QPointF> OutputPointsIssue880_Piece_Detail() const;
|
||||
|
||||
QVector<VSAPoint> InputPointsIssue880_Piece_Detail_1() const;
|
||||
QVector<QPointF> OutputPointsIssue880_Piece_Detail_1() const;
|
||||
|
||||
void Case3() const;
|
||||
void Case4() const;
|
||||
void Case5() const;
|
||||
|
|
Loading…
Reference in New Issue
Block a user